SV OU I love kleavor and i think this is the best team I have ever thought of (as of right now) (HO) my first rmt nervous

here is the team if anyone wants a look : https://pokepast.es/42c6cc982b35c16b

this team is still improving and would add suggestions
here are the team members


I use sample sets please don't judge :psynervous:


ironcrown.png

Iron Crown @ Booster Energy
Ability: Quark Drive
Tera Type: Water
EVs: 84 HP / 172 SpA / 252 Spe
Timid Nature
IVs: 20 Atk
- Tachyon Cutter
- Calm Mind
- Volt Switch
- Psychic Noise

You can say that crown is a setup sweeper, or you can say that it is just a pivot, I used the choice specs sample set and changed it to a calm mind pivot for no reason at all (maybe cause specs is too limited), with calm mind and booster energy speed it can outspeed mons like this mf->:dragapult: and the stipid doggo that i want banned which you should all know the name of,I choose psychic noise over psychic because it can stop recovery like rest from dondozo or any wall that relies on rest, and tera water just for defensive purposes.

ragingbolt.png

I SWEAR IF ANYONE SAYS ANYTHING ABOUT THE SET :changry:

Raging Bolt @ Blunder Policy
Ability: Protosynthesis
Tera Type: Fairy
EVs: 252 HP / 252 SpA / 4 SpD
Modest Nature
IVs: 20 Atk
- Thunder
- Tera Blast
- Calm Mind
- Dragon Pulse

this is a blunder policy raging bolt, I got inspiration from other youtubers and it worked really well, I use thunder because i want to hit while also having a chance to activate blunder policy. Once it activates, its speed is now faster than :ogerpon-wellspring: and :great tusk: without buffs, while pult still outspeeds it, its bulk should guarantee live from one non-SE/ neutral attacks, it also has tera fairy to cover zama (again) and also be immune to dragon attacks, It can also get some fast calm minds off with that HUUUUUGE SpA and grab ko or potentially sweep.

+2 252+ SpA Raging Bolt Thunder (110 BP) vs. 252 HP / 96 SpD Assault Vest Slowking-Galar: 231-273 (58.6 - 69.2%) -- guaranteed 2HKO
+2 252+ SpA Raging Bolt Thunder (110 BP) vs. 80 HP / 0 SpD Assault Vest Tera Steel Primarina: 241-285 (75 - 88.7%) -- guaranteed 2HKO
+2 252+ SpA Raging Bolt Thunder (110 BP) vs. 252 HP / 104 SpD Assault Vest Hatterene: 241-285 (75.7 - 89.6%) -- guaranteed 2HKO
+2 252+ SpA Raging Bolt Dragon Pulse (85 BP) vs. 0 HP / 0 SpD Multiscale Dragonite: 318-375 (98.4 - 116%) -- 87.5% chance to OHKO THOUGH MULTISCALE
maniacal laughter

HERE'S THE STAR OF THE SHOW

kleavor.gif


Kleavor @ Focus Sash
Ability: Sharpness
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Swords Dance
- Stone Axe
- X-Scissor
- Close Combat

his main purpose is to set up rocks, alot of people underestimate his power, some people tries to setup infront of him but forgets about the sheer power of sharpness boosted X-scissors, WHICH IS ALSO STAB, COMING IN AT 180 BP (theoretically). it has cc for coverage and tera ghost to block spin (which :dragapult: already does we'll talk about that later). i gave it sash for... obviouly to stay alive, he can also be a strong attacker with swords dance and possibly grab some kills, keep in mind that stone axe ignores magic bouce so no such things like :hatterene: or :espeon: can block this..... just the accuracy :worrywhirl:

here is the speedy guy

dragapult.gif

Dragapult @ Choice Band
Ability: Clear Body
Tera Type: Ghost
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Dragon Darts
- Tera Blast
- U-turn
- Quick Attack

Im using band instead of mixed because quick attack can take out dd setup roaring moon if it gets on low hp, pult also has a higher attack than special attack and i prefer the higher stat, it also does a better job at spinblocking because it doesnt use up tera, tera ghost is for stab and for some reason does more than darts (in most cases), plus ghost is an almost unresisted type and so is dragon, u turn is just there for pivot purposes, but you are almost going to go faster so i just use it for damage :blobshrug:

beyblade
greattusk.png

Great Tusk @ Booster Energy
Ability: Protosynthesis
Tera Type: Poison
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- Bulk Up
- Headlong Rush
- Ice Spinner
- Rapid Spin

