I threw 6 Pokemon together, and they ownt.. [OU RMT]

Alright, so I am going to make this short and simple, cause I hate rolling through RMT's.

98-swampert-ex.jpg

Lead Swampert @ Leftovers
Evs: 252 HP / 252 Def / 4 Atk
Moveset:
~Roar
~Ice Beam
~Earthquake
~Stealth Rock

Sets up rocks, and phazes late game when CM Sub Jirachi likes to cause problems. Seriously, that's all it does. In many cases, I end up scouting movesets, and roar spamming to scout the team of the other person. He's death fodder. xD Really would like a different lead, but he's kind of helpful if hes alive mid-game, and I find a Heatran without HP Grass.

29-scizor.jpg

Scizor @ Choice Band
Evs: 248 HP / 252 ATk / 8 Spe
Moveset:
~Bullet Punch
~Pursuit
~U-turn
~Superpower

Yeah, ok, its CB Scizor. Do I really have to tell you about it? I spam U-turn, Pursuit when its obvious; and Bullet Punch on noobs who don't know how to switch out.. xD I am thinking about running Quick Attack > Superpower, because Superpower really has gone to waste lately. Not to mention, nobody expects Quick Attack.

48-starmie.jpg

Starmie @ Life Orb
( I love this card design, by the way. xD )
Timid Nature
252 / 252 Speed / Special Attack
Moveset:
~Hydro Pump
~Thunderbolt
~Ice Beam
~Recover

LOL. This thing just blows holes through teams. It's spot in OU is WELL deserved, as it outpaces so much of the metagame, and then destroys literally half of it. I ran Hidden Power Fire for a while over Ice Beam, for LOL's at Scizors who think I am Pursuit bait. It worked well, and I am thinking of running it again.

6-forretress.jpg

( Another cool card! =D )
Forretress @ Leftovers
252 HP / 112 Atk / 144 Def
~Explosion
~Rapid Spin
~Spikes
~Gyro Ball

Alright, so people bash me because I don't use Toxic Spikes on my Forretress? Sorry, but when the biggest threat to my team is like... Heatran, I don't see a point in using Toxic Spikes. Bash me for it. This guy basically comes in and sets up in the face of the physical meta-game that I know isn't going to own it. Gyarados is a fun example. I beat the crap out of GyaraLOL with this. He's a lover. <3

shaymin-lv.x.jpg


SHAYMIN @ LEFTOVERS
Timid Nature
252 Health, 252 Speed
Moveset:
~Protect
~Substitute
~Leech Seed
~Seed Flare

ROFL. This thing is SO overpowered... It's my MVP, and literally can kill 4 pokes a game, even the infamous Infernape who is idiotic enough to switch into my Leech Seed (Yeah, seen it happen.) This thing is RIDICULOUS, and DESTROYS the OU Meta-game. Almost NO team is prepared for this little hedgehog, and the fact that she isn't the set off Smogon makes me LAUGH at Smogon for being so retarded. Do you know how OVERPOWERED this Shaymin is? I switch it into Blissey and LAUGH. This needs to go to Ubers, like now...


5-flygon.jpg

Flygon @ Scarf
Jolly Nature
Evs: 252 Attack, 252 Speed
Moveset:
~Earthquake
~Thundapunch
~LOLrage
~W-Turn ( YEAH! W TURN! )

Ok, so I had a glaring Infernape and Scarftran weakness ( DUHHH 3 Fire Weaknesses... ) So I threw in this... thing... ( what is it suppose to be!? D: ) It counters both of them perfectly fine, so yeah... Other then that, I absolutely hate this pokemon. His power is pathetic, and I cannot see why he is in OU. I expected him to do so much more damage, but I was completely underwhelmed by this pathetic Flygon. ><;

That's basically the team. :P It's really.... odd? Sorry for my terrible typing, by the way!
This team was tested on Shoddy, and generally won 80% of its battles. In VERY rare cases ( Hydro Pump missing, Seed Flare missing 4 times in a row ) did I lose, but the team seems to be very solid, besides the major threats listed below.

Major Threats:
Infernape: Yeah.... I have 3 Fire Weaknesses. It's going to have fun steamrolling my team. ><; If it's a NP Variant, and NP's on the switch to Flygon, I am fine. Otherwise, it's pretty bad.
Heatran: Again, same boat as Infernape. Torment Tran isn't THAT bad, as long as I don't let it get a Substitute.
Swords Dance Quick Attack Scizor: OH MY GOD. Ok, so I was TOTALLY not perpared for this thing. Kills my Starmie with no problems, and eliminates basically everything else too. My only hope is to Explode with Forretress, and other then that, I have NO counter. Thankfully, like nobody runs this.

Please rate! ;D If you remember facing me, let me know how I did!

Thanks!
 
Hi , and it seems your RMT has no rates so I decided to help but Its really my first rate=/

You said you have troubles with Infernapes and Swords-Dance Scizor...
So I have three things to say.

