Well this is my first thread I ever created in this site, so i decided to first improve my team.
The team I’m trying to create is something ver special, because I decided to make it able for doubles and singles battles (since those were the rules of the last tournament I went).
The next thing I’m trying is to avoid using legendaries, since they are banned in many tourneys, and also I’m trying to make a team that only uses one of the folowing pokemon: Metagross, Salamence, Dragonite, Garchomp, Tyranitar.
So well here it is my team (the same I used in the tourney):
Yanmega @ Wide Lens
Ability: Speed Boost
EVs:6 Hp/ 252 Sp Atk/252 Spd/
313/160/194/364/129/289
Modest nature (+Sp Atk, -Atk)
- Hypnosis
- Protect
- Bug Buzz
- Air Slash
My lead, status affliction, good scouter, and it can also has done some serious damage (2HKO)to beasts like Metagross and Tyranitar
Lucario @ Choice Specs
Ability: Steadfast
EVs: 6 Hp/ 252 Sp Atk/252 Spd/
282/229/175/361/176/279
Modest nature (+Sp Atk, -Atk)
- Vacuum Wave
- Aura Sphere
- HP Ice
- Dark Pulse
Simple special sweeper and also a surprise, for hose who expects the very common physical sweeper, it also takes some dark or ice hits directed to my pokes, survive, and begin with the counterattack.
Garchomp @ Choice Scarf
Ability: Sand Veil
EVs:6 Hp/ 252 Atk/252 Spd/
347/394/195/180/191/303
Lonely nature (+Atk, -Def)
- Outrage
- Earthuake
- Fire Blast
- Stone Edge
A revenge killer for excellence, it is a great surprise for some trainers, an once the steel walls are gone for the team, it almost means a victory for you with outrage. It may comes into play receiving an electric attack, such as thunder wave, or it can also intercepts a fire attack for bronzong or lucario.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs:188 Hp/ 252 Def/ 68 Sp Atk
448/145/240/256/226/183
Bold nature (+Def, -Atk)
- Wish
- Surf
- Ice Beam
- Yawn
This is my team’s healer, just by passing wishes’ into those who have risked their hp to save others, also this work as my bulky water, and does not receives a lot of damage from the commonly grass knot.
Brozong @ Shed Shell
Ability: Levitate
EVs: 252 Hp/ 128 Def/ 128 Sp Atk
338/210/300/177/330/63
Sassy nature (+Def, -Spd)
- Gyro Ball
- Stealth Rock
- Hypnosis
- Explosion
A supporter, it sets a layer of floating rocks, and also sleeps the opponents, so this is my third sleep inducer, gyro ball is it’s only attacking move and explosion as a last resort. Shed Shell is for the magnezones, since bronzing isn’t using earthquake. It comes in aid of infernape.
Infernape @ Life orb
Ability: Blaze
EVs: 252 Sp Atk/ 240 Spd / 18 Atk
292/250/177/307/160/341
Naive nature (+Spd, -Sp Def)
- Grass Knot
- Flamethrower
- HP Ice
- Close Combat
The standard mixed sweeper, it absorbs w-o-w, fast, strong… not much to say.
Well, that was my team, I’m accepting moves suggestions, change team members or any good hint you can tell me.
Also Im wondering if I may change the Garchomp for a Salamence:
Salamence @ Choice Scarf
Modest
6 Hp/ 252 Sp Atk/ 252 Spd
Draco Meteor
Flamethrower
Hydro Pump
Brick Break
so please help me.
The team I’m trying to create is something ver special, because I decided to make it able for doubles and singles battles (since those were the rules of the last tournament I went).
The next thing I’m trying is to avoid using legendaries, since they are banned in many tourneys, and also I’m trying to make a team that only uses one of the folowing pokemon: Metagross, Salamence, Dragonite, Garchomp, Tyranitar.
So well here it is my team (the same I used in the tourney):
Yanmega @ Wide Lens
Ability: Speed Boost
EVs:6 Hp/ 252 Sp Atk/252 Spd/
313/160/194/364/129/289
Modest nature (+Sp Atk, -Atk)
- Hypnosis
- Protect
- Bug Buzz
- Air Slash
My lead, status affliction, good scouter, and it can also has done some serious damage (2HKO)to beasts like Metagross and Tyranitar
Lucario @ Choice Specs
Ability: Steadfast
EVs: 6 Hp/ 252 Sp Atk/252 Spd/
282/229/175/361/176/279
Modest nature (+Sp Atk, -Atk)
- Vacuum Wave
- Aura Sphere
- HP Ice
- Dark Pulse
Simple special sweeper and also a surprise, for hose who expects the very common physical sweeper, it also takes some dark or ice hits directed to my pokes, survive, and begin with the counterattack.
Garchomp @ Choice Scarf
Ability: Sand Veil
EVs:6 Hp/ 252 Atk/252 Spd/
347/394/195/180/191/303
Lonely nature (+Atk, -Def)
- Outrage
- Earthuake
- Fire Blast
- Stone Edge
A revenge killer for excellence, it is a great surprise for some trainers, an once the steel walls are gone for the team, it almost means a victory for you with outrage. It may comes into play receiving an electric attack, such as thunder wave, or it can also intercepts a fire attack for bronzong or lucario.
Vaporeon @ Leftovers
Ability: Water Absorb
EVs:188 Hp/ 252 Def/ 68 Sp Atk
448/145/240/256/226/183
Bold nature (+Def, -Atk)
- Wish
- Surf
- Ice Beam
- Yawn
This is my team’s healer, just by passing wishes’ into those who have risked their hp to save others, also this work as my bulky water, and does not receives a lot of damage from the commonly grass knot.
Brozong @ Shed Shell
Ability: Levitate
EVs: 252 Hp/ 128 Def/ 128 Sp Atk
338/210/300/177/330/63
Sassy nature (+Def, -Spd)
- Gyro Ball
- Stealth Rock
- Hypnosis
- Explosion
A supporter, it sets a layer of floating rocks, and also sleeps the opponents, so this is my third sleep inducer, gyro ball is it’s only attacking move and explosion as a last resort. Shed Shell is for the magnezones, since bronzing isn’t using earthquake. It comes in aid of infernape.
Infernape @ Life orb
Ability: Blaze
EVs: 252 Sp Atk/ 240 Spd / 18 Atk
292/250/177/307/160/341
Naive nature (+Spd, -Sp Def)
- Grass Knot
- Flamethrower
- HP Ice
- Close Combat
The standard mixed sweeper, it absorbs w-o-w, fast, strong… not much to say.
Well, that was my team, I’m accepting moves suggestions, change team members or any good hint you can tell me.
Also Im wondering if I may change the Garchomp for a Salamence:
Salamence @ Choice Scarf
Modest
6 Hp/ 252 Sp Atk/ 252 Spd
Draco Meteor
Flamethrower
Hydro Pump
Brick Break
so please help me.