National Dex Monotype Iron Treads (Steel) (QC:2/2) (GP:0/1)

Neko

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[SET]
Iron Treads @ Air Balloon
Name: Offensive Spinner (Steel)
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Spinner
- Knock Off / Stone Edge
- Rapid Spin

[SET COMMENTS]

Air Balloon Iron Treads provides Steel teams with some speed control, outspeeding dangerous threats such as Victini and Landorus always and Zeraora when Electric Terrain is active. Ice Spinner synergizes well with Earthquake, dissuading Gliscor and Latias from coming into Iron Treads's attacks. Knock Off weakens walls such as Rotom-W, Staraptor, and Celesteela that wall Iron Treads. Alternatively, Stone Edge is an option to remove Mega Charizard Y, Volcarona, and Mega Pinsir. Rapid Spin clears entry hazards and gives Iron Treads enough Speed to clean up weakened Electric, Ground, and Dragon teams. Air Balloon lets Iron Treads safely switch into Excadrill and Mamoswine and creates uncomfortable situations for Ground and Bug teams due to its initial immunity to Ground-type moves and Sticky Web. Soft Sand allows Earthquake to 2HKO Mega Sableye after Stealth Rock damage, preventing Mega Sableye from switching in to spinblock Iron Treads. As Iron Treads is relatively weak, stallbreakers like Nasty Plot Gholdengo and Swords Dance Mega Scizor are excellent for weakening or removing walls; Gholdengo beats Archaludon and Mega Sableye and Mega Scizor deals with Ferrothorn and Slowbro. Mega Scizor also provides great neutralities that allow it to switch into Fighting- and Ground-types like Mega Lopunny and Clodsire with ease, while Gholdengo handles Body Press users like Skarmory and Fighting-types like Sneasler. Choice Scarf teammates such as Gholdengo, Heatran, and Archaludon supplement Iron Treads's speed control, as they outspeed and pick off Mega Gallade, Iron Valiant, and Mega Lopunny, which threaten to OHKO Iron Treads. Heatran also provides a Fire immunity and hazards or Toxic to further chip down opposing teams. Physically defensive Archaludon and Ferrothorn are great for dealing with Ogerpon-W, which can use Iron Treads as setup fodder, and support Iron Treads through debilitating foes with Thunder Wave and setting hazards. Celesteela and Skarmory are Ground-immune teammates that can switch into Mega Diancie or Choice Band Excadrill to avoid Iron Treads's Air Balloon from breaking prematurely; Celesteela is also a decent mixed wall that smothers Dragon and Fairy teams, while Skarmory has access to hazards and Whirlwind to further weaken opposing teams for Iron Treads.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/neko.542526/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/elvira.635656/
Grammar checked by:
https://www.smogon.com/forums/members/adorluigi.528364/
 
Last edited:
- can you just order the movelist the same how you presented it in your analysis?
- for air balloon sentence i wouldnt say a "safe" switch in cuz like in reality its still like a 50 50 play, it can click focus blast on the predicted swap. I would prob say like a safe swap into like band Mamo on that regard, you can keep what you have if you want, thats just me.

"Soft Sand can be used as it boosts Iron Treads’ Earthquake, allowing it to 2HKO Mega Sableye or 3HKO Mega Venusaur, reducing its passivity."
- specify Specially defensive MSab cuz like mix wall is a low roll to 2hko, but even then it can just wisp poor treads, deeming it unworthy. Same with M Venu yeah its like a 56 percent chance but like m venu is also getting recovery off of giga drain which makes the trade value not worth it. But your the boss cat, up to u to keep it at the end of the day i would just remove this entirely.

QC 1/2 gj cat
boomp-gif.607418
 
for air balloon sentence i wouldnt say a "safe" switch in cuz like in reality its still like a 50 50 play, it can click focus blast on the predicted swap. I would prob say like a safe swap into like band Mamo on that regard, you can keep what you have if you want, thats just me.
Swapped it to Excadrill and Mamoswine

"Soft Sand can be used as it boosts Iron Treads’ Earthquake, allowing it to 2HKO Mega Sableye or 3HKO Mega Venusaur, reducing its passivity."
- specify Specially defensive MSab cuz like mix wall is a low roll to 2hko, but even then it can just wisp poor treads, deeming it unworthy
Clarified this (preventing Spinblocking), and removed M.Ven

Thanks for the QC check Boomp!
 
[SET]
Iron Treads @ Air Balloon
Name: (put space after the :) Offensive Spinner Entry Hazard Remover (Steel)
Ability: Quark Drive
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Ice Spinner
- Knock Off / Stone Edge
- Rapid Spin

[SET COMMENTS]

Air Balloon Iron Treads provides Steel teams with some speed control, outspeeding dangerous threats such as Victini and Landorus always (remove comma) and Zeraora when Electric Terrain is active. Ice Spinner synergizes well with Earthquake, dissuading Gliscor and Latias from coming into its Iron Treads's attacks. Knock Off weakens walls such as Rotom-W, Staraptor, and Celesteela that would otherwise wall Iron Treads it. Alternatively, Stone Edge is an option to remove Mega Charizard Y, Volcarona, and Mega Pinsir. Rapid Spin clears entry hazards (remove comma) and without the disadvantage of being locked into a move, (this part feels a bit unnecessary when not having scarf as an alternative item) gives Iron Treads enough Speed to clean up weakened Electric, Ground, and Dragon teams. Air Balloon lets Iron Treads safely switch into provides Iron Treads with a safe switch-in against Excadrill and Mamoswine (remove comma) and creates uncomfortable situations for Ground and Bug teams due to its initial immunity to Ground-type moves and Sticky Web. Soft Sand can be used as it boosts Iron Treads’ Earthquake, allowing it allows Earthquake to 2HKO Mega Sableye after Stealth Rock damage, preventing Mega Sableye from coming switching in to spinblock Iron Treads it. As Iron Treads is relatively weak, stallbreakers like Nasty Plot Gholdengo and Swords Dance Mega Scizor are excellent for weakening or removing walls; (semicolon) like Gholdengo beats Archaludon and Mega Sableye (remove comma) or and Mega Scizor deals with Porygon2 and Slowbro (hi please make sure this part is correct). Mega Scizor also provides great neutralities (remove comma) allowing that allow it to come switch into Fighting- and Ground-types like Mega Lopunny and Clodsire with ease, while Gholdengo handles Body Press users like Skarmory and Fighting-types like Sneasler. Choice Scarf teammates Scarfed team mates such as Gholdengo, Heatran, or and Archaludon supplement Iron Treads's Tread's speed control, as these they outspeed and pick off Mega Gallade, Iron Valiant, and Mega Lopunny, (comma) which would otherwise threaten to OHKO Iron Treads. Heatran also provides a Fire immunity and entry hazards or Toxic to further chip down opposing teams. Physically defensive Archaludon and or Ferrothorn are great for dealing with Ogerpon-W, (comma) which can use Iron Treads as setup fodder, and in turn support Iron Treads through debilitating opponents foes with Thunder Wave and setting entry hazards. Celesteela and Skarmory are Ground immune team mates that can swap Ground-immune teammates that can switch into Mega Diancie or Choice Band Excadrill to avoid Iron Tread's Iron Treads's Air Balloon from breaking prematurely; Celesteela is also a decent mixed wall that smothers Dragon and Fairy teams, while Skarmory has access to entry hazards and Whirlwind to further weaken opposing teams for Iron Treads.

[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/neko.542526/
Quality checked by:
https://www.smogon.com/forums/members/boomp.637295/
https://www.smogon.com/forums/members/elvira.635656/
Grammar checked by:
GP Team done
 
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