OU Choice Band Weavile

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[SET]
Choice Band (Weavile) @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Ice
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

[SET COMMENTS]
With Choice Band, an excellent STAB combination, high Speed, and an excellent attacking stat, Weavile is a powerful wallbreaker that can act as a revenge killer with Ice Shard and generate progress with Knock Off. Weavile is also able to threaten common Knock Off absorbers such as Clefable, Gliscor, and even Corviknight with Triple Axel. Triple Axel, while a bit unreliable, is capable of OHKOing Ogerpon-W and maximum HP Great Tusk as well as Ting-Lu after a layer of Spikes. Icicle Crash is a possible alternative that dodges contact punishers such as Moltres, Zapdos, and Rocky Helmet users. It's a bit more reliable and comes with a potentially lethal flinch chance; however, the lack of power is very noticeable and means it misses out on the mentioned OHKOs. Ice Shard gives Weavile a priority move that can pick off faster and weakened foes such as Dragapult and Choice Scarf Enamorus. Low Kick is a good coverage option that threatens Kingambit, Kyurem, and Hisuian Samurott. Beat Up is a niche option as a last move that, when paired with partners with high Attack, is a strong contactless move that can potentially do more damage than Knock Off early-game but falls off later when Weavile's team is worn down. Beat Up also lacks the item removal of Knock Off, making it less effective against the likes of Dondozo and Zamazenta, which easily shrug off the damage and won't have to worry about their Heavy-Duty Boots being removed. Tera Ice maximizes Triple Axel's and Ice Shard's damage; this notably grants Triple Axel an OHKO on Kyurem and lets Ice Shard threaten an OHKO on Dragapult.

Choice Band Weavile finds its home on bulky offense and balance teams that contain entry hazard removal. Pairing Weavile with Corviknight, Great Tusk, or Iron Treads is mandatory to alleviate the chip damage from Stealth Rock and Spikes. In return, Weavile can threaten Gholdengo and Pecharunt that would block hazard removal attempts. Special wallbreakers such as Gholdengo and Enamorus can eliminate physical walls like Dondozo and Alomomola, while Weavile can take care of special walls like Blissey, Ting-Lu, and Galarian Slowking. Raging Bolt in particular is a lethal partner for Weavile, as it threatens Corviknight, the previously mentioned bulky Water-types, and Moltres, which all threaten to cripple Weavile. Hazard setters such as Deoxys-S, Hisuian Samurott, Gliscor, and Ting-Lu set hazards that can accumulate chip damage for potential KOs. Notably, Gliscor and Ting-Lu can compensate for Weavile’s lack of defensive utility by providing a solid defense backbone with their typing and bulk. With Knock Off, Weavile can remove Heavy-Duty Boots, which would otherwise mitigate these hazards, from Pokemon like Zamazenta and Cinderace. Weavile also threatens the premier hazard remover, Great Tusk, making it difficult for it to find opportunities to use Rapid Spin, especially when paired with Gholdengo. Knock Off from Weavile also supports other physical wallbreakers such as Kingambit, Zamazenta, and Ogerpon-W by wearing them down and removing the Heavy-Duty Boots of Dondozo, Alomomola, and the like, causing them to further be worn down by hazards. Booster Energy Pokemon such as Iron Valiant and Iron Moth offer a one-time Speed boost to cover the threats that outspeed Weavile such as Dragapult and Zamazenta. They can also follow up on the progress Weavile generated prior with its damage and Knock Off with a potential sweep. Galarian Slowking's pivoting with Chilly Reception along with its ability to check Iron Moth and Iron Valiant makes it a great partner for Weavile. In return, Weavile threatens Ting-Lu, Gholdengo, and Great Tusk, which would otherwise pose a problem for Galarian Slowking. Future Sight is also extremely lethal when paired with Weavile's STAB combination, as Future Sight hits Dark-resistant foes such as Zamazenta and Great Tusk,

[SET CREDITS]
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Last edited:
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Let me know when its implemented and I can give it another look. I found a lot of the comments in the first paragraph to be about "potentially maybe OHKOing X Pokemon". Consider changing the wording to make these lists less specific and instead for them to show off Weavile's power. For example you dont always OHKO Ting-Lu with Triple Axel, but you still threaten to given that its a roll, so saying "threatens OHKOs against Pokemon like..." is easier to read and sounds better on Weavile. Or even removing the OHKOs part can be fine.

