Hello, and welcome to my RMT topic. I am an active user of Pokemon Showdown! and I have decided to make an OU weather team. Rain I thought was too common, and I wanted to be a little more unique, so I chose the lesser-used sister weather, Sun. This team is mainly offensive, with 3 sweepers. I have had some success on PS, but I often lose to the higher-up members of the community, and I recognize that this team is not as good as it could be, so I have decided to post my team on Smogon for others to rate.
Well, with that out of the way... here's my team as it currently stands:
Well, with that out of the way... here's my team as it currently stands:
Infernic Clime
Ninetales @ Leftovers
Timid (+Spe -Atk)
Drought
Fire Blast
Will-O-Wisp
Roar
Substitute
252 hp/6 Sp.A/252 Spe
Venusaur @ Life Orb
Hasty (+Spe -Def)
Chlorophyll
SolarBeam
Earthquake
Hidden Power (Fire)
Growth
34 Atk/224 Sp.A/252 Spe
Charizard @ Choice Scarf
Modest (+Sp.A -Atk)
Solar Power
Flamethrower
Air Slash
Hidden Power (Ice)
Focus Blast
6 hp/252 Sp.Atk/252 Spe
Well, that concludes my team. Please take your time to rate my team. Any constructive criticism is greatly appreciated.

Ninetales @ Leftovers
Timid (+Spe -Atk)
Drought
Fire Blast
Will-O-Wisp
Roar
Substitute
252 hp/6 Sp.A/252 Spe
What sun team is complete without Ninetales? Ninetales is my sun setter, and with heavy Speed investment it can outspeed most common leads and set up a Substitute. Will-O-Wisp works with holding off physical attackers, which can dent Ninetales' lower Defense. Fire Blast does decent damage boosted by Sun and STAB, and Roar is to phaze away anything that walls or tries to set up on Ninetales. It has had trouble with Magic Bounce in the past, but I can usually scout a move and Roar myself out, or simply Fire Blast it and hope for the best.

Venusaur @ Life Orb
Hasty (+Spe -Def)
Chlorophyll
SolarBeam
Earthquake
Hidden Power (Fire)
Growth
34 Atk/224 Sp.A/252 Spe
Venusaur is my general Sun sweeper. After one Growth, it yields 416 Attack and 582 Special Attack, and coupled with its 568 Speed under sun, this thing is dangerous. SolarBeam is my main attack, which slaughters anything that doesn't resist it. Earthquake is for Fire types, and Blissey, while HP Fire deals with pesky Grass types and some other Bug/Steel types.

Charizard @ Choice Scarf
Modest (+Sp.A -Atk)
Solar Power
Flamethrower
Air Slash
Hidden Power (Ice)
Focus Blast
6 hp/252 Sp.Atk/252 Spe
Charizard is my backup sweeper, as it requires no former setup. Flamethrower has no drawbacks, and boosted by STAB, Sun, and Solar Power, it utterly destroys anything that isn't immune to it. The other three moves are mainly fillers; Hidden Power Ice is for Dragon types, and Focus Blast is solely for Heatran.
Donphan @ Leftovers
Impish (+Def -Sp.A)
Sturdy
Rapid Spin
Stealth Rock
Earthquake
Knock Off
252 hp/6 Atk/252 Def
Of course, running Charizard, Rapid Spin support is essential, and who other than Donphan? Donphan is prime for switching into physical sweepers, as he has amazing defense, and he can even hold his own with an Earthquake. He can also support the team with Stealth Rock. Knock Off is mainly for stall, as it negates an opponent's Leftovers. Although he has no recovery to call his own, he can be passed a Wish from Blissey.
Darmanitan @ Choice Scarf
Jolly (+Spe -S.Atk)
Sheer Force
Flare Blitz
Earthquake
U-Turn
Rock Slide
6 hp/252 Atk/252 Spe
Darmanitan is my much-needed physical sweeper to counter Blissey and many specially-orientated walls. Flare Blitz can OHKO many common threats and with a Speed boosing nature and Scarf, it can ensure to attack first. Earthquake is for coverage; and U-Turn is a good option in case my opponent decides to switch when I switch into Darmanitan. Rock Slide is mainly a filler option but it hits Volcarona among a few others.
Blissey @ Leftovers
Bold (+Def -Atk)
Natural Cure
Wish
Protect
Seismic Toss
Toxic
252 hp/252 Def/6 Spe

Donphan @ Leftovers
Impish (+Def -Sp.A)
Sturdy
Rapid Spin
Stealth Rock
Earthquake
Knock Off
252 hp/6 Atk/252 Def
Of course, running Charizard, Rapid Spin support is essential, and who other than Donphan? Donphan is prime for switching into physical sweepers, as he has amazing defense, and he can even hold his own with an Earthquake. He can also support the team with Stealth Rock. Knock Off is mainly for stall, as it negates an opponent's Leftovers. Although he has no recovery to call his own, he can be passed a Wish from Blissey.

Darmanitan @ Choice Scarf
Jolly (+Spe -S.Atk)
Sheer Force
Flare Blitz
Earthquake
U-Turn
Rock Slide
6 hp/252 Atk/252 Spe
Darmanitan is my much-needed physical sweeper to counter Blissey and many specially-orientated walls. Flare Blitz can OHKO many common threats and with a Speed boosing nature and Scarf, it can ensure to attack first. Earthquake is for coverage; and U-Turn is a good option in case my opponent decides to switch when I switch into Darmanitan. Rock Slide is mainly a filler option but it hits Volcarona among a few others.

Blissey @ Leftovers
Bold (+Def -Atk)
Natural Cure
Wish
Protect
Seismic Toss
Toxic
252 hp/252 Def/6 Spe
As Donphan is to physical attacks, Blissey is to special. She is infamous for taking all the special attacks in the world, and just healing them back off. Here, I run a Wish set. Wish has the unique distinction of fully healing any of my other Pokémon that are injured, and it can heal itself by Protecting on the following turn. Seismic Toss does a reliable 100 damage to enemies and Toxic + Protect is the ace in the hole for late-game stall.
Well, that concludes my team. Please take your time to rate my team. Any constructive criticism is greatly appreciated.