PU Identity theft is not a joke (NP Zoroark)

UberSkitty

Nyan Skitty
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[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dark Pulse
move 3: Sludge Bomb
move 4: Flamethrower / Focus Blast
item: Life Orb
ability: Illusion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Dark / Poison / Ghost

[SET COMMENTS]

Zoroark's high Speed and Special Attack alongside decent coverage allow it to serve as a threatening Nasty Plot sweeper. However, what allows Zoroark to excel in this field is its unpredictability, with its wide variety of sets and unique ability in Illusion giving it a definite niche over other Nasty Plot users such as Delphox and Salazzle. Sludge Bomb provides coverage for Fairy-types such as Florges and Grimmsnarl, as well as hitting other Dark-resistant foes such as Emboar, Hariyama, and Bombirdier neutrally. Flamethrower hits any remaining threats, OHKOing Skuntank and Heracross at after a Nasty Plot. Focus Blast is another option that hits many of the same neutral targets harder and, after using Nasty Plot, OHKOes some of Zoroark's largest roadblocks, such as Snorlax, Assault Vest Copperajah, Bulk Up Scrafty, and specially defensive Wo-Chien. However, this extra power is often not needed once boosted, and Focus Blast missing can put an end Zoroark's sweep instantly. While vast, Zoroark's special movepool falls short in power, so the extra boost from Life Orb is greatly appreciated and needed for many of the previously mentioned KOes. Heavy-Duty Boots can help Zoroark set up more safely and further help it bluff the opponent via Illusion, but losing out on the power boost from Life Orb is suboptimal. Tera Dark further helps with the lacking power, giving Dark Pulse its much-needed boost to KO bulky threats such as Milotic, Goodra, and Gastrodon with little previous damage. Tera Poison boosts Sludge Bomb to further its reliability against neutral targets and grants resistances to all of Dark's weaknesses, allowing Zoroark to tank a hit from threats like Florges, Flamigo, and Pawmot. Tera Ghost supplies similar resistances while giving up any offensive prowess for the useful immunity to priority moves like Arcanine's Extreme Speed and Pawmot's Mach Punch, and it can punish Choice-locked Pokemon like Emboar and Paldean Tauros-F. However, this also leaves Zoroark weak to previously resisted priority moves like Decidueye's Shadow Sneak and Skuntank's Sucker Punch. The defensive utility and surprise factor of Tera Poison and Ghost can also give Zoroark a chance to start setting up.

Nasty Plot Zoroark is ideally run on offensive teams seeking a late-game special sweeper rather than the utility ran on Zoroark's other sets such as item control, pivoting, and speed control. As such, it should have teammates that can take out common revenge killers like Ambipom, Choice Scarf Staraptor, and Choice Scarf Paldean Tauros-F. Bellibolt and Mudsdale make for good defensive checks to these revenge killers, with the former notably being able to paralyze these faster threats with Static and safely bring Zoroark in with its slow Volt Switch. Knock Off users like Copperajah and Gligar can also be helpful with this due to being able to remove a foe's Choice Scarf. Smeargle or Vikavolt's Sticky Web is a niche option to slow down foes but is rarely run outside of teams centered around it. Fighting-types like Pawmot, Flamigo, and Hariyama pair well with Zoroark, simultaneously luring Psychic-type moves that it can take advantage of while benefitting from the opponent's hesitance to use them. Furthermore, they are able to check special walls like Scrafty and Snorlax for Zoroark. Psychic- and Ghost-types like Delphox, Hoopa, and Golurk can accomplish similar feats alongside Zoroark while keeping Fighting-types in line. The former two pair especially well with Zoroark due to also being able to run sets with both Choice items and boosting moves, leading to more mind games with the opponent. Wallbreakers like Goodra and Choice Specs Toxtricity can wear down special walls like Wo-Chien and Gastrodon to put them in KO range for a boosted Zoroark. Florges is an especially notable threat to Zoroark due to its bulk and Fairy typing, so checks to it such as Copperajah, Galarian Slowbro, and Arcanine are much appreciated.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/uberskitty.355061/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/asa.400292/
Grammar checked by:
https://www.smogon.com/forums/members/asa.400292/
 
Last edited by a moderator:
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dark Pulse
move 3: Sludge Bomb
move 4: Flamethrower / Focus Blast
item: Life Orb
ability: Illusion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Dark / Poison / Ghost

[SET COMMENTS]

