OU I Fusion Summon Flame Swordsman(SD Ceruledge)

GrimtheImpy

The Corrupting Heart
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[SET]
Swords Dance (Ceruledge) @ Focus Sash
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Ghost / Fighting
Jolly / Adamant Nature
- Swords Dance
- Bitter Blade
- Shadow Sneak
- Poltergeist / Close Combat

[SET COMMENTS]
With Swords Dance, Weak Armor, and an excellent STAB combination, Ceruledge is an explosive setup sweeper and late-game cleaner. Swords Dance allows Ceruledge to reach various damage thresholds such as OHKOing Ogerpon-W with Bitter Blade and Dragapult with Shadow Sneak. Bitter Blade is a reliable STAB option with no drawback that has the additional benefit of allowing Ceruledge to recover HP, which lets it survive revenge kill attempts and gives it even more setup opportunities. Shadow Sneak allows Ceruledge to finish off faster and weakened foes like Ogerpon-W and Dragapult if Weak Armor hasn't been activated yet. Poltergeist gives Ceruledge a powerful STAB move that allows it to OHKO Galarian Slowking and offensive Gholdengo without needing to set up; additionally, at +2, Poltergeist is very likely to OHKO most Kyurem and Pecharunt sets. Close Combat is a strong coverage option that, in combination with Bitter Blade and Shadow Sneak, provides Ceruledge with perfect coverage for the tier, allowing it to hit Hisuian Samurott, Roaring Moon, and Garganacl, which would otherwise wall it. On sun teams, Ceruledge should run Solar Blade with Tera Grass to devastate its typical checks such as Alomomola and Dondozo. If Ceruledge opts to run a Jolly nature, it can outspeed Gholdengo as well as, after a Weak Armor boost, +1 Speed Iron Valiant and Roaring Moon, but it causes Ceruledge to miss out on KOs Adamant would otherwise net such as guaranteed OHKOing Garganacl with a +2 Close Combat. Tera Ghost enhances the strength of Poltergeist and Shadow Sneak while also allowing Ceruledge to remove its weaknesses to Water- and Ground-type attacks from common foes such as Great Tusk, Ogerpon-W, and Glimmora. When running Close Combat, Tera Fighting is recommended to enhance its power, which lets Ceruledge secure an OHKO on Ting-Lu after a Swords Dance. Tera Fighting also grants Ceruledge Rock and Dark resistances, allowing it to turn the tables on Dark-type foes like Kingambit and Hisuian Samurott while decreasing the damage it takes from Stealth Rock.

Ceruledge's offensive tools means it best fits on hyper offense teams where it finds its home as a sweeper that appreciates entry hazards and the presence of other sweepers such as Roaring Moon, Gholdengo, and Darkrai. Great Tusk and Iron Treads are excellent partners; both offer reliable hazard control to keep Ceruledge's Focus Sash intact, while Ceruledge can eliminate their common checks. Ceruledge also pairs well with hazard setters such as Glimmora and Hisuian Samurott, which can allow Ceruledge to secure KOs it would fall short of, especially when utilizing a Jolly nature, such as OHKOing Ting-Lu and Garganacl with a +2 non-Tera Fighting Close Combat. Additionally, Ceruledge can deny Rapid Spin from opposing Iron Treads and Great Tusk while threatening Corviknight. Ceruledge generally appreciates special sweepers such as Calm Mind Iron Valiant and Raging Bolt, threatening its checks and counters such as Garganacl and Dragonite. In return, Ceruledge can handle Blissey and Galarian Slowking, which would otherwise deny a sweep from these special sweepers. Ceruledge is also a consideration on sun teams alongside a setter in Ninetales or Torkoal, since Ceruledge becomes extremely threatening with sun-boosted Bitter Blade paired with Solar Blade, the latter of which rips apart its usual checks in Great Tusk and Alomomola. Walking Wake and Ceruledge form a nearly unwallable duo, as Walking Wake can deal heavy damage to Pokemon that would otherwise wall Ceruledge like Dragonite and Zamazenta. Other sun partners such as Slither Wing and Hatterene provide pivoting and other utility that can support a Ceruledge sweep. Another hyper offense archetype Ceruledge can fit on is Sticky Web teams with setters like Ribombee and Araquanid. On these teams, Ceruledge acts as a spinblocker and sweeper that pairs excellently with its previously mentioned teammates.