[SET]
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Ice
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

[SET COMMENTS]

With Choice Band, an excellent STAB combination, a high speed and attacking stat; Choice Band Weavile is a powerful wallbreaker that can act as a revenge killer with Ice Shard and generate progress with Knock Off. (This is in part due to Weavile threatening one of the best Knock Off absorbers in Gliscor, try adding a mention about it. With a Choice Band you also threaten 2HKO in other premier Knock Off absorbers in Clefable and Corviknight, see if you can add that somehow as well) Triple Axel, while a bit unreliable, is capable of OHKOing Ogerpon-W, Max HP Great Tusk, and with 1 layer of Spikes set up; Ting-Lu. (I would rather say "threaten OHKOs against" or something like that. Adding a layer of Spikes may make the claim sound too specific or even not that impressive) Icicle Crash is a possible alternative that doesn't make contact and is a bit more reliable however the lack of power is very noticeable and misses out on the aforementioned OHKOS. (Be specific about why the lack of contact matters. Notably not hitting helmets or Zapdos / Moltres. A mention for the potential flinch chance is also worth it) Ice Shard gives Weavile a priority move that can pick off faster weakened foes such as... Low Kick OHKOs Kingambit, Kyurem, and Heatran. (If you change the wording a bit you can include Hisuian Samurott here as well) while being able to cripple Ting-Lu. (Cripple is usually used when a Pokemon is statused or even loses its item. Besides you have a stronger move vs Ting-Lu in your STAB Ice moves) Beat Up is a niche option that on teams with high Physical when paired with partners with high Attack is a strong contactless move that can potentially do more damage than Knock Off. 252 Speed with a Jolly Nature allows Weavile to speed tie Darkrai and outspeed all unboosted threats in the metagame bar Dragapult, Deoxys-S, and Zamazenta. (No need to explain this) Tera Ice maximizes Triple Axel and Ice Shard's damage, this notably lets Ice Shard secure an almost guaranteed OHKO on Dragapult and grants Triple Axel an OHKO Kyurem, Darkrai, and a majority of Hatterene variants. (Try changing the info here. "secure an almost guaranteed" reads pretty bad on Weavile as well, while you already OHKO Darkrai without Tera Ice)


Choice Band Weavile finds its home on Bulky Offense and Balance teams that contain hazard removal. Pairing Weavile with Corviknight, Great Tusk, or Iron Treads is mandatory to alleviate the chip damage from Stealth Rock and Spikes, while Weavile can threaten Gholdengo and Pecharunt which would block Hazard Removal attempts. Special wallbreakers, such as Gholdengo and Nasty Plot Deoxys Speed, (Why Deoxys in particular? Seems like a very specific mention. Maybe consider mentioning others) can eliminate physical walls such as Dondozo and Alomomola while Weavile can take care of special walls like Blissey, Ting-Lu, and Galarian Slowking. Raging Bolt, in particular, is a lethal partner for Weavile as it threatens Corviknight, the previously mentioned bulky Water-types, and Moltres which all threaten to cripple Weavile. Hazard setters such as Deoxys-Speed, and Hisuian Samurott (Also list teammates that are found in bulkier teams, since you mention Weavile is used on those as well) set Hazards that can accumulate chip damage for potential KOs, and with Knock Off Weavile can remove Heavy-Duty Boots that would otherwise ignore these hazards. Weavile also threatens the premier hazard remover Great Tusk making it difficult for Great Tusk to find opportunities to use Rapid Spin especially when paired with Gholdengo. Knock Off from Weavile also supports other physical wallbreakers such as Kingambit, Zamazenta, and Ogerpon-Wellspring to wear down and remove the items of Dondozo, Alomomola, Corviknight, and the like. (Specifically mention Weavile's ability to remove Heavy-Duty Boots rather than just items in general. Maybe Leftovers is okay but I would focus on Boots) Booster Energy Pokemon such as Iron Valiant and Iron Moth also offer a one-time speed boost to cover the threats that outspeed Weavile such as... and can follow up on the progress Weavile makes with its damage and Knock Off with a potential sweep. Galarian Slowking’s pivoting with Chilly Reception along with its ability to check Iron Moth and Iron Valiant makes it a great partner for Weavile, meanwhile, Weavile threatens Ting-Lu, Gholdengo, and Great Tusk that would otherwise pose a problem for Galarian Slowking.


