Team: I'm Seeing Stars
Intro (you can skip to the tl;dr or just skip)
Ok, I lied. After using the kingdra team for quite a bit I started to get a bit bored of it. I've been using things like chesto kingdra and luke since, but I have been getting tired of outright sweepers. By the time I eliminate/lure counters and set up, I either don't need to sweep or have spent all that time luring/beating counters just to get KOs on two weakened pokes. Or I just lose before I can set up. Let's be honest, even the best luke team never completely sweeps (like not KOing about 4) of a well made team. Not to mention teams have like 3 checks to luke...Instead of focusing a team on sweepers, having a team based teammates that can sub up and weaken the opponents team as they sacrifice the break my subs. In short, I've strayed from making sweeper + lure to counters teams. This is just my personal preference really. Note: This team is similar to my older rmt I made after mence got banned but there are some key differences and it works well in the current metagame.
tl;dr: This was my idea: Most sub users can force my opponent to sack someone on their team, so having a team of several sub users who can sub on their counters would weaken the enemy team so one of them could eventually "sweep"
Team Building
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From all the amazing sub users I could choose from, I wanted to start with sub/cm jirachi. It can beat blissey, be incredibly tough to counter, and work well to provide earthquakes for other teammates to set up on (ie flygon, gliscor). Also some people just say, "oh I have heatran, cm jirachi isn't a problem".....
I made a list of its checks and found a pokemon that could work well with jirachi and vice versa to switch in to these checks; suicune. I decided to run an odd set with a bulky calm mind spread and rest over HP electric with a chesto berry, so I could continuously switch into heatran, ect.
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With that done, in theory I believed this combo would be a bit weak to infernape, even with cune, and shaymin. Gengar works well here, checking both of those and weakening teams and such.
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I have a set combo of revenge killers too. Rotom works well with machamp/breloom to deal tyranitar. Flygon works well with gengar (which is a very common combo on rmts these days...) to beat most luke and priority ape. Suicune can somewhat deal with scizor.
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Now it gets a little tricky. I could go with something like heatran + machamp but honestly I hate starting out 5-6 because of a surprise cbzelf KO or LOtran overheat. This part is tough to describe but I knocked around some ideas and found azelf + heatran here. Azelf as a LO lead from my last team, and heatran as a LO attacker.
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My team was ok, but a little too frail and somewhat jolteon weak. I also wanted a grass type. I then got the idea of focus sash celebi lead that beats most common leads and works very well with heatran.
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Not done yet though....I started using vaporeon for wish, as it synergizes well with the team.
Now I realize that my team is really weak to tyranitar, and machamp is a powerful sub user, but I am not using machamp for several reasons: A. Machamp is revenge killed by tons of stuff after his sub is broken. B. Machamp doesn't provide many resistances I don't have. C. Machamp can't really replace anyone. Note: the team building process doesn't include everything, just the main swaps and changes, ect.
Now it's done.
The Team:
Celebi@Focus Sash
40 Hp/252 SpA/216 Spe
Timid
-Leaf Storm
-Earth Power
-Stealth Rock
-U-Turn/Hp Ice
Set: Celebi is a decent lead that does well against common leads. Celebi is here because she synergizes well with the rest of the team, namely heatran, and can deal with stuff like gyarados, luke, and jolteon. Celebi was chosen last for these reasons, and the lead spot was the only spot left. Anyways let the lead matchups speak for themselves here.
Changes: Celebi has two main issues: her item choice and moveset. If I run occa berry, random u-turns will leave me at 5-6 and without any momentum. If I chose focus sash, I will only have a 1 HP celebi, but I still was able to get SR/break a sash. Vaporeon works very well with celebi as far as wish passing goes. The moveset works with u-turn against leads, but it is bad settup fodder for gengar and dragonite, and I am really weak to dragonite. Hp ice also helps break gengar trying to sub...
