1.Introduction: Hi all, I'm doing this RMT because I want to have a good Hyper Offense team without Aegislash (I have some goods with it but I want to be prepared for the ban) Thank you all and sorry for my english xD
2.With a naked eye:
3.Building process:
I was looking into a good offensive core that could destroy some stall cores, and then I found this in the OU forums.
A Spinner is necesary, and I chose the best offensive spinner actually.
I needed some that could stop Keldeo, Breloom and another threats of my team, Latias is very good and also can do Defog and Revenge kill with DM.
Then, I only needed a "lead", a strong poke that could put SR and hitting hard, Garchomp is perfect for this.
4. In the Deep
@ Choice Band
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
The Choice Band set, Huge Power plus CB is an amazing Attack stat. Waterfall and Play Rough are the basic stab attacks, this monster can kill a lot of mons with 80%-100% PS, Knock Off if I want to remove the enemy's Item or if I predic a change but not what poke. Aqua Jet for revenge kill with priority. The EV's spread and nature maximize the attack stat and the PS's EV's make this thing bulky because is no very quick.
@ Leftovers
Ability: Teravolt
EVs: 200 HP / 252 SpA / 56 Spe
Rash Nature
- Substitute
- Earth Power
- Ice Beam
- Fusion Bolt
This is a mixed wall-breaker set. You can use Sub and avoid status moves from your enemy, also, you have a 110ps sub capable to resist a Seismic Toss. Earth Powe can 2HKO defensive water Rotom and OHKO fire Rotom due to Teravolt, also, can kill another fire, electric, rock and steel threats. Ice Beam deletes Landorus and Gliscor, also, you can kill Mega Venusaur with 2 Ice Beams due to Teravolt (again).
Fusion Bolt for Flying and Water Pokemon and special walls like Blissey. Leftover for recovering HP while Kyurem uses Sub.
@ Life Orb
Ability: Prankster
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Hidden Power [Grass]
A stall break set, Taunt can avoid Hazards and Staus moves besides Defog. Priority Thunder Wave can help the Kyurem and Azumarill's sweep due to the Speed reduction. Thunderbolt is the principal stab attack, also can kill threats like Keldeo and Gyarados (and hits things like Skarmory and Mandibuzz). People usually prefer HP Ice but I have Kyurem if a want and Ice Move, HP Grass can make OHKO to Physically defensive Quagsire and can hit very strong Ground pokes and Rotom-W. The EV's spread and nature make this poke faster than non-scarfed Lati@s.
@ Air Ballon
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Swords Dance
- Rapid Spin
A tipical Quick and Physical EV's and Nature. Earthquake and Iron Head as the 2 offensive attacks ands both with stab. Earthquake hits hard Rotom-W and H, Tyranitar or Bisharp. Iron Head mainly for Fairys like Clefable. SD if I can make setup and sweep. Rapid Spin for remove Enemy Hazards and keep my hazards on the ground. Air Ballon for avoid Ground moves from things like Landorus or anothers Excadrills
@ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Healing Wish
- Psyshock
Quick/Special set, Psyshock for hit special walls and Poison and Fighting pokes with stab. Draco Meteor for another Dragons like Garchomp of I predict a change, also can OHKO a lot of ofensive things also Gliscor and another Physical walls. Defog if I need to remove hazards and I lost Excadrill, Healing Wish if I can win with an alive poke but it is burned/paralized or it has low PS.
@ Rocky Helmet
Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Dragon Claw
- Fire Blast
- Earthquake
The team's "Lead". Max speed EV's and nature plus attack EV's. One of the most offensive leads in the metagame that can put Stealth Rock on the field. Dragon Clawn and Earthquake as the main stabs moves, finally Fire Blast for kill mainly Ferrothorn/Forretress/Scizor but also hits hard steel pokemon like Skarmory or Mega Mawile.
5.Conclusion: The team doesn't work as I want, I need to improve it. I'm not very good doing teams and I need help xD
______________________________________________________________________________________________________________________
6.The team actually:
@ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Scald
- Hydro Pump
- Hidden Power [Flying]
Keldeo in stead of Azumarill for hitting hard Bisharp who could give me many
problems and mega venusaur with HP-Fliying. Scald for accuracy and burn chance and Hydro Pumb for more power. Secret sword destroy Chansey, TTar an another threats of the team, also this set can win against SkarmBliss core.
@ Leftovers
Ability: Teravolt
EVs: 200 HP / 252 SpA / 56 Spe
Rash Nature
- Substitute
- Earth Power
- Ice Beam
- Fusion Bolt
@ Life orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Grass Knot
Grass Knot in stead of HP-Grass because of Hippodown, Quagsire and another heavy pokes weak to grass, TB hits harder Roton-W than HP-Grass.
@ Black Glasses
Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Pursuit
With Azumarill out, I needed a check for Lati@s, and Bisharp has a good synergy with the team. Knock Off is a good pseudo support attack, great damage with STAB and Glasses, Sucker Punch priority, Pursuit for trap Lati@s an another things and Iron head as secondary STAB attack, and also his hard Fairy pokemon like Clefable, Diancie or Sylveon.
@ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Healing Wish
- Psyshock
@ Focus Sash
Ability: Rough Skin
EVs: 168 Atk / 88 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Dragon Claw
- Fire Blast
- Earthquake
88SpA for 75%chance OHKO Ferrothorn and defensive mega Scizor. Focus Sash for being secure with SR.
Thanks for helping me : )
2.With a naked eye:






3.Building process:



I was looking into a good offensive core that could destroy some stall cores, and then I found this in the OU forums.




