Sorry for not having any pictures. This team peaked around 1880. I'm thinking it could go up to the 1900s if I changed some things.
Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 252 HP / 252 Spd / 4 SDef
Timid Nature
- Taunt
- Stealth Rock
- Spikes
- Magic Coat
This dude's job is to get down my hazards. Magic coat is to reflect taunt back at things like opposing Deo-Ds and lead Terrakion. Taunt is so Ferrothorn and friends can't go to town on this thing. The hazards are self explanatory.
Aegislash @ Air Balloon
Ability: Stance Change
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Flash Cannon
- Shadow Ball
- Shadow Sneak
- Sacred Sword
Not your typical Aegislash. You see, the air balloon is so that it can spin block Excadrill. The speed EVs are so that it can outspeed and kill most Excadrills, Heatran, Magnezones, and...Bisharps. Flash cannon nails fairies.
Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 252 Spd / 4 SAtk
Naive Nature
- Knock Off
- Wild Charge
- Superpower
- Hidden Power [Ice]
This Thunderus is different. You see, it's meant to take Bisharp's place when it can cause more damage. Knock off cripples Chansey and Porygon2. Wild charge causes serious damage to most things that don't resist it. Super power nails Blissey and Tyranitar. Finally, Hidden Power Ice has been largely useless to be honest. Considering dropping it for grass knot so Quagsire doesn't wall this.
Gyarados @ Gyaradosite
Ability: Intimidate
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
The main sweeper on the team. It causes serious damage to the other team before it goes down. With mold breaker, not even Rotom-W is safe. The EVs allow it to hit hard and be fast. I chose adamant over jolly mostly because choice scarf isn't nearly as common as it used to be.
Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 252 Spd / 4 Def
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
This thing is a monster. With some hazards up and a +3 boost (not hard to get with defog), it can actually OHKO Keldeo, its biggest counter (?). It doesn't run pursuit since Latios doesn't really harm my team. Anyways, it has enough power to bruteforce its way through things that resist it. With hazard support and some boosts/bit of prior damage, it can actually beat Conkeldurr with sucker punch. This is one of the biggest parts to my core.
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Scald
- Hydro Pump
- Hidden Power [Ice]
- Secret Sword
My revenge killer and Greninja check. However, I'm considering dropping it from the team for something that can cause more damage. I need something that can take out Venusaur without fail. Considering Talonflame here but
For reading this far without looking at any pictures, I award you this meme
It's a politically correct fern who solves indefinite integrals without showing its work
Deoxys-Defense @ Red Card
Ability: Pressure
EVs: 252 HP / 252 Spd / 4 SDef
Timid Nature
- Taunt
- Stealth Rock
- Spikes
- Magic Coat
This dude's job is to get down my hazards. Magic coat is to reflect taunt back at things like opposing Deo-Ds and lead Terrakion. Taunt is so Ferrothorn and friends can't go to town on this thing. The hazards are self explanatory.
Aegislash @ Air Balloon
Ability: Stance Change
Shiny: Yes
EVs: 252 Spd / 252 SAtk / 4 Atk
Hasty Nature
- Flash Cannon
- Shadow Ball
- Shadow Sneak
- Sacred Sword
Not your typical Aegislash. You see, the air balloon is so that it can spin block Excadrill. The speed EVs are so that it can outspeed and kill most Excadrills, Heatran, Magnezones, and...Bisharps. Flash cannon nails fairies.
Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 252 Atk / 252 Spd / 4 SAtk
Naive Nature
- Knock Off
- Wild Charge
- Superpower
- Hidden Power [Ice]
This Thunderus is different. You see, it's meant to take Bisharp's place when it can cause more damage. Knock off cripples Chansey and Porygon2. Wild charge causes serious damage to most things that don't resist it. Super power nails Blissey and Tyranitar. Finally, Hidden Power Ice has been largely useless to be honest. Considering dropping it for grass knot so Quagsire doesn't wall this.
Gyarados @ Gyaradosite
Ability: Intimidate
Shiny: Yes
EVs: 252 Spd / 252 Atk / 4 Def
Adamant Nature
- Dragon Dance
- Waterfall
- Earthquake
- Ice Fang
The main sweeper on the team. It causes serious damage to the other team before it goes down. With mold breaker, not even Rotom-W is safe. The EVs allow it to hit hard and be fast. I chose adamant over jolly mostly because choice scarf isn't nearly as common as it used to be.
Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 252 Spd / 4 Def
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
This thing is a monster. With some hazards up and a +3 boost (not hard to get with defog), it can actually OHKO Keldeo, its biggest counter (?). It doesn't run pursuit since Latios doesn't really harm my team. Anyways, it has enough power to bruteforce its way through things that resist it. With hazard support and some boosts/bit of prior damage, it can actually beat Conkeldurr with sucker punch. This is one of the biggest parts to my core.
Keldeo @ Choice Scarf
Ability: Justified
EVs: 252 SAtk / 252 Spd / 4 Def
Timid Nature
- Scald
- Hydro Pump
- Hidden Power [Ice]
- Secret Sword
My revenge killer and Greninja check. However, I'm considering dropping it from the team for something that can cause more damage. I need something that can take out Venusaur without fail. Considering Talonflame here but
For reading this far without looking at any pictures, I award you this meme

It's a politically correct fern who solves indefinite integrals without showing its work
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