National Dex I need help with this nat dex mono bug team.

Hello. This is actualy my first post (the third time trying to post this same post) and i need help with this team: (Also, i'm brazilian and not 100% fluent in english, so there will probably have some typos.)

DonaAranha (Galvantula) (F) @ Focus Sash
Ability: Compound Eyes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Energy Ball
- Hidden Power [Ice]
- Sticky Web

(Ok, so apparently i need to explain all the pokemon on the team, so here we go)
The suicide lead. Sticky Web helps my entire team to outspeed my enemies. Thunder takes advantage from Galvantula's ability Compoun Eyes, which buffs the accuracy of all of her moves, making Thunder 91% accurate, making Galvantula capable of defeating some anoying enemies despite of its mediocre spatk. Thunder also have a 30% chance of paralyzing. Energy Ball can help defeat ground types like Swampert. Lastly, HP Ice can defeat Land-t (i was using Bug Buzz until some days, but decided to change). The EVs and Nature and Focus Sash can make Galvantula able to outspeed enemies and live long enough to set Sticky Web and at least 1 Thunder if it outspeeds.

Vivillon (F) @ Heavy-Duty Boots
Ability: Compound Eyes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Hurricane
- Bug Buzz
- Sleep Powder

I actualy think this pokemon is an underrated gem. Compound Eyes make Sleep Powder and Hurricane 97 and 91% accurate, respectively. Quiver Dance is in my opinion the best setup move in the game, capable of turning the weak and frail Vivillon into a powerhouse. Bug Buzz can be used to damage anything that resists Hurricane. Boots make volcarona not take damage from Stealth Rocks, which would otherwise damage Vivillon quite a lot.

Volcarona (F) @ Heavy-Duty Boots
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fiery Dance
- Bug Buzz
- Giga Drain

Volcarona is a pokemon i learned to love. Extremely high spatk and decent speed make Volcarona capable of wreaking some havoc in enemy teams. Quiver Dance, as i already explained, turn Volcarona into a killing machine that burns everything on sight. I choose Fiery Dance instead of Fire Blast because Fiery Dance have a high chance of buffing Volcarona's spatk, which can come in handy very often. Bug Buzz is here obviously for STAB and lastly, Giga Drain can defeat Water, Rock and Ground types that can treathen Volcarona with their's strong STABs and is also usefull to regain some health. Boots is here for the same reason as for Vivillon.

Pinsir (M) @ Pinsirite
Ability: Moxie
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Quick Attack
- Return
- X-Scissor
- Close Combat

Mega Pinsir is a pokemon that i only recently started usin and it worked wonders. Moxie can help buffing his atk by revenge killing weakned foes with Quick Attack. Return is the main STAB and can beat almost anything that do not resist or is a massive physical wall. Quick Attack can help by being the priority that can turn the tides of the battle against Scarf users and naturaly faster pokemons. X-Scissor is only here for some secondary STAB (i should probably switch it for something else) and Close Combat can defeat some Steel and Rock types.

Superfly (Buzzwole) @ Choice Scarf
Ability: Beast Boost
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Ice Punch
- Earthquake
- Leech Life

Buzzwole is this team Scarf user. His moveset is pretty straightfoward. Close Combat is the main STAB, defeating many threaths to the team with it's massive atk. Leech Life is here for STAB and regaining some hp. Ice Punch and Earthquake acts as some much needed coverage. Beast Boost makes all UBs massive killing machines ready to sweep entire teams, and Mr pilar man mosquito here is no exeption. Even at max speed, Buzzwole isn't the quickest thing in the world, but it's enough to outspeed most unboosted enemies.

Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Dual Wingbeat
- Bug Bite

This guy saved my ass more times than i can count with its sky high atk and Technician boosted priority STAB. Choice Band makes Scizor's atk reach 591, which is more than enough to beat many foes. Technician makes Bullet Punch, Dual Wingbeat and Bug Bite 60, 120 and 90bp, respectively. Bullet Punch is, as i already stated, a Technician boosted STAB priority move, which comes in handy extremely often. Bug Bite is Scizzor's strongest STAB, which can help beating some tougher foes. U-turn can grant some momentun and lastly, Dual WIngbeat can grant some usefull and realy strong stab.

Thanks in advance for any help.
 
Hey cool team, Bug's sadly not that strong but its a fun type to use especially with webs

Here are some changes I'd propose to make the team better

:ss/Volcarona:
Volcarona @ Heavy-Duty Boots
Ability: Flame Body
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Fire Blast
- Psychic
- Hidden Power [Ground]

This set should be better overall as it can help target more matchups overall. Psychic is really nice for Fighting-types as well as Toxapex, who can be a nuisance. I'd recommend Hidden Power Ground to beat Heatran which would otherwise wall Volcarona. Hidden power Ground allows you to beat Heatran and then sweep Steel without having to predict when Aegislash will switch in and when to use Close Combat with Buzzwole, it will also help in the fire match up.

:ss/scizor:
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Bullet Punch
- U-turn
- Superpower
- Knock Off

This is a common set for Band Scizor, there isn't much to say apart from I really think it works better as this set has better coverage.

:ss/Pinsir mega:
Pinsir-Mega @ Pinsirite
Ability: Hyper Cutter
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Return
- Quick Attack
- Close Combat

I've gone with Swords Dance over X Scissor. The reason for this is because it makes Mega Pinsir more dangerous as it can sweep better. X Scissor isn't helping us with any specific Pokemon whereas thanks to Swords Dance Pinsir can break pokemon which it would have previously struggled against.

:ss/Ribombee: > :ss/Vivillon:
Ribombee @ Heavy-Duty Boots
Ability: Sweet Veil
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Quiver Dance
- Moonblast
- Bug Buzz
- Energy Ball

Ribombee might seem like a strange Pokemon at first, but I'll explain why I went with it. Vivillon had Hurricane and Scizor had Dual Wing Beat, since Vivillon is removed and Scizor has a new set I felt our matchup vs fighting got weaker. On top of this Ribombee helps us in the Dragon match up thanks to its Special Attack stat and Speed tier. I went with Bug Buzz because we had reduced our Bug STAB overall and I went with Energy Ball because it helps us in the Ground match up which can be annoying.

This is the final team: https://pokepast.es/91cda0cdc770ca5a

It's worth noting I didn't put a Z move user in this team. Personally, I felt that it was hard to fit that into the team as Heavy Duty Boots are so essential to the type. But hope you like it, if you have any questions lmk!
 
TBH TA9967 covered pretty much everything, although there is one change that should be made.
You have no rapid spin whatsoever, meaning that your gonna be dancing with volcarona, hoping that its boots don't get knocked, and your pinsir is starting at 75%.
To fix this, replace riombee with fortress, as QD riombee is not good since its easily revenged, and too weak and frail physically. So this could be the final team.
https://pokepast.es/3603cbc9aa446e66
 
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