Zoroark's high Speed and Special Attack alongside decent coverage allow it to serve as a threatening Nasty Plot sweeper. However, what allows Zoroark to excel in this field is it's unpredictability, between its wide variety of sets and unique ability in Illusion. (I would mention that Illusion is what makes it find a niche over other Special Attack sweepers such as Delphox / Scream Tail / etc.) Sludge Bomb provides coverage for Fairy-types such as Florges and Grimmsnarl, as well as hitting other Dark-resists such as Emboar, Hariyama and Bombirdier neutrally. (Mention how the Poison spreading on these Pokemon is helpful at times) Flamethrower hits any remaining threats, OHKOing Skuntank and Heracross at +2 after a Nasty Plot (Changing this line a bit at the end since i think just saying "+2" is a little vague). Focus Blast is another option that hits many of the same neutral targets harder and at +2 after Nastly Plot, OHKOes some of Zoroark's largest roadblocks, such as Snorlax, Bulk Up Scrafty and specially defensive Wo-Chien. However, this extra power is often not needed once boosted, and Focus Blast missing can put an end Zoroark's sweep instantly. While vast, Zoroark's special movepool falls short in power, so the extra boost from Life Orb is greatly appreciated. (Is there any rolls that Life Orb hits that you dont already mention?) The hazard damage from the lack of Heavy-Duty Boots can lessen Zoroark's chances to set up and make it easier to revenge kill, but can also be utilized to bluff choice items, albeit keep in mind that Life Orb will be revealed once it attacks. (I would rather say something like "Heavy-Duty Boots allows Zoroark to bluff other Pokemon better thanks to Illusion and set up safer, but the lack of Life Orb's power boost makes it unideal." since i feel like HBD is not a bad oo on Nasty Plot.) Tera Dark further helps with the lacking power, giving Dark Pulse its much-needed boost to break past bulky threats such as Milotic, Goodra, and Gastrodon. (Does the boost make it a 2hko or something?) Tera Poison boosts Sludge Bomb to further its reliability against neutral targets (mention any rolls this reaches, like how it OHKOs Arcanine at +2 with Sludge.) and grants resistance to all of Dark's weaknesses, allowing Zoroark to tank a hit from threats like Florges, Flamigo, and Hisuian Decidueye (this is not a common pokemon, would rather say something like Pawmot instead). Tera Ghost supplies similar resistances, while giving up any offensive prowess for the useful immunity to priority moves like Arcanine's Extreme Speed and Pawmot's Mach Punch and can punish choice-locked Pokemon like Choice Band Staraptor (feels like this will click BB instead, would rather mention something else instead.) and Tauros-Paldea-Blaze Paldean Tauros-F. However, this also leaves Zoroark weak to previously-resisted priority moves like Decidueye's Shadow Sneak and Skuntank's Sucker Punch. The defensive utility and surprise factor of Tera Poison and Ghost can also give Zoroark a chance to start setting up.

Nasty Plot Zoroark is ideally run on offensive teams seeking a late-game special sweeper, rather than the utility of its other sets, such as item control and pivoting. (feels like filler imo) Furthermore, unlike its Swords Dance set, Nasty Plot Zoroark lacks speed control and therefore should have teammates that can take out common revenge killers like Ambipom, Choice Scarf Staraptor, and Choice Scarf Tauros-Paldea-Blaze Paldean Tauros-F. Bellibolt and Mudsdale make for good defensive checks to these revenge killers, with the former notably being able to paralyze these faster threats thanks to Static and safely bring Zoroark in with its slow Volt Switch. Knock Off users like Grafaiai and Tornadus (I dont like either of these examples since aiai isnt that common and torn doesnt run knock much, would rather mention copper, gligar, wo-chien, etc) can also be helpful with this due to being able to remove a foe's Choice Scarf, both of which offer a faster pivot. Fighting-types like Pawmot, Flamigo, and Hariyama pair well with Illusion, simultaneously luring Psychic moves that Zoroark can take advantage of while benefitting from the opponent's hesitance to use them. Furthermore, they are able to check special walls like Scrafty and Snorlax for Zoroark. Psychic- and Ghost-types like Delphox, Hoopa, and Golurk can accomplish similar alongside Illusion while keeping Fighting-types in line. The former two pair especially well with Zoroark due to also being able to run both choiced and setup sets, furthering mind games with the opponent. Finally, wallbreakers like Goodra and Choice Specs Toxtricity can wear down walls like Florges and Gastrodon and put them in range for boosted Zoroark.
(mention specfic florges checks here, like galarbro and k9, as Florges is easily the most common zoro check to it.)
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/uberskitty.355061/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
1/2, nice work!
uhBella.gif
 