First , how about Hippowdon over Swampert in the lead position?Hippowdon is really bulky and even a CB Scizor does only about 40% with BulletPunch and again he provides the phazing for any setup pokemon(SD Scizor and NP Infernape which are your major threat)

Go with the standard smogon set~

Hippowdon @ Leftovers ~ Impish
252 HP / 168 Def / 88 SpD ~ SandStream
~Stealth Rock
~Roar
~Earthquake
~Slack Off

Although sandstorm would cause constant damage to some members of your team but at the same time it can provide good special walling abilities(With the special defense boost in the sandstorm+the EV's). Same applies for Scizor and Flygon , extra defense is not bad.


Second thing , go for Dragon Claw over Outrage on Flygon , fusionhax is not worth it , as well as Fireblast/Flamethrower over T-punch


Third thing I gotta say is , How about ExpertBelt over Scarf on Flygon?
Most Flygon's nowadays are Scarfed and most of the time , people just switch into appropriate counters and this is where I get them (ex:When I go for D.Claw , people often switch into Scizor since its resistant to Dragon but this is where I go for the FireBlast/Flamethrower and K.O)

Hope this helps!^^
 
I see your point in Expert Belt on Flygon. I will have to try that out.

Hippo is useless on this team. None of my pokemon are rock types, so none of them get the Special Defense boost. He also gives me even a worse NP Infernape weakness. ><;

I will try out the belt. Thanks! :)
 
Saif is quite wrong. Swampert is decent as a lead, not bad or good, but decent. Hippowdon is a rather bad lead- You only want to use the two as leads, anyways, if you have a team that cares little for Stealth Rock on their side of the field.

Oh, and only Rock-types get defense bonuses in Sandstorm.

Keep the Scarf and T-Punch on Flygon. You know why? This keeps Flygon as a good revenge killer for Gyarados and DDMence. Many teams these days are literally designed to lure out Scizor early and kill it turn one it shows up. Therefore, you can't rely on Scizor for killing Mence after it DDs, and you certainly can't rely on it for taking out Gyarados when it literally resists every attack that Scizor throws at it bar Pursuit/Quick Attack/Night Slash, and which Scizor player actually uses those on a Gyarados?

Okay, the team is screaming for a Heatran- Life Orb or Shuca Berry, Shuca Berry being the most dangerous kind imo- with HP Grass to slaughter everything on this team, maybe not Starmie or Flygon, but it'll hurt. In all honesty, you need a Ghost to keep those Spikes on the field. I don't see why you need to keep Scizor at all, since it doesn't particularly do anything to address big threats on this team. Maybe something like Rotom-A? It'll keep your Spikes and it'll add some sort of defense against Infernape. If you expect Heatran, you can almost always fire off a Discharge/Thunderbolt. Perhaps Dusknoir, being bulkier at the cost of far less speed and attacking power (He does have a respectable base 100 attack and access to Earthquake however, which mauls Tran and Infernape) could also function as a spinblocker. If you're worried about Scizor, burn it!

So yeah, I'm actually recommending you replace Scizor with Dusknoir. Sue me.
 
Saif is quite wrong. Swampert is decent as a lead, not bad or good, but decent. Hippowdon is a rather bad lead- You only want to use the two as leads, anyways, if you have a team that cares little for Stealth Rock on their side of the field.

Oh, and only Rock-types get defense bonuses in Sandstorm.

Keep the Scarf and T-Punch on Flygon. You know why? This keeps Flygon as a good revenge killer for Gyarados and DDMence. Many teams these days are literally designed to lure out Scizor early and kill it turn one it shows up. Therefore, you can't rely on Scizor for killing Mence after it DDs, and you certainly can't rely on it for taking out Gyarados when it literally resists every attack that Scizor throws at it bar Pursuit/Quick Attack/Night Slash, and which Scizor player actually uses those on a Gyarados?

Okay, the team is screaming for a Heatran- Life Orb or Shuca Berry, Shuca Berry being the most dangerous kind imo- with HP Grass to slaughter everything on this team, maybe not Starmie or Flygon, but it'll hurt. In all honesty, you need a Ghost to keep those Spikes on the field. I don't see why you need to keep Scizor at all, since it doesn't particularly do anything to address big threats on this team. Maybe something like Rotom-A? It'll keep your Spikes and it'll add some sort of defense against Infernape. If you expect Heatran, you can almost always fire off a Discharge/Thunderbolt. Perhaps Dusknoir, being bulkier at the cost of far less speed and attacking power (He does have a respectable base 100 attack and access to Earthquake however, which mauls Tran and Infernape) could also function as a spinblocker. If you're worried about Scizor, burn it!

So yeah, I'm actually recommending you replace Scizor with Dusknoir. Sue me.

Oh wow , I thought the pokemon the special defense boost would be all pokemon immune to sandstorm damage , I guess Swampert is a better lead then.

Indeed T-punch is good for revenge killing Gyarados/Salamence , but so is Stone edge , packed with some more power.
 
That sounds.... actually.... really good. :o

I will try out Rotom-A and Dusknoir both. I will see how they do. ^^

At the same time, I will test Expert Belt Flygon. ;)

Thanks!
 
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