Completed Ignoring My Other Battles to Flash :D

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B3P1 Flash

epicdrill
:golem-alola: :ferrothorn: :zapdos:
076-a.png

Golem-A [Selene] (F)
Stage 3*
Types: Rock/Electric

Abilities:
Magnet Pull / Sturdy / Galvanize (unlocked)

Nature: Bashful (no effect)

Stats:
HP: 90
Atk: 9
Def: 9
SpA: 4
SpD: 5
Spe: 45
Size Class: 3
Weight Class: 7

Attacks:
Attract
Autotomize
Block
Brick Break
Brutal Swing
Bulldoze
Charge
Charge Beam
Confide
Counter
Curse
Defense Curl
Discharge
Double Team
Double-Edge
Earthquake
Echoed Voice
Endure
Explosion
Facade
Fire Blast
Flail
Flamethrower
Fling
Focus Blast
Frustration
Giga Impact
Gyro Ball
Heavy Slam
Hidden Power (Ice)
Hyper Beam
Magnet Rise
Nature Power
Protect
Rest
Return
Roar
Rock Blast
Rock Climb
Rock Polish
Rock Slide
Rock Throw
Rock Tomb
Rollout
Round
Sandstorm
Screech
Self-Destruct
Sleep Talk
Smack Down
Spark
Stealth Rock
Steamroller
Stone Edge
Substitute
Sunny Day
Swagger
Tackle
Thunder
Thunder Punch
Thunderbolt
Toxic
Volt Switch
Wide Guard
Wild Charge
:ss/Ferrothorn:
Ferrothorn [Gabrielle] (F)
Stage 4*
Types: Grass, Steel

Abilities:
Iron Barbs, Anticipation (unlocked)

Nature: Careful (+SpD, -SpA)

Stats:
HP: 85
Atk: 7
Def: 9
SpA: 3 (-)
SpD: 10 (+)
Spe: 20
Size Class: 2
Weight Class: 5

Attacks:
Acid Spray
Aerial Ace
Assurance
Attract
Block
Body Press
Brutal Swing
Bulldoze
Bullet Seed
Confide
Curse
Cut
Double Team
Endeavor
Endure
Energy Ball
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Drain
Giga Impact
Grass Knot
Gravity
Gyro Ball
Harden
Heavy Slam
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ingrain
Iron Defense
Iron Head
Knock Off
Leech Seed
Magnet Rise
Metal Claw
Mirror Shot
Nature Power
Payback
Pin Missile
Poison Jab
Power Whip
Protect
Rest
Return
Revenge
Rock Climb
Rock Polish
Rock Smash
Rollout
Round
Sandstorm
Secret Power
Seed Bomb
Self-Destruct
Shadow Claw
Sleep Talk
Snore
Solar Beam
Spikes
Stealth Rock
Steel Beam
Steel Roller
Strength
Substitute
Sunny Day
Swagger
Swords Dance
Tackle
Thunder
Thunder Wave
Thunderbolt
Toxic
Worry Seed
:ss/Zapdos:
Zapdos [Tami] (F)
Stage 4*
Types: Electric, Flying

Abilities:
Pressure, Static

Nature: Timid (+Spe, +10% Acc, -Atk)

Stats:
HP: 95
Atk: 6 (-)
Def: 6
SpA: 9
SpD: 7
Spe: 115 (+)
Size Class: 4
Weight Class: 4

Attacks:
Aerial Ace
Agility
Air Cutter
Ancient Power
Baton Pass
Bide
Brave Bird
Charge
Charge Beam
Confide
Curse
Defog
Detect
Discharge
Double Team
Double-Edge
Drill Peck
Dual Wingbeat
Eerie Impulse
Endure
Extrasensory
Facade
Flash
Fly
Frustration
Giga Impact
Hail
Headbutt
Heat Wave
Hidden Power (Ground)
Hurricane
Hyper Beam
Laser Focus
Leer
Light Screen
Magnetic Flux
Metal Sound
Mimic
Mud-Slap
Natural Gift
Ominous Wind
Peck
Pluck
Protect
Rage
Rain Dance
Razor Wind
Reflect
Rest
Return
Rising Voltage
Roar
Rock Smash
Roost
Round
Sandstorm
Secret Power
Shock Wave
Signal Beam
Sky Attack
Sky Drop
Sleep Talk
Snore
Steel Wing
Substitute
Sunny Day
Swagger
Swift
Tailwind
Take Down
Thunder
Thunder Shock
Thunder Wave
Thunderbolt
Toxic
Twister
U-turn
Volt Switch
Weather Ball
Whirlwind
Wild Charge
Zap Cannon
Doduodrio
:probopass: :escavalier: :metagross:
:ss/probopass:
Probopass: Bub - Male - Stage 3
Types: Rock/Steel
Abilities: Sturdy / Magnet Pull / Sand Force (Unlocked)
Profile:
Nothing escapes Bub. His ever-watchful gaze paired with his three mini-noses always on the lookout proves to be useful in battle. He never speaks, never eats, and never sleeps, so his presence makes some of Doduodrio's Pokemon nervous. His Magnet Pull ability has gotten Bub into endless trouble, clinging to other wild Pokemon and generally attracting a whole ton of metal objects. Staples, water bottles, utensils, even electronics have gone missing only to be found stuck onto Bub. He doesn't seem to mind, though.