[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/grimtheimpy.688041/
Quality checked by:
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https://www.smogon.com/forums/members/username.XXXXXX/
Grammar checked by:
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Last edited:
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QC 1/2 after implemented.
Ty vm!.

[SET]
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Ice
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

[SET COMMENTS]

With Choice Band, an excellent STAB combination, a high speed and attacking stat; Choice Band Weavile is a powerful wallbreaker that can act as a revenge killer with Ice Shard and generate progress with Knock Off that threatens common Knock Off absorbers such as Clefable, Gliscor, and even Corviknight with Triple Axel. Triple Axel, while a bit unreliable, is capable of OHKOing Ogerpon-W, Max HP Great Tusk, and with 1 layer of Spikes set up; Ting-Lu. Icicle Crash is a possible alternative that doesn't make contact meaning it dodges contact punishers such as Moltres, Zapdos, and Rocky Helmet users. It’s a bit more reliable and comes with a potentially lethal flinch chance however the lack of power is very noticeable and misses out on the aforementioned OHKOS. Ice Shard gives Weavile a priority move that can pick off faster weakened foes such as Dragapult,Raging Bolt, and Dragonite. (These two arent faster. In the case of Raging Bolt make sure to specify you outpace their Thunderclap. Dragonite's mention Idt can be fixed without it being too confusing, I would just remove. Add naturally fastr foes like Enamorus) Low Kick OHKOs Kingambit, Kyurem, and Heatran while threatening Hisuian Samurott. (You can just say you threaten all of them rather than specify which ones you do and which ones you dont, but up to you) Beat Up is a niche option that when paired with partners with high Attack is a strong contactless move that can potentially do more damage than Knock Off. Tera Ice maximizes Triple Axel and Ice Shard's damage, this notably lets Ice Shard threaten an OHKO on Dragapult and grants Triple Axel an OHKO Kyurem and a majority of Hatterene variants. (lets keep it simple)


Choice Band Weavile finds its home on Bulky Offense and Balance teams that contain hazard removal. Pairing Weavile with Corviknight, Great Tusk, or Iron Treads is mandatory to alleviate the chip damage from Stealth Rock and Spikes, while Weavile can threaten Gholdengo and Pecharunt which would block Hazard Removal attempts. Special wallbreakers, such as Gholdengo and Enamorus can eliminate physical walls such as Dondozo and Alomomola while Weavile can take care of special walls like Blissey, Ting-Lu, and Galarian Slowking. Raging Bolt, in particular, is a lethal partner for Weavile as it threatens Corviknight, the previously mentioned bulky Water-types, and Moltres which all threaten to cripple Weavile. Hazard setters such as Deoxys-Speed, Hisuian Samurott, Gliscor, and Ting-Lu set Hazards that can accumulate chip damage for potential KOs, and with Knock Off Weavile can remove Heavy-Duty Boots that would otherwise ignore these hazards. Weavile also threatens the premier hazard remover Great Tusk making it difficult for Great Tusk to find opportunities to use Rapid Spin especially when paired with Gholdengo. Knock Off from Weavile also supports other physical wallbreakers such as Kingambit, Zamazenta, and Ogerpon-Wellspring to wear down and remove the Heavy-Duty Boots of Dondozo, Alomomola, and the like causing them to be worn down by hazards.Booster Energy Pokemon such as Iron Valiant and Iron Moth also offer a one-time speed boost to cover the threats that outspeed Weavile such as Dragapult and Zamazenta and can follow up on the progress Weavile makes with its damage and Knock Off with a potential sweep. Galarian Slowking’s pivoting with Chilly Reception along with its ability to check Iron Moth and Iron Valiant makes it a great partner for Weavile, meanwhile, Weavile threatens Ting-Lu, Gholdengo, and Great Tusk that would otherwise pose a problem for Galarian Slowking. (Also worth mentioning Future Sight and explain it a bit)


