So this is my first RMT, and this team got me up near 1400 (so about amateurish level?). Here we go:
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Thundurus@Life Orb
Ability: Prankster
252 Spa / 4 SDef / 252 Spd
Timid (not Jolly, sorry) Nature
~ Thunderbolt
~ Hidden Power Ice
~ Taunt
~ Thunder Wave
Thundurus is my go-to lead for my team. Thunderbolt is to net some easy KOs with some other leads such as Charizard and HP Ice is for Gliscor, Lando, and Lati@s. Prankster Taunt is for shutting down hazard leads while T-Wave is for shutting down sweepers, attackers, and other anti-leads. EVs are for hitting hard and fast with a little tossed into SDef for slightly extra bulk.
Ferrothorn@Lefties
Ability: Iron Barbs
252 HP / 4 Attack / 252 Spd
Impish Nature
~ Leech Seed
~ Thunder Wave
~ Stealth Rock
~ Power Whip
Ferro is my physical wall who can set up rocks. Also great for luring out fire for heatran. Leech Seed is for on the switch to help out my other sweepers. T-Wave is to make my other poke's lives easier and for making ferro faster than some slower threats. Rocks is rocks; great for T-flame, Charizard, and Mega Pinsir. Finally, Power Whip is to keep taunt users in check and for 2HKOing Greninja. EVs for max walling ability and some attack power.
Heatran@Choice Scarf
Ability: Flash Fire
252 SpA / 4 SDef / 252 Spd
Timid Nature
~ Overheat
~ Ancient Power (which does more damage that stone edge and rock slide on heatran)
~ Earth Power
~ Flash Cannon
A quick sweeper that works well with Ferro. Ferro draws the fire, Heatran eats it up, heatran wrecks souls. Overheat destroys anything that doesn't resist it especially with Flash Fire. Ancient Power is for Talonflame, Earth Power and Flash Cannon for coverage. I actually just threw him on the team in replacement for Latios, so this guy's open for replacement and edits. EVs so he hits hard and fast.
Landorus@Life Orb
Ability: Sheer Force
252 SpA / 4 SDef / 252 S
Timid Nature
~ Earth Power
~ Focus Blast
~ Psychic
~ Sludge Wave
Just your standard Lando-I set. I send him in to revenge kill a weak poke late game and then I let him reap souls. Anything that doesn't resist his attacks get slaughtered. Horrible weakness to ice and likely to get venge-killed by greninja, mamoswine, weavile, etc.
Azumarill@Sitrus Berry (who looks so much more boss shiny)
Ability: Huge Power
252 HP / 252 Atk / 4 SDef
Adamant Nature
~ Belly Drum
~ Aqua Jet
~ Play Rough
~ Waterfall
Epic late sweeper. Azumarill is my team's drummer boy. He drums, he aqua jets, he sweeps. Belly drum + Sitrus for max attack, aqua jet is a kill button for anything that doesn't resist it, play rough for coverage, and waterfall for a stronger non-priority kill button. He is walled by Ferrothorn though, so maybe I should switch out waterfall for superpower? And the EVs are designed for max damage and bulkiness to take opposing priority.
Charizard Mega X@Leftovers (jk, Charizardite X)
Ability: Blaze / Tough Claws (Mega)
252 Atk / 4 Def / 252 Spd
Jolly Nature
~ Dragon Dance
~ Flare Blitz
~ Dragon Claw
~ Eaaaaaaaaaarthquake
Charizard Mega X does not sweep because Charizard is not currently employed as a janitor. Charizard Mega X crushes teams. With one d-dance boost during a switch or a weak move, Charizard is a monster. He outspeeds a good chunk of the meta and wrecks most of his counters with his moves. Flare Blitz + Tough Claws + D-Dance Boost = One Click Kill Button. It destroys anything that doesn't resist it, and those who resist it still need to have some serious defense and/or HP stats to handle a boosted Flare Blitz. Dragon Claw also razes through teams nicely and doesn't cause recoil, which is great. EQ is a nice coverage move to handle pokes when he doesn't want to take more recoil.
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There's my team. Hope y'all like it. Or not. Whatever. Critique the heck out of it plz. Thanks!
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Thundurus@Life Orb
Ability: Prankster
252 Spa / 4 SDef / 252 Spd
Timid (not Jolly, sorry) Nature
~ Thunderbolt
~ Hidden Power Ice
~ Taunt
~ Thunder Wave
Thundurus is my go-to lead for my team. Thunderbolt is to net some easy KOs with some other leads such as Charizard and HP Ice is for Gliscor, Lando, and Lati@s. Prankster Taunt is for shutting down hazard leads while T-Wave is for shutting down sweepers, attackers, and other anti-leads. EVs are for hitting hard and fast with a little tossed into SDef for slightly extra bulk.

