1. Slowbro
Brainwashed (Slowbro) (M) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 184 HP / 56 Def / 24 SpA / 244 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Future Sight
- Flamethrower
- Ice Beam
This set is a very bulky set that get the occaional chip damage,burn or kill do to a diverse movepool.Scald is for burning any phisical mon like urshifu dark to come in on u after using future sight.Flamethrower for mons like Ferrothorn and Scizor and Ice Beam for Landorus and any other Dragon or Flying Mon.Assault vest with 244 SpD invetment live everything especially with regenerator helping it heal lots fast and the 184 Hp to live longer.The 56 Defense if for when u get your item Knocked off and need so more usage and 24 SpA to power up these move a little bit.
2. Landorus
Land-Lord (Landorus-Therian) @ Heavy-Duty Boots
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
-Stone Edge
- Defog
- U-turn
So this set is an offensive defoger which is very nice.The attack and speed let it pick up kills on many things because of how good Landorus is so good in general.defog is good for getting annoying hazards off the field as well as lowering the opponents evasion so it is easier to hit stone edge.U-tun is a very good pivoting tool like everyone knows and loves.Heavy-Duty Boots so u dont get chipped down so much by Stealth Rocks.
3.Heatran
Firewall (Heatran) (M) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 176 SpD / 80 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Toxic
- Stealth Rock
- Protect
This is more or less just basically the SpD Heatran with rocks and Burn with lava plume and toxic for puting the oppinents in a worse spot.The special defence lets it live longer Special Defensively and burning the opponent lets u not get hit so hard by phisical moves.Yes i know i have both Scald and Lava Plume on this team but its good for if you need to burn a ground type but you either hit the ground type with Lava Plume and it doesn't burn or u can't use it or u will get bodied by Earthquake.Its really just good for coverage and not dying as fast.
4.Rillaboom
D.K (Rillaboom) (M) @ Choice Band
Ability: Grassy Surge
Shiny: Yes
EVs: 252 Atk / 252 Spe
Adamant Nature
- Grassy Glide
- Drain Punch
- Knock Off
- U-turn
Rillaboom Choice Banded in more likely the common set u might see on it because of its priority move which with STAB and Grassy Terrain power boost and Band boost its terrifyingly good.Drain Punch is good against the annoying Ferrothorns draining all of your health away with Rocky Helmet Iron Barbs combo so u won't really be taking damage when your healing it all back.Knock Off is good for getting rid of the opponets items.Yes Darkest Lariat may be better by getting through mons with stat raises but most stat raising mons u see these days resits like Clefable and Magearna.U-turn once again is just a really good pivot move.
5.Dragapult
Snicker (Dragapult) (M) @ King's Rock
Ability: Infiltrator
Shiny: Yes
EVs: 68 Atk / 188 SpA / 252 Spe
Mild Nature
- Dragon Darts
- Hex
- Thunder Wave
- U-turn
I know one thing that you may see that is making you mad.Kings Rock on Dragapult.Surprisingly it sometimes does get flinches but the key word is sometimes.I know that Heavy-Duty Boots or Leftovers are better but i thought i would give it a try considering you get a 10% chance to flinch the opponent twice with Dragon Darts and when you get the Flinch with U-turn its a free Pivot.Thunder Wave is for slowing down many threats while at the same time allowing you to do more damage with Hex.
6.Clefable
Mable (Clefable) (F) @ Rocky Helmet
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Aromatherapy
- Protect
This Clefable build is for helping the rest of your team live longer and keep the annoying statusus away.Moonblast is really good against both Urshifu and Rocky Helmet means if you do get hit by Surging Strikes you get 3 hits of Rocky Helmet on the Urshifu.The 252Hp and 252Def is so you can take a couple of the Urshifus hits and maybe use some of your other moves to support the team a little longer.
Some of it may look goofy to some of you guys but i really am not great in competitive either but i am trying to get there so if you would please respond ASAP i would really appreciate it.