[SET CREDITS]
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Last edited:
1/2, good job add remove comment

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[SET]
Ceruledge @ Focus Sash
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Ghost / Fighting
Jolly / Adamant Nature
- Swords Dance
- Bitter Blade
- Shadow Sneak
- Poltergeist / Close Combat

[SET DESCRIPTION]
With Swords Dance, Weak Armor, and an excellent STAB combination; Ceruledge is an explosive set-up sweeper and late-game cleaner. Swords Dance is the setup move of choice due to its greater immediate power over Bulk Up which BU is not on the set, so no need to mention it, also cuts out fluff allows Ceruledge to reach various damage ranges such as an OHKO on Ogerpon-Wellspring with Bitter Blade and an OHKO with Shadow Sneak on Dragapult. Bitter Blade allows Ceruledge to recover HP to potentially keep Focus Sash active even if hazards are set or if Ceruledge has taken chip damage. Shadow Sneak allows Ceruledge to finish off faster and weakened foes like Iron Crown and Dragapult if Weak Armor hasn’t been activated yet or Focus Sash users such as Hisuian-Samurott if Ceruledge is running Close Combat or Ribombee. This also gives Ceruledge an alternate use as an anti-lead forgoing its typical sweeper role. typically the hyperoffense teams Ceru finds itself on have a dedicated lead, so Ceru doesn't usually come out to lead and give up its Sash + everything gets their hazards up anyways. Poltergeist gives Ceruledge a powerful STAB move that allows OHKO Galarian-Slowking and Offensive Gholdengo without any setup turns. give some examples of things it OHKOs at +2 as well over Bitter Blade The downside of Poltergeist is that it becomes useless against Booster Energy Pokemon or Pokemon who have had their items Knocked Off. Close Combat is a strong coverage option that provides perfect coverage on the entire tier, allowing Ceruledge to hit Hisuian-Samurott, Roaring Moon, and Garganacl that would otherwise wall it. Ceruledge has two options for its nature, Adamant and Jolly which both have a noticeable downside. Adamant allows Ceruledge to hit various damage ranges such as a guaranteed OHKO on Garganacl after Swords Dance with Close Combat, or a guaranteed OHKO on Rillaboom without any setup with Bitter Blade, but this comes at the cost of no longer outspeeding Roaring Moon and Iron Valiant at +1 after Weak Armor. If Ceruledge opts to run a Jolly nature, it can outspeed the previously mentioned Iron Valiant and Roaring Moon and Gholdengo without the Weak Armor boost but causes Ceruledge to miss out on KOs Adamant would otherwise net. Tera Ghost enhances the strength of Poltergeist and Shadow Sneak while also allowing Ceruledge to shed its weaknesses to Rock Water and Ground attacks what does that help it set up on?. Tera Fighting is recommended when running Close Combat to enhance its power, it also grants a Rock and Dark resistance allowing Ceruledge to turn the tables on Dark foes like Kingambit and Hisuian-Samurott while decreasing the damage it takes from Stealth Rock guaranteed OHKO on Ting-Lu at +2 is very big too, non-Tera does not have any chance to kill.

