Instant regeneration

When I was looking at the dream world abilities, I saw 2 nice tanks (in previous gen) with Generator. I want to use them in OU metagame.
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Both Slowking and Tangrowth cover each other weaknesses (Tanny is physical and King is special). Now I was wondering about my Lead. Looking through a liIt was rst Mienshao get's a peek.
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With already a set in mind, I want a revenge killer. Since Mienshao already covers the physical part, I wanted a hard hitting Special type, Espeon caught my Eye, with 110 Speed and 130 Sp atk. It could be feared by many. Add Magic Bounce to it. And you got Espeon.
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Terrakion and Excadrill have been a pain in the behinds. I figured, it wouldn't hurt to get me a counter.
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Team seem to be weak to water teams and such, so I swapped Scizor by Gastrodon and Slowking with his Bro.
2Q==
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The lack of SR was hurting me ... badly. People sented out their SRer to baittrap my espeon with pursuit Scizor/TTar/etc. so I swapped Mienshao with Infernape
2Q==
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2Q==

Gliscor wasn't doing much for me and Gastrodon falls to anything that looks like grass. but that wasn't my main concern. Lately a SD Bug Buzz Scizor was running rampage, after 1 SD it OHKO's both Tangrowth and Slowbro (my physical tanks). After this I kinda gave up (cause I couldn't find a solution) untill after I made a new team, I knew Magnezone is my solution. It covers the "special bulkieness" I needed and OHKOs Scizor and Skarmory. I also added tentacruel, absorbing Toxic spikes, RSing and laying Tspikes aswell(needing to Toxic less).
2Q==
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2Q==
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Infernape
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Blaze @ Focus Sash
Jolly @ 252 Atk 252 Speed 4sp Atk
Fire Blast
Mach Punch
Stealth Rock
U-Turn

standart Infernape, has been able to lay down SR pretty often. Mach Punch if I get outspeeded and want to do some minor dmg (chances are spikes/SR is going to be on the field on my side aswell). if I'm faster and can't OHKO I'd U-Turn and Fire blast against steel/grass/icies.
altho he does his job of laying down SR, I Feel he is a little ... unneeded on this team.

Tangrowth
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Regenerator @ Leftovers
Relaxed @ 252HP 252 Def 4 Sp Def
Sleep powder
Leech Seed
Power Whip
Protect

I used to run para support, but I found out, Toxic was 10times better for stall teams (...). So I decided Tangrowth should have sleep powder, he can switch in on Excadrill and sleep powder him. he can survive a SD X-scizz and let him come back when more team members have been taking out. Sap Sipper is the bane of my existens. Luckily the only threatening one atm is Bouffalant with Megahorn.

Slowbro
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Regenerator @ Leftovers
Relaxed @ 252 Hp 252 Def 4 Sp Def
Toxic
Slack Off
Flamethrower
Surf

I used to have Slowking, but after a suggestion for swapping Slowking with Slowbro for Super defence walls I was sold (kind off). I have no way in on physical threats (unless they score a lucky crit ... but then again there is always hax). Toxic to well badly posion anyone. (it's fun to outstall Dragonites :P)Slack off to heal, Flamethrower for Ferro (70ish% dmg in neutral weather 35ish in Rain) and Surf for Stab. I used to run Ice Beam for Gliscor and Dragons, but it really isn't needed. All I need to know if it's a special or physical dragon (physicals, I can handle with ease)


Espeon
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Magic Bounce @ choice Scarf
Modest @ 4 HP 252 Sp Atk 252 Speed
Shadow Ball
Grass Knot
Psyshock
HP Fighting

A choice scarf Espeon is the last thing someone thinks of when they see her. And this is her biggest Special move pool. Shadow ball for other psychic/ghost types, Grass knot for bulky waters, Psychocut for stabbed (Defence targeting) move and HP Fighting for Heatran, Tyrry and the likes. I used to run Ground but since Heatran ussually have Balloons it was usseless.