[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dark Pulse
move 3: Sludge Bomb
move 4: Flamethrower / Focus Blast (with how good scrafty is + coal being pretty common, i feel like focus blast might be worth slashing first? your call, but i find them more important than heracross.)
item: Life Orb
ability: Illusion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Dark / Poison / Ghost

[SET COMMENTS]

Zoroark's high Speed and Special Attack alongside decent coverage allow it to serve as a threatening Nasty Plot sweeper. However, what allows Zoroark to excel in this field is it's unpredictability, between its wide variety of sets and unique ability in Illusion that giving it a definite niche over other Nasty Plot users such as Delphox and Salazzle. Sludge Bomb provides coverage for Fairy-types such as Florges and Grimmsnarl, as well as hitting other Dark-resists such as Emboar, Hariyama and Bombirdier neutrally. Flamethrower hits any remaining threats, OHKOing Skuntank and Heracross at after a Nasty Plot. Focus Blast is another option that hits many of the same neutral targets harder and after Nasty Plot, OHKOes some of Zoroark's largest roadblocks, such as Snorlax, Bulk Up Scrafty and specially defensive Wo-Chien. However, this extra power is often not needed once boosted, and Focus Blast missing can put an end Zoroark's sweep instantly (specifically mention av copper in either sentence or both, that guy takes a lot less from +2 dpulse than you'd think.). While vast, Zoroark's special movepool falls short in power, so the extra boost from Life Orb is greatly appreciated and needed for many of the previously mentioned KOes. Heavy-Duty Boots can help Zoroark set up more safely and further help it bluff teammates via Illusion, but losing out on the power boost from Life Orb is sub-optimal. Tera Dark further helps with the lacking power, giving +2 Dark Pulse its much-needed boost to KO bulky threats such as Milotic, Goodra, and Gastrodon with little previous damage. Tera Poison boosts Sludge Bomb to further its reliability against neutral targets and grants resistance to all of Dark's weaknesses, allowing Zoroark to tank a hit from threats like Florges, Flamigo, and Pawmot. Tera Ghost supplies similar resistances, while giving up any offensive prowess for the useful immunity to priority moves like Arcanine's Extreme Speed and Pawmot's Mach Punch and can punish choice-locked Pokemon like Choice Band Emboar and Paldean Tauros-F. However, this also leaves Zoroark weak to previously-resisted priority moves like Decidueye's Shadow Sneak and Skuntank's Sucker Punch. The defensive utility and surprise factor of Tera Poison and Ghost can also give Zoroark a chance to start setting up.

Nasty Plot Zoroark is ideally run on offensive teams seeking a late-game special sweeper, rather than the utility ran on Zoroark's other sets such as item control, pivoting, and speed control. Due to the latter, it should have teammates that can take out common revenge killers like Ambipom, Choice Scarf Staraptor, and Choice Scarf Paldean Tauros-F. Bellibolt and Mudsdale make for good defensive checks to these revenge killers, with the former notably being able to paralyze these faster threats with Static and safely bring Zoroark in with its slow Volt Switch. Knock Off users like Copperjah and Gligar can also be helpful with this due to being able to remove a foe's Choice Scarf. Fighting-types like Pawmot, Flamigo, and Hariyama pair well with Illusion, simultaneously luring Psychic moves that Zoroark can take advantage of while benefitting from the opponent's hesitance to use them. Furthermore, they are able to check special walls like Scrafty and Snorlax for Zoroark. Psychic- and Ghost-types like Delphox, Hoopa, and Golurk can accomplish similar alongside Illusion while keeping Fighting-types in line. The former two pair especially well with Zoroark due to also being able to run both choiced and setup sets, furthering mind games with the opponent. Wallbreakers like Goodra and Choice Specs Toxtricity can wear down special walls like Wo-Chien and Gastrodon to put them in range for boosted Zoroark. Florges being an especially notable threat, so checks such as Copperajah, Galarian Slowbro, and Arcanine are much appreciated.

sticky web might be worth a quick shoutout, slowing down grounded revenge killers is a big deal for zoro.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/uberskitty.355061/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/asa.400292/
Grammar checked by:
https://www.smogon.com/forums/members/user5.104/
very good, qc 2/2
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[SET]
name: Nasty Plot
move 1: Nasty Plot
move 2: Dark Pulse
move 3: Sludge Bomb
move 4: Flamethrower / Focus Blast
item: Life Orb
ability: Illusion
nature: Timid
evs: 252 SpA / 4 SpD / 252 Spe
tera type: Dark / Poison / Ghost

