1v1 Iron Moth (Choice Specs) [QC 2/2] [GP 1/1]

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[SET]
Choice Specs (Iron Moth) @ Choice Specs
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Overheat
- Sludge Wave
- Bug Buzz
- Dazzling Gleam / Hurricane

[SET COMMENTS]
* Overheat beats Iron Hands and Corviknight.
* Sludge Wave OHKOes Sylveon and Gardevoir.
* Bug Buzz OHKOes non-specially defensive Espathra.
* Dazzling Gleam with a Timid nature OHKOes non-Choice Scarf Haxorus, while Hurricane with a Modest nature 2HKOes specially defensive Skeledirge.
* A Timid nature allows Iron Moth to outspeed and OHKO non-Speed Booster Energy Sandy Shocks and Choice Band Iron Treads with Overheat. A Modest nature allows it to reliably beat non-Assault Vest Annihilape with Overheat.
* Overheat is better to use against Annihilape because Iron Moth isn't OHKOed back by Rage Fist from specially defensive Weakness Policy Annihilape; however, against Assault Vest Annihilape, Iron Moth loses unless it uses Hurricane.

[CREDITS]
Set(s) created by:
https://www.smogon.com/forums/members/bo_bobson27.546922/

Written by:
https://www.smogon.com/forums/members/bea.481149/

Quality checked by:
https://www.smogon.com/forums/members/itchy.518399/
https://www.smogon.com/forums/members/lumii.493772/

Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/
 
Last edited:
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[SET]
Iron Moth @ Choice Specs
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Overheat
- Sludge Wave
- Hurricane
- Dazzling Gleam / Bug Buzz

[SET COMMENTS]
* Overheat beats Iron Hands and Corviknight.
* Sludge Wave OHKOes Sylveon, some Azumarill not the best example since 3/4 common sets have a way to ko moth (band/lo jet or being obese w/ av, you beat stall tho gj iron moth), and Gardevoir.
* Hurricane 2HKOes non-Choice Specs Skeledirge spdef dirge makes this unfavorable rolls as well.
* Bug Buzz beats Espathra unless if it specifically defensive with Protect spdef can just sit in front of bug buzz, set up a CM -> roost and get a good chance to OHKO, so this only beats physdef (that doesn't have protect).
252 SpA Choice Specs Iron Moth Bug Buzz vs. 252 HP / 252+ SpD Espathra: 306-360 (77.6 - 91.3%) -- guaranteed 2HKO
252 SpA Choice Specs Iron Moth Bug Buzz vs. +1 252 HP / 252+ SpD Espathra: 204-242 (51.7 - 61.4%) -- guaranteed 2HKO
(3.515625% chance to KO after Roost)

+1 0 SpA Espathra Stored Power (100 BP) vs. 0 HP / 4 SpD Iron Moth: 300-354 (99.6 - 117.6%) -- 93.8% chance to OHKO
(+1 SpA, +1 SpDef, +2 Speed)
* Using a Timid Nature allows Iron Moth to outspeed and OHKO Sandy Shocks, Choice Band Iron Treads, and non-Choice Scarf Haxorus with Dazzling Gleam. Modest allows it to reliably 2HKO specially defensive Weakness Policy Annihilape with Overheat.
* While using Overheat beats most Annihilape, using it against Assault-Vest Annihilape leads to Iron Moth losing, so it should use Hurricane instead if you are sure the opponent is Assault Vest Annihilape. alternatively, this line can be removed because av ape is Not Good:tm:

[CREDITS]
Set(s) created by:
https://www.smogon.com/forums/members/bo_bobson27.546922/

Written by:
https://www.smogon.com/forums/members/bea.481149/

Quality checked by:
https://www.smogon.com/forums/members/itchy.518399/

Grammar checked by:
[insert user link]
itchy-gif.399374

1/2 after implementation
 
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comments

[SET]
Iron Moth @ Choice Specs
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Overheat
- Sludge Wave
- Hurricane
- Dazzling Gleam / Bug Buzz

[SET COMMENTS]
* Overheat beats Iron Hands and Corviknight.
* Sludge Wave OHKOes Sylveon, some Azumarill not the best example since 3/4 common sets have a way to ko moth (band/lo jet or being obese w/ av, you beat stall tho gj iron moth), and Gardevoir.
* Hurricane 2HKOes non-Choice Specs Skeledirge spdef dirge makes this unfavorable rolls as well.
* Bug Buzz beats Espathra unless if it specifically defensive with Protect spdef can just sit in front of bug buzz, set up a CM -> roost and get a good chance to OHKO, so this only beats physdef (that doesn't have protect).
252 SpA Choice Specs Iron Moth Bug Buzz vs. 252 HP / 252+ SpD Espathra: 306-360 (77.6 - 91.3%) -- guaranteed 2HKO
252 SpA Choice Specs Iron Moth Bug Buzz vs. +1 252 HP / 252+ SpD Espathra: 204-242 (51.7 - 61.4%) -- guaranteed 2HKO
(3.515625% chance to KO after Roost)

