I remember, a long time ago... (RMT)

While I was playing Pokemon, I remembered some of the good times I had with some Pokemon. Ranging from the weird to the never seen. o: But, still, I was so excited to use them. But, then I hear about all these standards, which are basically "CARRY GARCHOMP AND HIS BUTT BUDDY TYRANITAR TO WIN GAMES C:", and "OUTRAGE + SWORDS DANCE IS OMG STRONG", and blahblahblah, and it drove me into UU. That's why all my RMTs are of UU tier, because I don't feel like dealing with Garchomp and his low-life butt buddies like Tyranitar. I get to use a UNICORN.

A SNAKE.

A MOONlike thing.

A BARNACLE.

A HAPPY LITTLE PUFF BALL.

And, a weird little BUG THAT NEVER DIES.

C:
Two are pink, two are blue...
Jumpluff.png
Lunatone.png
Seviper.png
Cradily.png
Shuckle.png
Rapidash.png

One has green, the other has red. C:

Tee hee. C:

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JumpluffBack.png

Jumpchan (Jumpluff) @ Leftovers
Ability: Chlorophyll
EVs: 252 Speed/188 Defense/68 Special Defense
Nature: Jolly
- U-Turn
- Substitute
- Leech Seed
- Sleep Powder

My lead. C: I love the little happy puff ball, especially the shiny, where it's all pink, and stuff. <3 Starts off throwing around Sleep Powder, and then starts SubSeeding for scouting purposes. If anything threatens Jumpluff, I'll switch into whatever it needs. C:
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LunatoneBack.png

Lulu (Lunatone) @ Leftovers
Ability: Levitate
EVs: 220 HP/220 Special Attack/68 Speed
Nature: Modest
- Calm Mind
- Ice Beam
- Hidden Power Rock
- Substitute

Lunatone. <3 Hide behind Substitute, and start Calm Minding up. She can target a lot of UU with her Ice Beam, and plague the ones that are weak to Rock using her STAB Hidden Power Rock. Substitute > Hypnosis because I hate missing. ;;
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SeviperBack.png

Kitty (Seviper) @ Life Orb
Ability: Shed Skin
EVs: 252 Attack/120 Defense/136 Speed
Nature: Adamant
- Poison Jab
- Earthquake
- Crunch
- Glare

Seviper. C: I dunno why I like him. Oh well. Glare, so that he can outspeed other Pokemon, and then start hitting them with stuff that they don't like. C: Not much to say about Seviper. ;;
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CradilyBack.png

Captain (Cradily) @ Leftovers
Ability: Suction Cups
EVs: 252 HP/164 Defense/92 Special Defense
Nature: Careful
- Stockpile
- Rock Slide
- Toxic
- Recover

Cradily. O: Special Walling Cradily without the Sand Steam. Stockpiles, and then poisons things, and sits there. That's all Cradily does, anyways. ;; Rock Slide so that Taunt doesn't kill me.
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ShuckleBack.png

Bubblegum (Shuckle) @ Leftovers
Ability: Sturdy
EVs: 252 HP/96 Defense/160 Special Defense
Nature: Impish
- Body Slam
- Toxic
- Encore
- Rest

Shuckle is my Physical Wall, and a good one at that. Body Slam so that he can paralyze things. Encore stat-up moves, and go to sleep, because the opponent can't do anything to Shuckle then. C:
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RapidashBack.png

Blaze (Rapidash) @ Life Orb
Ability: Flash Fire
EVs: 200 Special Attack/58 Attack/252 Speed
Nature: Mild
- Flare Blitz
- Megahorn
- Hidden Power Ground
- Substitute

My star of the team. Yes, that is mixed sweeping Rapidash you see there. She can 3HKO-OHKO anyone weak to Ground, unless they point all their points into HP and Special Defense (She can even do this to Pokemon, like Nidoqueen, who can usually live through Earthquake). Megahorn screws Hypno and Grumpig over. Flare Blitz will still do a lot to those that don't resist Fire (like Vileplume, it's OHKO'd by Flare Blitz). If they do (Silly Rock types, Fire types, Water types, Grumpig), they can pelted with Hidden Power Ground, or Megahorn.
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So, rate, help, fix, whatever, etc?
 
24 hour bump.

And, to prove that I'm not lying about my mixed Rapidash...

This will be her against any threats to her.

(all calculations are from Metalkid's)
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Rapidash's Hidden Power Ground vs. the Nidos

Nidoqueen takes 45.57% - 53.65%, so I guess it's closer to a 3HKO. But still, Nidoqueen won't appreciate having almost half of her health removed by a special attack from RAPIDASH. ;;

Nidoking takes 50.43% - 59.37%, which is closer to 2HKO. o:
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And, Rapidash can't barely scratch the both of them with Flare Blitz, unless she finds some way to trick one of them into a Fire attack, and when she does, she then does 69.13% - 81.15%
to 252 HP/160 Defense Nidoqueen, 62.84% - 74.04% to 252HP/252 Defense Nidoqueen, and 92.71% - 109.12% to Nidoking.
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Now, the bulky waters of UU. Quagsire, Whiscash, and Gastrodon.

Rapidash's Hidden Power Ground vs. 252 HP/160 Defense Quagsire

27.41% - 32.23%

Rapidash's Flare Blitz (w/o Flash Fire activation) vs. 252 HP/160 Defense Quagsire

20.05% - 23.60%

Rapidash's Flash Fire'd Flare Blitz vs. 252 HP/160 Defense Quagsire

30.20% - 35.28%

Rapidash's Megahorn vs. 252 HP/160 Defense Quagsire


26.65% - 31.47%

So, my best thing to use against Quagsire is switching out, because I know that she's gonna meet Earthquake. That's just common sense. So, I guess my Quagsire counter would be Lunatone, because she's not gonna take much from Ice Beam (16.67% - 19.64%), and Lunatone can easily hide behind Substitute, and start Calm Minding up, eventually being able to pick him off with her own Ice Beam. Whiscash is countered the same way, just that she's in more danger from Water attacks. If it's Special, she'll eventually shrug them off, but physical... she'll have to fall back on Cradily/Shuckle. Or, end Whiscash with repeated Ice Beams. Same with Gastrodon. But, yeah.
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Oh yeah, this is a bump.
 
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