How They Met:
An enigma, nobody really knows much about Bub. He just showed up one day out of the blue in Doduodrio's backyard, levitating in place without a word. Even to this day, he still hasn't said a thing...

Name Origins:
Probopass reminded me of the pig head from the Lord of the Flies, Beezlebub. Maybe because of the mini-noses. So, Bub is a shortened version of Beezlebub.
Hidden Power: Ice
Nature: Quirky (+10% SpD, -10% SpD)
HP: 85
Atk: 4
Def: 10
SpA: 6
SpD: 11
Spe: 40

Size Class: 2
Weight Class: 7
Attract
Block
Body Press
Bulldoze
Captivate
Confide
Dazzling Gleam
Discharge
Double Team
Double-Edge
Earth Power
Earthquake
Endure
Explosion
Facade
Flash Cannon
Frustration
Giga Impact
Gravity
Harden
Hidden Power (Ice)
Hyper Beam
Iron Defense
Lock-On
Magnet Bomb
Magnet Rise
Magnetic Flux
Magnitude
Natural Gift
Power Gem
Protect
Rest
Return
Rock Blast
Rock Polish
Rock Slide
Rock Smash
Rock Throw
Rock Tomb
Rollout
Round
Sandstorm
Secret Power
Shock Wave
Sleep Talk
Smack Down
Spark
Stealth Rock
Stone Edge
Strength
Substitute
Sunny Day
Swagger
Tackle
Taunt
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Tri Attack
Volt Switch
Wide Guard
Zap Cannon
:ss/escavalier:
Escavalier: Lance - Male - Stage 3
Types: Bug/Steel
Abilities: Swarm / Shell Armor / Overcoat (Unlocked)
Profile:
Lance loves getting compliments about his strength or his thick armor or just about anything, really. He can be cheerful or serious depending on his mood, but he can also be naive about many things. He likes to keep his armor nice and clean and his arms nice and sharp. When challenged to a battle, he will always happily accept.

How They Met:
Lance was found stuck to Bub one day (darn Magnet Pull), so Doduodrio had to help free him. It turned out that Rook and Lance had actually sparred together a really long time ago, so Rook invited Lance to join the team!

Name Origins:
Escavalier looks like it's ready to go jousting at a medieval tournament for knights! This reminded me of Lancelot from the King Arthur stories. I just shortened Lancelot to Lance.
Hidden Power: Rock
Nature: Bashful (+10% SpA, -10% SpA)
HP: 85
Atk: 10
Def: 8
SpA: 5
SpD: 8
Spe: 20

Size Class: 2
Weight Class: 3
Acid Spray
Aerial Ace
Agility
Attract
Brutal Swing
Bug Bite
Bug Buzz
Close Combat
Confide
Counter
Cut
Double Team
Double-Edge
Drill Run
Encore
Endure
Energy Ball
Facade
False Swipe
Feint Attack
Fell Stinger
Flail
Focus Blast
Frustration
Fury Attack
Fury Cutter
Giga Drain
Giga Impact
Headbutt
Hidden Power (Rock)
Horn Attack
Hyper Beam
Infestation
Iron Defense
Iron Head
Knock Off
Leer
Megahorn
Metal Burst
Night Slash
Peck
Poison Jab
Protect
Pursuit
Quick Guard
Rain Dance
Razor Shell
Rest
Return
Revenge
Reversal
Rock Smash
Round
Scary Face
Screech
Secret Power
Slash
Sleep Talk
Smart Strike
Snore
Struggle Bug
Substitute
Swagger
Swords Dance
Take Down
Taunt
Toxic
Twineedle
X-Scissor
:ss/metagross:
Metagross: Tera - Gender Unknown - Stage 3
Types: Steel/Psychic
Abilities: Clear Body / Light Metal (Unlocked)
Profile:
Tera is very thoughtful and is quiet most of the time, so a lot of the time, people forget that they are even there... or at least people would forget if they weren't so big. They are very inquisitive and are always collecting data about everybody they see for future use.

