1874 and climbing
At a Glance
Hello Smogoners! Despite the new generation quickly approaching, which is going to change the metagame with the new introducing of fairy types and mega evolutions, I have made it my goal to create my best OU generation 5 team because I have never really stuck with a team for more than a month. Nevertheless, I have always been an OU type of guy and I have stuck with the tier through balanced and unbalanced times. This team is situated around a water/fire/grass core that I have perfected and tweaked for a long time. Before I am going to go through the team in detail, i should let you know that this team is far from perfect. Now, enough of that, let’s get on with the team!
In Detail
84 Hp/ 252 Att/ 172 Spe
Adamant (+Att, -SpA)
Moxie
Leftovers
Dragon Dance
Earthquake
Waterfall
Bounce
Remember that fucker in Kanto that tried to sell you a magikarp outside of the entrance of Mt. Moon for $500? The first time I played the game (almost 9 years ago), I have never heard of a magikarp and so I bought it. I absolutely loved that magikarp. Even though it only had splash as a move, I switched it into battle and then right back out so it would gain some exp points and would grow a little more. By the time I had gotten to the Celadon Gym, my little magikarp was level 19. I battled Erika which was the toughest battle of my life (at that point anyways.) All of my Pokémon were fainted except magikarp and Erika’s tangrowth was at red health. I switched my magikarp out knowing that my little guy wasn’t going to make it. At this point, tears were building up because I had not lost a battle before (c’mon guys I was 5) and I thought that if you lost a battle then you would lose the entire game. To my surprise, magikarp preceded to kill the tangrowth, winning the battle. I jumped up with joy and hugged my Gameboy. Magikarp proceeded to evolve to the fantastic Gyarados. I was so happy. And that was the moment that united me with this awesome sea monster of doom.
I had the dilemma with the ev spread, I wanted it to be bulky but it still needed some speed. A few sort calculations later and I came out with this spread. Max attack with an Adamant nature was a given for obvious reasons. The speed allows me to outspeed the following Pokémon with one Dragon Dance (assuming my calculations are correct):
Life Orb Latios
Non Scarfed Thundurus-T
Swords Dance Terrakion
Swords Dance Garchomp
Starmie and all other base 115 speeders (By half of a point)
The rest are thrown into Hp for bulk of course J. I am torn between Moxie and Intimidate for his ability. While moxie may seem like the obvious choice, Intimidate is also useful in a number of ways. Like Landorus-T setting up stealth rocks, Intimidate allows a nearly certain free turn in Dragon Dancing as the opponent switches out. Intimidate can also allow Gyarados to defend Heatran from fighting types, although Gengar can already do that. If anybody has any experience in using both abilities, (because I have only tried out Moxie), let me know!
P.S. Yes, I know it is my profile pic, that is not a coincidence :)
252 Hp/ 28 SpA/ 228 SpD
Modest (+SpA, -Att)
Regenerator
Black Sludge
Giga Drain
Stun Spore
Spore
Hidden Power Fire
This guy is the newest addition to my team, courtesy of Plus. I originally had a bulky Rotom-M scout but realized that I needed a more solid pivot that could weaken choice Pokemon for my late game sweepers. While Amoonguss certainly maintains a longer life on the battlefield, I do miss the power of Rotom-M's Leaf Storm. Therefore, I am wondering whether I should use the intriguing Life Orb set in a similar manner to Mienshao. Also, since I already have Heatran to absorb special attacks, should I change the evs to a more physically defensive form?
4 Hp/ 252 SpA/ 252 Spe
Timid (+Spe, -Att)
Flash Fire
Leftovers
Fire Blast
Earth Power
Hidden Power Ice
Stealth Rock
For a long time I have been running a specially defensive set on Heatran untill I realized that Heatran doesn’t need much investment. He acts as the ultimate lure for the most annoying Pokémon in the game: Gliscor. His move set is pretty standard and he nearly always gets up rocks. Heatran has pretty good synergy with the rest of the core and he can really take advantage of the double immunities to ground from the other two. His steel typing is a blessing and really comes in handy in blocking Draco Meteors or Outrages.
4 Hp/ 252 SpA/ 252 Spe
Timid (+Spe, -Att)
Levitate
Focus Sash
Focus Blast
Shadow Ball
Taunt
Destiny Bond
Gengar is tied with Froslass for the fastest user of destiny bond and it is a mystery to me why people don’t take advantage of this more often. He acts as a suicide trapper for boosters and baton pass teams that slips through the holes of my core. If dragonite has a nailed himself with a couple of dragon dances, no problem because Gengar can go out and take advantage of his locked outrage. Trainers that I have battled against don’t really grasp the mechanics of destiny bond. A lot of people think that a Destiny bond only works if you are faster than the opponent. Instead, it lasts untill after the opponent makes another move, even if it is in the next turn. Gengar also acts has a very convient spin blocker. Any Trainer that knows what I am up to with a Destiny Bond can expect to eat Focus Blasts and Shadow Balls, which provide nearly perfect coverage. Taunt is used to shut down Blissey, but it really doesn’t see any action. This is the closest utility Pokémon on my team.
4 Hp/ 252 Att/ 252 Spe
Jolly (+Spe, -SpA)
Justified
Muscle Band
Swords Dance
Close Combat
ExtremeSpeed
Ice Punch
I decieded at this point that I would need a revenge killer, one that could switch in without fear of entry hazards and can sweep on his own if given the chance. I also noticed that my team lacked the useful fighting type coverage (besides Gengar’s Focus Blast and I am not going to rely on that). All factors pointed to Lucario and so he was an obvious choice for my team. He has done pretty well on my team, so far.
I know what you are thinking, “Muscle Band? NOOOOOO.” I know, Muscle Band is generally hated and outclassed by Expert Belt and Life Orb. There are a few reasons that I have chosen Band over Belt or Orb: ExtremeSpeed. Seeing that the most useful move in his arsenal cannot hit anything for super effective damage; that crosses out expert belt. Lucario’s beautiful typing allows me to switch him in easily even if stealth rocks are up, (the same cannot be said about Gyarados or Genger.) and I don’t want Life Orb recoil to hinder is playing time.
4 Hp/ 252 Att/ 252 Spe
Jolly (+Spe, -SpA)
Rough Skin
Lum Berry
Swords Dance
Outrage
Fire Fang
Earthquake
Every team needs to have a dragon on their team in today’s metagame (although not for long thanks to fairies!). I have always wanted to use Garchomp because of his good ability his weaknesses are easily covered. His 108/95/85 bulk is nothing to laugh at, and his 102 typing is just enough to outspeed many threats such as Hydreigon, non boosted Dragonite and Haxorus. Lum Berry allows me to switch into Breloom and will preceed to wreak havoc. I threw him on at the last minute to widen a hole in the opponent’s team that Gyarados can get through.
Please Note that no Pokémon’s place is set in stone and if you have any suggestions then please reply!
Shout outs:
Thanks to pokemonelite2000.com for their sprite collection!
Thanks to Jifish for his Pokémon picture collection!
Thanks to Smogon, Pokémon Showdown, and all of its Admins
Thanks to you guys for reading this!
At a Glance






