Preface: So I'm back after a long haitus from the Trick Room playstyle I was inspired to create a Trick Room team that avoids some of the usual suspects and win cons of old Trick Room teams. I was inspired by Mango Smoothie's Guide to OU Trick Room right here. I was particularly inspired by the idea of a late-game sweeper on a Trick Room team as that is something I never really considered using before. I then had the idea of using a trapper alongside these pokemon to help facilitate the late-game sweeper. This team has been having decent success on the ladder but I feel like it could definitely be improved, but conceptually I think this is the most unique trick room team I've made in a long time so enjoy and feel free to give any feedback!
Porygon2, Cofagrigus and Reuniclus started this team off as they are all very reliable setters and protect each other well pretty bog standard.
Mega Mawile is obligatory on a Trick Room team as its power is just excellent. At this point I knew where this team was going as a built it a hundred times before but soon an idea popped into my head, I hate Heatran... I should use a trapper to get rid of him for Mega Mawile.
Thus Dugtrio was added I mostly used Dugtrio as a suicide lead when not facing heatran to set up stealth rock and use memento to make setting up the first trick room incredibly easy. Now that the team was all set up it was time to add my late-game sweeper.
Haxorus was added as he requires very little support, can help break stall and is slow enough to still help Mawile beat offensive teams under Trick Room.
At this point I felt my setter to sweep ratio was a little off with only Mega-Mawile really enjoying Trick Room so I added Conkeldurr to complement Mawile and to put the pressure on Gliscor and Landorous pokemon that are a serious pain with Ice Punch this meant I had to drop Reuniclus which I kinda had been wanting to do to add...
Gothitelle to replace Dugtrio as Gothitelle can use HP ground to kill Heatran while also breaking Mega-Venusaur and Skarmory for Mega-Mawile, all in all a better trapper though I do miss Stealth Rocks a whole lot.
Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 122 SAtk / 136 SDef
Quiet Nature | IVs: 0 Spd
Thunderbolt | Ice Beam | Recover | Trick Room
Porygon2 is as always my most reliable setter and my first choice on any Trick Room team I build. Porygon2 mixed walling abilities are fantastic but I always have trouble deciding if I want an offensive or defensive Porygon2. This spread was custom designed by me to secure a OHKO on Mega Pinsir with a +1 thunderbolt and survive 2 flamethrowers from Mega Charizard Y which is really the best of both worlds for Porygon2. I wish Porygon2 had another setter for support besides Cofagrigus as with this team I feel two setters are too few while three setters are too many.
Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 Def/ 252 SAtk
Quiet Nature | IVs: 0 Spd
Trick Room | Nasty Plot | Shadow Ball | Will-O-Wisp
This is a Standard NP Cofagrigus with Will-O-Wisp instead of Hidden Power Fighting to cripple physically offensive switch-ins as opportunities to nasty plot usually come late-game after the opponents normal and dark types have been eliminated. Cofagrigus is decent at taking physical hits and setting up Trick Room. Cofagrigus is also my utility counter to Huge Power/ Aerilate /Gale Wings users with Mummy taking away their ability upon contact. At times this can be a double-edged sword as at time I can lose Mawile's Huge Power due to an attempt to revenge something that has touched Cofagrigus.
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature | IVs: 0 Spd
Fire Fang | Sucker Punch | Swords Dance | Play Rough
Mega Mawile is almost always the mega of choice on any Trick Room team. This is standard Trick Room sweeper Mawile with Fire Fang to stop Ferrothorn from spike stacking and to take out Scizor before it gets too many Swords Dances in. Mawile definately pulls it weight but since I have Gothitelle to remove counters and can cater coverage to it, it might be worthwhile to drop HP ground for HP ice on Gothitelle to take out Gliscor and Landorous and then switch to Sub-Focus Punch Mawile to take out Heatran the only problem is its difficult for Gothitelle to switch in safely on these guys and its just as likely they will u-turn out as stay.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature | IVs: 0 Spd
Drain Punch | Mach Punch | Knock Off | Ice Punch
Pretty Standard Vest Conkeldurr, Conkeldurr acts as my only status sponge on this team as I am not using Reuniclus. Besides being a Status Sponge Conkeldurr's performance has been... underwhelming. Don't get me wrong its nice to have a hard counter to Bisharp but teams that I've encountered usually have multiple good switch-ins to Conkeldurr making Gothitelle support pretty unhelpful and Conk. just doesn't have a defensive typing to switch in easily on lots of stuff. I'm really torn I need some kind of status sponge, but I also want a stealth rock setter and something that benefits more from Gothitelle's support so any help would be appreciated here.
Haxorus (M) @Life Orb Lum Berry
Ability: Mold Breaker
EVs: 252 Atk / 128 HP / 128 Spd
Adamant Nature
Dragon Claw | Poison Jab | Earthquake | Dragon Dance
Haxorus was my first choice for a late-game sweeper when I began to notice its synergy with Gothitelle. Counters for Haxorus: Skarmory, Gliscor and co. are easily eliminated by Gothitelle. When building this team the ultimate goal was to eliminate checks and counters with Mawile's power and Gothitelle's trapping alongside Trick Room, this would allow Haxorus to sweep late-game. Sometimes this plan comes to fruition most of the time it does not and at those points Haxorus acts as more of a wall and stallbreaker than a sweeper as Haxorus eats up Unaware Cores while Gothitelle can take care of Venutran. One thing I am unsure about Haxorus is how much to invest in speed i.e. (do I want to outslow or outspeed Dragonite) I went for outspeed adamant outside of Trick Room as I find it unlikely Dragonite will switch in on Haxorus in Trick Room and Porygon2 is already a good answer to Dragonite.
Life Orb was dropped as it made Haxorous die too quick and Haxorous already hits pretty hard.
Gothitelle (M) @ Choice Specs
Ability: Shadow Tag
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature | IVs: 30 SAtk / 30 SDef / 2 Spd
Psychic | Thunderbolt | Hidden Power [Ground] | Trick
Gothitelle is far and away the MVP of this team. Gothitelle with Trick Room support always manages to take out one of Mawile's / Haxorous' counters enabling me to secure a win against more bulky teams Trick Room should have no business winning against. Gothitelle is actually really easy to switch in as it has enough special bulk to switch in on most special attacks indiscrimantely. Trick Room doesn't really care about the loss in momentum after KOing with Gothitelle as Trick Room is used to it as it always happens everytime Trick Room ends. As I am sure the sets for other pokemon are going to be adjusted Gothitelle's set is incredibly flexible and will adjust according to the changes in the rest of my team.
Oh and here's the importable:



