SS OU Hyper offensive team looking for improvement

I am fairly new to showdown and came up with a hyperoffensive team now i want to know what i could improve


Blaziken @ Starf Berry
Ability: Speed Boost
Shiny: Yes
EVs: 72 HP / 252 Atk / 184 Spe
Adamant Nature
- Bulk Up
- Close Combat
- Blaze Kick
- U-turn

Blaziken is a really underrated pokemon packing offensive power and having speedboost i put the ivs into attack while also having some in speed and hp

Zeraora @ Leftovers
Ability: Volt Absorb
EVs: 208 Atk / 48 SpA / 252 Spe
Naive Nature
- Bulk Up
- Volt Switch
- Plasma Fists
- Fire Punch

Just a common zeraora set against water types that switch into blaziken while also having fire punch as aditional coverage against ferrothorn and skarmory


Urshifu-Rapid-Strike @ Choice Band
Ability: Unseen Fist
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Aqua Jet
- Close Combat
- Fire Punch
- Thunder Punch

On the other Hand there are really powerfull ground types like nidoking to absolutely demolish zeraora, so i put urshifu into the team, having aqua jet as a priority move and close combat for massive damadge this thing can be a huge treath. Fire and thunder punch are for aditiotional coverage

Corviknight @ Heavy-Duty Boots
Ability: Unnerve
EVs: 96 Atk / 252 Def / 160 Spe
Impish Nature
IVs: 0 Atk
- Bulk Up
- Body Press
- Air Slash
- Defog

Corviknight is the defogger of the team while also having a nice attacking power
Normally i dont really care about defog but in this team its a must have or half the team falls apart

Ninetales-Alola @ Light Clay
Ability: Snow Warning
EVs: 252 HP / 252 SpD / 4 Spe
Careful Nature
IVs: 0 Atk
- Aurora Veil
- Heal Bell
- Dazzling Gleam
- Foul Play

Now this pokemon doesn't have great attacking power or anything but it has aurora veil wich allows blaziken and zeraora to set up without taking too much damage it basically holds the team together

Blastoise @ Mystic Water
Ability: Torrent
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
- Shell Smash
- Hydro Pump
- Aqua Jet
- Flash Cannon

I thought my team is pretty weak to fire only having urshifu's aqua jet to deal with them so i decided to put a special attacking blastoise in. Blastoise is very underrated and having shell smash also gives it huge attacking power while hydro pump and aqua jet destroy every fire type.

So that was my team. Please keep in mind that I am fairly new to showdown and if you see an issue with the team please don't just say "its garbage" but tell me the reason why
Thank you :D
 
Last edited:
Hey there! Your team looks interesting, but there's several changes which you could make here that would make this team much more consistent to use. Namely, you don't need :(Corviknight): at all on a Hyper Offense team, and your team lacks any form of entry hazards which are critical for HO to succeed. We can also improve the sweepers quite a bit.

A suicide lead would fit on this team much better than :(Corviknight):, since the fast-paced nature of HO means that your focus is on boosting and attacking, so every turn matters and Defogging is a waste of time. One of the most commonly used leads is :(Mew):. It runs the following set:

:ss/(Mew):
Mew @ Red Card
Ability: Synchronize
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Taunt
- Spikes
- Explosion / Flare Blitz
- Stealth Rock

You lead with it and get as many hazards up as possible, while using Taunt to prevent opposing hazards and Defog. Without those entry hazards, your sweepers would have a much harder time breaking through opposing Pokemon.

Next, :(Ninetales-Alola): works as a screen setter, but a more synergistic pick for the rest of the team would be :(Tapu Koko):. The screen setter set looks like this:

:ss/(Tapu Koko):
Tapu Koko @ Light Clay
Ability: Electric Surge
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Taunt
- U-turn
- Reflect
- Light Screen

This sets up screens to support your sweepers while also providing Electric Terrain support, which will come in handy later.

