SV OU Hyper Offense sticky web. Need help rating and climbing ladder.

Kyurem @ Loaded Dice
Ability: Pressure
Tera Type: Dragon
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Icicle Spear
- Scale Shot
- Shadow Claw
- Dragon Dance
Kyurem is meant to set up with Dragon Dance and take advantage of the multi-hit moves (Icicle Spear and Scale Shot) with Loaded Dice for consistent damage. Tera Dragon type maximizes the damage of Dragon-type moves and is a powerful offensive presence. Shadow Claw is meant to hit steel types since they wall the other moves.
Araquanid @ Focus Sash
Ability: Water Absorb
Tera Type: Water
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Leech Life
- Liquidation
- Mirror Coat
- Sticky Web
Araquanid serves as a utility lead, setting up Sticky Web to slow down opposing Pokémon and hinder their ability to outspeed the team. The Focus Sash ensures Araquanid can survive a hit to set up hazards, while Leech Life provides recovery and Mirror Coat can punish special attackers. Water Absorb helps mitigate Water-type moves aimed at it but I don’t know if the other ability is better.
Quaquaval @ Heavy-Duty Boots
Ability: Moxie
Tera Type: Water
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rapid Spin
- Aqua Step
- Close Combat
- Aqua Jet
Quaquaval is a fast offensive spinner that can also clear hazards with Rapid Spin. Its ability Moxie lets it snowball after picking up a KO, and Aqua Step increases its Speed further. The Heavy-Duty Boots item prevents it from being crippled by hazards, ensuring it can continue its offensive role.
Iron Boulder @ Booster Energy
Ability: Quark Drive
Tera Type: Rock
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Mighty Cleave
- Earthquake
- Close Combat
Iron Boulder is an offensive powerhouse with the ability to boost its Attack using Swords Dance. Booster Energy activates its stat boost, making it even stronger, and Tera Rock boosts the power of its Mighty Cleave. Earthquake and Close Combat are for hard hitting coverage moves. Iron Boulder is meant to hit hard after a setup turn, potentially sweeping the opponent's team.
Darkrai @ Life Orb
Ability: Bad Dreams
Tera Type: Dark
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Psychic
- Ice Beam
- Dark Pulse
Darkrai is a special sweeper that can set up with Nasty Plot to increase its already high Special Attack. After a boost, Dark Pulse and Psychic can hit hard, with Ice Beam covering common threats. Life Orb increases its damage output at the cost of some recoil damage. The Tera Dark type boosts Dark-type moves, as well as me not knowing what type to Tera.
Iron Moth @ Booster Energy
Ability: Quark Drive
Tera Type: Flying
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Energy Ball
- Fiery Dance
- Sludge Wave
- Tera Blast
Iron Moth is a fast special attacker with a diverse movepool. It can boost its Special Attack with Fiery Dance, and Tera Flying allows it to boost the power of its Flying-type Tera blast as well as making it immune to ground. It is capable of hitting hard with Sludge Wave and Energy Ball for coverage, while also taking advantage of its speed and offensive presence.
 
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