

[OVERVIEW]
Boasting both Psychic Surge and Follow Me, Indeedee-F stands out as one of the cornerstones of building the Psychic spam archetype in DOU, as it is the best at purely enabling Necrozma by allowing it to devastate opposing teams with Psychic Terrain-boosted Expanding Forces behind redirection support. While Indeedee-F faces competition from Tapu Lele, its access to Follow Me essentially lets it act as the hyper offensive archetype's defensive backbone, as it leaves Necrozma and other attackers such as Heatran and Urshifu-R safe to wreak havoc on the opposing team. If Necrozma is not on the same team, though, then Indeedee-F is generally a poor pick; as a redirector, Indeedee-F pales in comparison to Blastoise and Amoonguss with regard to defensive stats, typing, and utility, and as a Psychic Terrain setter, Tapu Lele's monstrous strength and overall better stats will be more useful. Even within Psychic spam teams, Indeedee-F's lack of offensive presence compared to Tapu Lele can be quite exploitable, with Tapu Lele's ability to check Dragon-types such as Dragapult and Kyurem-B possibly being missed, and Indeedee-F's redirection niche is still replaceable by Amoonguss. While the combination of Follow Me and Psychic Surge may seem enticing, it is typically not worthwhile to deal with Indeedee-F's flaws if not further taking advantage of Psychic Terrain with an attacker such as Necrozma.
[SET]
name: Terrain Setter
move 1: Expanding Force
move 2: Follow Me
move 3: Helping Hand
move 4: Protect
item: Eject Button
ability: Psychic Surge
nature: Bold
evs: 252 HP / 252 Def / 4 SpD
[SET COMMENTS]
* Expanding Force is boosted by Psychic Terrain and is Indeedee-F's best attacking option, though one has to be wary of opposing Terrains being set up.
* Follow Me keeps Indeedee-F's partners mostly safe from its foes, handy for letting them freely attack or set up.
* Helping Hand gives strong attacking partners such as Necrozma and Heatran a quick boost to their damage, helping them get KOs more easily.
* Protect lets Indeedee-F safely stall out a turn, handy as a waiting move as its team positions around it as well as for letting a turn of opposing Tailwind or Trick Room pass.
* Eject Button lets Indeedee-F quickly pivot in and out as it sets Psychic Terrain for its team, handy for maintaining control of Terrain as well as for quickly enabling a strong attacker such as Heatran or Urshifu-R through a safe switch in.
* Maximum Defense investment lets Indeedee-F match up better against the metagame's many physical attackers, namely Urshifu-R, Kyurem-B, and Metagross; in particular, it's quite nifty for facing Rillaboom,as Indeedee-F will often need to switch in against it to contest Terrain.
[STRATEGY COMMENTS]
Other Options
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Sitrus Berry can be run in order to give Indeedee-F more longevity and allow it to play more like a traditional redirector, though even then its bulk would still be lacking and the aggressive teams that Indeedee-F usually fits on will miss the safe switch from Eject Button. Safety Goggles can be useful for safely redirecting Amoonguss's Spore, but this would highlight its lack of bulk even more and Psychic spam teams are good at offensively checking Amoonguss anyway. Heal Pulse can be used over Helping Hand in order to give its attacking partners more longevity, though again this would be antithetical to how Indeedee-F usually plays.
[CREDITS]
- Written by: [[Memoric, 215000]]
- Quality checked by: [[emma, 294304], [zeefable, 501951]]
- Grammar checked by: [[deetah, 297659]]
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