Due to its inconsistencies elaborate on said inconsistencies, Ceruledge fits best on fast-paced offense teams. Great Tusk or Iron Treads are excellent partners. Both offer excellent hazard control to keep Ceruledge’s Focus Sash intact while Ceruledge can eliminate Rillaboom and Corviknight who would otherwise wall Iron Treads and Great Tusk. Ceruledge also pairs well with hazard setters such as Glimmora and Hisuian Samurott which can allow Ceruledge to secure KOs it would fall short of especially when utilizing a Jolly nature list some damage thresholds and Ceruledge itself can deny Rapid Spin from opposing Iron Treads and Great Tusk and threatens Corviknight the only OU defogger. [Ceruledge is also a consideration on Sun Teams alongside Ninetales and Torkoal where Ceruledge’s Bitter Blade is boosted making Ceruledge near unwallable. On these Sun teams Ceruledge may opt to use Solar Blade in its 4th moveslot and Tera Grass to devastate Dondozo and Alolomola which would wall it otherwise.] this section should go in the preceding paragraph, not here. Ceruledge also generally appreciates special sweepers such as Calm Mind Iron Valiant and Raging Bolt that can threaten its checks and counters such as Garganacl and Dragonite. In return, Ceruledge can eliminate Blissey and Galarian Slowking which would otherwise deny a sweep from them.

[SET CREDITS]
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Lmk when this is implemented and I'll take another look
[SET]
Ceruledge @ Focus Sash Set name?
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Ghost / Fighting
Jolly / Adamant Nature
- Swords Dance
- Bitter Blade
- Shadow Sneak
- Poltergeist / Close Combat

[SET DESCRIPTION COMMENTS] Please copy and paste the format from the format thread each time
With Swords Dance, Weak Armor, and an excellent STAB combination; Ceruledge is an explosive set-up sweeper and late-game cleaner. Swords Dance allows Ceruledge to reach various damage ranges such as an OHKO on Ogerpon-Wellspring This should be Ogerpon-W; make sure to incorporate previous feedback from GP checks with Bitter Blade and an OHKO with Shadow Sneak on Dragapult. Bitter Blade allows Ceruledge to recover HP to potentially keep Focus Sash active even if hazards are set or if Ceruledge has taken chip damage. The healing effect is nice, but actually healing back to full to get sash back is a pretty rare interaction and general longevity / a Fire-type move to break through steels without drawbacks is more accurate to why it's run. You can keep the healing to full part in but deprioritise it with other more relevant benefits first Shadow Sneak allows Ceruledge to finish off faster and weakened foes like Iron Crown and Dragapult if Weak Armor hasn’t been activated yet or Focus Sash users such as Hisuian-Samurott if Ceruledge is running Close Combat or Ribombee. Iron Crown isn't the best shadow sneak example because it's already forced out / threatened by Ceruledge anyway unless Ceru is really weakened. Hisuian Samurott speed ties with Ceru and usually has priroty so this isn't a guarantee. Ribombee also isn't as relevant usagewise as it was before, and it's unlikely you'd be in a 1v1 situation against Ceru anyway Poltergeist gives Ceruledge a powerful STAB move that allows OHKO Galarian-Slowking This and Hisuian Samurott don't have hyphens; make sure to fix throughout and note for future and Offensive Gholdengo without any setup turn, additionally, with 1 turn of set-up at +2 clearer, Poltergeist is very likely to OHKO most Kyurem and Pecharunt sets. Close Combat is a strong coverage option that provides perfect coverage on the entire tier, allowing Ceruledge to hit Hisuian-Samurott remove hyphen, Roaring Moon, and Garganacl which would otherwise wall it. Ceruledge can be slotted onto On sun Teams and on these teams implied + you can go into more depth in paragraph 2, Ceruledge should run Solar Blade with Tera Grass to devastate typical checks to it such as Alomomola and Dondozo. Ceruledge has two options for its nature (RC) This is pretty much all filler when you explain the natures + downsides next Adamant and Jolly which both have a noticeable downside. Adamant allows Ceruledge to hit various damage ranges such as a guaranteed OHKO on Garganacl after Swords Dance with Close Combat, or a guaranteed OHKO on Rillaboom without any setup with Bitter Blade, but this comes at the cost of no longer outspeeding Roaring Moon and Iron Valiant at +1 after Weak Armor. Weak Amor gives you +2 so for Moon this is not correct If Ceruledge opts to run a Jolly nature, it can outspeed the previously mentioned Iron Valiant and Roaring Moon at +2 and Gholdengo without the Weak Armor boost but causes Ceruledge to miss out on KOs Adamant would otherwise net. Tera Ghost enhances the strength of Poltergeist and Shadow Sneak while also allowing Ceruledge to shed its weaknesses to Rock Water and Ground attacks. Why is this relevant to OU? Note that when you give a generic point like type interactions, you shoudl relate it back to the metagame you're writing about so the point connects to the analysis more directly Tera Fighting is recommended when running Close Combat to enhance its power which secures an OHKO on Ting-Lu after 1 Swords Dance. It also grants a Rock and Dark resistance allowing Ceruledge to turn the tables on Dark foes like Kingambit and Hisuian-Samurott remove hyphen while decreasing the damage it takes from Stealth Rock.

