Baxcalibur @ Weakness Policy
Ability: Thermal Exchange
Tera Type: Steel
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Tera Blast
- Glaive Rush
- Protect
- Dragon Dance
Baxcaliber is main pokemon on this team, first you send out Baxcalibur and Talonflame, Teratilize Baxcaliber and use
Dragon Dance for a speed boost then use talonflame flames ember for a combined 3x attack 1.5 speed and 2x special attack, so pretty potent, two things that walls baxcalliber is murkrow and donzozo, murkrow has prankster haze so it destroys my strat and donzozo has oblivious meaning it takes absoulutely zero damage from baxcalber.
Talonflame @ Covert Cloak
Ability: Gale Wings
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
IVs: 0 Atk / 0 SpA
- Tailwind
- Protect
- Ember
- Taunt
Iron Bundle @ Life Orb
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Freeze-Dry
- Tera Blast
- Hydro Pump
My answer to donzozo and murkrow is a no setup iron bundle, freeze dry with electric terrain set up with pincurchin halves donzozo and 1 hits murkrow.
Pincurchin @ Rocky Helmet
Ability: Electric Surge
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Memento
- Zing Zap
- Thunder Wave
- Protect
Flamigo @ Black Belt
Ability: Costar
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Aerial Ace
- Throat Chop
- Liquidation
Flamigo is kinda expected on a team like this, usually after baxcalliber is at 1.5 and 3x attack I sack talonflame or switch out into Flamigo and it works pretty well.
Polteageist @ Focus Sash
Ability: Weak Armor
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Giga Drain
- Psyshock
- Shell Smash
Polteageist is my answer to baxcalliber dying, I send out polteageist set up with shell smash, then once talonflame dies I send flamigo, it works pretty well.
Ability: Thermal Exchange
Tera Type: Steel
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Tera Blast
- Glaive Rush
- Protect
- Dragon Dance
Baxcaliber is main pokemon on this team, first you send out Baxcalibur and Talonflame, Teratilize Baxcaliber and use
Dragon Dance for a speed boost then use talonflame flames ember for a combined 3x attack 1.5 speed and 2x special attack, so pretty potent, two things that walls baxcalliber is murkrow and donzozo, murkrow has prankster haze so it destroys my strat and donzozo has oblivious meaning it takes absoulutely zero damage from baxcalber.
Talonflame @ Covert Cloak
Ability: Gale Wings
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
IVs: 0 Atk / 0 SpA
- Tailwind
- Protect
- Ember
- Taunt
Iron Bundle @ Life Orb
Ability: Quark Drive
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Ice Beam
- Freeze-Dry
- Tera Blast
- Hydro Pump
My answer to donzozo and murkrow is a no setup iron bundle, freeze dry with electric terrain set up with pincurchin halves donzozo and 1 hits murkrow.
Pincurchin @ Rocky Helmet
Ability: Electric Surge
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Memento
- Zing Zap
- Thunder Wave
- Protect
Flamigo @ Black Belt
Ability: Costar
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Aerial Ace
- Throat Chop
- Liquidation
Flamigo is kinda expected on a team like this, usually after baxcalliber is at 1.5 and 3x attack I sack talonflame or switch out into Flamigo and it works pretty well.
Polteageist @ Focus Sash
Ability: Weak Armor
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Shadow Ball
- Giga Drain
- Psyshock
- Shell Smash
Polteageist is my answer to baxcalliber dying, I send out polteageist set up with shell smash, then once talonflame dies I send flamigo, it works pretty well.