+1 0 SpA Espathra Stored Power (100 BP) vs. 0 HP / 4 SpD Iron Moth: 300-354 (99.6 - 117.6%) -- 93.8% chance to OHKO
(+1 SpA, +1 SpDef, +2 Speed)
* Using a Timid Nature allows Iron Moth to outspeed and OHKO Sandy Shocks, Choice Band Iron Treads, and non-Choice Scarf Haxorus with Dazzling Gleam. Modest allows it to reliably 2HKO specially defensive Weakness Policy Annihilape with Overheat.
* While using Overheat beats most Annihilape, using it against Assault-Vest Annihilape leads to Iron Moth losing, so it should use Hurricane instead if you are sure the opponent is Assault Vest Annihilape. alternatively, this line can be removed because av ape is Not Good:tm:

[CREDITS]
Set(s) created by:
https://www.smogon.com/forums/members/bo_bobson27.546922/

Written by:
https://www.smogon.com/forums/members/bea.481149/

Quality checked by:
https://www.smogon.com/forums/members/itchy.518399/

Grammar checked by:
[insert user link]
itchy-gif.399374

1/2 after implementation
Implemented
 
Itchy got to all the changes I wanted to suggest except for a couple....

Modest allows it to reliably 2HKO specially defensive Weakness Policy Annihilape with Overheat and specially-defensive Skeledirge with Hurricane.
Make this its own point and find other uses for Hurricane.

* Using a Timid Nature allows Iron Moth to outspeed and OHKO Sandy Shocks, Choice Band Iron Treads, and non-Choice Scarf Haxorus with Dazzling Gleam.
list what moves it uses for all of them, because it seems like Moth OHKOes Treads with Dazzling Gleam rn... Also Sandy Shocks can use Speed Booster, which I actually run into a lot when I use Choice Specs Iron Moth.

check in with dms about the hurricane point, but I'll 2/2 it there.
 
Itchy got to all the changes I wanted to suggest except for a couple....


Make this its own point and find other uses for Hurricane.


list what moves it uses for all of them, because it seems like Moth OHKOes Treads with Dazzling Gleam rn... Also Sandy Shocks can use Speed Booster, which I actually run into a lot when I use Choice Specs Iron Moth.

check in with dms about the hurricane point, but I'll 2/2 it there.
Implemented

GP Team
 
1/1 GP Team done
[SET]
Iron Moth @ Choice Specs
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Overheat
- Sludge Wave
- Bug Buzz
- Dazzling Gleam / Hurricane

[SET COMMENTS]
* Overheat beats Iron Hands and Corviknight.
* Sludge Wave OHKOes Sylveon and Gardevoir.
* Bug Buzz OHKOes non-specially defensive Espathra.
* Dazzling Gleam with a Timid Nature nature OHKOes non-Choice Scarf Haxorus, while Hurricane with a Modest Nature nature 2HKOes specially defensive Skeledirge.
* A Timid nature allows Iron Moth to outspeed and OHKO non-Speed Booster Energy Sandy Shocks and Choice Band Iron Treads with Overheat. A Modest nature allows it to reliably 2HKO specially defensive Weakness Policy Annihilape with Overheat.
* While using Overheat beats most Annihilape sets, using it against Assault-Vest Assault Vest Annihilape leads to Iron Moth losing, so it should use Hurricane instead if you are sure the opponent foe is Assault Vest Annihilape. (the above point just says you ohko ape and then this point you say don't click it on ape? id find a diff example for the above to be less confusing + less reliant on set guessing imo)

[CREDITS]
Set(s) created by:
https://www.smogon.com/forums/members/bo_bobson27.546922/

Written by:
https://www.smogon.com/forums/members/bea.481149/

Quality checked by:
[insert user link]

Grammar checked by:
[insert user link]
 
1/1 GP Team done
[SET]
Iron Moth @ Choice Specs
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Timid / Modest Nature
- Overheat
- Sludge Wave
- Bug Buzz
- Dazzling Gleam / Hurricane

[SET COMMENTS]
* Overheat beats Iron Hands and Corviknight.
* Sludge Wave OHKOes Sylveon and Gardevoir.
* Bug Buzz OHKOes non-specially defensive Espathra.
* Dazzling Gleam with a Timid Nature nature OHKOes non-Choice Scarf Haxorus, while Hurricane with a Modest Nature nature 2HKOes specially defensive Skeledirge.
* A Timid nature allows Iron Moth to outspeed and OHKO non-Speed Booster Energy Sandy Shocks and Choice Band Iron Treads with Overheat. A Modest nature allows it to reliably 2HKO specially defensive Weakness Policy Annihilape with Overheat.
* While using Overheat beats most Annihilape sets, using it against Assault-Vest Assault Vest Annihilape leads to Iron Moth losing, so it should use Hurricane instead if you are sure the opponent foe is Assault Vest Annihilape. (the above point just says you ohko ape and then this point you say don't click it on ape? id find a diff example for the above to be less confusing + less reliant on set guessing imo)

[CREDITS]
Set(s) created by:
https://www.smogon.com/forums/members/bo_bobson27.546922/

Written by:
https://www.smogon.com/forums/members/bea.481149/

Quality checked by:
[insert user link]

Grammar checked by:
[insert user link]
Implemented
 
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