Can someone rate my team and tell me what I should put in my sixth slot, please? Thank you!
Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Toxic
My suicide lead. Focus Sash is there so that Excadrill can get at least one of their moves out. Stealth Rock, Rapid Spin, and Toxic are obvious, and Earthquake's just there if Excadrill survives long enough to dish some hits out.
Tapu Lele @ Psychium Z
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Moonblast
- Thunderbolt
- Hidden Power Fire
Tapu Lele is mostly just here for coverage moves. Pretty fun to use, though.
Kartana @ Life Orb
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Return
- Leaf Blade
- Sacred Sword
- Smart Strike
I love this set too much, and I have won so many battles when it was just Kartana alive against like four other Pokémon. Kartana is here as a physical sweeper. Physical STAB moves (and other good moves), Life Orb, Beast Boost, and an Adamant nature all add up to make this Pokémon a beast.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Scald
- Icy Wind
Keldeo is here as a bit of a late game clean up Mon. Scald is there for obvious burn related reasons, Hydro Pump as an extra stab move, Secret Sword because obviously, and Icy Wind for coverage.
Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Earthquake
- Roost
Charizard X is pretty fun to use as long as there aren't any rocks on the field. Mostly just wanted to hit hard, but added roost for the sake of good recovery.
And this is where I'm stuck. I have no idea what to put in for the sixth slot. Had Zapdos for a while, then Rotom-W, but nothing seemed to give my team enough synergy. Send help.
Excadrill @ Focus Sash
Ability: Mold Breaker
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Rapid Spin
- Earthquake
- Toxic
My suicide lead. Focus Sash is there so that Excadrill can get at least one of their moves out. Stealth Rock, Rapid Spin, and Toxic are obvious, and Earthquake's just there if Excadrill survives long enough to dish some hits out.
Tapu Lele @ Psychium Z
Ability: Psychic Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Moonblast
- Thunderbolt
- Hidden Power Fire
Tapu Lele is mostly just here for coverage moves. Pretty fun to use, though.
Kartana @ Life Orb
Ability: Beast Boost
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Return
- Leaf Blade
- Sacred Sword
- Smart Strike
I love this set too much, and I have won so many battles when it was just Kartana alive against like four other Pokémon. Kartana is here as a physical sweeper. Physical STAB moves (and other good moves), Life Orb, Beast Boost, and an Adamant nature all add up to make this Pokémon a beast.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Secret Sword
- Scald
- Icy Wind
Keldeo is here as a bit of a late game clean up Mon. Scald is there for obvious burn related reasons, Hydro Pump as an extra stab move, Secret Sword because obviously, and Icy Wind for coverage.
Charizard @ Charizardite X
Ability: Blaze
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Dragon Claw
- Earthquake
- Roost
Charizard X is pretty fun to use as long as there aren't any rocks on the field. Mostly just wanted to hit hard, but added roost for the sake of good recovery.
And this is where I'm stuck. I have no idea what to put in for the sixth slot. Had Zapdos for a while, then Rotom-W, but nothing seemed to give my team enough synergy. Send help.