As for the sweepers themselves, let's start with :(Blaziken):. It's a viable pick on HO teams, but personally I don't like using it as it knocks itself out with its own recoil damage way too quickly. A potential sweeper to replace it with is :(Dragapult):.

:ss/(Dragapult):
Dragapult @ Weakness Policy
Ability: Clear Body
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Phantom Force
- Dragon Dance
- Dragon Darts
- Fire Blast

This thing is a menace under screens, especially once your Weakness Policy has been activated. Clear Body is the ability of choice to prevent you from losing attack power from Intimidate. Dragon Darts and Phantom Force will hit very hard once boosted, and Fire Blast roasts :(Ferrothorn): , :(Corviknight):, and :(Skarmory): that try to wall you.

Next, there's a Pokemon which I feel is near-mandatory on Screen teams (and just fits the team better than :(Zeraora):), and that's :(Bisharp):.

:ss/(Bisharp):
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head

This Pokemon's main niche on HO is its Defiant ability. This makes the opponent think twice about trying to Defog your Screens/Hazards/Terrain away, since they'll risk giving you a free +2 in attack. :(Bisharp): is a formidable mid-game sweeper, and under the right circumstances it can perform very well end-game too. Screen support makes it even better, since it gives you more opportunities to use Swords Dance.

:(Urshifu-Rapid-Strike): is a solid Fighting type, but when running :(Tapu Koko):, it's almost "traditional" to pair it with :(Hawlucha):. The current standard set is this:

:ss/(Hawlucha):
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 252 Atk / 132 SpD / 124 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Stone Edge
- Acrobatics

When :(Hawlucha): is sent out on Electric Terrain, the Electric Seed will be consumed and the Unburden ability activates, doubling your speed. Combined with Swords Dance, most teams can't stop it from sweeping in the late-game after they've been weakened enough. This set has maximum attacking power, with enough speed to outpace :(Excadrill): under sand. Stone Edge helps you break through pesky Flying types like :(zapdos): and :(mandibuzz):.

Finally, just to preserve a little bit of your original team, I had a fun idea for :(Blastoise)::

:ss/(blastoise):
Blastoise @ White Herb
Ability: Torrent
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Terrain Pulse
- Shell Smash
- Ice Beam
- Surf

The same Shell Smash sweeper set, but this takes full advantage of the Electric Terrain support from :(Tapu Koko): through Terrain Pulse. Under Electric Terrain, this move becomes a 100-BP Electric-type move, and it absolutely shreds opponents such as :(toxapex):, :(Slowking):, :(slowbro):, and :(Tapu Fini): that would otherwise stand in :(Blastoise):'s way.

Here's the new team with all the changes: https://pokepast.es/c2455fd343e2fefe

Hope you like it! If you have any concerns/questions about it, feel free to ask.
 
Last edited:
Hey there! Your team looks interesting, but there's several changes which you could make here that would make this team much more consistent to use. Namely, you don't need :(Corviknight): at all on a Hyper Offense team, and your team lacks any form of entry hazards which are critical for HO to succeed. We can also improve the sweepers quite a bit.

A suicide lead would fit on this team much better than :(Corviknight):, since the fast-paced nature of HO means that your focus is on boosting and attacking, so every turn matters and Defogging is a waste of time. One of the most commonly used leads is :(Mew):. It runs the following set:

:ss/(Mew):
Mew @ Red Card
Ability: Synchronize
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Taunt
- Spikes
- Explosion / Flare Blitz
- Stealth Rock

You lead with it and get as many hazards up as possible, while using Taunt to prevent opposing hazards and Defog. Without those entry hazards, your sweepers would have a much harder time breaking through opposing Pokemon.

Next, :(Ninetales-Alola): works as a screen setter, but a more synergistic pick for the rest of the team would be :(Tapu Koko):. The screen setter set looks like this:

:ss/(Tapu Koko):
Tapu Koko @ Light Clay
Ability: Electric Surge
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Taunt
- U-turn
- Reflect
- Light Screen

This sets up screens to support your sweepers while also providing Electric Terrain support, which will come in handy later.

As for the sweepers themselves, let's start with :(Blaziken):. It's a viable pick on HO teams, but personally I don't like using it as it knocks itself out with its own recoil damage way too quickly. A potential sweeper to replace it with is :(Dragapult):.

:ss/(Dragapult):
Dragapult @ Weakness Policy
Ability: Clear Body
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Phantom Force
- Dragon Dance
- Dragon Darts
- Fire Blast

This thing is a menace under screens, especially once your Weakness Policy has been activated. Clear Body is the ability of choice to prevent you from losing attack power from Intimidate. Dragon Darts and Phantom Force will hit very hard once boosted, and Fire Blast roasts :(Ferrothorn): and :(Corviknight): that try to wall you.

Next, there's a Pokemon which I feel is near-mandatory on Screen teams, (and just fits the team better than :(Zeraora):), and that's :(Bisharp):.

:ss/(Bisharp):
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head

Bisharp's main niche on HO is its Defiant ability. This makes the opponent think twice about trying to Defog your Screens/Hazards/Terrain away, since they'll risk giving you a free +2 in attack. :(Bisharp): is a formidable mid-game sweeper, and under the right circumstances it can perform very well end-game too. Screen support makes it even better, since it gives you more opportunities to use Swords Dance.

:(Urshifu-Rapid-Strike): is a solid Fighting type, but when running :(Tapu Koko):, it's almost "traditional" to pair it with :(Hawlucha):. The current standard set is this:

:ss/(Hawlucha):
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 252 Atk / 132 SpD / 124 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Stone Edge
- Acrobatics

When :(Hawlucha): is sent out on Electric Terrain, the Electric Seed will be consumed and the Unburden ability activates, doubling your speed. Combined with Swords Dance, most teams can't stop a boosted Hawlucha after they've been weakened enough. This set has maximum attacking power, with enough speed to outpace :(Excadrill): under sand. Stone Edge helps you break through pesky Flying types like :(zapdos): and :(mandibuzz):.

Finally, just to preserve a little bit of your original team, I had a fun idea for :(Blastoise)::

:ss/(blastoise):
Blastoise @ White Herb
Ability: Torrent
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Terrain Pulse
- Shell Smash
- Ice Beam
- Surf

The same Shell Smash sweeper set, but this takes full advantage of the Electric Terrain support from :(Tapu Koko): through Terrain Pulse. Under Electric Terrain, this move becomes a 100-BP Electric-type move, which absolutely shreds opponents such as :(toxapex):, :(Slowking):, :(slowbro):, and :(tapu fini): which would otherwise stand in :(Blastoise):'s way.

Here's the new team with all the changes: https://pokepast.es/c2455fd343e2fefe

Hope you like it! If you have any concerns/questions about it, feel free to ask.
That terrain pulse blastoise is a fire idea
 
Thank you i really like the team and the concept of having a suicide lead (never used one before) and letting the team be more agressive! (btw how do you make these images of pokemon?)
 
btw how do you make these images of pokemon
You type :pokemon-name: with pokemon-name beeing the name of the Pokémon.
For example : Rillaboom : (without the spaces) gives you :Rillaboom: . If you want a bigger one type:ss/pokemon-name:, like : ss/Rillaboom : (without spaces) for
:ss/Rillaboom:
 
Hey there! Your team looks interesting, but there's several changes which you could make here that would make this team much more consistent to use. Namely, you don't need :(Corviknight): at all on a Hyper Offense team, and your team lacks any form of entry hazards which are critical for HO to succeed. We can also improve the sweepers quite a bit.

