On a bit of a losing streak right now. Please help
Like, here is the team in-depth
Swampert @ Leftovers
Torrent | Relaxed
252 HP / 252 Def / 6 SAtk
*Ice Beam
*Earthquake
*Stealth Rock
*Roar
This is the DDMence counter of my team as well as the lead. The EVs maximize its physical hit tanking, taking 3 CB Crunches from Tyranitar and having 98% chance of surviving Outrage from Salamence. Stealth Rock is a given, but make sure to throw it in early in the match to get the best out of the sweepers. Roar is a filler move, but its mainly for phazing.
Lucario @ Life Orb
Inner Focus | Adamant
4 HP / 252 Atk / 252 Spd
*Swords Dance
*Close Combat
*Extremespeed
*Crunch
Lucario comes in a Physical Sweeper with the ever so famous Swords Dance set. It's pretty obvious, come in with a Pokemon it can take, Swords Dance, and then goes out and sweep. It's mainly for late game when the opponents Pokemon is crippled and weak. It also will take out anything before Salamence does the final sweeping if necessary.
Rotom (Heat Forme) @ Choice Scarf
Levitate | Timid
232 HP / 20 SpA / 252 Spe
*Thunderbolt
*Overheat
*Shadow Ball
*Trick
Rotom-H is the special Revenge Killer on my team. It also has the capability of using Trick so it can cripple Blissey's and other walls. Thunderbolt and Shadow Ball for STAB and Overheat for Scizor and Lucario since it resists all their priority moves.
Jirachi @ Leftovers
Scerene Grace | Impish
240 HP / 160 Def / 76 SpD / 32 Spe
*Wish
*U-Turn
*Toxic
*Iron Head
Jirachi is the main support of the team. Toxic can help Rotom sweep and Iron Head annoys everyone. U-Turn is there to flee from threats like Mamoswine. Wish gives support to Salamence.
Latias @ Leftovers
Levitate | Timid
204 HP / 124 SpAtk / 108 Spe
*Calm Mind
*Recover
*Dragon Pulse
*Surf
Latias is my main Infernape counter. It can survive all of his hits and can fight back as Hidden Power Ice Fails to OHKO it with +2. It knows Dragon Pulse to hit everyting and Surf to hit Infernape, Heatran, as well as all the Steel Types with neutral damage.
Salamence @ Life Orb
Intimidate | Rash
80 Atk / 252 SpA / 176 Spe
*Draco Metor
*Fire Blast
*Brick Break
*Roost
The team finishes off with the Classic MixMence. It has Draco Meteor to deal massive damage from the start and Fire Blast to hit the likes of both Scizor and Skarmory. Brick Break hits Tyranitar, Blissey, and Empoleon hard. Roost is over Crunch because Scizor takes care of Cresselia and Dusknoir making it somewhat useless. It also takes off the damage taken by the Life Orb and in some cases Stealth Rock.






Like, here is the team in-depth

Swampert @ Leftovers
Torrent | Relaxed
252 HP / 252 Def / 6 SAtk
*Ice Beam
*Earthquake
*Stealth Rock
*Roar
This is the DDMence counter of my team as well as the lead. The EVs maximize its physical hit tanking, taking 3 CB Crunches from Tyranitar and having 98% chance of surviving Outrage from Salamence. Stealth Rock is a given, but make sure to throw it in early in the match to get the best out of the sweepers. Roar is a filler move, but its mainly for phazing.

Lucario @ Life Orb
Inner Focus | Adamant
4 HP / 252 Atk / 252 Spd
*Swords Dance
*Close Combat
*Extremespeed
*Crunch
Lucario comes in a Physical Sweeper with the ever so famous Swords Dance set. It's pretty obvious, come in with a Pokemon it can take, Swords Dance, and then goes out and sweep. It's mainly for late game when the opponents Pokemon is crippled and weak. It also will take out anything before Salamence does the final sweeping if necessary.

Rotom (Heat Forme) @ Choice Scarf
Levitate | Timid
232 HP / 20 SpA / 252 Spe
*Thunderbolt
*Overheat
*Shadow Ball
*Trick
Rotom-H is the special Revenge Killer on my team. It also has the capability of using Trick so it can cripple Blissey's and other walls. Thunderbolt and Shadow Ball for STAB and Overheat for Scizor and Lucario since it resists all their priority moves.

Jirachi @ Leftovers
Scerene Grace | Impish
240 HP / 160 Def / 76 SpD / 32 Spe
*Wish
*U-Turn
*Toxic
*Iron Head
Jirachi is the main support of the team. Toxic can help Rotom sweep and Iron Head annoys everyone. U-Turn is there to flee from threats like Mamoswine. Wish gives support to Salamence.

Latias @ Leftovers
Levitate | Timid
204 HP / 124 SpAtk / 108 Spe
*Calm Mind
*Recover
*Dragon Pulse
*Surf
Latias is my main Infernape counter. It can survive all of his hits and can fight back as Hidden Power Ice Fails to OHKO it with +2. It knows Dragon Pulse to hit everyting and Surf to hit Infernape, Heatran, as well as all the Steel Types with neutral damage.

Salamence @ Life Orb
Intimidate | Rash
80 Atk / 252 SpA / 176 Spe
*Draco Metor
*Fire Blast
*Brick Break
*Roost
The team finishes off with the Classic MixMence. It has Draco Meteor to deal massive damage from the start and Fire Blast to hit the likes of both Scizor and Skarmory. Brick Break hits Tyranitar, Blissey, and Empoleon hard. Roost is over Crunch because Scizor takes care of Cresselia and Dusknoir making it somewhat useless. It also takes off the damage taken by the Life Orb and in some cases Stealth Rock.