How They Met:
Being a Steel-type, Tera was drawn in by Bub's Magnet Pull. Doduodrio helped them unstick themself from Bub (Note to Self: Maybe Bub can help attract more Steel-type friends?). Tera was curious about bonds and the stock market (at least that's what Doduodrio thinks she said...) so they asked to join the team!

Name Origins:
Tera like terabyte. A computer term. It's also the prefix meaning one trillion, which may just as well be Tera's IQ level.
Hidden Power: Fire
Nature: Docile (+10% Def, -10% Def)
HP: 90
Atk: 10
Def: 9
SpA: 7
SpD: 7
Spe: 70

Size Class: 4
Weight Class: 9
Aerial Ace
Agility
Ally Switch
Body Press
Body Slam
Brick Break
Brutal Swing
Bulldoze
Bullet Punch
Confide
Confusion
Cosmic Power
Cut
Double Team
Earthquake
Endure
Explosion
Facade
Flash
Flash Cannon
Frustration
Giga Impact
Grass Knot
Gyro Ball
Hammer Arm
Hidden Power (Fire)
Hone Claws
Hyper Beam
Ice Punch
Icy Wind
Iron Defense
Iron Head
Light Screen
Magnet Rise
Metal Claw
Meteor Mash
Miracle Eye
Natural Gift
Power-Up Punch
Protect
Psych Up
Psychic
Psycho Cut
Psyshock
Pursuit
Rain Dance
Reflect
Rest
Return
Rock Polish
Rock Slide
Rock Smash
Rock Tomb
Round
Sandstorm
Scary Face
Secret Power
Self-Destruct
Shadow Ball
Sleep Talk
Sludge Bomb
Snore
Stealth Rock
Stomping Tantrum
Strength
Substitute
Sunny Day
Swagger
Swift
Tackle
Take Down
Telekinesis
Thunder Punch
Toxic
Trick
Zen Headbutt

epicdrill
:golem-alola: HP: 090 / 090 | EN: 100% | Stats: 9/9/4/5/45 | Types: Rock/Electric | Abilities: Magnet Pull/Sturdy/Galvanize | Item: ??? | Status: ~
:ferrothorn: HP: 085 / 085 | EN: 100% | Stats: 7/9/3/10/20 | Types: Grass/Steel | Abilities: Iron Barbs/Anticipation | Item: ??? | Status: ~
:zapdos: HP: 095 / 095 | EN: 100% | Stats: 6/6/9/7/115 | Types: Electric/Flying | Abilities: Pressure/Static | Item: ??? | Status: +10% Accuracy

Field: ~

Doduodrio
:probopass: HP: 085 / 085 | EN: 100% | Stats: 4/10/6/11/40 | Types: Rock/Steel | Abilities: Sturdy/Magnet Pull/Sand Force | Item: ??? | Status: ~
:escavalier: HP: 085 / 085 | EN: 100% | Stats: 10/8/5/8/20 | Types: Bug/Steel | Abilities: Swarm/Shell Armor/Overcoat | Item: ??? | Status: ~
:metagross: HP: 090 / 090 | EN: 100% | Stats: 10/9/7/7/70 | Types: Steel/Psychic | Abilities: Clear Body/Light Metal | Item: ??? | Status: ~

First Sendout Roll: 1 = epicdrill, 2 = Doduodrio
Roll d2: 2 (Doduodrio)

Doduodrio sends out first,
epicdrill sends out second and orders first,
Doduodrio orders second.
 
1662252362933.png

"Bub, it's your time to shine! Come on, don't be shy... See, you'll even have some Leftovers to munch on- or whatever it is you do with it!"
(Sending out Bub the Probopass @ Leftovers)

:ss/probopass:
"..."
 
Round One

epicdrill

:xy/golem-alola:
HP: 090 / 090 | EN: 100% | Stats: 9/9/4/5/45 | Types: Rock/Electric | Abilities: Magnet Pull/Sturdy/Galvanize | Item: :shuca-berry: Shuca Berry (3/3) | Status: ~

Field: ~

Doduodrio
:xy/probopass:
HP: 085 / 085 | EN: 100% | Stats: 4/10/6/11/40 | Types: Rock/Steel | Abilities: Sturdy/Magnet Pull/Sand Force | Item: :leftovers: Leftovers | Status: ~

Roll 20d600: 225, 107, 201, 372, 96, 131, 501, 487, 394, 35, 156, 230, 69, 427, 401, 252, 125, 301, 366, 37

Step One

Golem used Earthquake!