Due to its inconsistencies such as its reliance on Focus Sash and Weak Armor to effectively sweep, Ceruledge fits best on fast-paced offense teams. Would rephrase this sentence to have the teams it fits on right at the start and the reasons why after to make it extra clear to a reader where it fits Great Tusk or Iron Treads are excellent partners. Both offer excellent hazard control to keep Ceruledge’s Focus Sash intact while Ceruledge can eliminate Rillaboom and Corviknight who would otherwise wall Iron Treads and Great Tusk. Rilla isn't really OU relevant rn and is likely to drop; I'd also make this point more broad about offensively pressuring their checks in general insteaf of just Corv Ceruledge also pairs well with hazard setters such as Glimmora and Hisuian Samurott which can allow Ceruledge to secure KOs it would fall short of especially when utilizing a Jolly nature such as an OHKO on Ting-Lu and Garganacl with a +2 Close Combat without Tera and Ceruledge itself can deny Rapid Spin from opposing Iron Treads and Great Tusk and threatens Corviknight the only OU defogger. Ceruledge is also a consideration on Sun Teams alongside Ninetales and or Torkoal Sun setters are one or the other, not both where Ceruledge’s Bitter Blade is boosted making Ceruledge near unwallable and allowing Solar Blade to rip apart Ceruledge’s usual checks in Great Tusk and Alomomola. Mention some more sun partners Ceruledge also generally appreciates special sweepers such as Calm Mind Iron Valiant and Raging Bolt, which can threaten its checks and counters such as Garganacl and Dragonite. In return, Ceruledge can eliminate Blissey and Galarian Slowking which would otherwise deny a sweep from them. Move this above the sun line - because you're mentioning a whole playstyle with sun, having non-sun examples before the sun section and then having everything after that be sun partners helps a reader know what Pokemon fit where.

Adding more general offense partners at the top would also be nice like Moon / Ghold


Mention webs briefly as well after sunl you can say 'Ceruledge also fits on Sticky Web teams with partners like x' to help differentiate it from sun setters. Then you can say that webs benefits typical teammates like Valiant/Bolt/Tusk too

[SET CREDITS]
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2/2
Bitter Blade is a reliable STAB option with no drawback, unlike Flare Blitz which has the additional benefit of allowing Ceruledge to recover HP to potentially keep Focus Sash active even if hazards are set or if Ceruledge has taken chip damage.
You don’t need to mention Flare Blitz here - moves are only worth mentioning by name if they’re viable alternatives, which this isn’t. Saying it has no drawback doesn’t mean you have to compare it to the one that does.

It’s also worth mentioning that the longevity in general is good to give it more setup opportunities / helps it avoid revenge killing more than the Sash scenario, as the former two are much more relevant gane on game compared to maybe getting back to full.


Shadow Sneak allows Ceruledge to finish off faster and weakened foes like Ogerpon-W and Dragapult if Weak Armor hasn’t been activated yet/
The / should be a period here.