A suicide lead would fit on this team much better than :(Corviknight):, since the fast-paced nature of HO means that your focus is on boosting and attacking, so every turn matters and Defogging is a waste of time. One of the most commonly used leads is :(Mew):. It runs the following set:

:ss/(Mew):
Mew @ Red Card
Ability: Synchronize
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Taunt
- Spikes
- Explosion / Flare Blitz
- Stealth Rock

You lead with it and get as many hazards up as possible, while using Taunt to prevent opposing hazards and Defog. Without those entry hazards, your sweepers would have a much harder time breaking through opposing Pokemon.

Next, :(Ninetales-Alola): works as a screen setter, but a more synergistic pick for the rest of the team would be :(Tapu Koko):. The screen setter set looks like this:

:ss/(Tapu Koko):
Tapu Koko @ Light Clay
Ability: Electric Surge
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Taunt
- U-turn
- Reflect
- Light Screen

This sets up screens to support your sweepers while also providing Electric Terrain support, which will come in handy later.

As for the sweepers themselves, let's start with :(Blaziken):. It's a viable pick on HO teams, but personally I don't like using it as it knocks itself out with its own recoil damage way too quickly. A potential sweeper to replace it with is :(Dragapult):.

:ss/(Dragapult):
Dragapult @ Weakness Policy
Ability: Clear Body
EVs: 252 Atk / 4 SpA / 252 Spe
Naughty Nature
- Phantom Force
- Dragon Dance
- Dragon Darts
- Fire Blast

This thing is a menace under screens, especially once your Weakness Policy has been activated. Clear Body is the ability of choice to prevent you from losing attack power from Intimidate. Dragon Darts and Phantom Force will hit very hard once boosted, and Fire Blast roasts :(Ferrothorn): , :(Corviknight):, and :(Skarmory): that try to wall you.

Next, there's a Pokemon which I feel is near-mandatory on Screen teams (and just fits the team better than :(Zeraora):), and that's :(Bisharp):.

:ss/(Bisharp):
Bisharp @ Black Glasses
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Sucker Punch
- Knock Off
- Iron Head

This Pokemon's main niche on HO is its Defiant ability. This makes the opponent think twice about trying to Defog your Screens/Hazards/Terrain away, since they'll risk giving you a free +2 in attack. :(Bisharp): is a formidable mid-game sweeper, and under the right circumstances it can perform very well end-game too. Screen support makes it even better, since it gives you more opportunities to use Swords Dance.

:(Urshifu-Rapid-Strike): is a solid Fighting type, but when running :(Tapu Koko):, it's almost "traditional" to pair it with :(Hawlucha):. The current standard set is this:

:ss/(Hawlucha):
Hawlucha @ Electric Seed
Ability: Unburden
EVs: 252 Atk / 132 SpD / 124 Spe
Adamant Nature
- Swords Dance
- Close Combat
- Stone Edge
- Acrobatics

When :(Hawlucha): is sent out on Electric Terrain, the Electric Seed will be consumed and the Unburden ability activates, doubling your speed. Combined with Swords Dance, most teams can't stop it from sweeping in the late-game after they've been weakened enough. This set has maximum attacking power, with enough speed to outpace :(Excadrill): under sand. Stone Edge helps you break through pesky Flying types like :(zapdos): and :(mandibuzz):.

Finally, just to preserve a little bit of your original team, I had a fun idea for :(Blastoise)::

:ss/(blastoise):
Blastoise @ White Herb
Ability: Torrent
Shiny: Yes
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Terrain Pulse
- Shell Smash
- Ice Beam
- Surf

The same Shell Smash sweeper set, but this takes full advantage of the Electric Terrain support from :(Tapu Koko): through Terrain Pulse. Under Electric Terrain, this move becomes a 100-BP Electric-type move, and it absolutely shreds opponents such as :(toxapex):, :(Slowking):, :(slowbro):, and :(Tapu Fini): that would otherwise stand in :(Blastoise):'s way.

Here's the new team with all the changes: https://pokepast.es/c2455fd343e2fefe

Hope you like it! If you have any concerns/questions about it, feel free to ask.

Wow, it's very Koko reliant. I like it
 
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