Hello everyone. This is my first post on the forums, but I have been a fan for a while.
What I am hoping to achieve with this RMT:
- Some advice from the pro's. ;)
- Opinions on the team
- Suggestions for replacement
Here we go :)
AERODACTYL
Ability - Pressure
Nature - Jolly
EV's - 252 Att/252 Spe/4 Def
Item - Focus Sash
Moves
Stealth Rock Taunt
Earthquake Ice Fang
Pretty standard set except for the Ice Fang. The reasoning behind that is that almost nobody expects it and feels pretty safe switching in Dragon/Grass/Ground types. But the main Poke that Ice Fang takes care of is Gliscor.
CELEB
Ability - Natural Cure
Nature - Modest
EV's - 252 Sp.Att/36 Spe/220 HP
Item - Leftovers
Moves
Nasty Plot Giga Drain
Earth Power Hidden Power (Fire)
Again a standard Nasty Plot Celebi but with no Recover. For this set I sacrifice recover for a 3d Attack. My Idea was that Giga Drain will usually restore quite a bit of health especially with a few Nasty Plot's up anyway.
CONKELDURR
Ability - Guts
Nature - Adamant
EV's - 252 Att/136 Sp.Def/120 HP
Item - Leftovers
Moves
Bulk Up Drain Punch
Payback Mach Punch
I used to hate this guy, because every one who had him, usually destroyed me. So I started to use him myself ;p Theres not much to say, except that I chose to use Leftovers instead of Flame Orb. But I find that I almost always get statused anyway. Probably because they don't see the orb and assume he is Sheer Force or something? Don't know ;/
SALAMENCE
Ability - Intimidate
Nature - Jolly
EV's - 252 Att/252 Spe/4 Def
Item - Life Orb
Moves
Dragon Dance Outrage
Earthquake Flamethrower/Fire Blast
Nothing crazy, just a standard dancing Mence. I don't know much about him since I just started to use him, but I can DEFINITELY see a better option for this team.
SKARMORY
Ability - Keen Eye
Nature - Careful
EV's - 252 HP/252 Sp. Def/4 Def
Item - Leftovers
Moves
Taunt Spikes
Roost Whirlwind
Again, just started to use this and not really loving it. Used to use the grass/steel type thing, forget the name... (Recently started to play again, stopped around the time Platinum came out) And that did do better, but I felt like I needed a Whirlwinder on my team. Deff need a few suggestions on this.
CHANDELURE
Ability - Flash Fire
Nature - Timid
EV's - 252 Sp.Att/252 Spe/4 Sp.Def
Item - Choice Scarf
Moves
Psychic Hidden Power (Ice)
Shadow Ball Heat Wave
Quite a weird choice for a scarfer I know. But it is because of that, that I love this dude. Chandelure is probably the only "Novelty" poke on my team. I have gotten a ton of late game sweeps with him. I wish he had a better move pool though as he is completely walled by Ttar/Heatran etc.
I am hovering between rank 800 - 1200 on the PO server with this team. And I think I know the reason, this team has very little synergy, and as the "READING REQUIRED" posts say, that is important. So I'm just looking for some help here.
Thanks! :D
PS: Sorry about the English, it's not my first language.
What I am hoping to achieve with this RMT:
- Some advice from the pro's. ;)
- Opinions on the team
- Suggestions for replacement
Here we go :)
AERODACTYL

Ability - Pressure
Nature - Jolly
EV's - 252 Att/252 Spe/4 Def
Item - Focus Sash
Moves
Stealth Rock Taunt
Earthquake Ice Fang
Pretty standard set except for the Ice Fang. The reasoning behind that is that almost nobody expects it and feels pretty safe switching in Dragon/Grass/Ground types. But the main Poke that Ice Fang takes care of is Gliscor.
CELEB

Ability - Natural Cure
Nature - Modest
EV's - 252 Sp.Att/36 Spe/220 HP
Item - Leftovers
Moves
Nasty Plot Giga Drain
Earth Power Hidden Power (Fire)
Again a standard Nasty Plot Celebi but with no Recover. For this set I sacrifice recover for a 3d Attack. My Idea was that Giga Drain will usually restore quite a bit of health especially with a few Nasty Plot's up anyway.
CONKELDURR

Ability - Guts
Nature - Adamant
EV's - 252 Att/136 Sp.Def/120 HP
Item - Leftovers
Moves
Bulk Up Drain Punch
Payback Mach Punch
I used to hate this guy, because every one who had him, usually destroyed me. So I started to use him myself ;p Theres not much to say, except that I chose to use Leftovers instead of Flame Orb. But I find that I almost always get statused anyway. Probably because they don't see the orb and assume he is Sheer Force or something? Don't know ;/
SALAMENCE

Ability - Intimidate
Nature - Jolly
EV's - 252 Att/252 Spe/4 Def
Item - Life Orb
Moves
Dragon Dance Outrage
Earthquake Flamethrower/Fire Blast
Nothing crazy, just a standard dancing Mence. I don't know much about him since I just started to use him, but I can DEFINITELY see a better option for this team.
SKARMORY

Ability - Keen Eye
Nature - Careful
EV's - 252 HP/252 Sp. Def/4 Def
Item - Leftovers
Moves
Taunt Spikes
Roost Whirlwind
Again, just started to use this and not really loving it. Used to use the grass/steel type thing, forget the name... (Recently started to play again, stopped around the time Platinum came out) And that did do better, but I felt like I needed a Whirlwinder on my team. Deff need a few suggestions on this.
CHANDELURE

Ability - Flash Fire
Nature - Timid
EV's - 252 Sp.Att/252 Spe/4 Sp.Def
Item - Choice Scarf
Moves
Psychic Hidden Power (Ice)
Shadow Ball Heat Wave
Quite a weird choice for a scarfer I know. But it is because of that, that I love this dude. Chandelure is probably the only "Novelty" poke on my team. I have gotten a ton of late game sweeps with him. I wish he had a better move pool though as he is completely walled by Ttar/Heatran etc.
I am hovering between rank 800 - 1200 on the PO server with this team. And I think I know the reason, this team has very little synergy, and as the "READING REQUIRED" posts say, that is important. So I'm just looking for some help here.
Thanks! :D
PS: Sorry about the English, it's not my first language.