Flygon@Choice Scarf
104 Hp/252 Atk/152 Spe
Jolly
-U-Turn
-Outrage
-Earthquake
-Thunderpunch
Set: When used with gengar, my revenge killer of choice. The only things unusual here are the EV spread and thunderpunch. 152 beats adamant metagross and scarf rotom. The 104 is incase jolly luke with BP somehow gets past gengar, or gets lucky with a focus miss. Thunderpunch is really common these days, as it deals with 6 Hp gyarados well. Stone edge doesn't. Flygon's u-turn can usually KO a lead from celebi's u-turn, such as azelf or starmie. Flygon checks most common threats, except for scizor and luke. Luke is handled by gengar, jirachi, and celebi to some extent, while scizor is taken care of by heatran and vappy. I use u-turn the most, and being locked to the other moves is really risked with all the subgars running around. Not much else to say, an excellent scout and threat checker. Also has resistances, ect...
Changes: None.
Heatran@Life Orb
6 Hp/252 SpA/252 Spe
Timid
-Fire Blast
-Earth Power
-Hidden Power Electric
-Taunt
Set: Life orb heatran is a monster. It really just stops scizor cold and blasts holes in the other team. With taunt, blissey is crap against me. The common rotom/blissey/gyarados on a stall team loses to this heatran. Sub was originally here to fit the theme of the team, but taunt works better. Vaporeon is excellent to have, as she can heal heatran of his life orb recoil. Sadly, shaymin beats heatran, luke beats heatran, and gengar beats heatran. This is why a gengar of my own works well with heatran too. Anyway fire blast is here for ridiculous stab power, earth power hits other heatran on the switch, HP electric beats gyarados and waters, and taunt beats blissey and stall. What team doesn't have heatran these days anyways...maybe infernape.
Changes: Taunt really helps against blissey, so sub isn't too important to lose. Slaughters stall with HP electric. (rest talk gyarados) Swampert isn't a problem as it is rare due to all of these LO shaymins, weakened badly by fire blast, and can be forced out easily by celebi.
Gengar@Life Orb
6 Def/252 SpA/252 Spe
Timid
-Sub
-Pain Split
-Shadow Ball
-Focus Blast
Set: Yea it's a freaking subsplit gengar. It's on almost every gengar. I feel like a noob using it, but it just works so well. Many of jirachi's counters like flygon, gliscor, and heatran will switch, or be forced to switch, giving me free subs. Yes it is true that people will not give gengar easy subs nowadays, if they have no choice but to switch (which is very common considering the popularity of scarfgon) I can find gengar getting a few subs up each game. From there, you can see why everyone likes this set; you just click the move that does the most damage! Scizor? Just pain split and attack/switch depending on what move they chose. Tyranitar? Focus blast. Ect... Alot of people are using togekiss to force gengar out, but I can just switch to heatran and start blasting the hell out of their team. Gengar provides a luke and boosting infernape check, and fighting/ground immunities to this team as well. A great pokemon if he has the opportunities to sub up. Scratch that. If his counters have been blasted, it doesn't matter if Gengar as a sub, he will be a nightmare to face.
Changes: None.
Vaporeon@Leftovers
188 Hp/252 Def/68 SpD
Bold
-Wish
-Protect
-Surf
-Ice Beam/Toxic
Set: The standard vappy with ice beam. It holds this team together with wish, and checks things like heatran, infernape (non boosting), and gliscor/flygon. Its wish helps out many teammates. (to flygon, heatran, celebi, and jirachi on electric attacks. to celebi, jirachi, gengar, and heatran on grass attacks, likely leaf storms). Vappy defends against the pokes that bully jirachi, and in turn jirachi can help against breloom and gengar. Celebi and flygon help against jolteon. It's one happy family. Not much else to say here, but without vappy, this team wouldn't be very stable. Wish is basically what earned vappy's keep and makes it such a great poke to use.
Changes: Ice beam helps greatly against dragonite, but there are plenty of moves that work. Hp elec isn't needed because I have flygon, jirachi, and heatran with electric moves that stop gyara. I don't have spikes, so roar doesn't help too much. Toxic is the #2 option, and I am really thinking of using it to beat waters like offensive suicune easily, and help jirachi take out some troublesome foes. Offensive suicune is the new standard suicune now. No gif...