Poltergeist gives Ceruledge a powerful STAB move that allows OHKO Galarian Slowking and Offensive Gholdengo without any setup turn, additionally, at +2. Poltergeist is very likely to OHKO most Kyurem and Pecharunt sets.
I think you want a comma and not a period after the additionally at +2 otherwise the sentence doesn’t make sense.


Close Combat is a strong coverage option that provides perfect coverage on the entire tier, allowing Ceruledge to hit Hisuian Samurott, Roaring Moon, and Garganacl which would otherwise wall it.
Close Combat doesn’t “provide perfect coverage on the entire tier” because there’s immunities. If you mean Ghost + Fire + Fighting does, then you can say that instead but rn you’re only talking about CC so that information isn’t correct.


An Adamant nature allows Ceruledge to hit various damage ranges such as a guaranteed OHKO on Garganacl after Swords Dance with Close Combat, or a guaranteed OHKO on Rillaboom without any setup with Bitter Blade
Rilla is pretty much non-existent now so Adamant for that isn’t the most relevant


Tera Ghost enhances the strength of Poltergeist and Shadow Sneak while also allowing Ceruledge to remove its weaknesses to common Water and Ground-type attacks from foes such as Great Tusk, Ogerpon-W, and Glimmora Tera Fighting is recommended when running Close Combat to enhance its power which secures an OHKO on Ting-Lu after 1 Swords Dance.
You’re missing a period after Glimmora here.


Another hyper offense archetype Ceruledge can fit on is Sticky Web where Ceruledge acts as a spinblocker and sweeper that pairs excellently with its previously mentioned teammates.
Mention setters specifically - analyses are for new players who might not know which ones are good.
 
GP Team done
gp 1/1
add remove comment
[SET]
Swords Dance (Ceruledge) @ Focus Sash
Ability: Weak Armor
EVs: 252 Atk / 4 SpD / 252 Spe
Tera Type: Ghost / Fighting
Jolly / Adamant Nature
- Swords Dance
- Bitter Blade
- Shadow Sneak
- Poltergeist / Close Combat

[SET COMMENTS]
With Swords Dance, Weak Armor, and an excellent STAB combination, (Remove semicolon; AC) Ceruledge is an explosive setup (Remove hyphen) sweeper and late-game cleaner. Swords Dance allows Ceruledge to reach various damage thresholds ranges such as an OHKO on OHKOing Ogerpon-W with Bitter Blade and an OHKO Dragapult with Shadow Sneak on Dragapult. Bitter Blade is a reliable STAB option with no drawback which that has the additional benefit of allowing Ceruledge to recover HP, (AC) it may have lost letting which lets it survive revenge kill attempts and gives it to revenge kill it or giving Ceruledge even more setup opportunities. Shadow Sneak allows Ceruledge to finish off faster and weakened foes like Ogerpon-W and Dragapult if Weak Armor hasn't (fixed apostrophe [ ’ ] -> [ ' ]) been activated yet. Poltergeist gives Ceruledge a powerful STAB move that allows it to OHKO Galarian Slowking and Offensive offensive Gholdengo without any needing to set (Add space) up; (Add semicolon) turns (RC) additionally, at +2, Poltergeist is very likely to OHKO most Kyurem and Pecharunt sets. Close Combat is a strong coverage option that, (AC) in combination with Bitter Blade and Shadow Sneak, (AC) provides Ceruledge with perfect coverage for on the entire tier (“perfect coverage … entire tier” is redundant), allowing Ceruledge it to hit Hisuian Samurott, Roaring Moon, and Garganacl, (AC) which would otherwise wall it. On sun teams, (AC) Ceruledge should run Solar Blade with Tera Grass to devastate its typical checks to it such as Alomomola and Dondozo. An Adamant nature allows Ceruledge to hit various damage ranges such as a guaranteed OHKO on Garganacl after Swords Dance with Close Combat, but this comes at the cost of no longer outspeeding +1 Roaring Moon and Iron Valiant after Weak Armor. If Ceruledge opts to run a Jolly nature, it can outspeed the previously mentioned Gholdengo as well as, after a Weak Armor boost, +1 Speed Iron Valiant and Roaring Moon, (AC) and Gholdengo without the Weak Armor boost but it causes Ceruledge to miss out on KOs Adamant would otherwise net such as guaranteed OHKOing Garganacl with a +2 Close Combat. (the set mentions Jolly as first / recommended, so i reordered this section to match it + added info to clarify some things) Tera Ghost enhances the strength of Poltergeist and Shadow Sneak while also allowing Ceruledge to remove its weaknesses to common Water- (Add hyphen) and Ground-type attacks from common foes such as Great Tusk, Ogerpon-W, and Glimmora. When running Close Combat, (AC) Tera Fighting is recommended when running Close Combat to enhance its power, (AC) which lets Ceruledge secure secures an OHKO on Ting-Lu after 1 a Swords Dance. Tera Fighting It also grants Ceruledge a Rock and Dark resistance resistances, (AC) allowing it Ceruledge to turn the tables on Dark-type (Add hyphen) foes like Kingambit and Hisuian Samurott while decreasing the damage it takes from Stealth Rock.

