[Insert catchy title here] (OU)

Introduction
Hey everyone, Rezon here. I have a new team ready and it has been my most succesful one yet. I am currently 10-3 on Shoddy which I think is pretty good. I made this team today after maybe an hour and a half of thinking about it. Now, I know the team isn't perfect and that it has some faults like having 3 pokemon weak to fighting attacks but that's why I'm asking you, the raters of Serebii, to help me out. Now then, on to the rating!

Team at a Glance
Mamoswine(P)SpriteMale.png
392_infernape_1_m.png
absol.png
479_rotom_heat_1_m.png
Empoleon__the_Emperor_Pokemon_by_Nakugetsu.gif
373.png





The Lead
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Mamoswine (Mammoth) w/ Focus Sash
Nature: Adamant
Ability: Snow Cloak
Evs: 252 Atk/ 252 Spe/ 6 Def
Moveset:
Stealth Rock
Earthquake
Ice Shard
Endeavor

I've seen this set before and after testing it I found out it works great. Stealth Rock is the primary move here. I will get Stealth Rock up 90% of the time. The other 10% is from Taunt leads or Jirachi Iron Head leads. Earthquake is for STAB and is to take down Metagross. The next to moves work extremely well together an I will explain why. First off, once my opponet gets me down to the 1 HP left from Focus Sash I will use Endeavor (try to predict and use it that turn) getting them down to 1 HP and the following turn Ice Shard them to death. I was extremel iffy about this set at first. I've tried leads like Claydol, Regirock, Aerodactyl and I found out I liked this one the best.

Mix Sweeper
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Infernape (Pyro) w/ Life Orb
Nature: Hasty
Ability: Blaze
Evs: 64 Atk/ 252 Spe/ 192 SpA
Moveset:
Flamethrower
Close Combat
Grass Knot
Hidden Power [Ice]

The standard MixApe with a little twist. I switched the evs around so now I have max speed. I found out that I still get the OHKO's and 2HKO's I need with 192 Special Attack. Flamethrower is the primary STAB move here. Handles Skarmory and other Steels. Close Combat is also for STAB. Close Combat OHKO's any form of Blissey. Grass Knot OHKO's Swampert and puts some big dents in incoming Water types. Hidden Power Ice handles the pesky Dragons that are on every team nowadays. If I can't get HP Ice then I wouldn't know what to put there.
Note: I won't keep breeding this set until I can get HP Ice so if you have any replacements as a just-in-case sort of thing please let me know.

Super Luck
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Absol (ROAR) w/ Life Orb
Nature: Hasty
Abiltiy: Super Luck
Evs: 252 Atk/ 252 Spe/ 6 SpA
Moveset:
Sucker Punch
Superpower
Flamethrower
Pursuit

One hell of a teammate. I have gotten sweeps off with this bad boy before.Hasty over Adamant or lonely because he has all the power he needs with Life Orb and max Attack evs and he needs the speed. Sucker Punch is primary STAB. Easily knocks out foes like Azelf, Gengar, any Rotom appliance and more. Superpower handles other Dark types and Rock types. Mainly Tyranitar. Flamethrower OHKO's Forretress and 2HKO's Skarmory. Pursuit hits any psychic or Ghost type trying to switch out HARD. Iw as surprised when I actually used one of these. I expected it to be alot worse but boy was I wrong.

The Ghostly Wall
rotomheat.png

Rotom-H (Heat) w/ Choice Scarf
Nature: Bold
Ability: Levitate
Evs: 124 HP/ 156SpA/ 228 Spe
Moveset:
Dishcharge
Shadow Ball
Overheat
Trick

Such a great Scizor counter. 124 HP allows a good 17 HP gain per turn. 156 Special Attack allows for some extra damage against the opponet and 228 Speed allows me to outrun all base 130 Speed pokemon and below (with Scarf). Discharge is for STAB and for the paralysis chance. Shadow Ball is also for STAB and to take down and pesky Ghosts or Psychics running around in the opponets team. Overheat is only here to take down Scizor. The last move is w3here I'm having trouble. With Will-O-Wisp I could cripple incoming physical sweepers such as Tyranitar and Salamence but with Rest I can absorb Will-O-Wisp, Toxic, Thunderwave/Stun Spore without the predictions (Mamoswine and Empoleon)

The Forgotten Threat
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Empoleon (Hero) w/ Petaya Berry
Nature: Modest
Ability: Torrent
Evs: 252 SpA/ 12 HP/ 244 Spe
Moveset:
Agility
Surf
Grass Knot
Substitute

Now, when I first saw this set I didn't even give it a chance because I didn't think it would really do much. I was wrong. This set is one of the most dangerous sweepers that you can get. 12 HP lets Substitute activate the Petaya Berry after 3 Subs. Agiliy is usually the first mvoe I use to get the party going. Then comes the Substitute. Substitute not only helps block status but also helps activate the petay Berry faster. Surf is for STAB. Surf + Torrent + Petaya berry = Murder. That combination has swept entire teams before. Grassss Knot handles Waters who completely wall this set. I was debating between this and Ice beam and found that Grass Knot was much more useful. if you have any feedback on this please say.

The Physical Sweeper
salamence.png


Salamence (UbaDragon) w/ Yache Berry
Nature: Naive/Jolly
Ability: Intimidate
Evs: 232 Atk/ 24 SpA/ 252 Spe
Moveset:
Dragon Dance
Outrage
Earthquake
Flamethrower/Stone Edge

My late game Physical sweeper. Yache Berry over Life Orb so that he can actually last long enough to sweep. Dragon Dance is key to the sweepage. Outrage is for STAB. I have to make sure my team gets rid of any steel walls before I use Outrage or I'm screwed. Earthquake is to handle any Steels that are foolish enough to come at me before I use Outrage. Stone Edge would be for enemy Flying types like Togekiss and Salamence for when I don't wanna risk outrage while Flamethrower takes out Skarmory and Forretress, preventing them from walling outrageNow, I usually don't like using pokemon that are extremely Over Used but now I see why he's overused. I love using him and I don't expect to change much on him soon at all.

Final Glance
Mamoswine(P)SpriteMale.png
392_infernape_1_m.png
absol.png
479_rotom_heat_1_m.png
Empoleon__the_Emperor_Pokemon_by_Nakugetsu.gif
373.png



I know I don't have a status absorber so if you have any suggestions please let me know.

Thank You​
 
24 hour Bump

EDIT: I was also thinking of switching Mamoswine for Infernape as a revenge killing mamo and an SR lead INfernape. What do you all think?
 
Just one thing to point out, with Salamence you want to run Fire Blast rather than Flamethrower as Flamethrower doesnt get those OHKOs and 2HKOs that Fire Blast does, you are basically wasting 24 Evs by using Flamethrower. Also, I know Absol can surprise some people but I just feel there are better pokemon for that spot, maybe a CB Scizor would be useful for the scouting ability of U-turn while still having a strong Priority move which doesnt recquire you're opponent to attack and also has a pursuit just as strong as Absols. This would also get rid of you're horrible three fighting weaknesses.

Maybe making Salamence a bulky dancer would help your team out more as Empoleon is you're main late-game sweeper so making Salamence more bulky may help especially with taking fire attacks.
 
Of course Flamethrower gets the important KOes.

Ice Beam is the superior option on Empoleon, seeing as you have Rotom and Infernape to take out bulky waters.
 
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