Hey guys. Its been a while since I've really made and played a team. So I tossed this bad boy together a few days ago, and have been fiddling with it on Shoddy Battle. I've actually found that despite not having a normal resist, I seem to be performing quite well, though occasionally I get totally dismantled if I make some bad calls. Anyway, the REAL reason I started this team, was because after looking through a list of common leads, my favorite pokemon Sharpedo seemed like he would perform adequately in that role.
Deathwind (Sharpedo) (M) @ Focus Sash
Ability: Rough Skin
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk,-SpAtk)
- Aqua Jet
- Crunch
- Taunt
- Waterfall
---
This is the set I've been using, and it works great. Taunt blocks entry hazards, crunch + waterfall do a number on many popular leads. And aqua jet is for finishing things off. Hes not so hot at dealing with Breloom, but I have other pokemon for that...
Gay Rage (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk,-SpAtk)
- Dragon Dance
- Return
- Taunt
- Waterfall
---
I've noticed that Gyarados is the heart and sole of this team. I went with the bulky one, because I need him to switch into a lot of shit, as he is something of my physical tank. About half of my games end in a Gyarados sweep. I went with return for the type coverage and strong base power.
The Mexican (Breloom) (F) @ Toxic Orb
Ability: Poison Heal
EVs: 12 HP/252 Atk/244 Spd
Adamant nature (+Atk,-SpAtk)
- Focus Punch
- Spore
- Stone Edge
- Substitute
---
Its surprisingly difficult to get him in and sleep something, but Breloom is an awesome poke when he works. Stone Edge really gives the finger to flying types like Gyarados who think they can come in after I sleep something.
Zoom Zoom (Electivire) (M) @ Expert Belt
Ability: Motor Drive
EVs: 40 Atk/216 Spd/252 SpAtk
Modest nature (+SpAtk,-Atk)
- Cross Chop
- Flamethrower
- Hidden Power (Ghost)
- Thunderbolt
---
I took him to absorb the inevitable electric attacks headed for Gyarados. After some playing with hidden power ice, and then hidden power grass, I eventually switched it out for Ghost, due to the commonness of Rotom varients.
Logar (Kingdra) (M) @ Choice Specs
Ability: Sniper
EVs: 32 HP/224 Spd/252 SpAtk
Modest nature (+SpAtk,-Atk)
- Draco Meteor
- Hidden Power (electric)
- Hydro Pump
- Surf
---
Kingdra smashes things. I'm not sure about hidden power electric, it was originally for Empoleon, however I think I may be better served with Dragon Pulse. Although i may switch surf for pulse as well.
Lashey (Swellow) (F) @ Flame Orb
Ability: Guts
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd,-SpAtk)
- Brave Bird
- Facade
- Pursuit
- Sleep Talk
---
I was originally running Weavile, but I decided Swellow would work better as a status absorber. Sleep talk is for switching in something like Breloom. I'm not too sold on this poke however. I have somewhat of a problem with stealth rock.
I've been doing pretty well online with this list, but I'm concerned its more of all the time I've spent playing the game in Advanced, something of my usual syndrome of making bad lists and making up for it with prediction.
Deathwind (Sharpedo) (M) @ Focus Sash
Ability: Rough Skin
EVs: 6 HP/252 Atk/252 Spd
Adamant nature (+Atk,-SpAtk)
- Aqua Jet
- Crunch
- Taunt
- Waterfall
---
This is the set I've been using, and it works great. Taunt blocks entry hazards, crunch + waterfall do a number on many popular leads. And aqua jet is for finishing things off. Hes not so hot at dealing with Breloom, but I have other pokemon for that...
Gay Rage (Gyarados) (M) @ Leftovers
Ability: Intimidate
EVs: 156 HP/72 Atk/96 Def/184 Spd
Adamant nature (+Atk,-SpAtk)
- Dragon Dance
- Return
- Taunt
- Waterfall
---
I've noticed that Gyarados is the heart and sole of this team. I went with the bulky one, because I need him to switch into a lot of shit, as he is something of my physical tank. About half of my games end in a Gyarados sweep. I went with return for the type coverage and strong base power.
The Mexican (Breloom) (F) @ Toxic Orb
Ability: Poison Heal
EVs: 12 HP/252 Atk/244 Spd
Adamant nature (+Atk,-SpAtk)
- Focus Punch
- Spore
- Stone Edge
- Substitute
---
Its surprisingly difficult to get him in and sleep something, but Breloom is an awesome poke when he works. Stone Edge really gives the finger to flying types like Gyarados who think they can come in after I sleep something.
Zoom Zoom (Electivire) (M) @ Expert Belt
Ability: Motor Drive
EVs: 40 Atk/216 Spd/252 SpAtk
Modest nature (+SpAtk,-Atk)
- Cross Chop
- Flamethrower
- Hidden Power (Ghost)
- Thunderbolt
---
I took him to absorb the inevitable electric attacks headed for Gyarados. After some playing with hidden power ice, and then hidden power grass, I eventually switched it out for Ghost, due to the commonness of Rotom varients.
Logar (Kingdra) (M) @ Choice Specs
Ability: Sniper
EVs: 32 HP/224 Spd/252 SpAtk
Modest nature (+SpAtk,-Atk)
- Draco Meteor
- Hidden Power (electric)
- Hydro Pump
- Surf
---
Kingdra smashes things. I'm not sure about hidden power electric, it was originally for Empoleon, however I think I may be better served with Dragon Pulse. Although i may switch surf for pulse as well.
Lashey (Swellow) (F) @ Flame Orb
Ability: Guts
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd,-SpAtk)
- Brave Bird
- Facade
- Pursuit
- Sleep Talk
---
I was originally running Weavile, but I decided Swellow would work better as a status absorber. Sleep talk is for switching in something like Breloom. I'm not too sold on this poke however. I have somewhat of a problem with stealth rock.
I've been doing pretty well online with this list, but I'm concerned its more of all the time I've spent playing the game in Advanced, something of my usual syndrome of making bad lists and making up for it with prediction.