I activate my Trap Card! (An OU Trick Room RMT)

Preface: So I'm back after a long haitus from the Trick Room playstyle I was inspired to create a Trick Room team that avoids some of the usual suspects and win cons of old Trick Room teams. I was inspired by Mango Smoothie's Guide to OU Trick Room right here. I was particularly inspired by the idea of a late-game sweeper on a Trick Room team as that is something I never really considered using before. I then had the idea of using a trapper alongside these pokemon to help facilitate the late-game sweeper. This team has been having decent success on the ladder but I feel like it could definitely be improved, but conceptually I think this is the most unique trick room team I've made in a long time so enjoy and feel free to give any feedback!

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Porygon2, Cofagrigus and Reuniclus started this team off as they are all very reliable setters and protect each other well pretty bog standard.
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cofagrigus.gif
reuniclus.gif

Mega Mawile is obligatory on a Trick Room team as its power is just excellent. At this point I knew where this team was going as a built it a hundred times before but soon an idea popped into my head, I hate Heatran... I should use a trapper to get rid of him for Mega Mawile.
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mawile-mega.gif
porygon2.gif
cofagrigus.gif
reuniclus.gif

Thus Dugtrio was added I mostly used Dugtrio as a suicide lead when not facing heatran to set up stealth rock and use memento to make setting up the first trick room incredibly easy. Now that the team was all set up it was time to add my late-game sweeper.
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porygon2.gif
cofagrigus.gif
reuniclus.gif

Haxorus was added as he requires very little support, can help break stall and is slow enough to still help Mawile beat offensive teams under Trick Room.
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dugtrio.gif
mawile-mega.gif
porygon2.gif
cofagrigus.gif
conkeldurr.gif

At this point I felt my setter to sweep ratio was a little off with only Mega-Mawile really enjoying Trick Room so I added Conkeldurr to complement Mawile and to put the pressure on Gliscor and Landorous pokemon that are a serious pain with Ice Punch this meant I had to drop Reuniclus which I kinda had been wanting to do to add...
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haxorus.gif
mawile-mega.gif
porygon2.gif
cofagrigus.gif
conkeldurr.gif

Gothitelle to replace Dugtrio as Gothitelle can use HP ground to kill Heatran while also breaking Mega-Venusaur and Skarmory for Mega-Mawile, all in all a better trapper though I do miss Stealth Rocks a whole lot.
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Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 122 SAtk / 136 SDef
Quiet Nature | IVs: 0 Spd
Thunderbolt | Ice Beam | Recover | Trick Room

Porygon2 is as always my most reliable setter and my first choice on any Trick Room team I build. Porygon2 mixed walling abilities are fantastic but I always have trouble deciding if I want an offensive or defensive Porygon2. This spread was custom designed by me to secure a OHKO on Mega Pinsir with a +1 thunderbolt and survive 2 flamethrowers from Mega Charizard Y which is really the best of both worlds for Porygon2. I wish Porygon2 had another setter for support besides Cofagrigus as with this team I feel two setters are too few while three setters are too many.

250px-563Cofagrigus.png

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 Def/ 252 SAtk
Quiet Nature | IVs: 0 Spd
Trick Room | Nasty Plot | Shadow Ball | Will-O-Wisp

This is a Standard NP Cofagrigus with Will-O-Wisp instead of Hidden Power Fighting to cripple physically offensive switch-ins as opportunities to nasty plot usually come late-game after the opponents normal and dark types have been eliminated. Cofagrigus is decent at taking physical hits and setting up Trick Room. Cofagrigus is also my utility counter to Huge Power/ Aerilate /Gale Wings users with Mummy taking away their ability upon contact. At times this can be a double-edged sword as at time I can lose Mawile's Huge Power due to an attempt to revenge something that has touched Cofagrigus.
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Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature | IVs: 0 Spd
Fire Fang | Sucker Punch | Swords Dance | Play Rough

Mega Mawile is almost always the mega of choice on any Trick Room team. This is standard Trick Room sweeper Mawile with Fire Fang to stop Ferrothorn from spike stacking and to take out Scizor before it gets too many Swords Dances in. Mawile definately pulls it weight but since I have Gothitelle to remove counters and can cater coverage to it, it might be worthwhile to drop HP ground for HP ice on Gothitelle to take out Gliscor and Landorous and then switch to Sub-Focus Punch Mawile to take out Heatran the only problem is its difficult for Gothitelle to switch in safely on these guys and its just as likely they will u-turn out as stay.