Jirachi@Leftovers
252 Hp/80 SpA/176 Spe
Timid
-Sub
-Calm Mind
-Psychic
-Thunderbolt
Set: jIRACHI IS THE STAR OF MY TEM! geddit, star? The clever pun associated with every Jirachi based team. Anyways Jirachi is a sweet sweeper. Since the rest of the team can deal with Jirachi's checks and vice versa, Jirachi often finds time to sub up and deal some damage. Then I can switch to the appropriate check. Then later Jirachi can really slap around the opponents team with its checks weakened. Psychic (pyhcic, physic, psichik, pyschic) and thunderbolt the superior combo. With psychic, I can get a quick KO on breloom, take a shadow ball from gengar and KO back, and combat electric types like jolteon (who troubles vappy). Thunderbolt hits steels and waters which is important. The update advises max spe, but with a neutral nature and only 1 point of SpA, jirachi really doesn't hit that hard. Adding 20 points and still beating jolly luke is good enough for me. But if there aren't any KOs I'm missing, I'll go max/max. 252 Hp is obviously needed to get 101 hp subs so seismic toss can't break 'em.
Changes: Maybe flash cannon. Maybe. (ttar is a pain)
Considered changes:
-Infernape, add more physical attackers, priority, mach punch. Team is too specially based sometimes.
-Somewhat tyranitar weak.
-Toxic on Vappy
-Hp ice vs. u-turn
Notes:
whew. Gen V animations from Arkeis! If any of the text/presentation is annoying, just tell me and I'll fix it. (I'm thinking I should remove all the colored text)
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Thanks for reading,
-Eggbert
Intro (you can skip to the tl;dr or just skip)
Ok, I lied. After using the kingdra team for quite a bit I started to get a bit bored of it. I've been using things like chesto kingdra and luke since, but I have been getting tired of outright sweepers. By the time I eliminate/lure counters and set up, I either don't need to sweep or have spent all that time luring/beating counters just to get KOs on two weakened pokes. Or I just lose before I can set up. Let's be honest, even the best luke team never completely sweeps (like not KOing about 4) of a well made team. Not to mention teams have like 3 checks to luke...Instead of focusing a team on sweepers, having a team based teammates that can sub up and weaken the opponents team as they sacrifice the break my subs. In short, I've strayed from making sweeper + lure to counters teams. This is just my personal preference really. Note: This team is similar to my older rmt I made after mence got banned but there are some key differences and it works well in the current metagame.
tl;dr: This was my idea: Most sub users can force my opponent to sack someone on their team, so having a team of several sub users who can sub on their counters would weaken the enemy team so one of them could eventually "sweep"
Team Building
From all the amazing sub users I could choose from, I wanted to start with sub/cm jirachi. It can beat blissey, be incredibly tough to counter, and work well to provide earthquakes for other teammates to set up on (ie flygon, gliscor). Also some people just say, "oh I have heatran, cm jirachi isn't a problem".....
I made a list of its checks and found a pokemon that could work well with jirachi and vice versa to switch in to these checks; suicune. I decided to run an odd set with a bulky calm mind spread and rest over HP electric with a chesto berry, so I could continuously switch into heatran, ect.
With that done, in theory I believed this combo would be a bit weak to infernape, even with cune, and shaymin. Gengar works well here, checking both of those and weakening teams and such.
I have a set combo of revenge killers too. Rotom works well with machamp/breloom to deal tyranitar. Flygon works well with gengar (which is a very common combo on rmts these days...) to beat most luke and priority ape. Suicune can somewhat deal with scizor.
Now it gets a little tricky. I could go with something like heatran + machamp but honestly I hate starting out 5-6 because of a surprise cbzelf KO or LOtran overheat. This part is tough to describe but I knocked around some ideas and found azelf + heatran here. Azelf as a LO lead from my last team, and heatran as a LO attacker.
My team was ok, but a little too frail and somewhat jolteon weak. I also wanted a grass type. I then got the idea of focus sash celebi lead that beats most common leads and works very well with heatran.
Not done yet though....I started using vaporeon for wish, as it synergizes well with the team.
