Thought I'd post my first team since ages ago. Actually, this'll be the first team I've posted in this whole site, but I have done a ton on neoseeker.com, which was my main go-to site before I even heard of this one. So I know what I'm doing... for the most part.
The Team at a Glance:
As you can see, this team will feature the two shark Pokemon, Sharpedo and Garchomp. Hence why its called: Hunting for Shark Food. I also threw in a couple of 5th Gen Pokemon in Shandela and Roobushin, as well as Scizor and Gliscor, 2 favourites from the original OU tier. I would test this team, but I don't have a Japanese Pokemon Black OR White at my disposal, nor is there any way I know of, other than that, to test it since it has 5th Gen Pokemon. Now if you'll excuse me, I got some explaining to do.
Bastard Fish
Sharpedo@Focus Sash
Speed Boost
Adamant: 6HP, 252ATK, 252SPE
Waterfall
Aqua Jet
Crunch
Ice Fang
Thought I'd start off by throwing this guy into the lead position. Before you bitch about it though, let me just say that there's only 2 real reasons why he was NU in the first place... that I know of: insanely frail + shy off the important 100 speed tier. Well now the second problem's been fixed, thanks entirely to Dream World. Hopefully the much better Speed Boost will allow this Pokemon to see some use.
Moving on... yes I do have 3 STABs. Waterfall and Crunch are there for sheer power, while Aqua Jet finishes off any weakened foes, and ensures I get the first hit even if my opponent uses a priority attack. Ice Fang's there to cover any Dragons that think they can come in and wall me. Not that I'm aiming to sweep... I mean, I pretty much know that there's a certain dude waiting there to ruin any attempts I make at sweeping with this guy. But wouldn't it be funny if you were 6-0ed by a Sharpedo?
Death Trap
Shandela@Choice Scarf
Shadow Tag
Timid: 6HP, 252SAT, 252SPE
Overheat
Shadow Ball
Energy Ball
Hidden Power
Basic strategy here: switch into unsuspecting opposition, fry the FUCK out of it, get out. I mean, its not like they'll switch into Blissey or some stupid thing that's designed to tank that kinda hit. Hell, it's not like they even CAN switch to something that can tank that kinda hit: with Shadow Tag as Shandela's ability, they're practically sitting ducks. Mmmmm, duck, nomnomnomnomnom.
The other attacks are pretty self explanatory... except HP, which I'll make Ground so Heatran can get completely owned as well... yes, I am taking on Heatrans with this guy. In my experience, they often run Choice Scarf, so that's why I'm doing the same.
Scorpio Tank
Gliscor@Toxic Orb
Poison Heal
Jolly: 134HP, 160ATK, 216SPE
Earthquake
Acrobat
Fling
Protect
My tank, now officially equipped Poison Heal. Because of this, I'm running a Toxic Orb on it. Actually, this setup is even better, because now Gliscor can act as a status absorber, as well as punish any Tricksters to an extent... The SPE Ev's are there so I can troll Jolly Base 90's, and the ATK EV's give it some power. After all 95 Base ATK isn't a hell of a lot.
The Toxic Orb would've likely already served its purpose the moment Gliscor enters the fray, so Fling is there to help me dispose of it, allowing Acrobat to deal much more damage. You'll be surprised at how rarely items get Knocked Off, and the extra damage and poison status is a plus, as long I don't accidentally throw it at any Guts Men. EQ is my other STAB, and Protect is now my only means of recovery, since Roost is illegal with Poison Heal. It's also there to help me scout for my opponent's next action, allowing me to act accordingly.
Land Shark
Garchomp@Yache Berry
Rough Skin
Jolly: 6HP, 252ATK, 252SPE
Outrage
Earthquake
Fire Fang
Swords Dance
Yay, Garchomp's back. Now HOPEFULLY there's enough dudes out there to stop him from getting "promoted" again. Some promotion that is <_<. Anyway, this set here is a purely classic set, with a Yache Berry in case any Ice Attacks come his way and try to kill his sweep.
Name of the game here is to Swords Dance on the switch, then unleash the mighty STABs... or Fire Fang in case you come across a Skarmory or a Bronzong. Ah, good old times... oh, and I wouldn't use contact moves if I were you... you'll get even more damage thanks to Rough Skin.
Le Big Crump
Empoleon@Leftovers
Torrent
Calm: 252HP, 78DEF, 32SAT, 140SDF, 8SPE
Boil Over
Grass Knot
Ice Beam
Stealth Rock
Thought I'd ditch Scizor since he was the most expendable mon in my entire team. Getting rid of Sharpedo and Garchomp ruins the whole essence of "Hunting for Shark Food" (this is my theme after all), Shandela's unmatched revenge killing ability is way too valuable, I wasn't sure WHO to turn to for a Fighting guy and it wasn't really a wise idea to get rid of my only tank. On the other hand, I really did need strong Water and Ice resistances while still maintaing my Dragon resist, just in case anyone tries to Outrage the team. Empoleon came to mind here.
Boil Over deals with any Grounds that try to switch in, with a 30% of burning them. This is why I pumped more into Special Defence, as its Physical Defense would be backed up by the burn status anyway. Grass Knot and Ice Beam for being Captain Obvious, and Stealth Rock so I can actually get some hazards down, which was another thing this team lacked in. This'll be the only new hireling for the moment, as I prefer to only add 1 guy at a time. But at least now I've got someone (else) to fall back to.
FalconPawnch
Roobushin@Leftovers
Guts
Adamant: 6HP, 252ATK, 252SDF
Drain Punch
Mach Punch
Rock Slide
Bulk Up
Oh, there's my Fighting guy. Get... in... my... TEAM OF AWESOME SAUCE!! Seriously though, this guy can steam roll through opponents that aren't careful. But don't just take my word for it, look at all the other guys that had to stare this behemoth down. If this doesn't have my usual "walk all over Blissey" requirements, I don't know what will. Thought I'd run Guts since you can never have too many status absorbers.
Drain Punch is the main attack, and a bloody good one now that it's been fixed. Really good against Blissey, which is why I've invested some EVs to speed it up a bit. Mach Punch for priority's sake and Rock Slide for a completely different attack. Plus Bulk Up in case I get some free turns.
Well, that's my team. Feedback and CONSTRUCTIVE criticism will be appreciated. Just don't tell me to add a Blissey :P
The Team at a Glance:






As you can see, this team will feature the two shark Pokemon, Sharpedo and Garchomp. Hence why its called: Hunting for Shark Food. I also threw in a couple of 5th Gen Pokemon in Shandela and Roobushin, as well as Scizor and Gliscor, 2 favourites from the original OU tier. I would test this team, but I don't have a Japanese Pokemon Black OR White at my disposal, nor is there any way I know of, other than that, to test it since it has 5th Gen Pokemon. Now if you'll excuse me, I got some explaining to do.

Bastard Fish
Sharpedo@Focus Sash
Speed Boost
Adamant: 6HP, 252ATK, 252SPE
Waterfall
Aqua Jet
Crunch
Ice Fang
Thought I'd start off by throwing this guy into the lead position. Before you bitch about it though, let me just say that there's only 2 real reasons why he was NU in the first place... that I know of: insanely frail + shy off the important 100 speed tier. Well now the second problem's been fixed, thanks entirely to Dream World. Hopefully the much better Speed Boost will allow this Pokemon to see some use.
Moving on... yes I do have 3 STABs. Waterfall and Crunch are there for sheer power, while Aqua Jet finishes off any weakened foes, and ensures I get the first hit even if my opponent uses a priority attack. Ice Fang's there to cover any Dragons that think they can come in and wall me. Not that I'm aiming to sweep... I mean, I pretty much know that there's a certain dude waiting there to ruin any attempts I make at sweeping with this guy. But wouldn't it be funny if you were 6-0ed by a Sharpedo?

Death Trap
Shandela@Choice Scarf
Shadow Tag
Timid: 6HP, 252SAT, 252SPE
Overheat
Shadow Ball
Energy Ball
Hidden Power
Basic strategy here: switch into unsuspecting opposition, fry the FUCK out of it, get out. I mean, its not like they'll switch into Blissey or some stupid thing that's designed to tank that kinda hit. Hell, it's not like they even CAN switch to something that can tank that kinda hit: with Shadow Tag as Shandela's ability, they're practically sitting ducks. Mmmmm, duck, nomnomnomnomnom.
The other attacks are pretty self explanatory... except HP, which I'll make Ground so Heatran can get completely owned as well... yes, I am taking on Heatrans with this guy. In my experience, they often run Choice Scarf, so that's why I'm doing the same.

