Hi there, I've decided to come to the RMT side of Smogon to get some advice and whatnot for a team I've fallen in love with, since its inception was kind of unexpected. I've lurked since forever so and made an abysmal team eons ago, but hopefully this one won't be quite as traumatically bad.
So basically, my friends and I had a miniature competition that required one of our favourite mons from each gen. I decided to take inspiration from the "bird spam" approach and picked up a multitude of wallbreaker special attackers and hope for the best. Turns out it's been working super well, I just want to make sure I've optimised it and haven't missed anything. I'm not a ultra high rated player by any means but I didn't come back to Pokemon until too long ago, so bear with me.
Also ways I can make this RMT look prettier would be greatly appreciated as I suck at making this kind of stuff.
I don't know how to spoiler things.. please help.
TEAMBUILDING PROCESS THAT REALLY WANTS TO BE SPOILERED:
So Starmie has been my favourite mon since I first got ruby back in '95 and will be forever. It's fortunate that it also can fit almost any team and forms the first part of the special attacker spam. Also Rapid Spin.
Next comes Houndoom (Mega). I loved the design and think it's a tad underrated in terms of how cheeky base 115 speed is on a set up sweeper.
Gardevoir was my next choice as I have made a few teams abusing the assumption that it's mega and not scarfed which is fun.
I needed a physical wallbreaker and some form of tempo grabber so I decided on Staraptor, which also gets props for being the first generic bird actually worth something.
Ferrothorn was a easy choice for the good of the team I needed some form of defensive mon and Stealth Rock setter, and so I had to pick it up.
Lastly I have Dragalge, there's a lot of reasoning behind this which is possibly dumb but in practice it's been working super well.
Onto the team and reasons and things!
Starmie@Life Orb
Timid Nature, Analytic
EVs: 4HP/252SpA/252Spe
Hydro Pump/Thunderbolt/Psyshock/Rapid Spin
Starmie has been a staple in OU since forever now, and having some form of hazard removal is quintessential with entire teams being dedicated to taxing your health with all the shit they set up. With a team so dedicated to wallbreaking I absolutely needed my own hazards as well, since the idea is to eventually power through. It also helps that Analytic Starmie hits like a truck with almost unfair coverage. This is my go-to check for a myriad of things like Gyarados, Keldeo, Landorus and whatnot.
Straight from Smogon since I suck at theorycrafting, hence why I'm here. This is my primary win condition, getting to a point where I can bring this in, Nasty Plot up and abuse that speed tier. Taunt is to fuck up the pink blobs and grab free set-ups against supportive mons, dual STAB because they hit like a truck and cover most things anyway. I tend to abuse the fact that Houndoom almost instantaneously forces a switch into a counter since it gets out of control quite quickly. This allows it to act as a surprisingly effective lure, which is pretty sexy on a set-up sweeper.
Gardevoir@Choice Scarf
Modest Nature, Trace
EVs: 4HP/252SpA/252Spe
Moonblast/Psyshock/Energy Ball/Trick
So Gardevoir was borne out of synergy, with its ability to take on fighting attacks with ease, forming a Drag/Steel/Fairy core, and providing some essential coverage I was lacking, all the while being able to destroy a wall with a well timed Trick. It catches a lot of people off guard, as regular Gardevoir still hits decently hard, and can outspeed base 127's (IIRC) allowing for a lot of significant ends to things like CM Keldeo, Landorus with a bit of prior damage, Talonflames locked into Flare Blitz etc. Using Energy Ball for now to act as a surprise vs some mons like Quagsire.
Staraptor@Choice Scarf
Adamant Nature, Reckless
EVs: 4hp/252Atk/252Spe
Brave Bird/Close Combat/Double-Edge/U-turn
I have fallen in love with this bird. If I were to name an MVP I'd honestly say Staraptor would be it. A fantastic lead that almost always forces a switch, between it, Houndoom and Ferro I have a reliable lead against almost anything. It's a great scout, does immense damage, and closed some more coverage problems all while having nifty immunities to both Ghost and Ground. With Starmie in the wings (heh) it generally doesn't get SR'ed to oblivion, which is a huge boon as this thing OHKO's almost anything I need it to. StI've reverted back to D-Edge because it's actually useful I was just silly.
Ferrothorn@Leftovers
Brave Nature, Iron Barbs
EVs: 252HP/88Def/168SpDef
Stealth Rock/Leech Seed/Gyro Ball/Protect
Once against standard build, save for the Brave nature. This is because I'm lazy and couldn't be bothered to breed another god damn Ferroseed and it was good enough. This mon is glue for the team, it walls a plethora of things everyone knows about, provides an awesome fairy switch-in, gets my rocks up, forces switches with Leech Seed, all the while wearing down mons between the rocks, the seeds, and the barbs. It's the second part of the Drag/Steel/Fairy combo and has resistances most mons would die for. I'm not overly sure what else to say about it, it's my dedicated mixed wall because most of my other "walling" comes from resisting and threatening the opponent out.
I'll be making a threatlist soon enough, but I've noticed priority can be an issue, as well as some things like Charizard-X. Maybe it's because I'm only in 1500-1600 area but I haven't had too many other things stand out as immense issues. That's why I'm here I suppose.
That about wraps it up. Any help is, of course, appreciated, and will be mentioned at my funeral, or something. That sentence had too many commas. Thanks in advance!
So basically, my friends and I had a miniature competition that required one of our favourite mons from each gen. I decided to take inspiration from the "bird spam" approach and picked up a multitude of wallbreaker special attackers and hope for the best. Turns out it's been working super well, I just want to make sure I've optimised it and haven't missed anything. I'm not a ultra high rated player by any means but I didn't come back to Pokemon until too long ago, so bear with me.
Also ways I can make this RMT look prettier would be greatly appreciated as I suck at making this kind of stuff.
I don't know how to spoiler things.. please help.
TEAMBUILDING PROCESS THAT REALLY WANTS TO BE SPOILERED:
So Starmie has been my favourite mon since I first got ruby back in '95 and will be forever. It's fortunate that it also can fit almost any team and forms the first part of the special attacker spam. Also Rapid Spin.
Next comes Houndoom (Mega). I loved the design and think it's a tad underrated in terms of how cheeky base 115 speed is on a set up sweeper.
Gardevoir was my next choice as I have made a few teams abusing the assumption that it's mega and not scarfed which is fun.
I needed a physical wallbreaker and some form of tempo grabber so I decided on Staraptor, which also gets props for being the first generic bird actually worth something.
Ferrothorn was a easy choice for the good of the team I needed some form of defensive mon and Stealth Rock setter, and so I had to pick it up.
Lastly I have Dragalge, there's a lot of reasoning behind this which is possibly dumb but in practice it's been working super well.
Onto the team and reasons and things!