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Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature | IVs: 0 Spd
Drain Punch | Mach Punch | Knock Off | Ice Punch

Pretty Standard Vest Conkeldurr, Conkeldurr acts as my only status sponge on this team as I am not using Reuniclus. Besides being a Status Sponge Conkeldurr's performance has been... underwhelming. Don't get me wrong its nice to have a hard counter to Bisharp but teams that I've encountered usually have multiple good switch-ins to Conkeldurr making Gothitelle support pretty unhelpful and Conk. just doesn't have a defensive typing to switch in easily on lots of stuff. I'm really torn I need some kind of status sponge, but I also want a stealth rock setter and something that benefits more from Gothitelle's support so any help would be appreciated here.
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Haxorus (M) @ Life Orb Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 128 HP / 128 Spd
Adamant Nature
Dragon Claw | Poison Jab | Earthquake | Dragon Dance

Haxorus was my first choice for a late-game sweeper when I began to notice its synergy with Gothitelle. Counters for Haxorus: Skarmory, Gliscor and co. are easily eliminated by Gothitelle. When building this team the ultimate goal was to eliminate checks and counters with Mawile's power and Gothitelle's trapping alongside Trick Room, this would allow Haxorus to sweep late-game. Sometimes this plan comes to fruition most of the time it does not and at those points Haxorus acts as more of a wall and stallbreaker than a sweeper as Haxorus eats up Unaware Cores while Gothitelle can take care of Venutran. One thing I am unsure about Haxorus is how much to invest in speed i.e. (do I want to outslow or outspeed Dragonite) I went for outspeed adamant outside of Trick Room as I find it unlikely Dragonite will switch in on Haxorus in Trick Room and Porygon2 is already a good answer to Dragonite.
Life Orb was dropped as it made Haxorous die too quick and Haxorous already hits pretty hard.

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Gothitelle (M) @ Choice Specs
Ability: Shadow Tag
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature | IVs: 30 SAtk / 30 SDef / 2 Spd
Psychic | Thunderbolt | Hidden Power [Ground] | Trick

Gothitelle is far and away the MVP of this team. Gothitelle with Trick Room support always manages to take out one of Mawile's / Haxorous' counters enabling me to secure a win against more bulky teams Trick Room should have no business winning against. Gothitelle is actually really easy to switch in as it has enough special bulk to switch in on most special attacks indiscrimantely. Trick Room doesn't really care about the loss in momentum after KOing with Gothitelle as Trick Room is used to it as it always happens everytime Trick Room ends. As I am sure the sets for other pokemon are going to be adjusted Gothitelle's set is incredibly flexible and will adjust according to the changes in the rest of my team.​

Conclusion: This team was pretty much built the exact opposite of any team I've usually built focusing first on my win condition and how to achieve that then picking pokemon to complement that idea. It was certainly interesting at the very least, but this team still needs some work, yet I feel this team has so much potential it would be a shame not to post it and get other peoples input on how to make this team better.​

Oh and here's the importable:
Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 252 SAtk / 8 Def
Quiet Nature
IVs: 0 Spd
- Trick Room
- Nasty Plot
- Shadow Ball
- Will-O-Wisp

Haxorus (M) @ Lum Berry
Ability: Mold Breaker
EVs: 128 Spd / 252 Atk / 128 HP
Adamant Nature
IVs: 0 Spd
- Dragon Claw
- Poison Jab
- Earthquake
- Dragon Dance

Porygon2 @ Eviolite
Ability: Download
EVs: 136 SDef / 252 HP / 122 SAtk
Quiet Nature
IVs: 0 spd
- Thunderbolt
- Ice Beam
- Recover
- Trick Room

Gothitelle (M) @ Choice Specs
Ability: Shadow Tag
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature
IVs: 30 SAtk / 30 SDef / 2 Spd
- Psychic
- Thunderbolt
- Hidden Power [Ground]
- Trick

Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
IVs: 0 Spd
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch

Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Fire Fang
- Sucker Punch
- Swords Dance
- Play Rough
 
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Haxorus has a based 97 speed.
In this meta, there are not ordinary wall with more than based 80 (RE garchomp, celebi and tentacruel aren't so popular). U should probably run 252 in Spd, because even after a dance scarfed mons can outspeed u. But in the trick room with adamant nature u outspeed in any case all fast mons.
U need to kill dragonite with haxorus. If u hit a WP Dnite with porygon your team is fucked.
 
