Improve my all-rounded team.

Starmie @ Life Orb
Timid Nature
Trait: Natural Cure
EVs: 252 SAtk, 252 Spd, 4 HP

Moves:
Rapid Spin
Surf
Thunderbolt
Recover

Gengar @ Life Orb
Timid Nature
Trait: Levitate
EVs: 252 SAtk, 252 Spd, 4 HP

Moves:
Focus Blast
Shadow Ball
Substitute
Pain Split

Ferrothorn @ Rocky Helmet
Careful Nature
Trait: Iron Barbs
EVs: 252 Def, 252 SDef, 4 HP

Moves:
Stealth Rock
Leech Seed
Protect
Power Whip

Jellicent @ Leftovers
Bold Nature
Trait: Cursed Body
EVs: 248 HP, 216 SDef, 44 Spd

Moves:
Taunt
Scald
Will-O-Wisp
Recover

Scizor @ Choice Band
Adamant Nature
Trait: Technician
EVs: 252 Atk, 252 Spd, 4 HP

Moves:
Bullet Punch
U-Turn
Pursuit
Superpower

Garchomp @ Choice Scarf
Jolly Nature
Trait: Rough Skin
EVs: 252 Atk, 252 Spd, 4 HP

Moves:
Outrage
Fire Fang
Earthquake
Stone Edge

Strengths: 2 Physical Sweepers, 2 Special Sweepers, 2 Walls. Starmie rapid spins and recovers to clear entry hazards. Natural cure helps avoid toxic spikes' poisoning. Also kills waters. Gengar is quite fast and powerful when used correctly and OHKOs pretty much anything with a weakness. Pain split recovers helath after a few substitutes. Also big help considering I have no flying types. Scizor has priority and kills most sweepers. Garchomp with outrage pretty much kills anything that isn't steel. Jellicent and Ferrothorn cover each other's weaknesses. Ferrothorn sets up stealth rock and leech seed, making the opponent switch out. Jellicent with taunt and cursed body restricts opponents attacks. Will-O-Wisp and recover stalls to kill and scald kills fire, the only type unaffected by burn.

Weaknesses: Starmie can be killed quite easily with a weakness. Gengar dies quite easily if it fails to kill the opponent. Garchomp struggles if opponent has a mix of steel and flying types as outrage doesn't hurt steels and earthquake doesn't hurt flying. Being locked in either one sucks due to easy counters. Scizor and Ferrothorn die after a fire attack. Jellicent is quite decent at not dying. Problems are mainly Infernape. The team can counter most pokemon but when the counters die, the rest die. Team has no ice attack to counter a large variety of pokemon. No way of hazing.

Considerations: Gengar replaced Volcarona because it kept dying and stealth rock slaughtered it. Jellicent was a replacement for Milotic. I find it better but a bit less offensive. I liked my Scizor better when it had swords dance, bullet punch, bug bite and roost. I'm considering replacing Gengar with a good special sweeper.
 
Hello.First of all,I think you should replace recover with ice beam on your starmie as he won't be taking many hits.I think you're gonna have a very hard time to remove steels like Ferrothorn and Scizor as being locked in fire fang with your Garchomp in the wrong time can cost you the game.I suggest you replace Gengar with mixed Hydreigon:
Item:Life orb
Nature:Mild
1-Draco meteor
2-Fire blast
3-Super power
4-Earth power
252 SAtk/252 Spe/4 Atk
I also suggest that you replace scarfchomp with Salamence as he's a much better cleaner with moxie once his counters are gone:
Salamence
Item:Choice scarf
Nature:Jolly
Trait:Moxie
1-Outrage
2-Earthquake
3-Dragon claw
4-Aqua tail
252 Atk/252 Spe/4 SDef
With every switch in Hydreigon gets,your opponent will be forced to either sacrifice a pokemon or have one of their counters to your dragons weakened.For example Ferrothorn in rain,he can easily wall more than half of your pokemon,especially Garchomp,your main chance for sweeping.But with Hydreigon,if your opponent doesn't have another steel or doesn't want to sac a pokemon,Ferrothorn will be forced to take a Draco meteor and probably Super power(if he doesn't switch again or you overpredict your opponent and super power first when he switches in to take a hit)and be severely weakened.I think scarf Salamence is a better choice for a scarf sweeper than Garchomp.
That's it.Hope I helped.
 
Hello there. Nice team, first of all. I would personally use Hydro Pump over Surf on Starmie, but that's your call. I would also have to agree with ViktorNvr on ditching Recover on Starmie. He can't take many hits. I would use Ice Beam instead.

I understand Protect on Ferrothorn to rack up Leech Damage. But, if you're going to have Protect on him, I would change the item to Leftovers, just so you can accumulate some nice double healing there. :)

I like your use of Cursed Body. Water Absorb is probably more useful, but Cursed Body is extremely uncommon and unexpected, and so you can likely catch a lot of people off guard with this.

Overall, really nice work. I hope that I helped.
 
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