[SET CREDITS]
Written by:
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Quality checked by:
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[SET]
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Ice
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

[SET COMMENTS]

With Choice Band, an excellent STAB combination, a high speed, and excellent attacking stat; Choice Band Weavile is a powerful wallbreaker that can act as a revenge killer with Ice Shard and generate progress with Knock Off that threatens common Knock Off absorbers such as Clefable, Gliscor, and even Corviknight with Triple Axel. Triple Axel, while a bit unreliable, is capable of OHKOing Ogerpon-W, Max HP Great Tusk, and with 1 layer of Spikes set up; Ting-Lu. Icicle Crash is a possible alternative that doesn't make contact meaning it dodges contact punishers such as Moltres, Zapdos, and Rocky Helmet users. It’s a bit more reliable and comes with a potentially lethal flinch chance however the lack of power is very noticeable and misses out on the mentioned OHKOs. Ice Shard gives Weavile a priority move that can pick off faster and weakened foes such as Dragapult, and Choice Scarf Enamorus. Low Kick is a good coverage option that OHKOs threatens Kingambit, Kyurem, and Hisuian Samurott (makes it flow better from setsu checks, especially with hsamu is like 50/50 for ohko). Beat Up is a niche option that when paired with partners with high Attack is a strong contactless move that can potentially do more damage than Knock Off (mention briefly why Knock Off is still preferred, cause the wording makes it sound like a direct upgrade in terms of damage). Tera Ice maximizes Triple Axel and Ice Shard's damage, this notably lets Ice Shard threaten an OHKO on Dragapult and grants Triple Axel an OHKO on Kyurem.


Choice Band Weavile finds its home on Bulky Offense and Balance teams that contain hazard removal. Pairing Weavile with Corviknight, Great Tusk, or Iron Treads is mandatory to alleviate the chip damage from Stealth Rock and Spikes. In return, Weavile can threaten Gholdengo and Pecharunt which would block Hazard Removal attempts. Special wallbreakers, such as Gholdengo and Enamorus can eliminate physical walls like Dondozo and Alomomola, while Weavile can take care of special walls like Blissey, Ting-Lu, and Galarian Slowking. Raging Bolt in particular is a lethal partner for Weavile as it threatens Corviknight, the previously mentioned bulky Water-types, and Moltres which all threaten to cripple Weavile. Hazard setters such as Deoxys-Speed, Hisuian Samurott, Gliscor, and Ting-Lu set Hazards that can accumulate chip damage for potential KOs. With Knock Off, Weavile can remove Heavy-Duty Boots (in-between here add something like "from pokemon like...., makes it clearer on what ur elaborating for such a straightforward move) that would otherwise mitigate these hazards. Weavile also threatens the premier hazard remover, Great Tusk, making it difficult for Great Tusk to find opportunities to use Rapid Spin especially when paired with Gholdengo. Knock Off from Weavile also supports other physical wallbreakers such as Kingambit, Zamazenta, and Ogerpon-Wellspring, to wear down and remove the Heavy-Duty Boots of Dondozo, Alomomola, and the like causing them to be worn down by hazards. Booster Energy Pokemon such as Iron Valiant and Iron Moth also offer a one-time speed boost to cover the threats that outspeed Weavile such as Dragapult and Zamazenta and they can follow up on the progress Weavile generated prior with its damage and Knock Off with a potential sweep. Galarian Slowking’s pivoting with Chilly Reception along with its ability to check Iron Moth and Iron Valiant makes it a great partner for Weavile, meanwhile, Weavile threatens Ting-Lu, Gholdengo, and Great Tusk that would otherwise pose a problem for Galarian Slowking. Future Sight is also an extremely lethal combo when paired with Weavile's STAB combination as Future Sight hits the Knock Off resists such as Zamazenta and Great Tusk easing Choice Band move prediction and potentially netting a KO with the delayed damage.

(would like to see mentions of defensive partners, since u cover the offensive partners really well, but hardly any mention to counteract the frailty of weavile besides the gking mention)
[SET CREDITS]
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Quality checked by:
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lmk when implemented, want to skim through this one more time
 
GrimtheImpy Hello, it's been more than a week so friendly reminder to please implement the QC check above. Feel free to reach out to any of us if you have any issues as well
 
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[SET]
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Ice
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

[SET COMMENTS]

With Choice Band, an excellent STAB combination, a high speed, and excellent attacking stat; Choice Band Weavile is a powerful wallbreaker that can act as a revenge killer with Ice Shard and generate progress with Knock Off that threatens common Knock Off absorbers such as Clefable, Gliscor, and even Corviknight with Triple Axel. Triple Axel, while a bit unreliable, is capable of OHKOing Ogerpon-W, Max HP Great Tusk, and with 1 layer of Spikes set up; Ting-Lu. Icicle Crash is a possible alternative that doesn't make contact meaning it dodges contact punishers such as Moltres, Zapdos, and Rocky Helmet users. It’s a bit more reliable and comes with a potentially lethal flinch chance however the lack of power is very noticeable and misses out on the mentioned OHKOs. Ice Shard gives Weavile a priority move that can pick off faster and weakened foes such as Dragapult, and Choice Scarf Enamorus. Low Kick is a good coverage option that OHKOs threatens Kingambit, Kyurem, and Hisuian Samurott (makes it flow better from setsu checks, especially with hsamu is like 50/50 for ohko). Beat Up is a niche option that when paired with partners with high Attack is a strong contactless move that can potentially do more damage than Knock Off (mention briefly why Knock Off is still preferred, cause the wording makes it sound like a direct upgrade in terms of damage). Tera Ice maximizes Triple Axel and Ice Shard's damage, this notably lets Ice Shard threaten an OHKO on Dragapult and grants Triple Axel an OHKO on Kyurem.


Choice Band Weavile finds its home on Bulky Offense and Balance teams that contain hazard removal. Pairing Weavile with Corviknight, Great Tusk, or Iron Treads is mandatory to alleviate the chip damage from Stealth Rock and Spikes. In return, Weavile can threaten Gholdengo and Pecharunt which would block Hazard Removal attempts. Special wallbreakers, such as Gholdengo and Enamorus can eliminate physical walls like Dondozo and Alomomola, while Weavile can take care of special walls like Blissey, Ting-Lu, and Galarian Slowking. Raging Bolt in particular is a lethal partner for Weavile as it threatens Corviknight, the previously mentioned bulky Water-types, and Moltres which all threaten to cripple Weavile. Hazard setters such as Deoxys-Speed, Hisuian Samurott, Gliscor, and Ting-Lu set Hazards that can accumulate chip damage for potential KOs. With Knock Off, Weavile can remove Heavy-Duty Boots (in-between here add something like "from pokemon like...., makes it clearer on what ur elaborating for such a straightforward move) that would otherwise mitigate these hazards. Weavile also threatens the premier hazard remover, Great Tusk, making it difficult for Great Tusk to find opportunities to use Rapid Spin especially when paired with Gholdengo. Knock Off from Weavile also supports other physical wallbreakers such as Kingambit, Zamazenta, and Ogerpon-Wellspring, to wear down and remove the Heavy-Duty Boots of Dondozo, Alomomola, and the like causing them to be worn down by hazards. Booster Energy Pokemon such as Iron Valiant and Iron Moth also offer a one-time speed boost to cover the threats that outspeed Weavile such as Dragapult and Zamazenta and they can follow up on the progress Weavile generated prior with its damage and Knock Off with a potential sweep. Galarian Slowking’s pivoting with Chilly Reception along with its ability to check Iron Moth and Iron Valiant makes it a great partner for Weavile, meanwhile, Weavile threatens Ting-Lu, Gholdengo, and Great Tusk that would otherwise pose a problem for Galarian Slowking. Future Sight is also an extremely lethal combo when paired with Weavile's STAB combination as Future Sight hits the Knock Off resists such as Zamazenta and Great Tusk easing Choice Band move prediction and potentially netting a KO with the delayed damage.

(would like to see mentions of defensive partners, since u cover the offensive partners really well, but hardly any mention to counteract the frailty of weavile besides the gking mention)
[SET CREDITS]
Written by:
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Quality checked by:
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https://www.smogon.com/forums/members/username.XXXXXX/
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lmk when implemented, want to skim through this one more time
implemented, mentioned pecha mola and corv. and then added a note on ting and gliscor after the hazard setter part.
 
Beat Up is a niche option as a last move, that when paired with partners with high Attack is a strong contactless move that can potentially do more damage than Knock Off early in the game but falls off later when the team is worn down. (also mention that u miss out on removing items from common hdb users, list a few)

QC 2/2 once implemented, great write-up

tysonslayer_small-gif.487079
 
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[SET]
Weavile @ Choice Band
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Ice
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

[SET COMMENTS]
With Choice Band, an excellent STAB combination, a high speed Speed, and an excellent attacking stat; Choice Band Weavile is a powerful wallbreaker that can act as a revenge killer with Ice Shard and generate progress with Knock Off. (AP) that threatens Weavile is able to threaten common Knock Off absorbers such as Clefable, Gliscor, and even Corviknight with Triple Axel. Triple Axel, while a bit unreliable, is capable of OHKOing Ogerpon-W, and Max maximum HP Great Tusk, (RC) and with 1 layer of Spikes set up; Ting-Lu as well as Ting-Lu after a layer of Spikes. Icicle Crash is a possible alternative that doesn't make contact meaning it (you essentially repeated the same info about dodging contact twice in the same sentence) dodges contact punishers such as Moltres, Zapdos, and Rocky Helmet users. It’s a bit more reliable and comes with a potentially lethal flinch chance; (ASC) however, (AC) the lack of power is very noticeable and misses out on the mentioned OHKOs. Ice Shard gives Weavile a priority move that can pick off faster and weakened foes such as Dragapult, (RC) and Choice Scarf Enamorus. Low Kick is a good coverage option that threatens Kingambit, Kyurem, and Hisuian Samurott. Beat Up is a niche option as a last move, that when paired with partners with high Attack is a strong contactless move that can potentially do more damage than Knock Off early in the game early-game but falls off later when the Weavile's team is worn down. Beat Up also lacks the item removal of Knock Off, (AC) making it less effective against the likes of Dondozo and Zamazenta, (AC) which easily shrug off the damage and don’t have to worry about their Heavy-Duty Boots being removed. Tera Ice maximizes Triple Axel's and Ice Shard's damage, this notably grants Triple Axel an OHKO on Kyurem and lets Ice Shard threaten an OHKO on Dragapult and grants Triple Axel an OHKO on Kyurem.