Haxorus has a based 97 speed.
In this meta, there are not ordinary wall with more than based 80 (RE garchomp, celebi and tentacruel aren't so popular). U should probably run 252 in Spd, because even after a dance scarfed mons can outspeed u. But in the trick room with adamant nature u outspeed in any case all fast mons.
U need to kill dragonite with haxorus. If u hit a WP Dnite with porygon your team is fucked.

I can see your point as Haxorus does want outspeed most scarfers when Dragon Dancing and even with the low investment it still doesn't outslow most walls in Trick Room. I usually use this investment to tank priority moves better and to outslow most offensive mons (most are above base 80 speed) in trick room it really comes in handy with hits such as:
252 Atk Choice Band Talonflame Brave Bird vs. 128 HP / 0 Def Haxorus: 234-276 (72 - 84.9%) -- guaranteed 2HKO after Stealth Rock
Just barely lives, I like my spread as a compromise between inside of Trick Room sweeping and outside of Trick Room sweeping with some bulk to live some important hits.

Something else I'm trying to decide with Haxorus is whether to swap for outrage and lum berry instead of life orb as the recoil plus damage from switching in wears down Haxorus very fast
 
I'm just wondering if there is any reason that you run have the IVs set in the importable, like the 30 sp atk on Porygon2.

Second of all, Haxorus should have no problem dealing with Dragonite, since Mold Breaker bypasses Multiscale, and he outspeeds... actually you should probably run 220 speed EVs to outspeed Jolly 252 Dragonites and OHKO with Dragon Claw, because otherwise you get risk an OHKO by Dragon Claw. I also really suggest Lum berry over LO, late-game sweeping can get really messed up if you die to recoil/get parahaxed at the end.
252 Atk Dragonite Dragon Claw vs. 136 HP / 0 Def Haxorus: 294-348 (89.9 - 106.4%) -- 37.5% chance to OHKO​

From looking at your team, no pokemon really stand out as major threats, defensive or offensive. The lack of hazards is a bit concerning, but there are few hazard-setters for Trick Room that are viable in OU anyways. Also, I don't think any pokemon on your team can run stealth rocks without giving up too much (I think mawile can, but it much prefers SD or coverage), so rocks will probably come at the cost of changing a member, which could mess up type synergy and whatnot, so I dunno how that is going to work... The closest 1-1 switch would be Conkeldurr to Rhyperior, but that comes at the cost of status absorption and I'm not sure the switch would be all that worth it just for Stealth Rocks. If you change one of your setters and Conkeldurr to make up for it then I can see it working, but it is definitely a 'change the team' thing at this point.
 
I can see your point as Haxorus does want outspeed most scarfers when Dragon Dancing and even with the low investment it still doesn't outslow most walls in Trick Room. I usually use this investment to tank priority moves better and to outslow most offensive mons (most are above base 80 speed) in trick rooma bit better it really comes in handy with hits such as:
252 Atk Choice Band Talonflame Brave Bird vs. 128 HP / 0 Def Haxorus: 234-276 (72 - 84.9%) -- guaranteed 2HKO after Stealth Rock
Just barely lives, I like my spread as a compromise between inside of Trick Room sweeping and outside of Trick Room sweeping with some bulk to live some important hits.

Something else I'm trying to decide with Haxorus is whether to swap for outrage and lum berry instead of life orb as the recoil plus damage from switching in wears down Haxorus very fast

Yeah I can say from experience that Lum Berry is super helpful when setting up, you don't really need all that power when Haxorus already has such a high attack stat AND the fact that you usually use to to clean weakened teams.

Also for a Conk replacement, you might want to try Ferrothorn. It give your team a reliable Water-resist (Hax is really frail :( ) and it also can set up hazards. If you did that though you'd be a little Heatran weak, so may want to consider Focus Punch on Mega Mawile instead of Fire Fang (Focus Punch 2HKO's Skarm iirc, so if you use it as it switches in you can get massive damage off on it! :D)

Other than that looks great, cool Trick Room team you've got there! :)
 
Thanks for the rates!

