Just lost a battle to timer cause /calc was too slow :(
I think something like
should be implemented so that somthing like this doesn't happen again
I mean /statcalc already exists and hard damage would be much more useful that knowing stats and then having to run /math again
I think something like
Code:
/damage greninja, 252 spatk, specs, hydro pump | zapdos, 252hp, 252spdef | rain, stealth rock
I mean /statcalc already exists and hard damage would be much more useful that knowing stats and then having to run /math again