A Spinner is necesary, and I chose the best offensive spinner actually.





I needed some that could stop Keldeo, Breloom and another threats of my team, Latias is very good and also can do Defog and Revenge kill with DM.






Then, I only needed a "lead", a strong poke that could put SR and hitting hard, Garchomp is perfect for this.
4. In the Deep

Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Knock Off
The Choice Band set, Huge Power plus CB is an amazing Attack stat. Waterfall and Play Rough are the basic stab attacks, this monster can kill a lot of mons with 80%-100% PS, Knock Off if I want to remove the enemy's Item or if I predic a change but not what poke. Aqua Jet for revenge kill with priority. The EV's spread and nature maximize the attack stat and the PS's EV's make this thing bulky because is no very quick.

Ability: Teravolt
EVs: 200 HP / 252 SpA / 56 Spe
Rash Nature
- Substitute
- Earth Power
- Ice Beam
- Fusion Bolt
This is a mixed wall-breaker set. You can use Sub and avoid status moves from your enemy, also, you have a 110ps sub capable to resist a Seismic Toss. Earth Powe can 2HKO defensive water Rotom and OHKO fire Rotom due to Teravolt, also, can kill another fire, electric, rock and steel threats. Ice Beam deletes Landorus and Gliscor, also, you can kill Mega Venusaur with 2 Ice Beams due to Teravolt (again).
Fusion Bolt for Flying and Water Pokemon and special walls like Blissey. Leftover for recovering HP while Kyurem uses Sub.

Ability: Prankster
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Hidden Power [Grass]
A stall break set, Taunt can avoid Hazards and Staus moves besides Defog. Priority Thunder Wave can help the Kyurem and Azumarill's sweep due to the Speed reduction. Thunderbolt is the principal stab attack, also can kill threats like Keldeo and Gyarados (and hits things like Skarmory and Mandibuzz). People usually prefer HP Ice but I have Kyurem if a want and Ice Move, HP Grass can make OHKO to Physically defensive Quagsire and can hit very strong Ground pokes and Rotom-W. The EV's spread and nature make this poke faster than non-scarfed Lati@s.

Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Iron Head
- Swords Dance
- Rapid Spin
A tipical Quick and Physical EV's and Nature. Earthquake and Iron Head as the 2 offensive attacks ands both with stab. Earthquake hits hard Rotom-W and H, Tyranitar or Bisharp. Iron Head mainly for Fairys like Clefable. SD if I can make setup and sweep. Rapid Spin for remove Enemy Hazards and keep my hazards on the ground. Air Ballon for avoid Ground moves from things like Landorus or anothers Excadrills

Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Healing Wish
- Psyshock
Quick/Special set, Psyshock for hit special walls and Poison and Fighting pokes with stab. Draco Meteor for another Dragons like Garchomp of I predict a change, also can OHKO a lot of ofensive things also Gliscor and another Physical walls. Defog if I need to remove hazards and I lost Excadrill, Healing Wish if I can win with an alive poke but it is burned/paralized or it has low PS.

Ability: Rough Skin
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Dragon Claw
- Fire Blast
- Earthquake
The team's "Lead". Max speed EV's and nature plus attack EV's. One of the most offensive leads in the metagame that can put Stealth Rock on the field. Dragon Clawn and Earthquake as the main stabs moves, finally Fire Blast for kill mainly Ferrothorn/Forretress/Scizor but also hits hard steel pokemon like Skarmory or Mega Mawile.
5.Conclusion: The team doesn't work as I want, I need to improve it. I'm not very good doing teams and I need help xD
______________________________________________________________________________________________________________________
6.The team actually:

Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Scald
- Hydro Pump
- Hidden Power [Flying]
Keldeo in stead of Azumarill for hitting hard Bisharp who could give me many
problems and mega venusaur with HP-Fliying. Scald for accuracy and burn chance and Hydro Pumb for more power. Secret sword destroy Chansey, TTar an another threats of the team, also this set can win against SkarmBliss core.

Ability: Teravolt
EVs: 200 HP / 252 SpA / 56 Spe
Rash Nature
- Substitute
- Earth Power
- Ice Beam
- Fusion Bolt

Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Taunt
- Thunder Wave
- Thunderbolt
- Grass Knot
Grass Knot in stead of HP-Grass because of Hippodown, Quagsire and another heavy pokes weak to grass, TB hits harder Roton-W than HP-Grass.

Ability: Defiant
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Knock Off
- Sucker Punch
- Iron Head
- Pursuit
With Azumarill out, I needed a check for Lati@s, and Bisharp has a good synergy with the team. Knock Off is a good pseudo support attack, great damage with STAB and Glasses, Sucker Punch priority, Pursuit for trap Lati@s an another things and Iron head as secondary STAB attack, and also his hard Fairy pokemon like Clefable, Diancie or Sylveon.

Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Defog
- Healing Wish
- Psyshock

Ability: Rough Skin
EVs: 168 Atk / 88 SpA / 252 Spe
Naive Nature
- Stealth Rock
- Dragon Claw
- Fire Blast
- Earthquake
88SpA for 75%chance OHKO Ferrothorn and defensive mega Scizor. Focus Sash for being secure with SR.
Thanks for helping me : )
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