[SET COMMENTS]

Zoroark's high Speed and Special Attack alongside decent coverage allow it to serve as a threatening Nasty Plot sweeper. However, what allows Zoroark to excel in this field is it's its unpredictability, between with its wide variety of sets and unique ability in Illusion that giving it a definite niche over other Nasty Plot users such as Delphox and Salazzle. Sludge Bomb provides coverage for Fairy-types such as Florges and Grimmsnarl, as well as hitting other Dark-resists Dark-resistant foes such as Emboar, Hariyama, (AC) and Bombirdier neutrally. Flamethrower hits any remaining threats, OHKOing Skuntank and Heracross at after a Nasty Plot. Focus Blast is another option that hits many of the same neutral targets harder and, (AC) after using Nasty Plot, OHKOes some of Zoroark's largest roadblocks, such as Snorlax, Assault Vest Copperajah, Bulk Up Scrafty, (AC) and specially defensive Wo-Chien. However, this extra power is often not needed once boosted, and Focus Blast missing can put an end Zoroark's sweep instantly. While vast, Zoroark's special movepool falls short in power, so the extra boost from Life Orb is greatly appreciated and needed for many of the previously mentioned KOes. Heavy-Duty Boots can help Zoroark set up more safely and further help it bluff teammates opponents via Illusion, but losing out on the power boost from Life Orb is sub-optimal suboptimal. Tera Dark further helps with the lacking power, giving Dark Pulse its much-needed boost to KO bulky threats such as Milotic, Goodra, and Gastrodon with little previous damage. Tera Poison boosts Sludge Bomb to further its reliability against neutral targets and grants resistance resistances to all of Dark's weaknesses, allowing Zoroark to tank a hit from threats like Florges, Flamigo, and Pawmot. Tera Ghost supplies similar resistances (RC) while giving up any offensive prowess for the useful immunity to priority moves like Arcanine's Extreme Speed and Pawmot's Mach Punch, (AC) and it can also punish Choice-locked Pokemon like Choice Band Emboar and Paldean Tauros-F. However, this also leaves Zoroark weak to previously-resisted previously resisted priority moves like Decidueye's Shadow Sneak and Skuntank's Sucker Punch. The defensive utility and surprise factor of Tera Poison and Ghost can also give Zoroark a chance to start setting up.

Nasty Plot Zoroark is ideally run on offensive teams seeking a late-game special sweeper (RC) rather than the utility ran on Zoroark's other sets such as item control, pivoting, and speed control. Due to the latter As such (a bit clearer this way.), it should have teammates that can take out common revenge killers like Ambipom, Choice Scarf Staraptor, and Choice Scarf Paldean Tauros-F. Bellibolt and Mudsdale make for good defensive checks to these revenge killers, with the former notably being able to paralyze these faster threats with Static and safely bring Zoroark in with its slow Volt Switch. Knock Off users like Copperjah Copperajah and Gligar can also be helpful with this due to being able to remove a foe's Choice Scarf. Smeargle or Vikavolt's Sticky Web is a niche option to slow down foes (RC) but is rarely run outside of teams centered around it. Fighting-types like Pawmot, Flamigo, and Hariyama pair well with Illusion Zoroark (idt "pairs well with ability" makes as much sense when talking about other mons.), simultaneously luring Psychic Psychic-type moves that Zoroark it can take advantage of while benefitting from the opponent's hesitance to use them. Furthermore, they are able to check special walls like Scrafty and Snorlax for Zoroark. Psychic- and Ghost-types like Delphox, Hoopa, and Golurk can accomplish similar feats alongside Zoroark's Illusion while keeping Fighting-types in line. The former two pair especially well with Zoroark due to also being able to run sets with both choiced Choice items and setup sets boosting moves, furthering leading to more mind games with the opponent. Wallbreakers like Goodra and Choice Specs Toxtricity can wear down special walls like Wo-Chien and Gastrodon to put them in KO range for a boosted Zoroark. Florges being is an especially notable threat, so checks to it such as Copperajah, Galarian Slowbro, and Arcanine are much appreciated.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/uberskitty.355061/
Quality checked by:
https://www.smogon.com/forums/members/bella.567483/
https://www.smogon.com/forums/members/asa.400292/
Grammar checked by:
https://www.smogon.com/forums/members/user5asa.104400292/
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