I'm terrible at naming teams!

So, I want to try a differnt Type of Rmt.
In addition to the regular one, i am going to link to a battle of me USING that team! i think its a great concept. Also, i will post videos of me using the tweaked teams.
Without Futher ado- here it is!

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Giratina-Origin @ Griseous Orb
Trait: Levitate
EVs: 8 Spd / 252 SAtk / 248 Atk
Naughty Nature
- Draco Meteor
- Dragon Tail
- Shadow Sneak
- Hidden Power [Fire]

The average G-O. Spin-blocks, tanks and can hit back as well. Its nice for anti-choice band extreme speed arc and the like. Draco metor is the main attacking move, Dragon tail is to get some damage up, shadow sneak can finish off things, and hidden power fire is anti-ferrothorn and fortress

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Kyogre @ Chesto Berry
Trait: Drizzle
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Sleep Talk
- Rest
- Thunder
- Water Spout

The Average Kyogre. The king of ubers. This thing is my main sweeper and will wreck anything that tries to stand in its way. Sleep talk and Rest are obvisous, as are thunder and water spout.

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Its hard to find a cool picture of ditto xD

Ditto @ Choice Scarf
Trait: Imposter
EVs: 252 Spd / 252 HP / 4 Def
Naughty Nature
- Transform

THE revenge killer. This thing will kill palkia, will beat up Dexyos-s, most leads, a lot of sweepers. The star of my team, IMO

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Lanturn @ Absorb Bulb
Trait: Volt Absorb
EVs: 252 SAtk / 252 HP / 4 SDef
Modest Nature
- Discharge
- Hydro Pump
- Volt Switch
- Charge Beam

To take on zerkroms and other kyoges thunders and the like. I might swtich to water absorb, seeing water types are more common. I dunno. I dont like this thing a TON

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Forretress @ Leftovers
Trait: Sturdy
EVs: 252 Def / 252 HP / 4 SDef
Bold Nature
- Rapid Spin
- Spikes (Explosion?)
- Stealth Rock
- Toxic Spikes

Preety normal. Rapid spin- to spin. Might replace spikes with explosion, as that will make this thing do a lot more damage.

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"Stand against me, and you will know what its like to stand against a GOD - Vivec

Arceus @ Choice Band
Trait: Multitype
EVs: 252 Spd / 252 Atk / 4 SDef
Jolly Nature
- Earthquake
- ExtremeSpeed
- Shadow Claw
- Aqua Tail

Do i need any explination for this sexy beast?

Battle-
http://www.youtube.com/watch?v=BY1XKv-8Adg&feature=youtu.be
 
Hmm... If you really want to counter Kyogre, maybe replace Lanturn with Gastrodon? Kyogre get's completly walled shut by Gastrodon, so that should work for you.
 
On your Kyogre you should run Surf instead of Waterspout because if he's hurt it won't do as much damage.

You could possibly change Ditto to Terrakion to give your team a more reliable way to revenge things and have a way to stop Extremekiller Arceus.

Terrakion @ Choice Scarf Trait: Justified
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Earthquake
- Stone Edge
- X-Scissor


I'd completely remove Lanturn. It has no place in Ubers. If you want something to check Kyogre you could try Latios. Latios also OHKOs non specially defensive Groudons with Grass Knot which will allow you to win the weather war. I was gonna recommend Latias who checks Kyogre better but I like Latios more and I wasn't sure what it's common set is. Sorry.

Latios (M) @ Soul Dew Trait: Levitate
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Dragon Pulse/Draco Meteor
- Grass Knot
- Hidden Power [Fire]
- Psyshock

On Forretress switch the Defense EVs into Special Defense so you have something that can switch in safely on a Draco Meteor. Don't use Explosion. Blowing up your Dragon resist is usually bad unless it's named Genesect.

On Arceus I don't think you need Aqua Tail. You could swap it out for Trick so if they go to a wall like Giratina or Lugia you can cripple them. Keep in mind that you can't trick Giratina-O though.

I hope this helped.
 
I completely agree with the above post, in that Latios + Terrakion would help patch up your team a lot. Don't run Choice Band on Arceus. Run Swords Dance over Aqua Tail because it won't compare much with STAB ExtremeSpeed anyway, and all of the moves you are currently running have Pokemon that are immune to them. Your Kyogre set is also inefficient, as RestTalk + Chesto Berry doesn't go that well. Run Specially Defensive Kyogre instead, as it gives you a reliable status absorber while giving you a secondary phazer as well, to deal with specially oriented Pokemon that Giratina-O will take heavy damage from and may not be able to deal with through Will-o-Wisp. Adjust your Ditto's IVs for some sort of Hidden Power, either Ice or Fire. Lastly, Lanturn is pretty much completely unviable, so run Palkia or Latias/Latios instead to reliably beat Kyogre. Push your Forretress' Defense EVs into Special Defense, as most Pokemon in Ubers will hit it from that side, and Forretress' physical Defense is already excellent.

Arceus-Normal set (Extreme Killer)
Arceus @ Silk Scarf
Trait: Multitype
EVs: 88 HP / 252 Atk / 168 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- ExtremeSpeed
- Shadow Claw
- Brick Break

Kyogre set (Specially Defensive)
Kyogre @ Leftovers
Trait: Drizzle
EVs: 248 HP / 8 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Scald
- Roar
- Rest
- Sleep Talk

Lastly, do include more descriptions (I think the standard is three lines) as it makes rating your team a lot easier. Furthermore, by making RMTs look good, posters increase their chances of having people rate their teams (which is obviously the purpose of posting an RMT). Make sure you edit your original post if you do accept changes, and good luck with your team! Welcome to Smogon! :)
 
I completely agree with the above post. Also, don't run choice band on Arceus. Run swords dance over aqua tail because it won't compare much with extreme speed anyway. Also, your kyogre set is inefficient, as resttalk + chesto berry doesn't go that well. Run specially defensive kyogre instead or a CM variant. Sorry I'm on my phone so look it up if you see this and I'll edit this post when I get home. Adjust your ditto ivs for some sort of hidden power, either ice or fire, and lanturn is unviable so run palkia or lati@s instead

RestTalk with Chesto Berry actually works quite well, it gives you that turn of free recovery and can catch Darkrai off guard. It's better to keep him the way he is because you have no status absorbers or anything to take Dark Voids. Switch Spout to Surf though--Kyogre will take a lot of hits, and Surf has more consistent power.

On Giratina-O, switch HP Fire for Will-O-Wisp. It shuts down physical sweepers entirely, which helps your team a lot. Running HP Fire also requires you to run less than max Speed IV's, and because of your rain weather HP Fire's power is weakened. You have Arceus as well as Terakkion/Latios to deal with Ferro and Forry.

Speaking of Terrakkion and Latios, I really would recommend making the switch from Ditto and Lanturn to the latter two. IAmAnHero already provided the reasoning, so I don't need to reiterate.

Also, I would recommend not leaving your descriptions as "standard bamf does what everyone knows it does". Expand upon your choices and reasons more--it makes for a better RMT.

Good luck!
 
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