[SET]
name: Wallbreaker
move 1: Origin Pulse
move 2: Ice Beam
move 3: Thunder
move 4: Calm Mind
item: Blue Orb
ability: Primordial Sea
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
* This set fully exploits Primal Kyogre's enormous Special Attack and access to Primordial Sea, maximizing its breaking potential in offensive teams.
* Origin Pulse is Primal Kyogre's principle STAB move for this set. Its high base power of 110 when Primal Kyogre is at full health allows it to easily 2HKO or OHKO many common walls such as Primal Groudon, Necrozma-DM, and Ho-Oh. Even though its accuracy can be detrimental, it is usually preferred over Water Spout, because its power diminishes proportionally with its HP.
* Ice Beam covers Dragon- and Grass-types that would resist Primal Kyogre's STAB attacks, like Giratina-O, Eternatus, Mega Salamence, and Tera Grass Ho-Oh, and hits Primal Groudon trying to switch on Primal Kyogre and removing Primordial Sea for Desolate Land.
* Thunder hits Water-types like Arceus-Water, Tera Water Zygarde, and opposing Primal Kyogre for super effective damage. Thunder can also be used to fish for paralysis against Eternatus, as a paralyzed Eternatus has much more trouble dealing with Primal Kyogre due to its high damage output, full paralysis chance, and paralysis's drop in Speed, making Primal Kyogre faster and able to 2HKO Eternatus with a Ice Beam at +1.
* Calm Mind is used to boost even more Primal Kyogre's already ridiculously high Special Attack. At +1, Origin Pulse achieve feats such as OHKO specially defensive Necrozma-DM most of the time and OHKO Arceus-Dark.
* A Modest nature is generally recommended in order to maximize its damage output. A Timid nature can be run in order to always at least Speed tie with Primal Groudon and opposing Primal Kyogre.
* This Primal Kyogre's set is best used an early- to mid-game wallbreaker, where its powerful rain boosted STAB moves and coverages threatens many staples in the tier, like Primal Groudon, Arceus-Ground, Ho-Oh, and Necrozma-DM. Due to Water Spout's mechanics, it's often better to bring Primal Kyogre safely on a predicted recover move like Arceus-Ground's Recover, or by anticipating a switch.
* Sticky Web teams particularly like this set for its devastating wallbreaking ability. With Sticky Web up, Primal Kyogre can actively threaten what would be faster threats, such as Zacian-C, Ultra Necrozma, and Mega Mewtwo formes. Thus, Sticky Web setters like Shuckle and Smeargle are great teammates.
* Usual members of hyper offensive archetypes works as well with Primal Kyogre; for example, Dragon Dance Ultra Necrozma threatens Chansey and Heavy-Duty Boots Eternatus, two Pokemon that Primal Kyogre can find trouble dealing with. In return, Kyogre helps against physically bulky Pokemon such as Arceus-Dark, Zygarde, and Primal Groudon. Yveltal is also a great teammate, thanks to its capacity at removing Heavy-Duty Boots and thus making Primal Kyogre even harder to switch into when Sticky Web is up. In return, Primal Kyogre threatens to OHKO Ho-Oh and Arceus-Fairy, two common answers to Sticky Web and Yveltal, respectively. Zacian-C is another great partner for Primal Kyogre, as it outruns and threatens to OHKO Arceus and Yveltal, two common troublemakers for hyper offensive teams.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/s0a0m0i0.604820/
https://www.smogon.com/forums/members/anchor9.652323/
Grammar checked by:
name: Wallbreaker
move 1: Origin Pulse
move 2: Ice Beam
move 3: Thunder
move 4: Calm Mind
item: Blue Orb
ability: Primordial Sea
nature: Modest / Timid
evs: 4 Def / 252 SpA / 252 Spe
[SET COMMENTS]
* This set fully exploits Primal Kyogre's enormous Special Attack and access to Primordial Sea, maximizing its breaking potential in offensive teams.
* Origin Pulse is Primal Kyogre's principle STAB move for this set. Its high base power of 110 when Primal Kyogre is at full health allows it to easily 2HKO or OHKO many common walls such as Primal Groudon, Necrozma-DM, and Ho-Oh. Even though its accuracy can be detrimental, it is usually preferred over Water Spout, because its power diminishes proportionally with its HP.
* Ice Beam covers Dragon- and Grass-types that would resist Primal Kyogre's STAB attacks, like Giratina-O, Eternatus, Mega Salamence, and Tera Grass Ho-Oh, and hits Primal Groudon trying to switch on Primal Kyogre and removing Primordial Sea for Desolate Land.
* Thunder hits Water-types like Arceus-Water, Tera Water Zygarde, and opposing Primal Kyogre for super effective damage. Thunder can also be used to fish for paralysis against Eternatus, as a paralyzed Eternatus has much more trouble dealing with Primal Kyogre due to its high damage output, full paralysis chance, and paralysis's drop in Speed, making Primal Kyogre faster and able to 2HKO Eternatus with a Ice Beam at +1.
* Calm Mind is used to boost even more Primal Kyogre's already ridiculously high Special Attack. At +1, Origin Pulse achieve feats such as OHKO specially defensive Necrozma-DM most of the time and OHKO Arceus-Dark.
* A Modest nature is generally recommended in order to maximize its damage output. A Timid nature can be run in order to always at least Speed tie with Primal Groudon and opposing Primal Kyogre.
* This Primal Kyogre's set is best used an early- to mid-game wallbreaker, where its powerful rain boosted STAB moves and coverages threatens many staples in the tier, like Primal Groudon, Arceus-Ground, Ho-Oh, and Necrozma-DM. Due to Water Spout's mechanics, it's often better to bring Primal Kyogre safely on a predicted recover move like Arceus-Ground's Recover, or by anticipating a switch.
* Sticky Web teams particularly like this set for its devastating wallbreaking ability. With Sticky Web up, Primal Kyogre can actively threaten what would be faster threats, such as Zacian-C, Ultra Necrozma, and Mega Mewtwo formes. Thus, Sticky Web setters like Shuckle and Smeargle are great teammates.
* Usual members of hyper offensive archetypes works as well with Primal Kyogre; for example, Dragon Dance Ultra Necrozma threatens Chansey and Heavy-Duty Boots Eternatus, two Pokemon that Primal Kyogre can find trouble dealing with. In return, Kyogre helps against physically bulky Pokemon such as Arceus-Dark, Zygarde, and Primal Groudon. Yveltal is also a great teammate, thanks to its capacity at removing Heavy-Duty Boots and thus making Primal Kyogre even harder to switch into when Sticky Web is up. In return, Primal Kyogre threatens to OHKO Ho-Oh and Arceus-Fairy, two common answers to Sticky Web and Yveltal, respectively. Zacian-C is another great partner for Primal Kyogre, as it outruns and threatens to OHKO Arceus and Yveltal, two common troublemakers for hyper offensive teams.
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/eledyr.415367/
Quality checked by:
https://www.smogon.com/forums/members/s0a0m0i0.604820/
https://www.smogon.com/forums/members/anchor9.652323/
Grammar checked by:
Last edited: