
(Special Sweeper)
Jolteon (M) @ Shuca Berry
Trait: Volt Absorb
EVs: 252 SAtk / 4 SDef / 252 Spd
Hardy Nature
- Thunderbolt
- Agility
- Shadow Ball
- Hidden Power [Grass]
Jolteon is usually sent out first, and I changed Thunder to Thunderbolt and Rain Dance to Agility. I gave it a Shuca Berry to protect against Ground type attacks. Shadow Ball is used to deal with Psychic and Ghost types, and HP Grass deals with the aforementioned Ground types. So far, Jolteon has been doing rather well.
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(Wall)
Blissey (F) @ Chesto Berry
Trait: Natural Cure
EVs: 252 HP / 252 SDef
Calm Nature (+SDef, -Atk)
- Rest
- Thunder Wave
- Softboiled
- Seismic Toss
I replaced Cofagrigus with a Blissey with maxed HP and SpeD EVs. I'm thinking of changing it, though, because it's not doing that well. It get KO'd rather easily, and it can't do much if it does stay in.
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(Special Sweeper)
Alakazam (F) @ TwistedSpoon
Trait: Magic Guard
EVs: 4 Def / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
- Substitute
- Psychic
- Focus Blast
- Shadow Ball
Alakazam is my other Special sweeper, and I don't know why I gave her Substitute. Psychic is used as a general attack; Focus Blast is for Dark, Steel, Ice, and Rock types; Shadow Ball for Ghost types. I'm thinking of changing Substitute to another move to give her better coverage. I've had good experiences with Alakazam in-game, so I'm hoping to use it here.
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(Mixed Attacker)
Tyranitar (M) @ Black Belt
Trait: Sand Stream
EVs: 252 HP / 64 SAtk / 192 SDef
Sassy Nature (+SDef, -Spd)
- Stealth Rock
- Fire Blast
- Ice Beam
- Crunch
Tyranitar was changed to mixed attacking and dealing with Ghost, Psychic, and Flying typess. Crunch is for Ghost and Psychic types, and the other moves are just for general coverage. I've never used one in-game, so I'm not really sure how to best use it.
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(Wall)
Ferrothorn (F) @ Shed Shell
Trait: Iron Barbs
EVs: 252 HP / 68 Def / 188 SDef
Sassy Nature (+SDef, -Spd)
- Spikes
- Leech Seed
- Gyro Ball
- Power Whip
Ferrothorn is a physical wall. Spikes and Leech Seed are for setting up, and Gyro Ball and Power Whip are my attack moves. I've wanted to use one for a while, and now is my chance. Although, I've never been much one for setting up.
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(Physical Sweeper)
Breloom (M) @ Toxic Orb
Trait: Poison Heal
EVs: 236 HP / 212 SDef / 60 Spd
Careful Nature (+SDef, -SAtk)
- Bulk Up
- Spore
- Seed Bomb
- Drain Punch
Breloom is my Physical sweeper. He usually is sent out first along with Jolteon. Toxic Orb heals him and also prevents him from getting a bad status condition. Bulk Up helps with sweeping, although I rarely use it. Spore is to make one of my opponents easier to deal with. Seed Bomb and Drain Punch are his attacking moves, with Drain Punch also healing him. I'm thinking of ditching Bulk Up in favor another attack move, since I rarely used stat buffs.