M&M I’ll Be Right There (Utility Mageana) (QC 0/2)

Lightniong

drop the roof and let the smoke clear
is a Pre-Contributor
[SET]
Defensive Pivot (Magearna) @ Latiasite / Sablenite / Manectite
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD OR 252 HP / 252 Def / 4 SpD
Calm / Bold Nature
- Ice Beam / Fleur Cannon
- Volt Switch
- Pain Split / Encore
- Spikes / Encore


[SET COMMENTS]
Magearna is the cornerstone of defensive utility and premier Spikes user. It can fit on practically any playstyle, capable of dealing with metagame staples like Lunala and Raging Bolt while having a ton of role compression. Latiasite is the most common item (or Mega Stone), as the Ground immunity gained by Levitate allows it to switch into Pokemon like Dragonite, (AC) Arceus-Ground, and Pinsirite Great Tusk and threaten them out. Sablenite is useful for not only granting amazing boosts in both defensive stats but also letting Magearna bounce back hazards from Garganacl and other Magearna. Manectite, in combination with a Bold nature, is used on more offensive teams, as with Intimidate it can deal with common Physical attackers like Arceus and Regieleki, letting it pack valuable role compression. Ice Beam gives consistent damage into the Pokemon that it’s supposed to check like Raging Bolt and Eternatus, as well as threatening out Ground-types like Great Tusk and Hippowdon for non-Latiasite sets, while Fleur Cannon hits harder into non-resists and can OHKO Altarianite Dragonite and Regieleki but leaves Magearna fairly weak after use. Pain Split gives Magearna some sort of recovery, allowing it to go the distance during longer games. Magearna is an amazing hazard setter with Spikes, as it fares well into common hazard removal such as Regieleki and Mandibuzz, and can wear down Pokemon like Hippowdon and Eternatus for teammates such as Regieleki and Urshifu-RS, while Encore can disrupt common set-up sweepers such as Calm Mind Arceus forms and Dragonite.

Frailer wallbreakers like Urshifu-RS, Ceruledge, and Spectrier appreciate Magearna giving them slow pivoting, allowing them to consistently break the opposing team without worrying about switching in. Blue Orb Kilowattrel and Water-types like Urshifu-RS and Arceus-Water can pressure Ground-types like Hippowdon and Arceus-Ground that would threaten out non-Latiasite sets with ease, and can also deal with Fire-types like Arcanine-Hisui and Ceruledge that would give Magearna trouble. Hearthflame Tusk is a really big problem for Magearna, as it can block Volt Switch and threaten even Latiasite sets out, so special attackers like Calm Mind Arceus-Ground and Killowattrel are great teammates. Due to Magearna’s constant switching, it can get easily worn down by Spikes chip without Latiasite, so hazard removal like Regieleki and Great Tusk are great partners for Magearna.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/lightniong.591294/
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:
QC, let me have a second look at this after implement

Add Remove Comment
[SET]
Defensive Pivot (Magearna) @ Latiasite / Sablenite / Manectite
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD OR 252 HP / 252 Def / 4 SpD
Calm / Bold Nature
- Ice Beam / Fleur Cannon
- Volt Switch
- Pain Split / Spikes / Encore
- Spikes / Encore / Pain Split


[SET COMMENTS]
Magearna is the cornerstone of defensive utility and premier Spikes user, (RC) as due to it’s flexibility in what it can do as a defensive pivot,. (RC, AP) it It can fit on practically any non-stall playstyle its actually a good mon on stall, capable of dealing with metagame staples like Lunala and Raging Bolt. Latiasite is the most common stone item (or Mega Stone), as not only does it give Magearna a hefty Special Defense boost, the Ground immunity gained by Levitate allows it to switch into Pokemon like Great Tusk and Dragonite, (AC) Arceus-Ground, and Pinsirite Great Tusk moved tusk around to avoid confusion and threaten them out. Sablenite is useful for not only granting amazing boosts in both defensive stats, (RC) but also letting Magearna bounce back hazards from Garganacl and other Magearna. Manectite, in combination with a Bold nature, is used on more offensive teams , as with Intimidate it can deal with common Physical attackers like Arceus and Regieleki, letting it pack valuable role compression. Ice Beam gives consistent damage into the Pokemon that it’s supposed to check such as?, as well as threatening out Ground-types for ? like Great Tusk and Hippowdon for non-Latiasite sets, while Fleur Cannon hits harder into non-resists and can OHKO Altarianite Dragonite and Regieleki, (RC) but leaves Magearna fairly weak after use. Pain Split gives Magearna some sort of recovery, allowing it to go the distance during longer games. Magearna is an amazing hazard setter with Spikes, as it fares well into common hazard removal such as Regieleki and Mandibuzz, and can wear down Pokemon like Hippowdon and Eternatus for teammates such as Regieleki and Urshifu-RS. Encore can disrupt common set-up sweepers such as Calm Mind Arceus forms and Dragonite, allowing another Pokemon to easily come in. splitting paragraph here, its a main analysis but can you also just generally trim this down a tiny bit (like 0.5 to 1 full line) - not everything needs major explanations e.g. encore so you can afford to skimp a little here

Frailer wallbreakers like Urshifu-RS, Ceruledge, and Spectrier appreciate Magearna giving them slow pivoting, allowing them to consistently break the opposing team without worrying about switching in. Urshifu-RS in particular, as well as Blue Orb Killowattrel and Arceus-Water, Blue Orb Kilowattrel and Water-types like Urshifu-RS and Arceus-Water can pressure Ground-types like Hippowdon and Arceus-Ground that would threaten out non-Latiasite sets with ease, and can also deal with Fire-types like Arcanine-Hisui and Ceruledge that would give Magearna trouble. can you highlight some specific problem pokemon like garganacl and hearthflame tusk, just in 1 sentence Due to Magearna’s constant switching, it can get easily worn down by hazards Spikes chip without Latiasite, so hazard removal like Regieleki and Great Tusk are great partners for Magearna.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/user1.100/ dont forget to include that you wrote it
Quality checked by:
https://www.smogon.com/forums/members/user3.102/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Last edited:
1/2, looks good

Add Remove Comment Highlight
[SET]
Defensive Pivot (Magearna) @ Latiasite / Sablenite / Manectite
Ability: Soul-Heart
EVs: 252 HP / 4 Def / 252 SpD OR 252 HP / 252 Def / 4 SpD
Calm / Bold Nature
- Ice Beam / Fleur Cannon
- Volt Switch
- Pain Split / Encore
- Spikes / Encore


[SET COMMENTS]
Magearna is the cornerstone of defensive utility and premier Spikes user. It can fit on practically any playstyle, capable of dealing with metagame staples like Lunala and Raging Bolt while having a ton of role compression. Latiasite is the most common item (or Mega Stone) pick the one you like more, as the Ground immunity gained by Levitate allows it to switch into Pokemon like Dragonite, (AC) remove that Arceus-Ground, and Pinsirite Great Tusk and threaten them out. Sablenite is useful for not only granting amazing boosts in both defensive stats but also letting Magearna bounce back hazards from Garganacl and other Magearna. Manectite, in combination with a Bold nature, is used on more offensive teams, as with Intimidate it can deal with weaken common Physical attackers like Arceus and Regieleki, letting it pack valuable role compression has that anyway. Ice Beam gives consistent damage into the Pokemon that it’s supposed to check like Raging Bolt Arceus-Ground lacking Calm Mind and Eternatus, as well as threatening out Ground-types like Great Tusk and Hippowdon for non-Latiasite sets, while Fleur Cannon hits harder into non-resists and can OHKO Altarianite Dragonite and Regieleki but leaves Magearna fairly weak after use. Pain Split gives Magearna some sort of recovery, allowing it to go the distance during longer games. obvious, removing for size reduction Magearna is an amazing hazard setter with Spikes setter, as it fares well into common hazard removal removers such as Regieleki and Mandibuzz, and can wear down Pokemon like Hippowdon and Eternatus for teammates such as Regieleki and Urshifu-RS, while whereas Encore can disrupt common set-up sweepers such as Calm Mind Arceus formes and Dragonite.

Frailer wallbreakers like Urshifu-RS, Ceruledge, and Spectrier appreciate Magearna giving them slow pivoting, allowing them to consistently break the opposing team without worrying about switching in. Blue Orb Kilowattrel and Water-types like Urshifu-RS and Arceus-Water can pressure Ground-types like Hippowdon and Arceus-Ground that would threaten out non-Latiasite sets with ease, and can also deal with Fire-types like Arcanine-Hisui and Ceruledge that would give Magearna trouble. Hearthflame Mask Great Tusk is a really big problem for Magearna, as it can block Volt Switch and threaten even Latiasite sets variants out, so special attackers and Water-types like Calm Mind Arceus-Ground, Life Orb Eternatus, (AC) and Killowattrel Urshifu-RS fears rocks, ispinner, and hsmash are great teammates. Due to Magearna’s constant switching, it can get easily worn down by Spikes chip without Latiasite, so hazard removal removers like Regieleki and Great Tusk are great partners for Magearna.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/lightniong.591294/
Quality checked by:
https://www.smogon.com/forums/members/clas.545372/
https://www.smogon.com/forums/members/user4.103/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
 
Back
Top