tusk's purpose as you guys all know is to remove hazards, i'm using booster speed to guarantee outspeed non booster treads, it could also take moonblasts from :iron_valiant: and :primarina: with tera poison intact, with the possibility to just absorb t-spikes from the stupid :glimmora: or block toxic from stall teams such as :toxapex: and :clodsire: and bulk up is just....to boost attack and get kills

doggo

I don't wanna explain more but i guess here i am

arcanine-hisui.gif

Arcanine-Hisui @ Choice Band
Ability: Rock Head
Tera Type: Normal (i forgot to change it in the paste use this)
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- Flare Blitz
- Extreme Speed
- Close Combat

his role here is just to be a 1 shot/revenge killer, with a choice band it kills almost everything with head smash(as long as it dont miss :worrycargo:) whilst being a fast mon (man i really want to slap on a scarf to make it even faster but the extra power :blobpensive:) with tera normal extreme speed hitting hard and cc being a worse version of flare blitz, with defense drops, but the extra coverage is still worth it. as now he can hit things like :roaring_moon: or :darkrai: Super effectively if it can survive even one hit

 
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Hi, interesting team. Lots of Kleavor love recently on here
Couple edits:

:Dragapult: -> :Gholdengo: You have one too many choice bands on here, and neither of them are really doing what you want. Dragapult isn't spin blocking as effectively with Band as it fails to hit Tusk that well (the best spinner). So I replaced him with Gholdengo. An offensive air balloon nasty plot set is pretty standard and works well for this purpose.

:Arcanine-Hisui: -> :Dragonite: Since you said you're worried about hitting Roaring Moon, I changed Arcanine for Dragonite for a slightly more reliable extreme speed and some role compression to take over Dragapult's old physical dragon slot. This will also help you against other opposing offensive threats like Rillaboom a lot. Choice band set to keep the slot similar to before, and CB Outrage can be a decent breaker against stall.

:Raging Bolt: So you really need thunderclap on him. Luckily you have a tera blast slot here that isn't doing anything most of the time. Additionally, if you really want to go for the +1 speed you should at least outspeed Great Tusk (300) so I added some speed EVs to do that. Edit: just remembered policy is +2 so maybe forget this lol but still nice for things like outspeeding walking wake, keldeo, ogerpon

:Kleavor: I found that setting up swords dance was rarely happening, so I switched it out for something to help hit the main switch in, Great Tusk, in Dual Wingbeat. This is also a fun move to hit things like Iron Valiant. Another move you could consider is Tailwind.

:Iron Crown: Volt Switch is definitely not a good choice on Calm Mind Crown, so I switched it for Focus Blast. Additionally Psychic Noise is a little weak so I went with Psyshock instead. Should still do well against Blissey / other special walls.

Hope these changes make sense and help improve the team!

:Iron Crown::Raging Bolt::Dragonite::Gholdengo::Kleavor::Great Tusk: <- Click for paste
 
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Hi, interesting team. Lots of Kleavor love recently on here
Couple edits:

:Dragapult: -> :Gholdengo: You have one too many choice bands on here, and neither of them are really doing what you want. Dragapult isn't spin blocking as effectively with Band as it fails to hit Tusk that well (the best spinner). So I replaced him with Gholdengo. An offensive air balloon nasty plot set is pretty standard and works well for this purpose.

:Arcanine-Hisui: -> :Dragonite: Since you said you're worried about hitting Roaring Moon, I changed Arcanine for Dragonite for a slightly more reliable extreme speed and some role compression to take over Dragapult's old physical dragon slot. This will also help you against other opposing offensive threats like Rillaboom a lot. Choice band set to keep the slot similar to before, and CB Outrage can be a decent breaker against stall.

:Raging Bolt: So you really need thunderclap on him. Luckily you have a tera blast slot here that isn't doing anything most of the time. Additionally, if you really want to go for the +1 speed you should at least outspeed Great Tusk (300) so I added some speed EVs to do that. Edit: just remembered policy is +2 so maybe forget this lol but still nice for things like outspeeding walking wake, keldeo, ogerpon

:Kleavor: I found that setting up swords dance was rarely happening, so I switched it out for something to help hit the main switch in, Great Tusk, in Dual Wingbeat. This is also a fun move to hit things like Iron Valiant. Another move you could consider is Tailwind.

:Iron Crown: Volt Switch is definitely not a good choice on Calm Mind Crown, so I switched it for Focus Blast. Additionally Psychic Noise is a little weak so I went with Psyshock instead. Should still do well against Blissey / other special walls.

Hope these changes make sense and help improve the team!

:Iron Crown::Raging Bolt::Dragonite::Gholdengo::Kleavor::Great Tusk: <- Click for paste
since when did kleavor get tailwind lol
 
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