Mango Smoothie Dragonite doesn't really run Jolly as show by these 1760 OU stats
Code:
+----------------------------------------+
| Dragonite                              |
+----------------------------------------+
| Raw count: 768919                      |
| Avg. weight: 0.0106838301943          |
+----------------------------------------+
| Abilities                              |
| Multiscale 95.347%                    |
| Inner Focus  4.653%                    |
+----------------------------------------+
| Items                                  |
| Weakness Policy 31.949%                |
| Lum Berry 23.693%                      |
| Choice Band 21.114%                    |
| Leftovers 13.433%                      |
| Life Orb  2.238%                      |
| Dragon Fang  1.251%                    |
| Assault Vest  1.034%                  |
| Choice Scarf  0.777%                  |
| Other  4.510%                          |
+----------------------------------------+
| Spreads                                |
| Adamant:4/252/0/0/0/252 38.480%        |
| Adamant:0/252/0/0/4/252  7.635%        |
| Adamant:252/252/0/0/4/0  6.723%        |
| Adamant:0/252/4/0/0/252  6.711%        |
| Jolly:4/252/0/0/0/252  4.307%          |
| Adamant:252/252/0/0/0/4  2.251%        |
| Other 33.893%                          |
+----------------------------------------+
| Moves                                  |
| Extreme Speed 75.145%                  |
| Dragon Dance 64.189%                  |
| Earthquake 61.242%                    |
| Outrage 49.245%                        |
| Dragon Claw 43.514%                    |
| Fire Punch 41.164%                    |
| Roost 12.319%                          |
| Thunder Punch  4.730%                  |
| Superpower  4.369%                    |
| Draco Meteor  3.404%                  |
| Dragon Tail  3.345%                    |
| Thunder Wave  3.236%                  |
| Iron Head  2.915%                      |
| Ice Punch  2.871%                      |
| Fire Blast  2.767%                    |
| Flamethrower  2.089%                  |
| Substitute  1.850%                    |
| Hurricane  1.777%                      |
| Other 19.830%                          |
+----------------------------------------+
| Teammates                              |
| Excadrill +4.471%                      |
| Starmie +4.387%                        |
| Greninja +3.149%                      |
| Porygon2 +1.871%                      |
| Gengar +1.671%                        |
| Infernape +1.489%                      |
| Machamp +1.227%                        |
| Alakazam +1.190%                      |
| Cloyster +1.020%                      |
| Mamoswine +1.007%                      |.
| Gardevoir +0.984%                      |
| Forretress +0.715%                    |
+----------------------------------------+
| Checks and Counters                    |
| Mamoswine 50.000 (79.55±7.39)          |
|    (50.6% KOed / 29.0% switched out)|
+----------------------------------------+
The reason I felt justified running this spread is because there really isn't much between jolly base 80 and adamant base 80 that really runs speed the only pokemon I'd want to outspeed outside of Trick Room would probably be Jolly Excadrill which Haxorus cannot outspeed without going jolly. The Stealth Rocks issue is a big one and Rhyperior could help but hes just as much status bait outside of Trick Room as Mawile is so some major switches would have to be made, probably Cofagrigus would get swapped out because Rhy handles all things Cofagrigus utility checks but I'm getting ahead of myself.

LightningLuxray Ferrothorn is another good option though it does make both of my physical sweepers fire weak now that I'm thinking about it Rhyperior and Ferrothorn actually complement each other really well.

I'm going to try out some variants on these two as well as sub+punch mawile and move some stuff around (like Gothitelle's Hidden Power Type) and I'll get back to you both with the results.

I am going to go with Lum berry as both you and Luxray have made very compelling arguments and I was kinda leaning towards it myself. What are your opinions on Outrage > Dragon Claw? Again, thanks for the great rates and feedback!
 
Outrage grants more power, just make sure you've eliminated/weakened your opponent's fairys and steel-types. Also, Aegislash can come in on a +2 Outrage and King's shield you back to no-boosts, so there's that to worry about. But honestly it looks like your team can handle Aegislash fairly well so I wouldn't worry too much about them.
+2 252+ Atk Mold Breaker Haxorus Outrage vs. 252 HP / 0 Def Aegislash-Shield: 165-195 (50.9 - 60.1%) -- 89.8% chance to 2HKO after Leftovers recovery​
Yeah the Jolly note was just me being paranoid about getting outsped late-game sweepers, the added bulk should serve you well.

I like ferrothorn as an option, and Haxorus can take care of Heatran after you pop his balloon.
 
Thanks for the rates!