Crit [1-25/600]: 225 (No)
Damage: (10+9-10-1)*2 = 16
7 EN

Probopass used Earth Power!
Golem: Shuca Berry (3 -> 2)
Crit [1-25/600]: 107 (No)
Special Defense Drop [1-60/600]: 201 (No)
Damage: (9+6-5-1)*1.5 = 13.5~14
7 EN

Probopass: +2 HP (Leftovers)

Step Two

Golem used Earthquake!

Crit [1-25/600]: 372 (No)
Damage: (10+9-10-1)*2 = 16
11 EN

Probopass used Earth Power!
Golem: Shuca Berry (2 -> 1)
Crit [1-25/600]: 96 (No)
Special Defense Drop [1-60/600]: 131 (No)
Damage: (9+6-5-1)*1.5 = 13.5~14
11 EN

Probopass: +2 HP (Leftovers)

Step Three

Golem used Earthquake!

Crit [1-25/600]: 501 (No)
Damage: (10+9-10-1)*2 = 16
15 EN

Probopass used Body Press!
Crit [1-25/600]: 487 (No)
Damage: (8+10-9-1)*1.5 = 12
6 EN

Probopass: +2 HP (Leftovers)
epicdrill
:golem-alola: HP: 050 / 090 | EN: 067% | Stats: 9/9/4/5/45 | Types: Rock/Electric | Abilities: Magnet Pull/Sturdy/Galvanize | Item: :shuca-berry: Shuca Berry (1/3) | Status: ~

Field: ~

Doduodrio
:probopass: HP: 043 / 085 | EN: 076% | Stats: 4/10/6/11/40 | Types: Rock/Steel | Abilities: Sturdy/Magnet Pull/Sand Force | Item: :leftovers: Leftovers | Status: ~

Doduodrio orders first,
epicdrill orders second.
 
1662258444539.png

"Keep it up, Bub! You can do it!"

:ss/probopass:
"..."

Earth Power + Bulldoze - Earth Power - Earth Power
[CASOT] IF Golem successfully used Magnet Rise this action when you are to act, use Gravity and push back
[CASOT] IF Golem successfully used a P/E move when you are to act, use Magnet Rise first instance and Chill second instance and push back
[CASOA] IF Golem is to use Earthquake this action, use Wide Guard and push back
 
Round Two

epicdrill

:xy/golem-alola:
HP: 050 / 090 | EN: 067% | Stats: 9/9/4/5/45 | Types: Rock/Electric | Abilities: Magnet Pull/Sturdy/Galvanize | Item: :shuca-berry: Shuca Berry (1/3) | Status: ~

Field: ~

Doduodrio
:xy/probopass:
HP: 043 / 085 | EN: 076% | Stats: 4/10/6/11/40 | Types: Rock/Steel | Abilities: Sturdy/Magnet Pull/Sand Force | Item: :leftovers: Leftovers | Status: ~

Roll 20d600: 95, 93, 414, 480, 318, 70, 539, 376, 320, 48, 357, 524, 172, 29, 282, 125, 571, 393, 306, 390

Step One

Golem used Return!

Crit [1-25/600]: 95 (No)
Damage: 10+3+9-10+2-1 = 13
6 EN

Probopass used Earth Power+Bulldoze!
Golem: Shuca Berry (1 -> 0)
Crit [1-25/600]: 93 (No)
Special Defense Drop [1-60/600]: 414 (No)
Damage: (9+6-5-1)*1.5 = 13.5~14
Golem: -1 Speed (25)
24 EN

Probopass: +2 HP (Leftovers)

Step Two

Probopass used Earth Power!

Crit [1-25/600]: 480 (No)
Special Defense Drop [1-60/600]: 318 (No)
Damage: (9+6-5-1)*2 = 18
11 EN

Golem used Frustration!
Crit [1-25/600]: 70 (No)
Damage: 10+3+9-10+2-1 = 13
6 EN

Probopass: +2 HP (Leftovers)

Step Three

Probopass used Earth Power!

Crit [1-25/600]: 539 (No)
Special Defense Drop [1-60/600]: 376 (No)
Damage: (9+6-5-1)*2 = 18
Golem: Knocked Out!
15 EN

Probopass: +2 HP (Leftovers)
epicdrill
:golem-alola: Knocked Out

Field: ~

Doduodrio
:probopass: HP: 023 / 085 | EN: 026% | Stats: 4/10/6/11/40 | Types: Rock/Steel | Abilities: Sturdy/Magnet Pull/Sand Force | Item: :leftovers: Leftovers | Status: No Combo

Doduodrio is victorious!

Rewards
epicdrill: 2 RC, 1 TC, -2 JC
Doduodrio: 2 RC, 1 TC, -2 JC
TheEver: 2 RC, 6 JC
 
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