Magnezone
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Magnet Pull @ Choice Specs
Timid ~ 36HP 252Sp Atk 220 Speed
ThunderBolt
Signal Beam
HP Fire
Flash Cannon

I used to run a sub set (instead of Signal Beam) and lefties instead of Specs. But I couldn't kill off Forretress. EQ does 80ish% on me and HP Fire did a roughly 30-40%. With Specs I 2HKO Forretress and I outspeed it. 90% of the time they either RS or lay down spikes/SR so I outdmg them anyway. Scizor (who doesn't run U-Turn) is easily killed. The U-Turn variant, Bro and Tan can handle with no problems (just alot of swapping and stalling >.>)

Tentacruel
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Liquid Ooze @ Leftovers(/BLack SLudge?)
Calm ~252 HP 236 Def 20 Sp Def
Giga Drain
Hex
Toxic Spikes
Rapid Spin

the spinner on my team. Toxic Spikes, so everyone who comes in is toxic'd. (and Hex doubles in powers) also saves a turn on Bro, as he only needs to toxic flying/Levy pokes, who are untouched by Tspikes. Giga Drain is for "healing" and Hex for ... well ghosts.
Advice and Improve

thank you

(pics are not mine)
 
Swords Dance AND U-Turn on Gliscor? Try Taunt, it's much better on SD Gliscor. You've written Psycho Cut on Espeon, but I think you mean Psyshock.

It seems like Gengar could give you hell if it has a Sub up when Espeon comes in. It Disables on your Psyshock, meaning that you'll have to Struggle, letting Gengar get up a Sub if you stay in or switch. Scizor is your best bet for killing it, although if it's one of the Sub+3 Attacks sets, it might have HP Fire.
 
Swords Dance AND U-Turn on Gliscor? Try Taunt, it's much better on SD Gliscor. You've written Psycho Cut on Espeon, but I think you mean Psyshock.

It seems like Gengar could give you hell if it has a Sub up when Espeon comes in. It Disables on your Psyshock, meaning that you'll have to Struggle, letting Gengar get up a Sub if you stay in or switch. Scizor is your best bet for killing it, although if it's one of the Sub+3 Attacks sets, it might have HP Fire.

I did mean Psyshock :S (I always confuse the 2)

updated a bit.
 
Volcarona says hi to this team. Both Tangrowth Espeon and Slowking can get KO'd by Volcarona's Bug Buzz while Scizor and Meinshao can get KO'd by Fiery Dance after a couple of QDs. Idk about Gliscor, but that prob would to?? :P Maybe try adding a Heatran with this set to your team.

Heatran (M) @ Air Balloon
Trait: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Toxic
- Roar
- Lava Plume
- Stealth Rock

This gives your team Stealth Rocks, which is good, because Slowking and Tangrowth will make your opponent switch a lot. Roar is for Volcaronas and Latias that would otherwise set up. Lava Plume is your attack, which could also burn your opponents pokémon. And toxic is just a cool move to have :) Hope I helped!
 
Your team is really weak to Sun and Rain teams. I'd suggest you going with sirndpt's suggestions plus replacing Slowking for a standard Mix Salamence or a Dragon Dance variant with Moxie.
 
Sticking with your regenerator theme, I suggest you replace Slowking with its more formidable brother, defensive Slowbro.
 
Defensive Slowbro, as mentioned above, makes you less vulnerable to Fire attacks. Slowking goes down to Pursuit extremely easily and from then on, a Choice Specs Heatran can crush your team.

Defensive Slowbro doesn't mind taking >50% from a Pursuit and Regenerates most of that off anyway.
 
Your team is really weak to Sun and Rain teams. I'd suggest you going with sirndpt's suggestions plus replacing Slowking for a standard Mix Salamence or a Dragon Dance variant with Moxie.

If I would do that, I would practicly completly change my team.

If anything I want Tangrowth+The Slow brothers to stick around in my team.
Sticking with your regenerator theme, I suggest you replace Slowking with its more formidable brother, defensive Slowbro.

If I replace Slowking with Slowbro I would lose my SP Defensive wall.
Unless I ofcourse add Heatran to the mix. (replacing Scizor)

I'll test this, untill then I won't edit just yet
 
After some testing Slowbro and Tangrowth makes an awesome combination to stop physical sweepers. But I'm still stuck on the special spectrum.

Heatran is nice and all, but lacks recovery for switching in and out.
I tried Gastrodon, who is awesome. Survives ALOT, but lacks SR (or atleast, I still lack SR)
I tried using Chansey and combo Gastro+Chansey. But Gastrodon alone is so far good enough.

atm, I use Gastro instead of Scizor and I'm trying to find, either a good replacement for Gliscor or Mienshao. So I can set up SR

(I haven't tried using Jellicent as special wall yet, as it works as RS blocker and special wall)

any suggestions?
 
Alright, First of use this set on your lead Mienshao, Use Hp Ice over Taunt, so you can hit gliscors for the ohko and a naive nature. Second; On your Gliscor use Protect over Taunt, you can get a free turn to heal in a sticky situation and scount the enemys moves. Last; On your Slowking use a defensive spread 252 Hp / 252 Def / 4 Spdef with a Calm Mind set. Goodluck
 
Looks like Thundurus could pose a problem, especially in the rain. Espeon can revenge, but al of your members can be taken out by Thundurus, especially if it gets a NP up. I'd definitely recommend a Gastrodon too, since it can handle it quite effectively. You also said that it was awesome, so I guess it works out for you :)

You can try using this Infernape set instead of Mienshao:
Infernape @ Focus sash/Life Orb
Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Fire Blast
- Fake Out
- Stealth Rock
It can do most of the same things as Mienshao, like using powerful fighting STAB, while also carrying Fake Out. It can even solve your SR problem :)
 
If you are using Scizor as a Revenge Killer/Late Game sweeper, I would suggest switching him for Scarf Jirachi. Jirachi hits hard, and has amazing coverage with all three elemental punches. Also notable is its ability to cause flinches with Iron Head.
 
Looks like Thundurus could pose a problem, especially in the rain. Espeon can revenge, but al of your members can be taken out by Thundurus, especially if it gets a NP up. I'd definitely recommend a Gastrodon too, since it can handle it quite effectively. You also said that it was awesome, so I guess it works out for you :)

You can try using this Infernape set instead of Mienshao:
Infernape @ Focus sash/Life Orb
Trait: Blaze
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Close Combat
- Fire Blast
- Fake Out
- Stealth Rock
It can do most of the same things as Mienshao, like using powerful fighting STAB, while also carrying Fake Out. It can even solve your SR problem :)

Gastrodon is now officially in my team (after 2-3 nights of testing I feel it feels wel into my team).

Infernape on the other hand ... I don't know.
it never seems to survive long enough to lay SR and kill something off. (or just kill something which Mienshao kinda did)
I noticed that at this time, I have no rapid spinner (3 layers of Spike + SR hurts me pretty bad) and no SR layer (altho lately Espeon takes care of that :D)

So I'm looking for a RSer (preferably with some Sp Bulk).
I looked at Serebii to heck who learns or can learn it through breeding.

Blastoise: Has a decent amount of bulk, but once again, is water. another grass weakness is not THAT welcomed

Sandslash: another grass weakness + No sp bulk whatsoever

Starmie: Starmie has no bulk, but can purpose as a sweeper with RS at the side. However, if I use her I get another Bug/grass weakness and I'll prob need to swap out espeon too, and then I'd have to swap out someone for SR again.

Forretress: now Forretress can get spikes, toxic spikes, SR AND Rapid spin. but again no Sp Bulk whatso ever (massive physical bulk tho)

Donphan: grass weakness + no special bulk

Hitmontop: Now this guy is kid of intresting, 110 Sp Def. Technician for Tech Mach Punch and RS

Torkoal: again no sp bulk and massive physical bulk

Excadrill: only awesome in Sand, also has no bulk >.>

Tentacruel: So far this is the most intresting pokemon, absorbs toxic spikes, can RS, has special bulk and adds no Bug or grass weakness (then 2 are weak to pshychic and 2 weak to thunder).

Tentacruel looks the most promising for RS user, (if Celebi packs giga drain, she'd be helpfull too).

I'm going to test this one
 
Edited my team.

I was ready to throw it down the water because of SD Bug Buzz Scizors. but Magnezoned saved me from this (which I noticed after making another team :| )
 
Well if you want to hide your team building it is [H IDE] blah blah[/H IDE] obviously without the space.

Now on to the team. Slowbro should have scald over surf. Burn reduces attack making him a better spD from say a locked flare blitz arcanine. If you really hope getting Tspikes up (so it is something you try to do first) I suggest dragon tail over toxic on bro. It racks up SR damage and poisons the pokemon.

Edit: whoops sorry bro doesn't get dragon tail it is king. Scald could also make king a better physical wall.
 
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