I STOOD WHERE NO MAN GOES!! AND CONQURED DEMON FOES!!

good song. now on to my TRCRMT i cant remember my win/loss count on shoddy but this wins more often then not


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Bronzong@lefties
Sassy
252 HP/152 Atk/8 Def/96 SpD
Trick Room
gyro Ball
EQ
Explosion

I find bronzong always is the best Trick room setup lead

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Azumarill@choice band
Brave
252 atk/212 hp/44def
(huge power)
Waterfall
Body slam
Foucs punch
ice punch

This is my genious idea, with pure power, choice band, and trick room, ive swept many teams on shoddy.

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Cresselia@lefties
sassy
252 HP / 108 Def / 148 Sp.def
rest
sleep talk
ice beam
charge beam

standard restalker cress, does cress stuff, most notable dragon counter and gyra counter.

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Claydol@lefties
relaxed
252 HP / 136 Def / 120 SpA
Explosion
EQ
Ice beam
Trick room

second Trick roomer. and it usually explodes pokes that would normally hurt me. also a pretty good dragon counter. works well on shoddy.

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Dusknoir@lefties
sassy
252hp/180 s.def/ 76def
Trick room
Fire punch/t-punch
Pain split
Shadow sneak/t-punch

mixed wall & 3rd trick roomer, origionally had wheezing here but i had a lot of trouble with special sweepers so.......

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Camerupt@choice specs
Quiet
252 s.atk/ 126 hp/126def
(solid rock)
Overheat
Heat wave
Earth Power
HP ice

my special sweeper, on shoddy ive swept meny opponents (not as much as azumarill mind you). a specsmens type of set. i am running HP ice ATM, but i havent really used it.


well thats my team Rate please and use CONSTRUCTIVE criticism please
 
Your team is extremely slow, and while I know you're going for a Trick Room setup, if for whatever reason it fails, you're in a lot of trouble.

Claydol is not a Dragon counter. It cannot continuously take Draco Meteors or Outrages, and even when it Ice Beams, it's not going to be scoring the OHKO you really wanted unless you've weakened your opponent somewhat first.

I can see this team getting easily walled even when you are set up; only Camerupt and Azumarill have the chance to do decent damage to the opposition. You can pretty much be outstalled here fairly easily. Having Explosion on two Pokemon aids this, but you're not guaranteed to be able to explode them both, and even if you do, there's no guarantee that you'll explode on the right target. The bottom line here as that this team just doesn't seem to deal out enough damage. The team seems to be far too stally without the secondary damage building up, since you don't have Spikes, Toxic Spikes or even Stealth Rock.
 
IMO, you should replace Claydol for something else that is neither too slow, or is able to boost it's speed. Aim for a pokemon with Speed range 65-90 as a replacement, Such as Mamo, Gallade, Ttar.

With Camerupt I find
Camerupt@ Expertbelt/Wise Glasses
Eruption/Heatwave
Explosion
Earth Power
HP Grass/Elec.

EV spread should include enough Ev's to OHKO a standard Bliss with explosion. If you are not wanting to run explosion you could always run Ancient Power.

HP Grass/Elec is for which you think will trouble you most Swampert and all his variants or Gyarados. (IF you are running Ancient power grass is preferred).

I'd also look into Donphan/Forry if you are looking for a Spiker/Spinner.


EDIT: This was my 3k Post :O
 
actually claydol seems to be pretty usefull to my team. although dusknoir seems to add to my lucario weak. strange....i got a pretty good rate on serebii....hmmmmm..o well. idk about switching up camerupts moveset, hmmm. cus i like having overheat, its OHKO many physical walls that come in, donphan and gliscor most notably. i will change the hidden power to grass though, cus i do have some pert problems. but gyra is handled by cress. and im thinking of switching dusky for foretress, cus neither dusky or my previous choice (wheezing) could handle the dragons. and i dont' really use claydol as a dragon counter, it just hits them hard. but still i think forretress over dusknoir, o and whats a good moveset & ev spread for forre? cus idk if im up to date with the current stuff would this work?

Forretress@lefties
Relaxed
252hp/ 212def/ 44s.def
EQ/Rapid spin
Gyro ball
Spikes/reflect (can it learn reflect?)
Stealth rock
 
I am really not liking the look of this.

As BK said, what will you do if you fail to get Trick Room up?

Like all other Trick Room teams, you'll probably need at least 1-2 fast sweepers that can go on a rampage when Trick Room's effect wears off. IMO, you should look for the biggest threats in this metagame, like Garchmop, Gengar or something along those lines.
 
dead weight here is definetely cress. remove it without a second thought. CB azumarill with return over body slam (which could get you in trouble during a potential sweep) is a good idea, and LO camperupt with earthquake fire blast hp ice explosion can stay too just as a general wallbreaker (skarm/bliss/cele/tran etc)

Forretress@lefties
Relaxed
252hp/ 212def/ 44s.def
EQ/Rapid spin
Gyro ball
Spikes/reflect (can it learn reflect?)
Stealth rock

i'd be against this. TR teams should be about messing up other teams, not setting up hazards. SR is fine on zong but yeah apart from that..

ok we have 2 trick room abusers and 1 trick rom setupper. we can probably afford 1 more trick room setupper and one more trick room abuser. last slot goes to a relable fast poke. for this i'd go with lifeorb gengar. for your last trick room setupper, slowbro with hp electric/icebeam or surf/slackoff could work to beat your gyara weak and also has the potential to last a bit longer.



bronzong is reliable enough so that leaves us with noir and claydol

that's alot of dark weaks at the moment so i'd definetely go for machamp in the last slot. Porygon2 could also go over slowbro

heh im not very experienced at trick room most of this is just theorymon and stuff based on what ive observed to be a good tr team (mostly rexinator)
 
ok. this is all confusing me, idk what to do. too much to absorb at once, just tell me in one post which to keep and which to toss and which ones need to replace the tossed ones
 
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