Mango Smoothie Dragonite doesn't really run Jolly as show by these 1760 OU stats
Code:
+----------------------------------------+
| Dragonite                              |
+----------------------------------------+
| Raw count: 768919                      |
| Avg. weight: 0.0106838301943          |
+----------------------------------------+
| Abilities                              |
| Multiscale 95.347%                    |
| Inner Focus  4.653%                    |
+----------------------------------------+
| Items                                  |
| Weakness Policy 31.949%                |
| Lum Berry 23.693%                      |
| Choice Band 21.114%                    |
| Leftovers 13.433%                      |
| Life Orb  2.238%                      |
| Dragon Fang  1.251%                    |
| Assault Vest  1.034%                  |
| Choice Scarf  0.777%                  |
| Other  4.510%                          |
+----------------------------------------+
| Spreads                                |
| Adamant:4/252/0/0/0/252 38.480%        |
| Adamant:0/252/0/0/4/252  7.635%        |
| Adamant:252/252/0/0/4/0  6.723%        |
| Adamant:0/252/4/0/0/252  6.711%        |
| Jolly:4/252/0/0/0/252  4.307%          |
| Adamant:252/252/0/0/0/4  2.251%        |
| Other 33.893%                          |
+----------------------------------------+
| Moves                                  |
| Extreme Speed 75.145%                  |
| Dragon Dance 64.189%                  |
| Earthquake 61.242%                    |
| Outrage 49.245%                        |
| Dragon Claw 43.514%                    |
| Fire Punch 41.164%                    |
| Roost 12.319%                          |
| Thunder Punch  4.730%                  |
| Superpower  4.369%                    |
| Draco Meteor  3.404%                  |
| Dragon Tail  3.345%                    |
| Thunder Wave  3.236%                  |
| Iron Head  2.915%                      |
| Ice Punch  2.871%                      |
| Fire Blast  2.767%                    |
| Flamethrower  2.089%                  |
| Substitute  1.850%                    |
| Hurricane  1.777%                      |
| Other 19.830%                          |
+----------------------------------------+
| Teammates                              |
| Excadrill +4.471%                      |
| Starmie +4.387%                        |
| Greninja +3.149%                      |
| Porygon2 +1.871%                      |
| Gengar +1.671%                        |
| Infernape +1.489%                      |
| Machamp +1.227%                        |
| Alakazam +1.190%                      |
| Cloyster +1.020%                      |
| Mamoswine +1.007%                      |.
| Gardevoir +0.984%                      |
| Forretress +0.715%                    |
+----------------------------------------+
| Checks and Counters                    |
| Mamoswine 50.000 (79.55±7.39)          |
|    (50.6% KOed / 29.0% switched out)|
+----------------------------------------+
The reason I felt justified running this spread is because there really isn't much between jolly base 80 and adamant base 80 that really runs speed the only pokemon I'd want to outspeed outside of Trick Room would probably be Jolly Excadrill which Haxorus cannot outspeed without going jolly. The Stealth Rocks issue is a big one and Rhyperior could help but hes just as much status bait outside of Trick Room as Mawile is so some major switches would have to be made, probably Cofagrigus would get swapped out because Rhy handles all things Cofagrigus utility checks but I'm getting ahead of myself.

LightningLuxray Ferrothorn is another good option though it does make both of my physical sweepers fire weak now that I'm thinking about it Rhyperior and Ferrothorn actually complement each other really well.

I'm going to try out some variants on these two as well as sub+punch mawile and move some stuff around (like Gothitelle's Hidden Power Type) and I'll get back to you both with the results.

I am going to go with Lum berry as both you and Luxray have made very compelling arguments and I was kinda leaning towards it myself. What are your opinions on Outrage > Dragon Claw? Again, thanks for the great rates and feedback!

I'm not so sure I agree with Outrage>DClaw... having Steel/Fairy types wall you late-game while you're trying to sweep sucks :(. If you're finding Adamant DClaw weak, then go ahead and give it a go. I just know I personally prefer Dragon Claw as my STAB move of choice.
 
Outrage grants more power, just make sure you've eliminated/weakened your opponent's fairys and steel-types. Also, Aegislash can come in on a +2 Outrage and King's shield you back to no-boosts, so there's that to worry about. But honestly it looks like your team can handle Aegislash fairly well so I wouldn't worry too much about them.
+2 252+ Atk Mold Breaker Haxorus Outrage vs. 252 HP / 0 Def Aegislash-Shield: 165-195 (50.9 - 60.1%) -- 89.8% chance to 2HKO after Leftovers recovery​
Yeah the Jolly note was just me being paranoid about getting outsped late-game sweepers, the added bulk should serve you well.