Brainwashed (Slowbro) (M) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 184 HP / 56 Def / 24 SpA / 244 SpD
Bold Nature
IVs: 0 Atk
- Scald
- Future Sight
- Flamethrower
- Ice Beam
This set is a very bulky set that get the occaional chip damage,burn or kill do to a diverse movepool.Scald is for burning any phisical mon like urshifu dark to come in on u after using future sight.Flamethrower for mons like Ferrothorn and Scizor and Ice Beam for Landorus and any other Dragon or Flying Mon.Assault vest with 244 SpD invetment live everything especially with regenerator helping it heal lots fast and the 184 Hp to live longer.The 56 Defense if for when u get your item Knocked off and need so more usage and 24 SpA to power up these move a little bit.
2. Landorus
Land-Lord (Landorus-Therian) @ Heavy-Duty Boots
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
-Stone Edge
- Defog
- U-turn
So this set is an offensive defoger which is very nice.The attack and speed let it pick up kills on many things because of how good Landorus is so good in general.defog is good for getting annoying hazards off the field as well as lowering the opponents evasion so it is easier to hit stone edge.U-tun is a very good pivoting tool like everyone knows and loves.Heavy-Duty Boots so u dont get chipped down so much by Stealth Rocks.
3.Heatran
Firewall (Heatran) (M) @ Leftovers
Ability: Flash Fire
Shiny: Yes
EVs: 252 HP / 176 SpD / 80 Spe
Calm Nature
IVs: 0 Atk
- Lava Plume
- Toxic
- Stealth Rock
- Protect
This is more or less just basically the SpD Heatran with rocks and Burn with lava plume and toxic for puting the oppinents in a worse spot.The special defence lets it live longer Special Defensively and burning the opponent lets u not get hit so hard by phisical moves.Yes i know i have both Scald and Lava Plume on this team but its good for if you need to burn a ground type but you either hit the ground type with Lava Plume and it doesn't burn or u can't use it or u will get bodied by Earthquake.Its really just good for coverage and not dying as fast.
4.Rillaboom
D.K (Rillaboom) (M) @ Choice Band
Ability: Grassy Surge
Shiny: Yes
EVs: 252 Atk / 252 Spe
Adamant Nature
- Grassy Glide
- Drain Punch
- Knock Off
- U-turn
Rillaboom Choice Banded in more likely the common set u might see on it because of its priority move which with STAB and Grassy Terrain power boost and Band boost its terrifyingly good.Drain Punch is good against the annoying Ferrothorns draining all of your health away with Rocky Helmet Iron Barbs combo so u won't really be taking damage when your healing it all back.Knock Off is good for getting rid of the opponets items.Yes Darkest Lariat may be better by getting through mons with stat raises but most stat raising mons u see these days resits like Clefable and Magearna.U-turn once again is just a really good pivot move.
5.Dragapult
Snicker (Dragapult) (M) @ King's Rock
Ability: Infiltrator
Shiny: Yes
EVs: 68 Atk / 188 SpA / 252 Spe
Mild Nature
- Dragon Darts
- Hex
- Thunder Wave
- U-turn
I know one thing that you may see that is making you mad.Kings Rock on Dragapult.Surprisingly it sometimes does get flinches but the key word is sometimes.I know that Heavy-Duty Boots or Leftovers are better but i thought i would give it a try considering you get a 10% chance to flinch the opponent twice with Dragon Darts and when you get the Flinch with U-turn its a free Pivot.Thunder Wave is for slowing down many threats while at the same time allowing you to do more damage with Hex.
6.Clefable
Mable (Clefable) (F) @ Rocky Helmet
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Moonblast
- Wish
- Aromatherapy
- Protect
This Clefable build is for helping the rest of your team live longer and keep the annoying statusus away.Moonblast is really good against both Urshifu and Rocky Helmet means if you do get hit by Surging Strikes you get 3 hits of Rocky Helmet on the Urshifu.The 252Hp and 252Def is so you can take a couple of the Urshifus hits and maybe use some of your other moves to support the team a little longer.
Some of it may look goofy to some of you guys but i really am not great in competitive either but i am trying to get there so if you would please respond ASAP i would really appreciate it.