Choice Band Weavile finds its home on Bulky Offense bulky offense and Balance balance teams that contain entry hazard removal. Pairing Weavile with Corviknight, Great Tusk, or Iron Treads is mandatory to alleviate the chip damage from Stealth Rock and Spikes. In return, Weavile can threaten Gholdengo and Pecharunt which that would block Hazard Removal hazard removal attempts. Special wallbreakers, (RC) such as Gholdengo and Enamorus can eliminate physical walls like Dondozo and Alomomola, while Weavile can take care of special walls like Blissey, Ting-Lu, and Galarian Slowking. Raging Bolt in particular is a lethal partner for Weavile, (AC) as it threatens Corviknight, the previously mentioned bulky Water-types, and Moltres, (AC) which all threaten to cripple Weavile. Hazard setters such as Deoxys-Speed Deoxys-S, Hisuian Samurott, Gliscor, and Ting-Lu set Hazards hazards that can accumulate chip damage for potential KOs. Notably, Gliscor and Ting-Lu can compensate for Weavile’s lack of defensive utility by providing a solid defense backbone with their typing and bulk. With Knock Off, Weavile can remove Heavy-Duty Boots that would otherwise mitigate these hazards from Pokemon like Zamazenta and Cinderace that would otherwise mitigate these hazards. Weavile also threatens the premier hazard remover, Great Tusk, making it difficult for Great Tusk it to find opportunities to use Rapid Spin, (AC) especially when paired with Gholdengo. Knock Off from Weavile also supports other physical wallbreakers such as Kingambit, Zamazenta, and Ogerpon-Wellspring Ogerpon-W, (RC) to wear by wearing down and remove removing the Heavy-Duty Boots of Dondozo, Alomomola, and the like, (AC) causing them to be worn down by hazards. Booster Energy Pokemon such as Iron Valiant and Iron Moth also offer a one-time speed Speed boost to cover the threats that outspeed Weavile such as Dragapult and Zamazenta. (AP) and they They can also follow up on the progress Weavile generated prior with its damage and Knock Off with a potential sweep. Galarian Slowking’s pivoting with Chilly Reception along with its ability to check Iron Moth and Iron Valiant makes make it a great partner for Weavile. In return, Weavile threatens Ting-Lu, Gholdengo, and Great Tusk, (AC) which would otherwise pose a problem for Galarian Slowking. Future Sight is also an extremely lethal combo when paired with Weavile's STAB combination, (AC) as Future Sight hits the Knock Off resists Dark-resistant foes such as Zamazenta and Great Tusk, (AC) easing Choice Band move prediction and potentially netting a KO with the delayed damage. Likewise, Corviknight, Pecharunt, and Alolomola Alomomola can deal with physical attackers like Dragonite and Zamazenta while bringing in Weavile safely with their pivoting moves.

[SET CREDITS]
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Quality checked by:
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[SET]
Weavile @ Choice Band (don't forget the set name)
Ability: Pressure
EVs: 252 Atk / 4 Def / 252 Spe
Tera Type: Ice
Jolly Nature
- Triple Axel
- Knock Off
- Ice Shard
- Low Kick

[SET COMMENTS]
With Choice Band, an excellent STAB combination, a high speed Speed, and an excellent attacking stat; Choice Band stat, Weavile is a powerful wallbreaker that can act as a revenge killer with Ice Shard and generate progress with Knock Off. (AP) that threatens Weavile is also able to threaten common Knock Off absorbers such as Clefable, Gliscor, and even Corviknight with Triple Axel. Triple Axel, while a bit unreliable, is capable of OHKOing Ogerpon-W, and Max maximum HP Great Tusk, (RC) and with 1 layer of Spikes set up; Ting-Lu as well as Ting-Lu after a layer of Spikes. Icicle Crash is a possible alternative that doesn't make contact meaning it (you essentially repeated the same info about dodging contact twice in the same sentence) dodges contact punishers such as Moltres, Zapdos, and Rocky Helmet users. It’s It's a bit more reliable and comes with a potentially lethal flinch chance; (ASC) however, (AC) the lack of power is very noticeable and means it misses out on the mentioned OHKOs. Ice Shard gives Weavile a priority move that can pick off faster and weakened foes such as Dragapult, (RC) and Choice Scarf Enamorus. Low Kick is a good coverage option that threatens Kingambit, Kyurem, and Hisuian Samurott. Beat Up is a niche option as a last move, (comma) that, (comma) when paired with partners with high Attack, (comma) is a strong contactless move that can potentially do more damage than Knock Off early in the game early-game but falls off later when the Weavile's team is worn down. Beat Up also lacks the item removal of Knock Off, (AC) making it less effective against the likes of Dondozo and Zamazenta, (AC) which easily shrug off the damage and don’t won't have to worry about their Heavy-Duty Boots being removed. Tera Ice maximizes Triple Axel's and Ice Shard's damage, damage; this notably grants Triple Axel an OHKO on Kyurem and lets Ice Shard threaten an OHKO on Dragapult and grants Triple Axel an OHKO on Kyurem.

