Indeedee-M (QC 1/2)

1_TrickPhony

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[SET]
name: Choiced Attacker
move 1: Expanding Force
move 2: Dazzling Gleam
move 3: Mystical Fire
move 4: Trick
item: Choice Scarf / Choice Specs
ability: Psychic Surge
nature: Modest / Timid
evs: 252 SpA / 4 SpD / 252 Spe

[SET COMMENTS]

* Indeedee with a combination of Psychic Surge and Expanding Force is the most threatening Psychic wallbreaker in the metagame, easily breaking all unresisted opponents.

* Expanding Force replaces traditional Psychic-type attacks, dealing double damage in Psychic Terrain that is auto-set by Indeedee.

* Dazzling Gleam is important to hit Dark-types, who are immune to Indeedee's primary STAB.

* Mystical Fire is able to super effectively hit Ferrothorn, who otherwise is able to beat Indeedee.

* Trick allows for Indeedee to cripple special walls and other stall Pokemon.

* A Modest nature allows for Indeedee to hit as hard as possible while still outspeeding Dragapult with Choice Scarf.

* A Timid nature is able to speed tie or beat many other positive speed Scarf users, such as Galarian Darmanitan, Excadrill, and Rotom-A.

* Choice Scarf is the preferred item of choice, allowing Indeedee to outspeed and OHKO Cinderace. Choice Specs can be opted for if you have another Choice Scarf user, and provides more wallbreaking power.

* Be wary of opposing Rillaboom switching in: many run Assault Vest and use their Grassy Surge to nullify Indeedee's Psychic Surge.

Team Options
=============

Indeedee is able to set Psychic Terrain for other teammates, and can be used to provide priority protection as well as damage boost for Psychic-spam archetypes. It also is able to switch into Ghost-type attacks, so pairing it with Ghost-weak Pokemon gives your team added defensive synergy. Finally, Fairy-type partners help cover Indeedee's difficulty against Dark-types.

* Psychic-spam: :alakazam: :cinderace:(Zen Headbutt)

* Priority Weak Pokemon: :cloyster: :darmanitan-galar: :volcarona:

* Ghost-weak Pokemon: :dragapult: :slowbro-galar: :aegislash:

* Fairy-type Pokemon: :primarina: :togekiss: :clefable: :sylveon: :azumarill: :whimsicott:
 
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It does. Male Indeedee is just referred to as Indeedee, Female is Indeedee-F. Dont ask me why.

The patriarchy, I tell you.

The analysis seems solid, and touch on what it can do, what it can't, and what it pairs well with. 1 little personal problem for me: I never see Indeedee in Singles. Do preview analyses have to note how good / common things are, or is that reserved for full analyses?
 
The patriarchy, I tell you.

The analysis seems solid, and touch on what it can do, what it can't, and what it pairs well with. 1 little personal problem for me: I never see Indeedee in Singles. Do preview analyses have to note how good / common things are, or is that reserved for full analyses?

I've used it a bit, and its honestly pretty damn good. Psychic Terrain is really good for supporting sweepers and it still hits pretty damn hard in a lot of instances. That being said, haven't seen it on cart but a decent amount on showdown ladder. I also don't know if needs to be mentioned its usage, but if someone else on QC could confirm I can add a note.
 
This seems mostly fine to me, though I do think you should mention that its fairly niche, especially since Terrains got nerfed this gen (they only give a 30% boost instead of a 50% boost now a days).

I'd also mention the pros and cons of Modest vs Timid (mainly, Modest hits harder, but Timid gurantees that you outspeed Excadrill outside of sand).

Once you implement this stuff, QC Approved 1/2!
 
Still surprised that all it took was one broken move for this thing to become actually relevant. Just a quick note, I'd probably specify this as Indeedee-M since the dex has different tabs for the sets for both genders, and realistically there's not much reason to use Indeedee-F for this role unless it turns out that the bulk is better than the offense for some niche.

Otherwise...not really much to say. Very straight-forward and to the point. I do wonder if the Psyspam section really holds up as its own section though since Alakazam might just be bad (and Cinderace is on every other team regardless), though at the same time it's probably the only way to actually justify Alakazam so maybe this is fine. I'll see if anyone else has comments on this though, maybe just have it at the bottom of the list rather than the first point of the teammates section.

Feel like maybe we should reset QC check count for this one since this is basically being brought back from the grave, but I'll see what Theorymon thinks about that. Consider this "new QC 1/2" for now, will change that to QC 2/2 if other QC members think that's fine.
 
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