XY OU Hyper Offense (XY OU)

1.Introduction: Hi all, I'm doing this RMT because I want to have a good Hyper Offense team without Aegislash (I have some goods with it but I want to be prepared for the ban) Thank you all and sorry for my english xD

2.With a naked eye:
azumarill.gif
kyurem-black.gif
thundurus.gif
excadrill.gif
latias.gif
garchomp.gif


3.Building process:
azumarill.gif
kyurem-black.gif
thundurus.gif

I was looking into a good offensive core that could destroy some stall cores, and then I found this in the OU forums.
azumarill.gif
kyurem-black.gif
thundurus.gif
excadrill.gif

A Spinner is necesary, and I chose the best offensive spinner actually.
azumarill.gif
kyurem-black.gif
thundurus.gif
excadrill.gif
latias.gif

I needed some that could stop Keldeo, Breloom and another threats of my team, Latias is very good and also can do Defog and Revenge kill with DM.
azumarill.gif
kyurem-black.gif
thundurus.gif
excadrill.gif
latias.gif
garchomp.gif

Then, I only needed a "lead", a strong poke that could put SR and hitting hard, Garchomp is perfect for this.

4. In the Deep

azumarill.gif
@ Choice Band
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off


The Choice Band set, Huge Power plus CB is an amazing Attack stat. Waterfall and Play Rough are the basic stab attacks, this monster can kill a lot of mons with 80%-100% PS, Knock Off if I want to remove the enemy's Item or if I predic a change but not what poke. Aqua Jet for revenge kill with priority. The EV's spread and nature maximize the attack stat and the PS's EV's make this thing bulky because is no very quick.

kyurem-black.gif
@ Leftovers
Ability: Teravolt
EVs: 200 HP / 252 SpA / 56 Spe
Rash Nature
- Substitute
- Earth Power
- Ice Beam
- Fusion Bolt


This is a mixed wall-breaker set. You can use Sub and avoid status moves from your enemy, also, you have a 110ps sub capable to resist a Seismic Toss. Earth Powe can 2HKO defensive water Rotom and OHKO fire Rotom due to Teravolt, also, can kill another fire, electric, rock and steel threats. Ice Beam deletes Landorus and Gliscor, also, you can kill Mega Venusaur with 2 Ice Beams due to Teravolt (again).
Fusion Bolt for Flying and Water Pokemon and special walls like Blissey. Leftover for recovering HP while Kyurem uses Sub.

thundurus.gif
@ Life Orb
Ability: Prankster
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Hidden Power [Grass]


A stall break set, Taunt can avoid Hazards and Staus moves besides Defog. Priority Thunder Wave can help the Kyurem and Azumarill's sweep due to the Speed reduction. Thunderbolt is the principal stab attack, also can kill threats like Keldeo and Gyarados (and hits things like Skarmory and Mandibuzz). People usually prefer HP Ice but I have Kyurem if a want and Ice Move, HP Grass can make OHKO to Physically defensive Quagsire and can hit very strong Ground pokes and Rotom-W. The EV's spread and nature make this poke faster than non-scarfed Lati@s.

excadrill.gif
@ Air Ballon
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Swords Dance
- Rapid Spin


A tipical Quick and Physical EV's and Nature. Earthquake and Iron Head as the 2 offensive attacks ands both with stab. Earthquake hits hard Rotom-W and H, Tyranitar or Bisharp. Iron Head mainly for Fairys like Clefable. SD if I can make setup and sweep. Rapid Spin for remove Enemy Hazards and keep my hazards on the ground. Air Ballon for avoid Ground moves from things like Landorus or anothers Excadrills


latias.gif
@ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Healing Wish
- Psyshock


Quick/Special set, Psyshock for hit special walls and Poison and Fighting pokes with stab. Draco Meteor for another Dragons like Garchomp of I predict a change, also can OHKO a lot of ofensive things also Gliscor and another Physical walls. Defog if I need to remove hazards and I lost Excadrill, Healing Wish if I can win with an alive poke but it is burned/paralized or it has low PS.

garchomp.gif
@ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Dragon Claw
- Fire Blast
- Earthquake


The team's "Lead". Max speed EV's and nature plus attack EV's. One of the most offensive leads in the metagame that can put Stealth Rock on the field. Dragon Clawn and Earthquake as the main stabs moves, finally Fire Blast for kill mainly Ferrothorn/Forretress/Scizor but also hits hard steel pokemon like Skarmory or Mega Mawile.