Porygon2, Cofagrigus and Reuniclus started this team off as they are all very reliable setters and protect each other well pretty bog standard.




Mega Mawile is obligatory on a Trick Room team as its power is just excellent. At this point I knew where this team was going as a built it a hundred times before but soon an idea popped into my head, I hate Heatran... I should use a trapper to get rid of him for Mega Mawile.





Thus Dugtrio was added I mostly used Dugtrio as a suicide lead when not facing heatran to set up stealth rock and use memento to make setting up the first trick room incredibly easy. Now that the team was all set up it was time to add my late-game sweeper.






Haxorus was added as he requires very little support, can help break stall and is slow enough to still help Mawile beat offensive teams under Trick Room.






At this point I felt my setter to sweep ratio was a little off with only Mega-Mawile really enjoying Trick Room so I added Conkeldurr to complement Mawile and to put the pressure on Gliscor and Landorous pokemon that are a serious pain with Ice Punch this meant I had to drop Reuniclus which I kinda had been wanting to do to add...






Gothitelle to replace Dugtrio as Gothitelle can use HP ground to kill Heatran while also breaking Mega-Venusaur and Skarmory for Mega-Mawile, all in all a better trapper though I do miss Stealth Rocks a whole lot.

Porygon2 @ Eviolite
Ability: Download
EVs: 252 HP / 122 SAtk / 136 SDef
Quiet Nature | IVs: 0 Spd
Thunderbolt | Ice Beam | Recover | Trick Room
Porygon2 is as always my most reliable setter and my first choice on any Trick Room team I build. Porygon2 mixed walling abilities are fantastic but I always have trouble deciding if I want an offensive or defensive Porygon2. This spread was custom designed by me to secure a OHKO on Mega Pinsir with a +1 thunderbolt and survive 2 flamethrowers from Mega Charizard Y which is really the best of both worlds for Porygon2. I wish Porygon2 had another setter for support besides Cofagrigus as with this team I feel two setters are too few while three setters are too many.

Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 8 Def/ 252 SAtk
Quiet Nature | IVs: 0 Spd
Trick Room | Nasty Plot | Shadow Ball | Will-O-Wisp
This is a Standard NP Cofagrigus with Will-O-Wisp instead of Hidden Power Fighting to cripple physically offensive switch-ins as opportunities to nasty plot usually come late-game after the opponents normal and dark types have been eliminated. Cofagrigus is decent at taking physical hits and setting up Trick Room. Cofagrigus is also my utility counter to Huge Power/ Aerilate /Gale Wings users with Mummy taking away their ability upon contact. At times this can be a double-edged sword as at time I can lose Mawile's Huge Power due to an attempt to revenge something that has touched Cofagrigus.
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature | IVs: 0 Spd
Fire Fang | Sucker Punch | Swords Dance | Play Rough
Mega Mawile is almost always the mega of choice on any Trick Room team. This is standard Trick Room sweeper Mawile with Fire Fang to stop Ferrothorn from spike stacking and to take out Scizor before it gets too many Swords Dances in. Mawile definately pulls it weight but since I have Gothitelle to remove counters and can cater coverage to it, it might be worthwhile to drop HP ground for HP ice on Gothitelle to take out Gliscor and Landorous and then switch to Sub-Focus Punch Mawile to take out Heatran the only problem is its difficult for Gothitelle to switch in safely on these guys and its just as likely they will u-turn out as stay.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature | IVs: 0 Spd
Drain Punch | Mach Punch | Knock Off | Ice Punch
Pretty Standard Vest Conkeldurr, Conkeldurr acts as my only status sponge on this team as I am not using Reuniclus. Besides being a Status Sponge Conkeldurr's performance has been... underwhelming. Don't get me wrong its nice to have a hard counter to Bisharp but teams that I've encountered usually have multiple good switch-ins to Conkeldurr making Gothitelle support pretty unhelpful and Conk. just doesn't have a defensive typing to switch in easily on lots of stuff. I'm really torn I need some kind of status sponge, but I also want a stealth rock setter and something that benefits more from Gothitelle's support so any help would be appreciated here.
Haxorus (M) @
Ability: Mold Breaker
EVs: 252 Atk / 128 HP / 128 Spd
Adamant Nature
Dragon Claw | Poison Jab | Earthquake | Dragon Dance
Haxorus was my first choice for a late-game sweeper when I began to notice its synergy with Gothitelle. Counters for Haxorus: Skarmory, Gliscor and co. are easily eliminated by Gothitelle. When building this team the ultimate goal was to eliminate checks and counters with Mawile's power and Gothitelle's trapping alongside Trick Room, this would allow Haxorus to sweep late-game. Sometimes this plan comes to fruition most of the time it does not and at those points Haxorus acts as more of a wall and stallbreaker than a sweeper as Haxorus eats up Unaware Cores while Gothitelle can take care of Venutran. One thing I am unsure about Haxorus is how much to invest in speed i.e. (do I want to outslow or outspeed Dragonite) I went for outspeed adamant outside of Trick Room as I find it unlikely Dragonite will switch in on Haxorus in Trick Room and Porygon2 is already a good answer to Dragonite.
Life Orb was dropped as it made Haxorous die too quick and Haxorous already hits pretty hard.

