Okay, guys i made this team and i decided to post it here to get some suggestions and improvements
Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Flying
EVs: 228 HP / 252 SpA / 28 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Flash Cannon
- Taunt
- Stealth Rock
Heatran is my lead to set up rocks and taunt to prevent opponents from using hazards, aurora veil, screens, etc. and flash cannon / flamethrower for STAB
Dragonite @ Choice Band
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Ice Spinner
- Outrage
- Earthquake
I use dragonite as a breaker, tera normal + extreme speed break those fast annoying sweeper mons that might put me in trouble, outrage for STAB and other moves for coverage
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fire
EVs: 252 HP / 88 Def / 168 Spe
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Roar
I use zamazenta as a physical wall, and it hits very hard with iron def + body press. It also can be used to stop physical sweeps (like dragon dance or swords dance users) with roar.
Meowscarada @ Heavy-Duty Boots
Ability: Protean
Shiny: Yes
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- Knock Off
- Triple Axel
- U-turn
meowscarada is basically for type coverage and knocking off opponent's items
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Nasty Plot
- Shadow Ball
- Recover
- Make It Rain
i use gholdengo as a bulky sweeper with nasty plot, and as my special attacker
Great Tusk @ Booster Energy
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 172 Atk / 8 Def / 76 Spe
Adamant Nature
- Bulk Up
- Headlong Rush
- Close Combat
- Rapid Spin
tusk because of rapid spin and also for their great deffense and phys attack.
Heatran @ Leftovers
Ability: Flash Fire
Tera Type: Flying
EVs: 228 HP / 252 SpA / 28 SpD
Modest Nature
IVs: 0 Atk
- Flamethrower
- Flash Cannon
- Taunt
- Stealth Rock
Heatran is my lead to set up rocks and taunt to prevent opponents from using hazards, aurora veil, screens, etc. and flash cannon / flamethrower for STAB
Dragonite @ Choice Band
Ability: Multiscale
Tera Type: Normal
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Extreme Speed
- Ice Spinner
- Outrage
- Earthquake
I use dragonite as a breaker, tera normal + extreme speed break those fast annoying sweeper mons that might put me in trouble, outrage for STAB and other moves for coverage
Zamazenta @ Leftovers
Ability: Dauntless Shield
Tera Type: Fire
EVs: 252 HP / 88 Def / 168 Spe
Jolly Nature
- Iron Defense
- Body Press
- Crunch
- Roar
I use zamazenta as a physical wall, and it hits very hard with iron def + body press. It also can be used to stop physical sweeps (like dragon dance or swords dance users) with roar.
Meowscarada @ Heavy-Duty Boots
Ability: Protean
Shiny: Yes
Tera Type: Grass
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flower Trick
- Knock Off
- Triple Axel
- U-turn
meowscarada is basically for type coverage and knocking off opponent's items
Gholdengo @ Air Balloon
Ability: Good as Gold
Tera Type: Fairy
EVs: 252 HP / 196 Def / 60 Spe
Bold Nature
- Nasty Plot
- Shadow Ball
- Recover
- Make It Rain
i use gholdengo as a bulky sweeper with nasty plot, and as my special attacker
Great Tusk @ Booster Energy
Ability: Protosynthesis
Tera Type: Steel
EVs: 252 HP / 172 Atk / 8 Def / 76 Spe
Adamant Nature
- Bulk Up
- Headlong Rush
- Close Combat
- Rapid Spin
tusk because of rapid spin and also for their great deffense and phys attack.