Ok, Im one of those new guys who just built a team recently. This is also my first post (surprise), so critique me so I can get better and stuffs.
Hitmontop
Adamant
Life Orb
252 hp 252 atk 4 def
-Fake out
-Mach Punch
-Sucker punch
-Bulk up
I feel he's a good anti lead. He flinches the other guys lead, and then he can start boosting himself, or switch out and go for some revenge kills later. He OHKOs Doryuzu after SR w/ unboosted mach punch, which is a plus.
Gyarados
Adamant
Lum Berry
252 hp 100 atk 152 def
-D Dance
-Outrage
-Waterfall
-Thunder wave
Bulky Gyara. He switches into things like earthquake and either paralyzes them or D Dances if theyre switching. The lum berry protects him from thunder wave and wilowisp, which could really hinder a sweep. Also gives me an extra turn to kill a status phazer like Dragonite.
Dusknoir
Relaxed
Shell bell (colbur berry when it comes out in the dream world
252 hp 252 def 4 spdef
-Fire Punch
-Brick Break
-Pain Split
-Wilowisp
He lures out Ttar and scizor, who would try to pursuit him. If he doesnt switch, I could 2HKO Scizor w/ fire punch and burn, pain split followed by Brick Break kills Ttar. Neither of them will 3HKO.
I also use this guy as a defensive pivot who burns physical stat boosters.
Claydol
Bold
Chesto Berry
252 hp 152 def 100 spatk
-Earth power
-Rest
-Rapid Spin
-SR
A rapid spinner who takes minnimal damage from entry hazards, resists quake edge, and can set up SR all while being bulky enough to use over again. Sometimes hitmontop doesnt kill off certain bulky entry hazard leads ( swampert, metagross...) so I use this guy to clear the fields up if I didnt get them earlier. He can also take on certain sweepers like Doryuzu and Terakion when he's done setting down SR.
Bisharp
adamant
leftovers
252 hp 252 atk
-suckerpunch
-substitute
-brick break
-swords dance
This guy basically takes on those threats my two other offensive pokemon cant. He switchs easily on Latios Psykic ( although Draco meteor still kinda hurts) Gengar's shadow ball, and Rankurusu's Psyshock. After he sets up sub, its really hard to stop him.
Alomomola
Relaxed
Mental Herb
252 hp 252 def 4 speed
-Wish
-Protect
-Taunt
-Toxic
The groups medic. She doesnt do to much damage, I only switch her in to pass on wishes. Toxic works well w/ protect, and protect buys her time to use wish on herself. Swagger causes special attackers to switch at times, so she wont get murdered by them.
Hitmontop
Adamant
Life Orb
252 hp 252 atk 4 def
-Fake out
-Mach Punch
-Sucker punch
-Bulk up
I feel he's a good anti lead. He flinches the other guys lead, and then he can start boosting himself, or switch out and go for some revenge kills later. He OHKOs Doryuzu after SR w/ unboosted mach punch, which is a plus.
Gyarados
Adamant
Lum Berry
252 hp 100 atk 152 def
-D Dance
-Outrage
-Waterfall
-Thunder wave
Bulky Gyara. He switches into things like earthquake and either paralyzes them or D Dances if theyre switching. The lum berry protects him from thunder wave and wilowisp, which could really hinder a sweep. Also gives me an extra turn to kill a status phazer like Dragonite.
Dusknoir
Relaxed
Shell bell (colbur berry when it comes out in the dream world
252 hp 252 def 4 spdef
-Fire Punch
-Brick Break
-Pain Split
-Wilowisp
He lures out Ttar and scizor, who would try to pursuit him. If he doesnt switch, I could 2HKO Scizor w/ fire punch and burn, pain split followed by Brick Break kills Ttar. Neither of them will 3HKO.
I also use this guy as a defensive pivot who burns physical stat boosters.
Claydol
Bold
Chesto Berry
252 hp 152 def 100 spatk
-Earth power
-Rest
-Rapid Spin
-SR
A rapid spinner who takes minnimal damage from entry hazards, resists quake edge, and can set up SR all while being bulky enough to use over again. Sometimes hitmontop doesnt kill off certain bulky entry hazard leads ( swampert, metagross...) so I use this guy to clear the fields up if I didnt get them earlier. He can also take on certain sweepers like Doryuzu and Terakion when he's done setting down SR.
Bisharp
adamant
leftovers
252 hp 252 atk
-suckerpunch
-substitute
-brick break
-swords dance
This guy basically takes on those threats my two other offensive pokemon cant. He switchs easily on Latios Psykic ( although Draco meteor still kinda hurts) Gengar's shadow ball, and Rankurusu's Psyshock. After he sets up sub, its really hard to stop him.
Alomomola
Relaxed
Mental Herb
252 hp 252 def 4 speed
-Wish
-Protect
-Taunt
-Toxic
The groups medic. She doesnt do to much damage, I only switch her in to pass on wishes. Toxic works well w/ protect, and protect buys her time to use wish on herself. Swagger causes special attackers to switch at times, so she wont get murdered by them.