(Remove one of the empty lines here, since there are two of them; there should only be one)
Ceruledge's (fixed apostrophe [ ’ ] -> [ ' ]) offensive tools means it best fits fit on hyper offense teams (the mon best fits on hyper offense not its tools, but the tools can be the reason why) where it finds its home as a sweeper that appreciates entry hazards and the presence of other sweepers such as Roaring Moon, Gholdengo, and Darkrai. Great Tusk and or Iron Treads are excellent partners; (Remove period; Add semicolon) (smoother transition) both Both offer strong reliable hazard control to keep Ceruledge's (fixed apostrophe [ ’ ] -> [ ' ]) Focus Sash intact, (AC) while Ceruledge can eliminate their common checks to Great Tusk and Iron Treads. Ceruledge also pairs well with hazard setters such as Glimmora and Hisuian Samurott, (AC) which can allow Ceruledge to secure KOs it would fall short of, (AC) especially when utilizing a Jolly nature, (AC) such as OHKOing an OHKO on Ting-Lu and Garganacl with a +2 non-Tera Fighting Close Combat. (Add period) Additionally, (AC) without Tera and Ceruledge itself can deny Rapid Spin from opposing Iron Treads and Great Tusk and threatens while threatening Corviknight. Ceruledge also generally appreciates special sweepers such as Calm Mind Iron Valiant (RC) and Raging Bolt, which can threaten threatening (variety, since there were quite a few sentences right by each other, being “[independent clause], which [dependent clause]”) its checks and counters such as Garganacl and Dragonite. In return, Ceruledge can handle eliminate (variety) Blissey and Galarian Slowking, (AC) which would otherwise deny a sweep from these special sweepers them (clarity). Ceruledge is also a consideration on Sun Teams sun teams alongside a setter in Ninetales or Torkoal, (AC) since Ceruledge becomes extremely threatening with sun-boosted (Add hyphen) where Ceruledge’s Bitter Blade is boosted making Ceruledge near unwallable and allowing paired with Solar Blade, (AC) the latter of which rips to rip apart Ceruledge’s its usual checks in Great Tusk and Alomomola. (clarity + clears up repetitiveness with following sentences while keeping previous info) Walking Wake and Ceruledge form a nearly unwallable duo, (AC) as Walking Wake can deal heavy damage to Pokemon that would otherwise wall Ceruledge like Dragonite and Zamazenta who would otherwise wallout Ceruledge. Other sun partners such as Slither Wing and Hatterene provide pivoting and other utility various utilities that can support a Ceruledge sweep. Another hyper offense archetype Ceruledge can fit on are is Sticky Web teams with setters like Ribombee and Araquanid. On these teams, Ceruledge acts as a spinblocker and sweeper that pairs excellently with its previously mentioned teammates.

[SET CREDITS]
Written by:
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