*insert witty title here* OU RMT

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TheYellowKnight (Dragonite) (M) @ Life Orb
Ability: Inner Focus
EVs: 252 Atk/4 Spd/252 SAtk
Quiet nature (+SAtk, -Spd)
- EarthQuake
- Draco Meteor
- Extremespeed
- Fire Blast
---
Basic Anti-lead. Can Draco Metor Azelf and Aerodactyl, then ES if they have a sash.
He can really just DM most things,
or Fire Blast most things that resist.
Aerial Ace is there for getting rid of Infernape, as a lead or later in the game. Only thing is, it has to switch to Heatran.
Leads like Ninjask that require prioity get KO'd by 1-2 Extreme Speeds.

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DaSandMan (Jirachi) @ Toxic Orb
Ability: Serene Grace
EVs: 80 HP/176 Spd/126 SAtk/128 SDef
Adamant nature (+Atk, -SAtk)
- Iron Head
- Trick
- U-turn
- Fire Punch
Really no reason on the team except to Trick a Toxic Orb,
or to do some revenge killing when it can.
I really just send him out when I need something Poisoned.
Can also get some Metagrosses, assuming they arn't AgiliGross.
THINKING ABOUT CHANGING THIS TO A BETTER TRICKER
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Breloom (F) @ Toxic Orb
Ability: Poison Heal
EVs: 8 HP/252 Atk/250 Spd
Adamant nature (+Atk, -SAtk)
- Spore
- Substitute
- Seed Bomb
- Focus Punch
This has worked wonders for me, by both forcing switches, and semi-sweeping teams, or both :p
Spore on the switch, or on something that she's faster than,
Substitute (both for protection and to scout if the
opponent is going to switch,) and then Focus Punch or
Seed Bomb depending on the foe. If the Sub
is still up, Spore after the KO.
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Regulas (Starmie) @ Life Orb
Ability: Natural Cure
EVs: 8 HP/2 Atk/248 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Surf
- Ice Beam
- Thunderbolt
- Recover
My special ''sweeper''. With great coverage and speed,
it can hit a lot of things hard. Nothing else to say here,
except that I am trying to get rid of Rapid Spin, as I rarely use it.



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WhyYesImScarfed (Heatran) (M) @ Choice Scarf
Ability: Flash Fire
EVs: 252 Spd/252 SAtk/6 SDef
Rash nature (+SAtk, -SDef)
- Fire Blast
- Explosion
- Earth Power
- Dragon Pulse
This is just a fun set to use, as no one notices the nickname.
Can get rid of some Salamence and anything that is slower than
it. Although, truth be told, I really just use this as a sort of catch all
and explode in an annoying Poke. I just like to get people off guard
and go 'SPLODE.
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Tina (Snorlax) (M) @ Leftovers
Ability: Immunity
EVs: 4 HP/252 Atk/252 SDef
Adamant nature (+Atk, -SAtk)
- Return
- Earthquake
- Crunch
- Fire Punch
Many people think this is a Curselax, and use taunt, buying me
a turn to attack. Immunity tricks many people into using Toxic, just
to waist a turn, again buying me a turn to attack.
I use him to switch into to anything I'm not real sure about.

Changes in Red.
 
If you want a move to hit Infernape, than why aren't you using Earthquake? It will also hit Heatran, which you said you were worried about, as it resists all of Dragonite's moves. (Obviously, replace Aerial Ace)

I would also recommend changing Heatran's nature to Naive. It will let you outspeed a lot of other pokemon, such as Jolly +1 Gyarados.
 
If you want a move to hit Infernape, than why aren't you using Earthquake? It will also hit Heatran, which you said you were worried about, as it resists all of Dragonite's moves. (Obviously, replace Aerial Ace)

I would also recommend changing Heatran's nature to Naive. It will let you outspeed a lot of other pokemon, such as Jolly +1 Gyarados.
--_-- I wasn't thinking. For some reason, I thought EQ was normal on 'Nape.

I think you could use Choice Scarf instead of Toxic Orb so you can revenge +1 mence.
On...?
Jirachi?
 
I'd recommend switching Jirachi's item to a Flame Orb. While your team obviously isn't stall, it seems it would do relatively well against another stall team. Flame Orb could cripple a Sweeper with a Fire move hoping to switch into you (Read: Infernape with Flare Blitz, Salamence with Fire Blast) because you don't threaten them. If you're worried about stallers, then replace something on your team with Toxic. Oh, and what are Snorlax's EVs? And why a Lonely Nature?
 
I recommend that you use Earthquake over Aerial Ace for Dragonite. While Aerial Ace can hit Infernape hard, EQ does more. Fire Blast hits Celebi harder than Aerial Ace ever will.

Jirachi is good but I think you might want to try a Choice Scarf and run Ice Punch over Fire Punch. On inital glances, your team appears to have trouble with Mence - specifically MixMence. If you want a better user of Trick, then maybe Gengar would help.
Gengar @ Choice Scarf
252 SPA / 252 SPE / 4 HP
Timid Nature
-Shadow Ball
-Focus Blast
-Thunderbolt
-Trick

I recommend the use of Choice Specs if you don't want to use Rapid Spin. In such a case, you can use Starmie as a Trick user and keep Jirachi. However, seeing as you may not keep Jirachi, Recover is a good option for Starmie if you don't want to use Rapid Spin.

I'm not too sure why your Snorlax has a Lonely Nature. Adamant works better because it doesn't detract from Snorlax's Defense stat and your not running any special moves so, to me, Lonely makes even less sense. I also couldn't help but notice that you haven't listed EV's for your Snorlax
 
With Heatran, I would replace Flash Cannon with either Stealth Rock or Dragon Pulse if you want to hit guys like Salamence a little harder.

Other than that, looks decent.
 
I...dont know why I have lonely...must have mis-clicked :p
At 'Lax's EV's: I used the 'export as text' option in shoddy. Ill go grab those.
::Kind-of-an-edit-although-its-the-same-time:: It appears I forgot to put any EV's on Snorlax >.< That would explain a lot.
Edit'd the first post with those >_>

Sheshi: I still wanna trick one of the orbs if possible, namely the toxic orb. Any more ideas

Heatran:Im thinking Dragon Pulse, as SR with a Scarf wouldn't be the smartest thing to do...

::EDIT:: Anyone know the tag for strikethrough? I need it for my Dragonite.
 
Strikethrough like this? Its "[/s]"

Also, why are you carrying SpA EVs on the Jirachi, since you neither run Special-based attacks nor a neutral/positive SpA nature?
 
Strikethrough like this? Its "[/s]"

Also, why are you carrying SpA EVs on the Jirachi, since you neither run Special-based attacks nor a neutral/positive SpA nature?
>.< Darn it!
It used to be specially based, untill I changed it's moveset.
Thanks >_>
::EDIT:: The 2 ATK EV's on Starmie are there just to use all 510. Just a peeve of mine, incase I ever make the team in-game I can get the effort ribbion.
 
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