3v3 LC 2APR Doubles
Training items
2 subs
24h DQ
Training items
2 subs
24h DQ
YellowAdminSilver

Jabril - Aron (M)
Type: Steel/Rock
Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray.
Rock STAB; Adds an additional level of Priority on attacks that increase only defense, special defense, or prevent damage. Reduced damage from all special attacks by three (3) Base Attack Power during Sandstorm, immune to Sandstorm damage. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Abilities: Sturdy / Rock Head /
Nature: Adamant (+1 Atk / -1 SpA)
Stats:
HP: 80
Atk: 4 (+)
Def: 4
SpA: 1 (-)
SpD: 2
Spe: 30
Size Class: 1
Weight Class: 4 [
Total: 15
MC: 0
Attacks (22)
Level up:
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Rock Tomb
Protect
Roar
Take Down
Iron Head
Rock Slide
Egg:
Endeavor
Head Smash
Reversal
Superpower
Stealth Rock
TM:
Toxic
Earthquake
Dig
Endure
Substitute
Tutor:
.

Eirika - Snivy (F)
Type: Grass
Grass STAB; immunity to Leech Seed and Powder moves. Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Abilities: Overgrow /
Nature: Modest (+1 SpA / -1 Atk)
Stats:
HP: 80
Atk: 1 (-)
Def: 2
SpA: 3 (+)
SpD: 2
Spe: 63
Size Class: 1
Weight Class: 1
Total: 13
MC: 0
Attacks (19)
Level up:
Tackle
Leer
Vine Whip
Wrap
Growth
Leaf Tornado
Leech Seed
Mega Drain
Slam
Egg:
Glare
Grassy Terrain
Magical Leaf
Mean Look
Mirror Coat
TM:
Taunt
Protect
Double Team
Torment
Substitute
Tutor:
.

Nenya - Chinchou (F)
Type: Water/Electric
Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric STAB; immune to paralysis status.
Abilities: Volt Absorb / Illuminate /
Nature: Modest (+1 SpA / -1 Atk)
Stats:
HP: 90
Atk: 1 (-)
Def: 2
SpA: 4 (+)
SpD: 3
Spe: 67
Size Class: 1
Weight Class: 2
Total: 16
EC: 0/6
MC: 0
AC: 0/5
KOC: 0
Attacks (19)
Level up:
Water Gun
Bubble
Thunder Wave
Supersonic
Flail
Electro Ball
Confuse Ray
Bubble Beam
Spark
Egg:
Agility
Brine
Shock Wave
Soak
Whirlpool
TM:
Protect
Endure
Thunderbolt
Substitute
Dive
Tutor:
.
VS
Iron Caliber
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Esperanza [Budew] (♂)
Type: Grass / Poison
Grass: Grass STAB; immunity to Leech Seed and all moves tagged as #Powder. Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Access to Bloom Command.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Access to Store Command.
Nature: Timid (+8 Speed, +14% Accuracy, -1 Atk)
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Speed: 63 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 0
Abilities: Natural Cure / Poison Point /Leaf Guard (H) (Locked)
Moves (16/?):
=====Level-Up=====
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
=====Egg=====
Sleep Powder
Extrasensory
Spikes
Synthesis
Leaf Storm
=====TM/HM=====
Sludge Bomb
Grass Knot
Substitute
Dazzling Gleam
Protect

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Esperanza [Budew] (♂)
Type: Grass / Poison
Grass: Grass STAB; immunity to Leech Seed and all moves tagged as #Powder. Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Access to Bloom Command.
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Access to Store Command.
Nature: Timid (+8 Speed, +14% Accuracy, -1 Atk)
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 2
SpD: Rank 3
Speed: 63 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 0
Abilities: Natural Cure / Poison Point /
Moves (16/?):
=====Level-Up=====
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed
=====Egg=====
Sleep Powder
Extrasensory
Spikes
Synthesis
Leaf Storm
=====TM/HM=====
Sludge Bomb
Grass Knot
Substitute
Dazzling Gleam
Protect
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Malacostra [Wimpod] (♀)
Type: Bug / Water
Bug: Bug STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Nature: Brave (+1 Atk, -11 Speed, -10% Evasion)
Stats:
HP: 70
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Speed: 69 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 11
MC: 0
Abilities: Wimp Out
Moves (12/?):
=====Level-Up=====
Struggle Bug
Sand Attack
=====Egg=====
Spikes
Metal Claw
Wide Guard
Harden
Aqua Jet
=====TM/HM=====
Leech Life
Scald
Taunt
Substitute
Toxic

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Malacostra [Wimpod] (♀)
Type: Bug / Water
Bug: Bug STAB; Adds an additional guaranteed attack on all Variable Hit moves with a total hit cap of five (5).
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source, except Dive. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Nature: Brave (+1 Atk, -11 Speed, -10% Evasion)
Stats:
HP: 70
Atk: Rank 3 (+)
Def: Rank 2
SpA: Rank 1
SpD: Rank 2
Speed: 69 (-)
Size Class: 1
Weight Class: 2
Base Rank Total: 11
MC: 0
Abilities: Wimp Out
Moves (12/?):
=====Level-Up=====
Struggle Bug
Sand Attack
=====Egg=====
Spikes
Metal Claw
Wide Guard
Harden
Aqua Jet
=====TM/HM=====
Leech Life
Scald
Taunt
Substitute
Toxic
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Synapse [Tynamo] (♂)
Type: Electric
Electric: Electric STAB; immune to paralysis status.
Nature: Quiet (+1 SpA, -8 Speed, -10% Evasion)
Stats:
HP: 80
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Speed: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 9
Abilities: Levitate
Moves (5/5) (COMPLETE):
=====Level-Up=====
Tackle
Thunder Wave
Spark
Charge Beam
=====Tutor=====
Magnet Rise

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Synapse [Tynamo] (♂)
Type: Electric
Electric: Electric STAB; immune to paralysis status.
Nature: Quiet (+1 SpA, -8 Speed, -10% Evasion)
Stats:
HP: 80
Atk: Rank 2
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Speed: 52 (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 13
MC: 9
Abilities: Levitate
Moves (5/5) (COMPLETE):
=====Level-Up=====
Tackle
Thunder Wave
Spark
Charge Beam
=====Tutor=====
Magnet Rise
You know, I look at Iron Caliber's side, and I feel empathy for him. I know what it's like to run something like Tynamo. At first glance, it seems like YAS will probably come out on top here. I say at first glance because I saw three Pokemon that had more than five moves and stopped really looking. Good luck to both battlers!
Order:
YellowAdminSilver sends out 2 and equips
Iron Caliber sends out 2, equips, and orders
I ref
Order:
YellowAdminSilver sends out 2 and equips
Iron Caliber sends out 2, equips, and orders
I ref