So, this is my first team that I've made that I think isn't garbage, so I thought I'd post this
GENGAR
Role: Wallbreaker
Ghœst (Gengar) @ Black Sludge
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Shadow Ball
- Sludge Wave
- Focus Blast
It's supposed to be a wallbreaker, but to be honest I've mostly used it as a revenge killer, because to be honest, I haven't seen too many stall teams around. It's also a potent cleaner, and it helps deal with the high amounts of sylveons and clefables running around the place. It can take advantage of the lack of ghost resists in the tier besides hydreigon and fire of nasty plot boosted focus blasts and shadow balls agaainst anything weak to it.
KOMMO-O
Role: Sweeper
Drægon (Kommo-o) @ Throat Spray
Ability: Bulletproof
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Clangorous Soul
- Clanging Scales
- Flamethrower
- Flash Cannon
Although I've found that it is a bit difficult to safely switch in with it in most cases, it's quite a powerful sweeper regardless of it. I chose to run the old special set because I find it really fun to use and it's somewhat unexpected, so I can take advantage of that. It's got a terrifying special attack even when unboosted too. But, since it's hard to switch in, it doesn't get to pull off many sweeps, which is unfortunate
TYRANITAR
Role: Wallbreaker
Lizærd (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Crunch
- Earthquake
- Fire Punch
It's a physical wallbreaker that covers some of the teams weaknesses. Fire punch is very useful coverage against corviknight users that aren't running body press on it, stone edge is there for STAB and so is crunch, and earthquake is earthquake.
Again, a lot of pokemon are carrying fighting type coverage so it's sometimes hard to use
CLEFABLE
Role: Lead
Fæ (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Flamethrower
- Soft-Boiled
- Stealth Rock
It's the stealth rocks lead. It runs flamethrower to take out ferrothorns, stealth rocks because why
wouldn't I, etc. I used to run excadrill as a lead instead but type overlap triggered the OCD that I don't have and I saw no reason not to replace it with a clefable, as clefable could scare away opposing ferrothorn leads. I have run into one problem with it being it's lack of hazard removal moves which is annoying.
DUGTRIO
Role: Rev
enge killer
Mœle (Dugtrio) @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Sucker Punch
- Reversal
Dugtrio is THE revenge killer. It traps and finishes off weakened foes, and if it gets down to 1 HP, it can use reversal, an extremely powerful move that absolutely destroys anything that doesn't resist or is inmune to it. Sucker punch is priority, which is needed even though dugtrio's speed is massive to deal with dragapult. Stone edge helps against flying types altough it's lack of accuracy can be annoying sometimes. Overall, one of the best revenge killers in the OU metagame for sure.
CLOYSTER
Role: Cleaner, Revenge Killer
Scællop (It's not an oyster) (Cloyster) @ King's Rock
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Ice Shard
Cloyster is supposed to be a cleaner and/or a revenge killer, but Icicle spear and Rock blast are so good that most of my sweeps have been with cloyster. Ice shard helps with the revenge killer aspect of it because of how slow it is when unboosted. If it has one weakness, it's seismitoad, which I have foolishly switched into with cloyster many times. Even though the defense drop shouldn't matter too much because of it's sky-high defenses, it's special defense has never been that good, and an earth power from a seismitoad can one shot it, and it's probably the team member that has the best matchup against it anyway, so most of my losses have been caused by my team not having grass type coverage
WEAKNESSES
SEISMITOAD
I don't have grass type coverage and nothing in my team has a good matchup against it, it's annoying. I've considered giving gengar giga drain or something but focus blast is just too good to pass up
phishie
I don't have water inmunity. Period.
DITTO
I don't have anything with a choice scarf.
Thanks for reading and sorry if I made any grammatical errors, I'm not a a native speaker
GENGAR
Role: Wallbreaker
Ghœst (Gengar) @ Black Sludge
Ability: Cursed Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Nasty Plot
- Shadow Ball
- Sludge Wave
- Focus Blast
It's supposed to be a wallbreaker, but to be honest I've mostly used it as a revenge killer, because to be honest, I haven't seen too many stall teams around. It's also a potent cleaner, and it helps deal with the high amounts of sylveons and clefables running around the place. It can take advantage of the lack of ghost resists in the tier besides hydreigon and fire of nasty plot boosted focus blasts and shadow balls agaainst anything weak to it.
KOMMO-O
Role: Sweeper
Drægon (Kommo-o) @ Throat Spray
Ability: Bulletproof
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Clangorous Soul
- Clanging Scales
- Flamethrower
- Flash Cannon
Although I've found that it is a bit difficult to safely switch in with it in most cases, it's quite a powerful sweeper regardless of it. I chose to run the old special set because I find it really fun to use and it's somewhat unexpected, so I can take advantage of that. It's got a terrifying special attack even when unboosted too. But, since it's hard to switch in, it doesn't get to pull off many sweeps, which is unfortunate
TYRANITAR
Role: Wallbreaker
Lizærd (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Stone Edge
- Crunch
- Earthquake
- Fire Punch
It's a physical wallbreaker that covers some of the teams weaknesses. Fire punch is very useful coverage against corviknight users that aren't running body press on it, stone edge is there for STAB and so is crunch, and earthquake is earthquake.
Again, a lot of pokemon are carrying fighting type coverage so it's sometimes hard to use
CLEFABLE
Role: Lead
Fæ (Clefable) @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Flamethrower
- Soft-Boiled
- Stealth Rock
It's the stealth rocks lead. It runs flamethrower to take out ferrothorns, stealth rocks because why
wouldn't I, etc. I used to run excadrill as a lead instead but type overlap triggered the OCD that I don't have and I saw no reason not to replace it with a clefable, as clefable could scare away opposing ferrothorn leads. I have run into one problem with it being it's lack of hazard removal moves which is annoying.
DUGTRIO
Role: Rev
enge killer
Mœle (Dugtrio) @ Focus Sash
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Stone Edge
- Sucker Punch
- Reversal
Dugtrio is THE revenge killer. It traps and finishes off weakened foes, and if it gets down to 1 HP, it can use reversal, an extremely powerful move that absolutely destroys anything that doesn't resist or is inmune to it. Sucker punch is priority, which is needed even though dugtrio's speed is massive to deal with dragapult. Stone edge helps against flying types altough it's lack of accuracy can be annoying sometimes. Overall, one of the best revenge killers in the OU metagame for sure.
CLOYSTER
Role: Cleaner, Revenge Killer
Scællop (It's not an oyster) (Cloyster) @ King's Rock
Ability: Skill Link
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Shell Smash
- Icicle Spear
- Rock Blast
- Ice Shard
Cloyster is supposed to be a cleaner and/or a revenge killer, but Icicle spear and Rock blast are so good that most of my sweeps have been with cloyster. Ice shard helps with the revenge killer aspect of it because of how slow it is when unboosted. If it has one weakness, it's seismitoad, which I have foolishly switched into with cloyster many times. Even though the defense drop shouldn't matter too much because of it's sky-high defenses, it's special defense has never been that good, and an earth power from a seismitoad can one shot it, and it's probably the team member that has the best matchup against it anyway, so most of my losses have been caused by my team not having grass type coverage
WEAKNESSES
SEISMITOAD
I don't have grass type coverage and nothing in my team has a good matchup against it, it's annoying. I've considered giving gengar giga drain or something but focus blast is just too good to pass up
phishie
I don't have water inmunity. Period.
DITTO
I don't have anything with a choice scarf.
Thanks for reading and sorry if I made any grammatical errors, I'm not a a native speaker
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