Scorpio Tank
Gliscor@Toxic Orb
Poison Heal
Jolly: 134HP, 160ATK, 216SPE
Earthquake
Acrobat
Fling
Protect
My tank, now officially equipped Poison Heal. Because of this, I'm running a Toxic Orb on it. Actually, this setup is even better, because now Gliscor can act as a status absorber, as well as punish any Tricksters to an extent... The SPE Ev's are there so I can troll Jolly Base 90's, and the ATK EV's give it some power. After all 95 Base ATK isn't a hell of a lot.
The Toxic Orb would've likely already served its purpose the moment Gliscor enters the fray, so Fling is there to help me dispose of it, allowing Acrobat to deal much more damage. You'll be surprised at how rarely items get Knocked Off, and the extra damage and poison status is a plus, as long I don't accidentally throw it at any Guts Men. EQ is my other STAB, and Protect is now my only means of recovery, since Roost is illegal with Poison Heal. It's also there to help me scout for my opponent's next action, allowing me to act accordingly.

Land Shark
Garchomp@Yache Berry
Rough Skin
Jolly: 6HP, 252ATK, 252SPE
Outrage
Earthquake
Fire Fang
Swords Dance
Yay, Garchomp's back. Now HOPEFULLY there's enough dudes out there to stop him from getting "promoted" again. Some promotion that is <_<. Anyway, this set here is a purely classic set, with a Yache Berry in case any Ice Attacks come his way and try to kill his sweep.
Name of the game here is to Swords Dance on the switch, then unleash the mighty STABs... or Fire Fang in case you come across a Skarmory or a Bronzong. Ah, good old times... oh, and I wouldn't use contact moves if I were you... you'll get even more damage thanks to Rough Skin.

Le Big Crump
Empoleon@Leftovers
Torrent
Calm: 252HP, 78DEF, 32SAT, 140SDF, 8SPE
Boil Over
Grass Knot
Ice Beam
Stealth Rock
Thought I'd ditch Scizor since he was the most expendable mon in my entire team. Getting rid of Sharpedo and Garchomp ruins the whole essence of "Hunting for Shark Food" (this is my theme after all), Shandela's unmatched revenge killing ability is way too valuable, I wasn't sure WHO to turn to for a Fighting guy and it wasn't really a wise idea to get rid of my only tank. On the other hand, I really did need strong Water and Ice resistances while still maintaing my Dragon resist, just in case anyone tries to Outrage the team. Empoleon came to mind here.
Boil Over deals with any Grounds that try to switch in, with a 30% of burning them. This is why I pumped more into Special Defence, as its Physical Defense would be backed up by the burn status anyway. Grass Knot and Ice Beam for being Captain Obvious, and Stealth Rock so I can actually get some hazards down, which was another thing this team lacked in. This'll be the only new hireling for the moment, as I prefer to only add 1 guy at a time. But at least now I've got someone (else) to fall back to.

FalconPawnch
Roobushin@Leftovers
Guts
Adamant: 6HP, 252ATK, 252SDF
Drain Punch
Mach Punch
Rock Slide
Bulk Up
Oh, there's my Fighting guy. Get... in... my... TEAM OF AWESOME SAUCE!! Seriously though, this guy can steam roll through opponents that aren't careful. But don't just take my word for it, look at all the other guys that had to stare this behemoth down. If this doesn't have my usual "walk all over Blissey" requirements, I don't know what will. Thought I'd run Guts since you can never have too many status absorbers.
Drain Punch is the main attack, and a bloody good one now that it's been fixed. Really good against Blissey, which is why I've invested some EVs to speed it up a bit. Mach Punch for priority's sake and Rock Slide for a completely different attack. Plus Bulk Up in case I get some free turns.
Well, that's my team. Feedback and CONSTRUCTIVE criticism will be appreciated. Just don't tell me to add a Blissey :P