Hello Smogoners! Despite the new generation quickly approaching, which is going to change the metagame with the new introducing of fairy types and mega evolutions, I have made it my goal to create my best OU generation 5 team because I have never really stuck with a team for more than a month. Nevertheless, I have always been an OU type of guy and I have stuck with the tier through balanced and unbalanced times. This team is situated around a water/fire/grass core that I have perfected and tweaked for a long time. Before I am going to go through the team in detail, i should let you know that this team is far from perfect. Now, enough of that, let’s get on with the team!
In Detail

84 Hp/ 252 Att/ 172 Spe
Adamant (+Att, -SpA)
Moxie
Leftovers
Dragon Dance
Earthquake
Waterfall
Bounce
Remember that fucker in Kanto that tried to sell you a magikarp outside of the entrance of Mt. Moon for $500? The first time I played the game (almost 9 years ago), I have never heard of a magikarp and so I bought it. I absolutely loved that magikarp. Even though it only had splash as a move, I switched it into battle and then right back out so it would gain some exp points and would grow a little more. By the time I had gotten to the Celadon Gym, my little magikarp was level 19. I battled Erika which was the toughest battle of my life (at that point anyways.) All of my Pokémon were fainted except magikarp and Erika’s tangrowth was at red health. I switched my magikarp out knowing that my little guy wasn’t going to make it. At this point, tears were building up because I had not lost a battle before (c’mon guys I was 5) and I thought that if you lost a battle then you would lose the entire game. To my surprise, magikarp preceded to kill the tangrowth, winning the battle. I jumped up with joy and hugged my Gameboy. Magikarp proceeded to evolve to the fantastic Gyarados. I was so happy. And that was the moment that united me with this awesome sea monster of doom.
I had the dilemma with the ev spread, I wanted it to be bulky but it still needed some speed. A few sort calculations later and I came out with this spread. Max attack with an Adamant nature was a given for obvious reasons. The speed allows me to outspeed the following Pokémon with one Dragon Dance (assuming my calculations are correct):
Life Orb Latios
Non Scarfed Thundurus-T
Swords Dance Terrakion
Swords Dance Garchomp
Starmie and all other base 115 speeders (By half of a point)
The rest are thrown into Hp for bulk of course J. I am torn between Moxie and Intimidate for his ability. While moxie may seem like the obvious choice, Intimidate is also useful in a number of ways. Like Landorus-T setting up stealth rocks, Intimidate allows a nearly certain free turn in Dragon Dancing as the opponent switches out. Intimidate can also allow Gyarados to defend Heatran from fighting types, although Gengar can already do that. If anybody has any experience in using both abilities, (because I have only tried out Moxie), let me know!
P.S. Yes, I know it is my profile pic, that is not a coincidence :)