5.Conclusion: The team doesn't work as I want, I need to improve it. I'm not very good doing teams and I need help xD

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6.The team actually:

keldeo-resolute.gif
@ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Scald
- Hydro Pump
- Hidden Power [Flying]


Keldeo in stead of Azumarill for hitting hard Bisharp who could give me many
problems and mega venusaur with HP-Fliying. Scald for accuracy and burn chance and Hydro Pumb for more power. Secret sword destroy Chansey, TTar an another threats of the team, also this set can win against SkarmBliss core.

kyurem-black.gif
@ Leftovers
Ability: Teravolt
EVs: 200 HP / 252 SpA / 56 Spe
Rash Nature
- Substitute
- Earth Power
- Ice Beam
- Fusion Bolt


thundurus.gif
@ Life orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Grass Knot


Grass Knot in stead of HP-Grass because of Hippodown, Quagsire and another heavy pokes weak to grass, TB hits harder Roton-W than HP-Grass.

bisharp.gif
@ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Pursuit


With Azumarill out, I needed a check for Lati@s, and Bisharp has a good synergy with the team. Knock Off is a good pseudo support attack, great damage with STAB and Glasses, Sucker Punch priority, Pursuit for trap Lati@s an another things and Iron head as secondary STAB attack, and also his hard Fairy pokemon like Clefable, Diancie or Sylveon.

latias.gif
@ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Healing Wish
- Psyshock


garchomp.gif
@ Focus Sash
Ability: Rough Skin
EVs: 168 Atk / 88 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Dragon Claw
- Fire Blast
- Earthquake


88SpA for 75%chance OHKO Ferrothorn and defensive mega Scizor. Focus Sash for being secure with SR.

Thanks for helping me : )
 
Last edited:
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Reactions: Scy
Wow, this is a very well made hyper offensive team! There is literally almost nothing wrong with the team, and I wanna firstly, congratulate you on the final product! :]

There is only one small issue. Your team has nothing for Bisharp, as at +2, it easily demolishes the team. The only answer is definitely Kyurem-B, subbing on a Sucker, and killing with Earth Power. But seeing as how most Leftovers Kyurem runs Substitute, that can be very obvious. Should Kyurem go down, everything else will not appreciate a +2 Bisharp. Therefore, I propose the following changes:

1. Azumarill
I find this to be kinda the weakest link to your team. Latias handles Keldeo already (also more reliably since Azu will not be liking a possible burn from Scald), so that role of a keldeo answer is already taken care off. Seeing as how Bisharp is such a huge threat to your team, I strongly suggest replacing Azumarill for Specs Keldeo. With Keldeo, it solves your team's biggest issue in opposing Bisharps. Also with both Kyrurem and Latias on the squad to take care of Venusaur, Keldeo has many rooms to wreck havoc.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Hydro Pump
- Hidden Power [Flying]

2. Excadrill
With Azumarill gone, you now need a new answer to the Lati twins. Excadrill is again, very redundant in my opinion. Latias already handles removing hazards, whereas Garchomp is your electric immunity, so Exca's role on the team is pretty much void. I hence suggest a new steel type to replace Excadrill; Pursuit Bisharp. Not only does Bisharp pursuit traps the Lati twins for Keldeo, it also provides a handy form of priority in Sucker Punch (since you lost Aqua Jet priority in Azumarill). The synergy with the team makes it a worthy asset, so definitely give it a spin!

3. Thundurus
I wanna compliment this set :] Props for using this! It is a very underrated moveset against opposing Quagsires, and with Taunt, this set pretty much laughs at Stall. However, I wanna recommend running Grass Knot > Hp Grass. You mentioned Rotom-W, but a STAB TBolt hits harder than a super effective Hp Grass anyway. Grass Knot on the other hand is very important to hit Hippowdon way harder than Hp Grass, so it is superior. Also, put the 4 EVs on Hp somewhere else. Never have an even number hp on mons weak to rocks, since with an odd number, it allows Thundy to switch into rocks 4 times. Once again, very underrated set, glad you're using it!
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Grass Knot

4. Garchomp
You might want to replace Rocky Helmet for either Focus Sash or Life Orb. But in all honesty, that is up to personal preference. But, do run 88 SpAtk on this to hit have a 75% chance to OHKO lead Ferrothorns and also OHKOing physically defensive Mega Scizor with Fire Blast.
Garchomp @ Life Orb
Ability: Rough Skin
EVs: 180 Atk / 88 SpA / 240 Spe
Naive Nature
- Fire Blast
- Earthquake
- Stealth Rock
- Outrage

Gratz on the solid team once again, and hope you benefited from this. Cheers!
 
Scy, Thank you for the changes^^, I think that now the team is better, what do you think about the Bisharp's set? And people, another suggestions?
 
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