I made this team fairy recently, and right now of the 10 battles i've done its undefeated. But I hope to improve it becomes I feel there's a large weakness somewhere. The whole idea of the team is to hit hard and keep up the pressure on the opponent, never giving them a moment of rest.
The team starts off with:
Alakazam(M)@Focus Sash
Ability:Inner Focus
Nature:Timid
Ev's:36HP/252SpA/220Spe
-Psychic
-Hidden Power (Fire)
-Signal Beam
-Grass Knot
I know, it looks like a wierd lead, but its worked wonders so far. Out of the 10 battles i had, 8 were Azelf leads. I signal beam as they SR, and then 5 of those 8 times they switched to Scizor, in which I Hidden power Fired and they got OHKO'd on the switch-in. It's amazing. Psychic for a strong STAB and his suicide attack when his sash kicks in, and Grass Knot for bulky grounds, waters, and his best option against TTar. Too bad Heatran owns this set.
Dragonite(F)@Life Orb
Ability:Inner Focus
Nature:Rash
Ev's:112Atk/200SpA/196Spe
-Draco Meteor
-Thunderbolt
-Fire Blast
-Superpower
Dragonite forms half of the core of this team. The mixed set is very powerful and complements Salamence really well. Draco Meteor is strong STAB and his main move. Thunderbolt for Bulky waters, Fire Blast for Steels, and Superpower to stop Blissey and Snorlax. This baby usually comes in to open up for Salamence.
Salamence(M)@Life Orb
Ability:Intimidate
Nature:Rash
Ev's:120Atk/252SpA/136Spe
-Draco Meteor
-Earthquake
-Fire Blast
-Outrage
The second part of the duo and the Finisher. Once Dragonite weakens the enemy walls Salamence comes in to finish the job. The moves are obvious. Draco Meteor/Outrage for mixed STABs, and Earthquake/Fire Blast for coverage and to deal with counters.
Mamoswine(F)@Life Orb
Ability:Snow Cloack
Nature:Adamant
Ev's:24HP/252Atk/232Spe
-Stealth Rock
-Earthquake
-Stone Edge
-Ice Shard
Mamoswine is vital to the team. It sets up the rocks and helps further weaken walls like Swampert for Salamence. It also offers an Electric immunty to help soak up those Thunder Waves. Ice Shard is to make sure Dnite and Mence won't sweep my team.
Gengar(M)@Choice Scarf
Ability:Levitate
Nature:Timid
Ev's:4HP/252SpA/252Spe
-Shadow Ball
-Thunderbolt
-Hidden Power (Ice)/Focus Blast
-Trick
Scarfgar is one of the greatest revenge killers in the game. Thunderbolt helps stop Gyara sweeps and Hidden power Ice helps get rid of Mence and Dnite. But i've been thinking about Focus Blast to help deal with TTar and Tran because Mamo's ice shard deals with the former 2 well enough. The accuracy sucks sadly. Trick is great to mess up walls.
Lucario(F)@Choice Specs
Ability:Inner Focus
Nature:Modest
Ev's:4HP/252SpA/252Spe
-Aura Sphere
-Shadow Ball
-Hidden Power (Ice)
-Vacuum Wave
Specsluke is a large threat because there is very little that can stop him, and with this set the list gets lower. Aura Sphere is his strongest attack and can even bring down Blissey, while Shadow Ball provides an unresisted attack combo. The rest of the attacks are mostly filler. Hidden Power Ice is mainly to smack around Zapdos and other flyers, while Vacuum wave is a nice priority attack that comes in handy against scarftran and SDluke.
Thanks for looking.
The team starts off with:

Alakazam(M)@Focus Sash
Ability:Inner Focus
Nature:Timid
Ev's:36HP/252SpA/220Spe
-Psychic
-Hidden Power (Fire)
-Signal Beam
-Grass Knot
I know, it looks like a wierd lead, but its worked wonders so far. Out of the 10 battles i had, 8 were Azelf leads. I signal beam as they SR, and then 5 of those 8 times they switched to Scizor, in which I Hidden power Fired and they got OHKO'd on the switch-in. It's amazing. Psychic for a strong STAB and his suicide attack when his sash kicks in, and Grass Knot for bulky grounds, waters, and his best option against TTar. Too bad Heatran owns this set.

Dragonite(F)@Life Orb
Ability:Inner Focus
Nature:Rash
Ev's:112Atk/200SpA/196Spe
-Draco Meteor
-Thunderbolt
-Fire Blast
-Superpower
Dragonite forms half of the core of this team. The mixed set is very powerful and complements Salamence really well. Draco Meteor is strong STAB and his main move. Thunderbolt for Bulky waters, Fire Blast for Steels, and Superpower to stop Blissey and Snorlax. This baby usually comes in to open up for Salamence.

Salamence(M)@Life Orb
Ability:Intimidate
Nature:Rash
Ev's:120Atk/252SpA/136Spe
-Draco Meteor
-Earthquake
-Fire Blast
-Outrage
The second part of the duo and the Finisher. Once Dragonite weakens the enemy walls Salamence comes in to finish the job. The moves are obvious. Draco Meteor/Outrage for mixed STABs, and Earthquake/Fire Blast for coverage and to deal with counters.

Mamoswine(F)@Life Orb
Ability:Snow Cloack
Nature:Adamant
Ev's:24HP/252Atk/232Spe
-Stealth Rock
-Earthquake
-Stone Edge
-Ice Shard
Mamoswine is vital to the team. It sets up the rocks and helps further weaken walls like Swampert for Salamence. It also offers an Electric immunty to help soak up those Thunder Waves. Ice Shard is to make sure Dnite and Mence won't sweep my team.

Gengar(M)@Choice Scarf
Ability:Levitate
Nature:Timid
Ev's:4HP/252SpA/252Spe
-Shadow Ball
-Thunderbolt
-Hidden Power (Ice)/Focus Blast
-Trick
Scarfgar is one of the greatest revenge killers in the game. Thunderbolt helps stop Gyara sweeps and Hidden power Ice helps get rid of Mence and Dnite. But i've been thinking about Focus Blast to help deal with TTar and Tran because Mamo's ice shard deals with the former 2 well enough. The accuracy sucks sadly. Trick is great to mess up walls.

Lucario(F)@Choice Specs
Ability:Inner Focus
Nature:Modest
Ev's:4HP/252SpA/252Spe
-Aura Sphere
-Shadow Ball
-Hidden Power (Ice)
-Vacuum Wave
Specsluke is a large threat because there is very little that can stop him, and with this set the list gets lower. Aura Sphere is his strongest attack and can even bring down Blissey, while Shadow Ball provides an unresisted attack combo. The rest of the attacks are mostly filler. Hidden Power Ice is mainly to smack around Zapdos and other flyers, while Vacuum wave is a nice priority attack that comes in handy against scarftran and SDluke.
Thanks for looking.