My team consists of:
Gorebyss @ White Herb
Ability: Hydration
EVs: 252 HP / 4 SpD / 252 Spe
Calm Nature
- Shell Smash
- Baton Pass
- Hydro Pump
- Ice Beam
Gorebyss has 1 job, pass shell smash to someone else. It can be a serviceable special attacker but it is so frail that once screens are got it will be 1hkoed quickly.
Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Hidden Power [Ground]
No one seems to see this one coming. With specs alone it does it's job relatively well, hampered by a lower than I would like speed, but making up for that with some strong damaging attacks like energy ball which helps bait water types.
Cloyster @ Kings rock
Ability: Skill Link
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Icicle Spear
- Rapid Spin
- Shell Smash
- Rock blast
Here is the pokemon I built this team around. With a smash pass and kings rock he is capable of sweeping most enemy teams, his rapid spin support means he can remove rocks even when he isn't that useful.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Soft-Boiled
- Flamethrower
- Thunder Wave
- Seismic Toss
Why do I even need to explain blissey you ought to know this set by now. Switch it in on powerful specail attacks t-wave softboil and seismic toss your way to an annoying victory.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Earthquake
- Roost
No one sees this coming. This gliscor doesn't run a lot of the things you would expect from a gliscor. No toxic and no protect. Its job is to get 3 sdances and sweep. It does this job fairly well.
Klefki @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Reflect
- Light Screen
- Toxic
- Thunder Wave
Klefki is my support pokemon. Many pokemon on my team can not do anything without screen support t-wave and toxic helps to clear up faster and bulky threats respectively but 1 taunt and he is out of the game.
The idea being that Klefki sets up screens allowing gorebyss to pass shell smash to cloyster, chandelure, or gliscor depending on who is best suited to sweep the enemy team. This team has a huge problem with Taunt and I need to be able to stop fix that.
Gorebyss @ White Herb
Ability: Hydration
EVs: 252 HP / 4 SpD / 252 Spe
Calm Nature
- Shell Smash
- Baton Pass
- Hydro Pump
- Ice Beam
Gorebyss has 1 job, pass shell smash to someone else. It can be a serviceable special attacker but it is so frail that once screens are got it will be 1hkoed quickly.
Chandelure @ Choice Specs
Ability: Flash Fire
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Flamethrower
- Shadow Ball
- Energy Ball
- Hidden Power [Ground]
No one seems to see this one coming. With specs alone it does it's job relatively well, hampered by a lower than I would like speed, but making up for that with some strong damaging attacks like energy ball which helps bait water types.
Cloyster @ Kings rock
Ability: Skill Link
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Icicle Spear
- Rapid Spin
- Shell Smash
- Rock blast
Here is the pokemon I built this team around. With a smash pass and kings rock he is capable of sweeping most enemy teams, his rapid spin support means he can remove rocks even when he isn't that useful.
Blissey @ Leftovers
Ability: Natural Cure
EVs: 4 HP / 252 Def / 252 SpD
Bold Nature
- Soft-Boiled
- Flamethrower
- Thunder Wave
- Seismic Toss
Why do I even need to explain blissey you ought to know this set by now. Switch it in on powerful specail attacks t-wave softboil and seismic toss your way to an annoying victory.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Earthquake
- Roost
No one sees this coming. This gliscor doesn't run a lot of the things you would expect from a gliscor. No toxic and no protect. Its job is to get 3 sdances and sweep. It does this job fairly well.
Klefki @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Reflect
- Light Screen
- Toxic
- Thunder Wave
Klefki is my support pokemon. Many pokemon on my team can not do anything without screen support t-wave and toxic helps to clear up faster and bulky threats respectively but 1 taunt and he is out of the game.
The idea being that Klefki sets up screens allowing gorebyss to pass shell smash to cloyster, chandelure, or gliscor depending on who is best suited to sweep the enemy team. This team has a huge problem with Taunt and I need to be able to stop fix that.
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