252 Hp/ 28 SpA/ 228 SpD
Modest (+SpA, -Att)
Regenerator
Black Sludge
Giga Drain
Stun Spore
Spore
Hidden Power Fire
This guy is the newest addition to my team, courtesy of Plus. I originally had a bulky Rotom-M scout but realized that I needed a more solid pivot that could weaken choice Pokemon for my late game sweepers. While Amoonguss certainly maintains a longer life on the battlefield, I do miss the power of Rotom-M's Leaf Storm. Therefore, I am wondering whether I should use the intriguing Life Orb set in a similar manner to Mienshao. Also, since I already have Heatran to absorb special attacks, should I change the evs to a more physically defensive form?

4 Hp/ 252 SpA/ 252 Spe
Timid (+Spe, -Att)
Flash Fire
Leftovers
Fire Blast
Earth Power
Hidden Power Ice
Stealth Rock
For a long time I have been running a specially defensive set on Heatran untill I realized that Heatran doesn’t need much investment. He acts as the ultimate lure for the most annoying Pokémon in the game: Gliscor. His move set is pretty standard and he nearly always gets up rocks. Heatran has pretty good synergy with the rest of the core and he can really take advantage of the double immunities to ground from the other two. His steel typing is a blessing and really comes in handy in blocking Draco Meteors or Outrages.

4 Hp/ 252 SpA/ 252 Spe
Timid (+Spe, -Att)
Levitate
Focus Sash
Focus Blast
Shadow Ball
Taunt
Destiny Bond
Gengar is tied with Froslass for the fastest user of destiny bond and it is a mystery to me why people don’t take advantage of this more often. He acts as a suicide trapper for boosters and baton pass teams that slips through the holes of my core. If dragonite has a nailed himself with a couple of dragon dances, no problem because Gengar can go out and take advantage of his locked outrage. Trainers that I have battled against don’t really grasp the mechanics of destiny bond. A lot of people think that a Destiny bond only works if you are faster than the opponent. Instead, it lasts untill after the opponent makes another move, even if it is in the next turn. Gengar also acts has a very convient spin blocker. Any Trainer that knows what I am up to with a Destiny Bond can expect to eat Focus Blasts and Shadow Balls, which provide nearly perfect coverage. Taunt is used to shut down Blissey, but it really doesn’t see any action. This is the closest utility Pokémon on my team.

4 Hp/ 252 Att/ 252 Spe
Jolly (+Spe, -SpA)
Justified
Muscle Band
Swords Dance
Close Combat
ExtremeSpeed
Ice Punch
I decieded at this point that I would need a revenge killer, one that could switch in without fear of entry hazards and can sweep on his own if given the chance. I also noticed that my team lacked the useful fighting type coverage (besides Gengar’s Focus Blast and I am not going to rely on that). All factors pointed to Lucario and so he was an obvious choice for my team. He has done pretty well on my team, so far.
I know what you are thinking, “Muscle Band? NOOOOOO.” I know, Muscle Band is generally hated and outclassed by Expert Belt and Life Orb. There are a few reasons that I have chosen Band over Belt or Orb: ExtremeSpeed. Seeing that the most useful move in his arsenal cannot hit anything for super effective damage; that crosses out expert belt. Lucario’s beautiful typing allows me to switch him in easily even if stealth rocks are up, (the same cannot be said about Gyarados or Genger.) and I don’t want Life Orb recoil to hinder is playing time.

4 Hp/ 252 Att/ 252 Spe
Jolly (+Spe, -SpA)
Rough Skin
Lum Berry
Swords Dance
Outrage
Fire Fang
Earthquake
Every team needs to have a dragon on their team in today’s metagame (although not for long thanks to fairies!). I have always wanted to use Garchomp because of his good ability his weaknesses are easily covered. His 108/95/85 bulk is nothing to laugh at, and his 102 typing is just enough to outspeed many threats such as Hydreigon, non boosted Dragonite and Haxorus. Lum Berry allows me to switch into Breloom and will preceed to wreak havoc. I threw him on at the last minute to widen a hole in the opponent’s team that Gyarados can get through.
Please Note that no Pokémon’s place is set in stone and if you have any suggestions then please reply!
Shout outs:
Thanks to pokemonelite2000.com for their sprite collection!
Thanks to Jifish for his Pokémon picture collection!
Thanks to Smogon, Pokémon Showdown, and all of its Admins
Thanks to you guys for reading this!
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