Now I realize that my team is really weak to tyranitar, and machamp is a powerful sub user, but I am not using machamp for several reasons: A. Machamp is revenge killed by tons of stuff after his sub is broken. B. Machamp doesn't provide many resistances I don't have. C. Machamp can't really replace anyone. Note: the team building process doesn't include everything, just the main swaps and changes, ect.
Now it's done.
The Team:
Celebi@Focus Sash
40 Hp/252 SpA/216 Spe
Timid
-Leaf Storm
-Earth Power
-Stealth Rock
-U-Turn/Hp Ice
Set: Celebi is a decent lead that does well against common leads. Celebi is here because she synergizes well with the rest of the team, namely heatran, and can deal with stuff like gyarados, luke, and jolteon. Celebi was chosen last for these reasons, and the lead spot was the only spot left. Anyways let the lead matchups speak for themselves here.
Changes: Celebi has two main issues: her item choice and moveset. If I run occa berry, random u-turns will leave me at 5-6 and without any momentum. If I chose focus sash, I will only have a 1 HP celebi, but I still was able to get SR/break a sash. Vaporeon works very well with celebi as far as wish passing goes. The moveset works with u-turn against leads, but it is bad settup fodder for gengar and dragonite, and I am really weak to dragonite. Hp ice also helps break gengar trying to sub...
-Azelf: U-turn to flygan, u-turn back.
-Metagross: Earth Power to scare them. Then stealth rock and deal with switch.
-Machamp: I can deal heavy damage with leaf storm. They can't OHKO. Vappy can heal me back later.
-Aerodactyl: Leaf Storm first. If they didn't taunt, I try to SR. Then u-turn.
-Heatran: Earth Power. If they have shuca they either don't get rocks and faint, or do and fail to harm me.
-Roserade: annoying. I'll break its sash, switch and revenge kill it. It gets a layer.
-Infernape: I don't really need occa because I can switch to vappy.
-Swampert: I lose so, so, badly. Sorry Pert...
-Metagross: Earth Power to scare them. Then stealth rock and deal with switch.
-Machamp: I can deal heavy damage with leaf storm. They can't OHKO. Vappy can heal me back later.
-Aerodactyl: Leaf Storm first. If they didn't taunt, I try to SR. Then u-turn.
-Heatran: Earth Power. If they have shuca they either don't get rocks and faint, or do and fail to harm me.
-Roserade: annoying. I'll break its sash, switch and revenge kill it. It gets a layer.
-Infernape: I don't really need occa because I can switch to vappy.
-Swampert: I lose so, so, badly. Sorry Pert...
Flygon@Choice Scarf
104 Hp/252 Atk/152 Spe
Jolly
-U-Turn
-Outrage
-Earthquake
-Thunderpunch
Set: When used with gengar, my revenge killer of choice. The only things unusual here are the EV spread and thunderpunch. 152 beats adamant metagross and scarf rotom. The 104 is incase jolly luke with BP somehow gets past gengar, or gets lucky with a focus miss. Thunderpunch is really common these days, as it deals with 6 Hp gyarados well. Stone edge doesn't. Flygon's u-turn can usually KO a lead from celebi's u-turn, such as azelf or starmie. Flygon checks most common threats, except for scizor and luke. Luke is handled by gengar, jirachi, and celebi to some extent, while scizor is taken care of by heatran and vappy. I use u-turn the most, and being locked to the other moves is really risked with all the subgars running around. Not much else to say, an excellent scout and threat checker. Also has resistances, ect...
Changes: None.
Heatran@Life Orb
6 Hp/252 SpA/252 Spe
Timid
-Fire Blast
-Earth Power
-Hidden Power Electric
-Taunt
Set: Life orb heatran is a monster. It really just stops scizor cold and blasts holes in the other team. With taunt, blissey is crap against me. The common rotom/blissey/gyarados on a stall team loses to this heatran. Sub was originally here to fit the theme of the team, but taunt works better. Vaporeon is excellent to have, as she can heal heatran of his life orb recoil. Sadly, shaymin beats heatran, luke beats heatran, and gengar beats heatran. This is why a gengar of my own works well with heatran too. Anyway fire blast is here for ridiculous stab power, earth power hits other heatran on the switch, HP electric beats gyarados and waters, and taunt beats blissey and stall. What team doesn't have heatran these days anyways...maybe infernape.
Changes: Taunt really helps against blissey, so sub isn't too important to lose. Slaughters stall with HP electric. (rest talk gyarados) Swampert isn't a problem as it is rare due to all of these LO shaymins, weakened badly by fire blast, and can be forced out easily by celebi.
Gengar@Life Orb
6 Def/252 SpA/252 Spe
Timid
-Sub
-Pain Split
-Shadow Ball
-Focus Blast
Set: Yea it's a freaking subsplit gengar. It's on almost every gengar. I feel like a noob using it, but it just works so well. Many of jirachi's counters like flygon, gliscor, and heatran will switch, or be forced to switch, giving me free subs. Yes it is true that people will not give gengar easy subs nowadays, if they have no choice but to switch (which is very common considering the popularity of scarfgon) I can find gengar getting a few subs up each game. From there, you can see why everyone likes this set; you just click the move that does the most damage! Scizor? Just pain split and attack/switch depending on what move they chose. Tyranitar? Focus blast. Ect... Alot of people are using togekiss to force gengar out, but I can just switch to heatran and start blasting the hell out of their team. Gengar provides a luke and boosting infernape check, and fighting/ground immunities to this team as well. A great pokemon if he has the opportunities to sub up. Scratch that. If his counters have been blasted, it doesn't matter if Gengar as a sub, he will be a nightmare to face.
Changes: None.
Vaporeon@Leftovers
188 Hp/252 Def/68 SpD
Bold
-Wish
-Protect
-Surf
-Ice Beam/Toxic
Set: The standard vappy with ice beam. It holds this team together with wish, and checks things like heatran, infernape (non boosting), and gliscor/flygon. Its wish helps out many teammates. (to flygon, heatran, celebi, and jirachi on electric attacks. to celebi, jirachi, gengar, and heatran on grass attacks, likely leaf storms). Vappy defends against the pokes that bully jirachi, and in turn jirachi can help against breloom and gengar. Celebi and flygon help against jolteon. It's one happy family. Not much else to say here, but without vappy, this team wouldn't be very stable. Wish is basically what earned vappy's keep and makes it such a great poke to use.
Changes: Ice beam helps greatly against dragonite, but there are plenty of moves that work. Hp elec isn't needed because I have flygon, jirachi, and heatran with electric moves that stop gyara. I don't have spikes, so roar doesn't help too much. Toxic is the #2 option, and I am really thinking of using it to beat waters like offensive suicune easily, and help jirachi take out some troublesome foes. Offensive suicune is the new standard suicune now. No gif...
Jirachi@Leftovers
252 Hp/80 SpA/176 Spe
Timid
-Sub
-Calm Mind
-Psychic
-Thunderbolt
Set: jIRACHI IS THE STAR OF MY TEM! geddit, star? The clever pun associated with every Jirachi based team. Anyways Jirachi is a sweet sweeper. Since the rest of the team can deal with Jirachi's checks and vice versa, Jirachi often finds time to sub up and deal some damage. Then I can switch to the appropriate check. Then later Jirachi can really slap around the opponents team with its checks weakened. Psychic (pyhcic, physic, psichik, pyschic) and thunderbolt the superior combo. With psychic, I can get a quick KO on breloom, take a shadow ball from gengar and KO back, and combat electric types like jolteon (who troubles vappy). Thunderbolt hits steels and waters which is important. The update advises max spe, but with a neutral nature and only 1 point of SpA, jirachi really doesn't hit that hard. Adding 20 points and still beating jolly luke is good enough for me. But if there aren't any KOs I'm missing, I'll go max/max. 252 Hp is obviously needed to get 101 hp subs so seismic toss can't break 'em.