Gothitelle (M) @ Choice Specs
Ability: Shadow Tag
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature | IVs: 30 SAtk / 30 SDef / 2 Spd
Psychic | Thunderbolt | Hidden Power [Ground] | Trick
Gothitelle is far and away the MVP of this team. Gothitelle with Trick Room support always manages to take out one of Mawile's / Haxorous' counters enabling me to secure a win against more bulky teams Trick Room should have no business winning against. Gothitelle is actually really easy to switch in as it has enough special bulk to switch in on most special attacks indiscrimantely. Trick Room doesn't really care about the loss in momentum after KOing with Gothitelle as Trick Room is used to it as it always happens everytime Trick Room ends. As I am sure the sets for other pokemon are going to be adjusted Gothitelle's set is incredibly flexible and will adjust according to the changes in the rest of my team.
Conclusion: This team was pretty much built the exact opposite of any team I've usually built focusing first on my win condition and how to achieve that then picking pokemon to complement that idea. It was certainly interesting at the very least, but this team still needs some work, yet I feel this team has so much potential it would be a shame not to post it and get other peoples input on how to make this team better.
Oh and here's the importable:
Cofagrigus @ Leftovers
Ability: Mummy
EVs: 248 HP / 252 SAtk / 8 Def
Quiet Nature
IVs: 0 Spd
- Trick Room
- Nasty Plot
- Shadow Ball
- Will-O-Wisp
Haxorus (M) @ Lum Berry
Ability: Mold Breaker
EVs: 128 Spd / 252 Atk / 128 HP
Adamant Nature
IVs: 0 Spd
- Dragon Claw
- Poison Jab
- Earthquake
- Dragon Dance
Porygon2 @ Eviolite
Ability: Download
EVs: 136 SDef / 252 HP / 122 SAtk
Quiet Nature
IVs: 0 spd
- Thunderbolt
- Ice Beam
- Recover
- Trick Room
Gothitelle (M) @ Choice Specs
Ability: Shadow Tag
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature
IVs: 30 SAtk / 30 SDef / 2 Spd
- Psychic
- Thunderbolt
- Hidden Power [Ground]
- Trick
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
IVs: 0 Spd
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Fire Fang
- Sucker Punch
- Swords Dance
- Play Rough
Ability: Mummy
EVs: 248 HP / 252 SAtk / 8 Def
Quiet Nature
IVs: 0 Spd
- Trick Room
- Nasty Plot
- Shadow Ball
- Will-O-Wisp
Haxorus (M) @ Lum Berry
Ability: Mold Breaker
EVs: 128 Spd / 252 Atk / 128 HP
Adamant Nature
IVs: 0 Spd
- Dragon Claw
- Poison Jab
- Earthquake
- Dragon Dance
Porygon2 @ Eviolite
Ability: Download
EVs: 136 SDef / 252 HP / 122 SAtk
Quiet Nature
IVs: 0 spd
- Thunderbolt
- Ice Beam
- Recover
- Trick Room
Gothitelle (M) @ Choice Specs
Ability: Shadow Tag
EVs: 252 SAtk / 252 HP / 4 SDef
Quiet Nature
IVs: 30 SAtk / 30 SDef / 2 Spd
- Psychic
- Thunderbolt
- Hidden Power [Ground]
- Trick
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 252 Atk / 252 HP / 4 SDef
Brave Nature
IVs: 0 Spd
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Mawile @ Mawilite
Ability: Intimidate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature
IVs: 0 Spd
- Fire Fang
- Sucker Punch
- Swords Dance
- Play Rough
Last edited: