
Well here goes nothing. I’ve seriously put hours and hours into this team, formulating strategies, targeting my own weaknesses and tuning out the flaws within the team and FINALLY I am quite pleased with the outcome. People out there really do not appreciate the complexity of competitive pokemon battling (at a high standard!) Now ive been debating whether to post this team; mainly due to the noobs out there who cannot be bothered creating a team for themselves. Anyway I decided that no matter if they copy everything, they still won’t completely grasp my battling style and the way to run each pokemon. So without further adue I present the number 1 ranked offensive team. . . .
Team At a Glance:






Team Close Up

Metagross @Occa Berry
Ability: Clear Body
Evs: 200 HP / 252 Att / 12 Def / 46 Spd
Nature: Adament
- Bullet Punch
- Meteor Mash
- Earthquake
- Stealth Rock
Purpose:
Leadgross is the ultimate Pokemon to beat many/most of the leads in the OU metagame as well as set up stealth rock. Now don’t be fooled by no explosion, it is amazing how many time that meteor mash had been able to raise my attack and seriously dent the opposition, as well as set up stealth rock. Occa berry is also a key to his success (as you will see in my description of taking down other leads). This creates strong position for the rest of my team. No lead is better in my opinion that I have come across or trialed!














Gyarados @Leftovers
Ability: Intimidate
EVs: 156 HP / 186 Att / 168 Spd
Nature: Jolly
- Dragon dance
- Waterfall
- Earthquake
- Stone edge
Purpose:
Gyarados is a great dancer and arguably the biggest threat in OU with the possibility to annihilate the opposition within a matter of seconds. I have decided to utilize the jolly gyaradose method. This allows me to combat many threats that initially outspeed gyarados. However after one ddance, Gyarados easily destroys jolteon, electivre with earthquake and stone edge on zapdos will all 1HKO them. Gyarados is a vital member in my team.

Lucario @Life Orb
Ability: Inner Focus
EVs: 6 Hp / 252 Att / 252 Spd
Nature: Adament
- Close Combat
- Bullet Punch
- Extremespeed
- Swords Dance
Purpose:
Lucario is quite the attacking weapon, if used correctly. This move pool allows Lucario to strike with massive damage with Close Combat as well as attack with priority using extremespeed. Match this with speed and you have a demon off the leash. Now before people start criticizing me for utilizing bullet punch on lucario, hear me out. I previously had the standard CB Scizor and it work well. However a thought struck me. Lucario has STAB close combat and bullet punch along with the ability to SD and extreme speed. Scizor had superpower, bullet punch, u-turn and pursuit. Lucario can STAB boost the close combat and the bullet punch whilst my next pokemon tyranitar is choice banded with STAB pursuit. Hence the devastation between lucario and tyranitar far exceeds CB Scizor. I hope that makes sense. Basically, Lucario and T-Tar cover CB Scizors moves and with greater hitting power, versatility and SPEED.

Tyranitar @Choice Band
Ability: Sand Stream
EVs: 174HP / 252 Att / 82 Spd
Nature: Adament
- Pursuit
- Crunch
- Stone Edge
- Aqua Tail
Purpose:
What a fucking BEAST. This is the first time ive ever use a T-tar before and trust me, if not for anything else you would use him almost only for pursuit. STAB CB Max Attack and when they switch out the move is doubled, well what can u say . . . pwned is the word I think, MAJOR pwnige. Stone edge rips through the oppositions team, making it easy to switch into the likes of zapdos, the god – like pokemon salamence (I couldn’t find a spot for him sadly), togekiss etc. aqua tail mmhmm now this is a tricky one. Usually it’s for the mighty hippowdon how ever lately im just subbing gar into ddance and finish him off. I really don’t use aqua tail much at all (im thinking of changing it). Finally crunch, for those who wish to stay and fight hahaha well with crunch STAB and and att power of 603 I wonder who will win.

Latias @Life Orb
Ability: Levitate
EVs: 4HP / 252 Spc.A / 252 Spd
Nature: Timid
- Calm Mind
- Dragon Pulse
- Recover
- Surf
Purpose:
It’s as simple as this, Latias is an absolute tank! Latias can be used throughout all stages of the game. I have found him extremely helpful to sub in then recover (if health is down) as your opponent switches and then bring him back into the game later against a more favourable match up. There’s not much to say really about this guy, he is reliable, massive potential and destructive. After I pump a few calm minds through this guy he becomes virtually unstoppable, except if they have a scizor, which is this guys biggest threat. Hence, I look to draw out and eliminate scizor early before I look to sweep.

Gengar @Choice Scarf
Ability: Levitate
EVs: 4HP / 252 Spc.A / 252 Spd
Nature: Modest
- Shadow Ball
- Thunderbolt
- Hp(ice)
- Energy ball
Purpose:
Look out here comes gengar. People continually say that gengar is now outclassed by the new form of ghost rotom. This is a load of bullshit! They also say alright then what’s he good for. I love this question. He is to cover just about the biggest treats in the OU metagame. Mainly when things start look out of hand. Like, let’s say gyarados or slamence wanted to start dancing, switch gengar in to cover those with his thunderbolt or Hp(ice).The list literally goes on and on. Shadow ball is also a great cover move getting stab whilst also with his massive 394 Spc.A, that’s gonna leave a dent in anyone unless they resist it like blissey. Energy Ball is needed for my team as it allows me to 1HKO Swampert which can be a massive threat to my team, however energy ball nullifies his sweeping ability.
This is by far my most successful team, however as I mentioned before it want the minor flaws flattened so to speak. Suggestion will be greatly appreciated. :)
Threat List:
Sorry haven’t done one . . . to tired atm so ill get to it later.