Changes: Maybe flash cannon. Maybe. (ttar is a pain)
Heatran: Flygon can revenge, vappy checks well (just watch for explosion), gengar beats 1 v 1. Celebi beats non-scarfers. "Easy to check, hard to counter"
Scizor: Tough. Heatran can generally counter, I just have to watch out of banded superpowers. Vappy can beat scizor too. Jirachi can pick it off at 35% or less.
Gengar: Jirachi can beat it. Vappy can too. Flygon can revenge. Speed tie if no choice...Just don't let it sub up.
Gyarados: Vappy can beat it, esp with toxic. Flygon can revenge. Celebi can leaf storm. It doesn't set up well; heatran HP elecs it, jirachi tbolts, ect.
Rotom: Celebi can take t-bolts. Jirachi can set up on scarfers, sub prevents trick. Heatran does well too. Gengar scares unchoiced ones away. Flygan can outrage
Tyranitar: Trouble. Heatran's earth powers can 2HKO. Celebi can leaf storm/earth power, but neither will ohko/2hko. Jirachi can scratch it from behind a sub. Gengar sets up on scarf EQ/superpower, and can KO with focus blast. Vappy can hurt it with surf. Not good news.
Starmie: Celebi can take an ice beam, KO back. Jirachi can do the same. Heatran's fire blasts do 60%. Vappy can beat it too.
Infernape: Gengar takes on boosters. Vappy checks them. Pretty scary actually.
Dragonite: Trouble. Vappy can ice beam. Flygon can revenge. Big reason I'm considering hp ice on celebi.
Metagross: vappy beats it. celebi beats leadgross. heatran beats them if they haven't boosted yet. flygon revenges adamant ones.
Jirachi: heatran usually wins. flygon can revenge. gengar can pick off a weakened one.
Flygon: very annoying. jirachi chips its health down from behind subs. heatran's fire blast will also scar it. and vappy beats it too.
Lucario: Gengar beats non BP luke. Flygon at full health beats jolly luke.
Jirachi can subx2 and Ko with psychic. celebi can take an espeed and KO.
Machamp: Celebi takes enough health away from the lead that anyone can revenge kill it. jirachi does well against non lead champ. Annoying, but that's machamp for you.
Swampert: Celebi. Actually troublesome, but I don't see too many of them anymore due to shaymin.
Azelf: outside of the lead spot, they are bad news. I usually take them out with dual u-turns though. Heatran can also do well here.
Breloom: When the clause is activated, jirachi beats it, gengar beats it, heatran beats it. hp ice celebi can beat it. Celebi can also break its subs with earth power and resists its attacks. (23.5-27)
Blissey: Heatran disables it. Gengar and Jirachi beat it 1v1.
Vaporeon: Jirachi sets up on it. (w/o roar) Heatran 2HKOs with hp elec. Celebi beats it too. gengar can deal heavy damage if needed.
Kingdra: Very tough. Flygon can revenge. Celebi does hefty damage w/ leaf storm. Heatran doesn't let it set up. Vappy can sting it.
Skarmory: Heatran, Jirachi. Gengar can deal 50% if needed.
Gliscor: free subs for gengar. vappy beats it. celebi beats it. glipass teams should go get a real strategy. sorry.
Jolteon: Flygon, celebi, jirachi.
Celebi: Flygon's u-turn. heatran. Jirachi, gengar. Switching into offensive versions is tough though.
Suicune: Celebi, jirachi. Vappy weakens offensive suicune Heatran can taunt crocune and have anyone beat it down.
Zapdos: Jirachi can set up if I have a calm mind already. Heatran beats it. Gengar revenges. Good poke though, can be bothersome.
*****Electivire/ninjask: whatever genouus thought of making teams with these two underrated but exceptional pokemon deserves an award. They are so strategically brialliant that i cant even stand up to their greatness. even if i do manage to beat them somehow, I know that my opponent is far superior to me so I forfeit.
Heracross: Sadly underappreciated. Is rare but actually very troublesome to my team. Fortunately, most people just use the scarf one.
Scizor: Tough. Heatran can generally counter, I just have to watch out of banded superpowers. Vappy can beat scizor too. Jirachi can pick it off at 35% or less.