Choice Band Weavile finds its home on Bulky Offense bulky offense and Balance balance teams that contain entry hazard removal. Pairing Weavile with Corviknight, Great Tusk, or Iron Treads is mandatory to alleviate the chip damage from Stealth Rock and Spikes. In return, Weavile can threaten Gholdengo and Pecharunt which that would block Hazard Removal hazard removal attempts. Special wallbreakers, (RC) such as Gholdengo and Enamorus can eliminate physical walls like Dondozo and Alomomola, while Weavile can take care of special walls like Blissey, Ting-Lu, and Galarian Slowking. Raging Bolt in particular is a lethal partner for Weavile, (AC) as it threatens Corviknight, the previously mentioned bulky Water-types, and Moltres, (AC) which all threaten to cripple Weavile. Hazard setters such as Deoxys-Speed Deoxys-S, Hisuian Samurott, Gliscor, and Ting-Lu set Hazards hazards that can accumulate chip damage for potential KOs. Notably, Gliscor and Ting-Lu can compensate for Weavile’s lack of defensive utility by providing a solid defense backbone with their typing and bulk. With Knock Off, Weavile can remove Heavy-Duty Boots, (comma) which would otherwise mitigate these hazards, from Pokemon like Zamazenta and Cinderace that would otherwise mitigate these hazards. Weavile also threatens the premier hazard remover, Great Tusk, making it difficult for Great Tusk it to find opportunities to use Rapid Spin, (AC) especially when paired with Gholdengo. Knock Off from Weavile also supports other physical wallbreakers such as Kingambit, Zamazenta, and Ogerpon-Wellspring Ogerpon-W, (RC) to wear by wearing them down and remove removing the Heavy-Duty Boots of Dondozo, Alomomola, and the like, (AC) causing them to further be worn down by hazards. Booster Energy Pokemon such as Iron Valiant and Iron Moth also offer a one-time speed Speed boost to cover the threats that outspeed Weavile such as Dragapult and Zamazenta. (AP) and they They can also follow up on the progress Weavile generated prior with its damage and Knock Off with a potential sweep. Galarian Slowking’s Slowking's pivoting with Chilly Reception along with its ability to check Iron Moth and Iron Valiant makes it a great partner for Weavile. In return, Weavile threatens Ting-Lu, Gholdengo, and Great Tusk, (AC) which would otherwise pose a problem for Galarian Slowking. Future Sight is also an extremely lethal combo when paired with Weavile's STAB combination, (AC) as Future Sight hits the Knock Off resists Dark-resistant foes such as Zamazenta and Great Tusk, (AC) easing Choice Band move prediction and potentially netting a KO with the delayed damage. Likewise, Corviknight, Pecharunt, and Alolomola Alomomola can deal with physical attackers like Dragonite and Zamazenta while bringing in Weavile safely with their pivoting moves.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/grimtheimpy.688041/
Quality checked by:
https://www.smogon.com/forums/members/setsusetsuna.548068/
https://www.smogon.com/forums/members/tysonslayer.349443/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/

1/1 GP Team done
Credit igiveuponaname too
 
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