Starmie@Life Orb
Timid Nature, Analytic
EVs: 4HP/252SpA/252Spe
Hydro Pump/Thunderbolt/Psyshock/Rapid Spin
.

Houndoom-Mega@Houndoominite
Timid Nature, Flash Fire
EVs: 40HP/8Def/208SpA/252Spe
Nasty Plot/Fire Blast/Dark Pulse/Taunt
Timid Nature, Flash Fire
EVs: 40HP/8Def/208SpA/252Spe
Nasty Plot/Fire Blast/Dark Pulse/Taunt
Straight from Smogon since I suck at theorycrafting, hence why I'm here. This is my primary win condition, getting to a point where I can bring this in, Nasty Plot up and abuse that speed tier. Taunt is to fuck up the pink blobs and grab free set-ups against supportive mons, dual STAB because they hit like a truck and cover most things anyway. I tend to abuse the fact that Houndoom almost instantaneously forces a switch into a counter since it gets out of control quite quickly. This allows it to act as a surprisingly effective lure, which is pretty sexy on a set-up sweeper.

Gardevoir@Choice Scarf
Modest Nature, Trace
EVs: 4HP/252SpA/252Spe
Moonblast/Psyshock/Energy Ball/Trick

Staraptor@Choice Scarf
Adamant Nature, Reckless
EVs: 4hp/252Atk/252Spe
Brave Bird/Close Combat/Double-Edge/U-turn

Ferrothorn@Leftovers
Brave Nature, Iron Barbs
EVs: 252HP/88Def/168SpDef
Stealth Rock/Leech Seed/Gyro Ball/Protect

Dragalge@Black Sludge
Modest Nature, Adaptability
EVs: 228HP/252SpA/28Spe
Draco Meteor/Sludge Wave/Focus Blast/Toxic Spikes
Dragalge provides a few very important things to the team. First it hits like a truck. Like several trucks actually. Secondly it provides more resistances I desperately needed, particularly to Bug and Electric which otherwise made me relatively susceptible to VoltTurn and whatnot. Toxic Spikes was something I was hesitant to take, as I loved Specs'ing shit with totally reasonable damage, but it grew on me as the idea of bonus chip damage at 1 layer, and a timer at 2 layers made wallbreaking for the rest of the team that much easier. This thing murders fairies, can opt to set-up its spikes or drop a nuke on whatever is going to switch into it, making it highly versatile while still being relatively tanky for such a hard hitter. This is my answer to Scarfed Keldeo, most Special attackers without super effective hits, Heatran, and a last line of defense against Tyranitar on the premise Dragalge is healthy. It's right at home on this team, and acts as the specially defensive version of Ferrothorn more often than not while being able to nuke on command.Modest Nature, Adaptability
EVs: 228HP/252SpA/28Spe
Draco Meteor/Sludge Wave/Focus Blast/Toxic Spikes
I'll be making a threatlist soon enough, but I've noticed priority can be an issue, as well as some things like Charizard-X. Maybe it's because I'm only in 1500-1600 area but I haven't had too many other things stand out as immense issues. That's why I'm here I suppose.
That about wraps it up. Any help is, of course, appreciated, and will be mentioned at my funeral, or something. That sentence had too many commas. Thanks in advance!
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