Gengar: Jirachi can beat it. Vappy can too. Flygon can revenge. Speed tie if no choice...Just don't let it sub up.
Gyarados: Vappy can beat it, esp with toxic. Flygon can revenge. Celebi can leaf storm. It doesn't set up well; heatran HP elecs it, jirachi tbolts, ect.
Rotom: Celebi can take t-bolts. Jirachi can set up on scarfers, sub prevents trick. Heatran does well too. Gengar scares unchoiced ones away. Flygan can outrage
Tyranitar: Trouble. Heatran's earth powers can 2HKO. Celebi can leaf storm/earth power, but neither will ohko/2hko. Jirachi can scratch it from behind a sub. Gengar sets up on scarf EQ/superpower, and can KO with focus blast. Vappy can hurt it with surf. Not good news.
Starmie: Celebi can take an ice beam, KO back. Jirachi can do the same. Heatran's fire blasts do 60%. Vappy can beat it too.
Infernape: Gengar takes on boosters. Vappy checks them. Pretty scary actually.
Dragonite: Trouble. Vappy can ice beam. Flygon can revenge. Big reason I'm considering hp ice on celebi.
Metagross: vappy beats it. celebi beats leadgross. heatran beats them if they haven't boosted yet. flygon revenges adamant ones.
Jirachi: heatran usually wins. flygon can revenge. gengar can pick off a weakened one.
Flygon: very annoying. jirachi chips its health down from behind subs. heatran's fire blast will also scar it. and vappy beats it too.
Lucario: Gengar beats non BP luke. Flygon at full health beats jolly luke.
Jirachi can subx2 and Ko with psychic. celebi can take an espeed and KO.
Machamp: Celebi takes enough health away from the lead that anyone can revenge kill it. jirachi does well against non lead champ. Annoying, but that's machamp for you.
Swampert: Celebi. Actually troublesome, but I don't see too many of them anymore due to shaymin.
Azelf: outside of the lead spot, they are bad news. I usually take them out with dual u-turns though. Heatran can also do well here.
Breloom: When the clause is activated, jirachi beats it, gengar beats it, heatran beats it. hp ice celebi can beat it. Celebi can also break its subs with earth power and resists its attacks. (23.5-27)
Blissey: Heatran disables it. Gengar and Jirachi beat it 1v1.
Vaporeon: Jirachi sets up on it. (w/o roar) Heatran 2HKOs with hp elec. Celebi beats it too. gengar can deal heavy damage if needed.
Kingdra: Very tough. Flygon can revenge. Celebi does hefty damage w/ leaf storm. Heatran doesn't let it set up. Vappy can sting it.
Skarmory: Heatran, Jirachi. Gengar can deal 50% if needed.
Gliscor: free subs for gengar. vappy beats it. celebi beats it. glipass teams should go get a real strategy. sorry.
Jolteon: Flygon, celebi, jirachi.
Celebi: Flygon's u-turn. heatran. Jirachi, gengar. Switching into offensive versions is tough though.
Suicune: Celebi, jirachi. Vappy weakens offensive suicune Heatran can taunt crocune and have anyone beat it down.
Zapdos: Jirachi can set up if I have a calm mind already. Heatran beats it. Gengar revenges. Good poke though, can be bothersome.
*****Electivire/ninjask: whatever genouus thought of making teams with these two underrated but exceptional pokemon deserves an award. They are so strategically brialliant that i cant even stand up to their greatness. even if i do manage to beat them somehow, I know that my opponent is far superior to me so I forfeit.
Heracross: Sadly underappreciated. Is rare but actually very troublesome to my team. Fortunately, most people just use the scarf one.
Considered changes:
-Infernape, add more physical attackers, priority, mach punch. Team is too specially based sometimes.
-Somewhat tyranitar weak.
-Toxic on Vappy
-Hp ice vs. u-turn
Notes:
whew. Gen V animations from Arkeis! If any of the text/presentation is annoying, just tell me and I'll fix it. (I'm thinking I should remove all the colored text)
Thanks for reading,
-Eggbert