Ferrothorn@Lefties
Ability: Iron Barbs
252 HP / 4 Attack / 252 Spd
Impish Nature
~ Leech Seed
~ Thunder Wave
~ Stealth Rock
~ Power Whip
Ferro is my physical wall who can set up rocks. Also great for luring out fire for heatran. Leech Seed is for on the switch to help out my other sweepers. T-Wave is to make my other poke's lives easier and for making ferro faster than some slower threats. Rocks is rocks; great for T-flame, Charizard, and Mega Pinsir. Finally, Power Whip is to keep taunt users in check and for 2HKOing Greninja. EVs for max walling ability and some attack power.

Heatran@Choice Scarf
Ability: Flash Fire
252 SpA / 4 SDef / 252 Spd
Timid Nature
~ Overheat
~ Ancient Power (which does more damage that stone edge and rock slide on heatran)
~ Earth Power
~ Flash Cannon
A quick sweeper that works well with Ferro. Ferro draws the fire, Heatran eats it up, heatran wrecks souls. Overheat destroys anything that doesn't resist it especially with Flash Fire. Ancient Power is for Talonflame, Earth Power and Flash Cannon for coverage. I actually just threw him on the team in replacement for Latios, so this guy's open for replacement and edits. EVs so he hits hard and fast.

Landorus@Life Orb
Ability: Sheer Force
252 SpA / 4 SDef / 252 S
Timid Nature
~ Earth Power
~ Focus Blast
~ Psychic
~ Sludge Wave
Just your standard Lando-I set. I send him in to revenge kill a weak poke late game and then I let him reap souls. Anything that doesn't resist his attacks get slaughtered. Horrible weakness to ice and likely to get venge-killed by greninja, mamoswine, weavile, etc.

Azumarill@Sitrus Berry (who looks so much more boss shiny)
Ability: Huge Power
252 HP / 252 Atk / 4 SDef
Adamant Nature
~ Belly Drum
~ Aqua Jet
~ Play Rough
~ Waterfall
Epic late sweeper. Azumarill is my team's drummer boy. He drums, he aqua jets, he sweeps. Belly drum + Sitrus for max attack, aqua jet is a kill button for anything that doesn't resist it, play rough for coverage, and waterfall for a stronger non-priority kill button. He is walled by Ferrothorn though, so maybe I should switch out waterfall for superpower? And the EVs are designed for max damage and bulkiness to take opposing priority.

Charizard Mega X@Leftovers (jk, Charizardite X)
Ability: Blaze / Tough Claws (Mega)
252 Atk / 4 Def / 252 Spd
Jolly Nature
~ Dragon Dance
~ Flare Blitz
~ Dragon Claw
~ Eaaaaaaaaaarthquake
Charizard Mega X does not sweep because Charizard is not currently employed as a janitor. Charizard Mega X crushes teams. With one d-dance boost during a switch or a weak move, Charizard is a monster. He outspeeds a good chunk of the meta and wrecks most of his counters with his moves. Flare Blitz + Tough Claws + D-Dance Boost = One Click Kill Button. It destroys anything that doesn't resist it, and those who resist it still need to have some serious defense and/or HP stats to handle a boosted Flare Blitz. Dragon Claw also razes through teams nicely and doesn't cause recoil, which is great. EQ is a nice coverage move to handle pokes when he doesn't want to take more recoil.
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There's my team. Hope y'all like it. Or not. Whatever. Critique the heck out of it plz. Thanks!
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