XY NU I needed to enter a title so nu team

what do you think of my team?

  • the team is good

    Votes: 3 60.0%
  • the team is bad

    Votes: 2 40.0%

  • Total voters
    5
My nu team
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Sparkzzz (Rotom)
Leftovers
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
- Substitute
- Will-O-Wisp
- Shadow Ball
- Pain Split
rotom is fairly simple its the spin blocker of the team and an annoyance to the opponent as it will burn all the their pokes and if they don't have a special attacker taking rotom on would be hell it also handles a big annoyance to this team being ferroseed since it can sub stooping leech gyro ball/seed bomb will be to weak to break the sub after the burn and all the hazards can be defoged be toge and just generally handles rock/ground types that sets up rock or spikes at the start of the game and helps with breaking stall teams moreover you can run some speed but i didn't want to take from his bulk
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Datstache (Samurott)
Life Orb
Ability: Torrent
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
- Hydro Pump
- Grass Knot
- Ice Beam
- Aqua Jet
Samurott is the main wall breaker of this team it can handle pokemon like Golurk and sandslash also if the opponent doesn't know or predict that sam has grass knot it would be a nasty surprise to tode sam can also take on gater and vile when there weakened
252 SpA Life Orb Samurott Hydro Pump vs. 252 HP / 0 SpD Sandslash: 663-782 (187.2 - 220.9%) -- guaranteed OHKO
252 SpA Life Orb Samurott Grass Knot (80 BP) vs. 56 HP / 0 SpD Feraligatr: 234-276 (72 - 84.9%) -- guaranteed 2HKO
252 SpA Life Orb Samurott Ice Beam vs. 252 HP / 0 SpD Vileplume: 247-291 (69.7 - 82.2%) -- guaranteed 2HKO after Black Sludge recovery
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miley JR (Lickilicky)
Leftovers
Ability: Own Tempo
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Wish
- Protect
- Heal Bell
- Body Slam
licky is the main spc.def poke on this team and yes i know audino is better but licky has better bulk and more hp also the 30% chance to pera with body slam aside from that licky is like the glue for rotom and piloswine since they don't have reliable recover(i know rotom has pain split but i wouldn't call it reliable) so wish support is nice for them more than that it can eat up special hit's that the rest of the team would have problems taking
252 SpA Typhlosion Focus Blast vs. 252 HP / 252+ SpD Lickilicky: 172-204 (40.5 - 48.1%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Typhlosion Eruption (150 BP) vs. 252 HP / 252+ SpD Lickilicky: 162-192 (38.2 - 45.2%) -- guaranteed 3HKO after Leftovers recovery
252 SpA Life Orb Cryogonal Frost Breath vs. 252 HP / 252+ SpD Lickilicky on a critical hit: 114-136 (26.8 - 32%) -- 46.1% chance to 4HKO after Leftovers recovery
252 SpA Kadabra Psychic vs. 252 HP / 252+ SpD Lickilicky: 103-123 (24.2 - 29%) -- possible 5HKO after Leftovers recovery
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Bad Egg (Togetic)
Eviolite
Ability: Serene Grace
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Roost
- Defog
- Heal Bell
- Dazzling Gleam
toge is the main def poke of this team with its 4x resist fighting and has a great type allowing it to wall many physically threats will dealing some damage and it complements licky also it has defog and able to stay alive with roost although you can run wish to pass i find it too risky and although i don't recommend it it can eat knock off's instead of letting piloswine take it
252 Atk Primeape Ice Punch vs. 248 HP / 252+ Def Eviolite Togetic: 78-92 (24.9 - 29.3%) -- 100% chance to 4HKO
0 SpA Togetic Dazzling Gleam vs. 0 HP / 0 SpD Primeape: 192-228 (70.8 - 84.1%) -- guaranteed 2HKO
252 Atk Primeape Stone Edge vs. 248 HP / 252+ Def Eviolite Togetic: 102-120 (32.5 - 38.3%) -- 97% chance to 3HKO
252+ Atk Choice Band Mold Breaker Sawk Ice Punch vs. 248 HP / 252+ Def Eviolite Togetic: 140-166 (44.7 - 53%) -- 25.4% chance to 2HKO
+6 252+ Atk Slurpuff Play Rough vs. 248 HP / 252+ Def Eviolite Togetic: 249-294 (79.5 - 93.9%) -- guaranteed 2HKO<----I find that toge live this impressive
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tuskin (Piloswine)
Eviolite
Ability: Thick Fat
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Icicle Crash
- Earthquake
- Ice Shard
- Roar
pilo is the tank of this team and helpful to stop belly drum puff sweeps i manly use pilo to stop flying types like xatu and rotom-fan and possibly catching fire types on switches also to deal some damage to vil for sam to kill it and just wall other ice types that may threaten toge and leafeon it also complements toge's typing and takes the electric type moves that are meant for sam
252+ Atk Piloswine Icicle Crash vs. 0 HP / 0 Def Rotom-S: 240-284 (99.5 - 117.8%) -- 93.8% chance to OHKO
252+ Atk Piloswine Icicle Crash vs. 252 HP / 4 Def Xatu: 338-402 (101.1 - 120.3%) -- guaranteed OHKO
252+ Atk Piloswine Earthquake vs. 4 HP / 0 Def Magmortar: 416-492 (142.4 - 168.4%) -- guaranteed OHKO
252+ SpA Magmortar Focus Blast vs. 252 HP / 0 SpD Eviolite Piloswine: 282-332 (69.8 - 82.1%) -- guaranteed 2HKO
252+ Atk Piloswine Earthquake vs. 0 HP / 0 Def Pawniard: 402-474 (174 - 205.1%) -- guaranteed OHKO
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Leaf (Leafeon)
Leftovers
Ability: Leaf Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Leaf Blade
- Knock Off
- Substitute
- Swords Dance
And last but not least leafeon my anti-stall green cat/fox the idea is on a stall team after you take Ferroseed and Dragalge out there is nothing to stop you from sub SD and sweeping although Cryogonal might be a problem if your not behind and sub or if its max speed it can also set up on sandslash and Qwilfish if its not caring poison jab
+2 252 Atk Leafeon Knock Off (97.5 BP) vs. 252 HP / 4 Def Xatu: 500-590 (149.7 - 176.6%) -- guaranteed OHKO
+1 252 Atk Leafeon Leaf Blade vs. 252 HP / 252+ Def Qwilfish: 169-201 (50.5 - 60.1%) -- 86.7% chance to 2HKO after Black Sludge recovery
+2 252 Atk Leafeon Leaf Blade vs. 252 HP / 252+ Def Sandslash: 354-416 (100 - 117.5%) -- guaranteed OHKO
The pastebin of this team
http://pastebin.com/0BAF0LUw
im sorry for any spelling mistakes i didn't spell check​
 

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Hey there, cool balanced team. I honestly don't think there are that many issues with this team, although a lack of SR means that you have a difficult time pressuring strong Flying and Fire types, and without a revenge killer you are often overrun by common setup sweepers. Your team is also overreliant on Lickilicky, who isn't a good wish supporter / cleric in the first place. Outside of that, there honestly isn't that much I want to change as it really is quite the solid team for a newcomer, and it looks pretty cool.

The easiest thing for me to do is to reccomend you to run Cleric Audino over Lickilicky. None of the calcs you showed make any difference between Audino and Lickilicky, as none of them are significant especially with both carrying protect. The reason why I suggest Audino is that your team is incredibly reliant on keeping team members alive, and with Lickilicky, this is increasingly difficult as you waste Wishes healing yourself, and without regenerator have a difficult time pivoting to teammates and guaranteeing a safe pass. This trait alone makes it stand out as far superior, as it is much harder to wear down [considering it is the center of your team this is important], and you can come in more often to pass or heal off status. I get that you like Lickilicky's extra bulk, but in the scheme of things it really doesn't make a difference, since a difference of ~4% in bulk is negated by Protect + Leftovers anyways, but being able to reliably support your team is incredibly significant.

Minor Changes:
Rotom: I highly reccomend you to run Thunderbolt or Volt Switch > Substitute on Defensive Rotom, as having a substitute really doesn't aid Defensive Rotom's goal of checking phyiscal threats and spreading burns. Instead, a second STAB ensures that Rotom cannot be safely walled by the likes of Substitute Normal Types or Pyroar. I also reccomend a spread of 248 HP / 52 Def / 208 Spd Timid as it guarantees you can outspeed everything up to base 85s [most notably sawk], and burn them prior to their attack, while losing very little bulk.
Togetic: Flamethrower or Toxic > Heal Bell, as you really don't need to waste a moveslot having 2 clerics on a single team. Flamethrower gives you coverage on steel types seeking to set up on you, while Toxic makes you slightly less soft when fighting opponents.
Piloswine: Stealth Rock > Roar or Icicle Spear is important as it can help your team pressure key threats as well as wear down opponents and break critical sashes.

Cool team!
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Audino @ Leftovers
Ability: Regenerator
EVs: 252 HP / 4 Def / 252 SpD
Careful Nature
- Knock Off / Double Edge
- Wish
- Protect
- Heal Bell
 
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I'll agree with Brawlfest in that having two pokes with Heal Bell seems silly, Flamethrower/Fire Blast will be useful to take out steels if you can predict a switch and Toxic is useful for a little utility and put some pressure on the opponent since you are not using SR as special attackers and walls that don't care about burn are definitely are not going to like Toxic. As for your cleric, I've fought against both Lickilicky and Audino, I prefer having a match up with Lickilicky as I have an easier time taking it out and putting pressure on it. Audino on the other hand requires more finesse as it can just switch out and heal up some of the damage I've dealt and bring it a teammate to be healed via wish.
 
tbh i think ill change licky to audino and add flamethrower to toge but ill keep sub on rotom since it works and allows rotom to be more annoying
 
tbh i think ill change licky to audino and add flamethrower to toge but ill keep sub on rotom since it works and allows rotom to be more annoying
We're just giving suggestions, doesn't mean you have to do them :P. Do the changes you want, go battle and then come back if you have problems/tell us the results.
 
Brawlfest awieo you where right i change to audino and the amount of bulk between it and licky wasnt that much but audino had better recover and smaller but more wishes
Wonderful, Audino's ability offsets the small difference in bulk between the two which you can have the most bulky pokemon you want but if it can't heal reliably then it's not going to stay around for long. Clerics work in a hit and run style so Audino being able to heal a bit each time makes it very suitable for this role even if it can't pass as big of wishes.
 
Cool team :)

Like Brawl said cleric audino outclasses lickylicky in its role, also togetic carries a second heal bell, which I'd replace with baton pass to keep momentum up.
I don't see any type of hazard on the team, so you might consider rocks > roar on piloswine, but that does leave you weak to set up against licky/audino.
Like the subsplit rotom idea, but it works better on a max speed set, so for a defensive variant I'd choose volt switch.
Since you have 2 phys defensive mons it does you might feel yourself having a lack of offensive pressure, but that is personal preferance:)
 
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