I like ferrothorn as an option, and Haxorus can take care of Heatran after you pop his balloon.
I'm not so sure I agree with Outrage>DClaw... having Steel/Fairy types wall you late-game while you're trying to sweep sucks :(. If you're finding Adamant DClaw weak, then go ahead and give it a go. I just know I personally prefer Dragon Claw as my STAB move of choice.

I think I'm going to keep Dragon Claw for now (at least until I get a way to run HP fire on Gothitelle), but I've played a couple matches with subpunch and Ferrothorn and what I can say for a certainity is that they definately do not go together as losing out on all that fire type coverage makes scizor basically an auto-win against me :(.
 
I think I'm going to keep Dragon Claw for now (at least until I get a way to run HP fire on Gothitelle), but I've played a couple matches with subpunch and Ferrothorn and what I can say for a certainity is that they definately do not go together as losing out on all that fire type coverage makes scizor basically an auto-win against me :(.

Yeah, Fire Fang with Hidden Power Ground Goth might be the way to go then.

Also if you run Trace on Porygon2, you can Trace shit like Toxic Heal against Gliscor which could help in beating it.
 
Yeah, Fire Fang with Hidden Power Ground Goth might be the way to go then.

Also if you run Trace on Porygon2, you can Trace shit like Toxic Heal against Gliscor which could help in beating it.

Yeah the real problem just comes with them being together as fire fang + Ferrothorn and Hidden power ground goth can work well just no Focus Punch. I'm been on a bad losing streak lately anyways :[. Trace Porygon2 is always nice but I think download with this spread is more useful as I am gravitating slightly more towards offensive P2 on this team.
 
Hey! Your team looks good, and has some interesting 'mons in it. I'm not terribly experienced with TR-teams, but a few thoughts did cross my mind.

First of all, some minor things. 248 HP EVs on Cofagrigus for hazard damage. Also, although max. HP investment maximizes your overall bulk, Conkeldurr does its job much better by just investing fully in SpDef. Pory2 and Cofag can take most of the physical hits if need be. But as you're probably changing Conkeldurr either way, these points might not matter much. Also, if you want to try a sturdier approach to Conkeldurr, I suggest trying a Bulk Up version with Leftovers. I've found it to work surprisingly well against certain types of teams, although you still can't really stomach BB spam. Also, why have you chosen to run Psychic on Gothitelle?

The one thing your team is missing is the SR setter, as I believe it to be mandatory for any succesful team. Most of all so that you can't get revengekilled by random things wearing Focus Sash. Ferrothorn and Rhyperior could probably both fit the bill, but I'll leave the decisions about that to you. Good luck with the team!
 
Hey! Your team looks good, and has some interesting 'mons in it. I'm not terribly experienced with TR-teams, but a few thoughts did cross my mind.

First of all, some minor things. 248 HP EVs on Cofagrigus for hazard damage. Also, although max. HP investment maximizes your overall bulk, Conkeldurr does its job much better by just investing fully in SpDef. Pory2 and Cofag can take most of the physical hits if need be. But as you're probably changing Conkeldurr either way, these points might not matter much. Also, if you want to try a sturdier approach to Conkeldurr, I suggest trying a Bulk Up version with Leftovers. I've found it to work surprisingly well against certain types of teams, although you still can't really stomach BB spam. Also, why have you chosen to run Psychic on Gothitelle?

The one thing your team is missing is the SR setter, as I believe it to be mandatory for any succesful team. Most of all so that you can't get revengekilled by random things wearing Focus Sash. Ferrothorn and Rhyperior could probably both fit the bill, but I'll leave the decisions about that to you. Good luck with the team!

Thanks for the rate! Good catch on the Cofagrigus Evs. I'll try out max spD conkeldurr as well, but bulk up and most attack boosting moves are pretty useless as trick room only lasts for at max 4 turns with Conkeldurr out. Psychic on Gothitelle is to pretty much OHKO Mega-Venusaur after some residual.
252+ SpA Choice Specs Gothitelle Psychic vs. 252 HP / 4 SpD Mega Venusaur: 332-392 (91.2 - 107.6%) -- 43.8% chance to OHKO

Yeah I'm going to be testing out various SR setters over the next week then probably post the results and who I find to be most effective.
 
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