Angelo's Offensive OU Sun Team. The flames burn inside me, and must be unleashed on the enemy. Only the strong shall survive, and the weak shall perish. I've waited long for this moment, and it has finally presented itself. Whoever doesn't like the sun shall perish by its intense heat. Don't even try summoning opposing weather inducers, because they too will be crushed under the suns immense heat. Surrender yourself, or feel the wrath of Angelo's OU Sun Team. You have no choice! ☪
Ninetales @ Leftovers

☀
Ability: Drought
EVs: 136 HP / 252 SpA / 120 Spe
Nature: Modest (+SpA, -Atk)
Name: Sunny Day
Move-set: Sunny Day, Solar Beam, Will-O-Wisp, Fire Blast
Additional information: This set focuses on keeping the sun up as much as possible, while also good against weather wars. Will-O-Wisp also burns incoming physical attackers, thus crippling them.
Chansey @ Eviolite
☀
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold (+Def, -Atk)
Name: Wish Support
Move-set: Wish, Protect, Toxic, Seismic Toss
Additional information: Plain and simple, providing wish support benefits any team, and a sun team is no exception. Aside from wish support, walling special attackers as well as physical attackers is another aspect that's focused on this particular set. The combination of Toxic/Protect is also very helpful in terms of wearing down opposing bulky Pokemon.
Forretress @ Leftovers
☀
Ability: Sturdy
EVs: 252 HP / 176 Def / 80 SpD | IVs: 0 Spe
Nature: Relaxed (+Def, -Spe)
Name: Physically Defensive
Move-set: Gyro Ball, Stealth Rock, Spikes, Rapid Spin
Additional information: Forretress is an excellent Pokemon with fantastic walling capabilities, a good entry hazard supporter, and has a good typing such as its competitor, Ferrothorn. I chose Stealth Rock over Toxic Spikes simply because, I don't have another Pokemon on my team that can set up Stealth Rock, let alone set it up as effectively as, Forretress.
Espeon @ Light Clay
☀
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spe
Nature: Timid (+Spe, -Atk)
Name: Duel Screens
Move-set: Reflect, Light Screen, Psyshock, Baton Pass
Additional Information: Duel Screen support is always helpful in terms of beefing up the entire team, let alone its fellow team sweepers. Psyshock is for special walls, and other various ghost-types, fighting-types, etc. Baton Pass is recommended in order to escape the clutches of powerful pursuit users such as Tyranitar, and Scizor. ♬ Espeon is also the best magic bounce user in OU, and it's good for bouncing back entry hazards.
Venusaur @ Life Orb
☀
Ability: Chlorophyll
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest (+SpA, -Atk)
Name: Special Growth
Move-set: Growth, Giga Drain, HP Fire (70), Sludge Bomb
Additional information: You didn't think I was running an offensive OU sun team without a sweeper did you? Well, feast your eyes on my special growth sun sweeper. After a growth in the sun, Venusaur is basically unstoppable, and has very few counters. With Duel Screen support, my Venusaur's defensive capabilities exceed further. In the end, this dinosaurs wrath combined with its immense bulk, will always trouble opposing teams.
Garchomp @ Choice Scarf
☀
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly (+Spe, -SpA)
Name: Choice Scarf
Move-set: Outrage, Dragon Claw, Fire Fang, Earthquake
Additional information: Ever since one of my favorite Pokemon of all time made its way back to OU just a few days ago, my team couldn't have asked for more. Welcome back, Garchomp, we've missed you. Garchomp's revenge killing capabilities is what my team needed all along. With a fantastic 102 base speed, Garchomp out speeds MoxieMence, and easily k0es it. Not just MoxieMence, but once equipped with a Choice Scarf, Garchomp becomes so fast, it can just about k0 any Pokemon with Stealth Rock and Spike support. That's why, having Stealth Rocks and Spikes on my team is very beneficial for my, Garchomp.
Ability: Drought
EVs: 136 HP / 252 SpA / 120 Spe
Nature: Modest (+SpA, -Atk)
Name: Sunny Day
Move-set: Sunny Day, Solar Beam, Will-O-Wisp, Fire Blast
Additional information: This set focuses on keeping the sun up as much as possible, while also good against weather wars. Will-O-Wisp also burns incoming physical attackers, thus crippling them.
Chansey @ Eviolite

☀
Ability: Natural Cure
EVs: 252 HP / 252 Def / 4 Spe
Nature: Bold (+Def, -Atk)
Name: Wish Support
Move-set: Wish, Protect, Toxic, Seismic Toss
Additional information: Plain and simple, providing wish support benefits any team, and a sun team is no exception. Aside from wish support, walling special attackers as well as physical attackers is another aspect that's focused on this particular set. The combination of Toxic/Protect is also very helpful in terms of wearing down opposing bulky Pokemon.
Forretress @ Leftovers

☀
Ability: Sturdy
EVs: 252 HP / 176 Def / 80 SpD | IVs: 0 Spe
Nature: Relaxed (+Def, -Spe)
Name: Physically Defensive
Move-set: Gyro Ball, Stealth Rock, Spikes, Rapid Spin
Additional information: Forretress is an excellent Pokemon with fantastic walling capabilities, a good entry hazard supporter, and has a good typing such as its competitor, Ferrothorn. I chose Stealth Rock over Toxic Spikes simply because, I don't have another Pokemon on my team that can set up Stealth Rock, let alone set it up as effectively as, Forretress.
Espeon @ Light Clay

☀
Ability: Magic Bounce
EVs: 252 HP / 4 Def / 252 Spe
Nature: Timid (+Spe, -Atk)
Name: Duel Screens
Move-set: Reflect, Light Screen, Psyshock, Baton Pass
Additional Information: Duel Screen support is always helpful in terms of beefing up the entire team, let alone its fellow team sweepers. Psyshock is for special walls, and other various ghost-types, fighting-types, etc. Baton Pass is recommended in order to escape the clutches of powerful pursuit users such as Tyranitar, and Scizor. ♬ Espeon is also the best magic bounce user in OU, and it's good for bouncing back entry hazards.
Venusaur @ Life Orb

☀
Ability: Chlorophyll
EVs: 4 HP / 252 SpA / 252 Spe
Nature: Modest (+SpA, -Atk)
Name: Special Growth
Move-set: Growth, Giga Drain, HP Fire (70), Sludge Bomb
Additional information: You didn't think I was running an offensive OU sun team without a sweeper did you? Well, feast your eyes on my special growth sun sweeper. After a growth in the sun, Venusaur is basically unstoppable, and has very few counters. With Duel Screen support, my Venusaur's defensive capabilities exceed further. In the end, this dinosaurs wrath combined with its immense bulk, will always trouble opposing teams.
Garchomp @ Choice Scarf

☀
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Nature: Jolly (+Spe, -SpA)
Name: Choice Scarf
Move-set: Outrage, Dragon Claw, Fire Fang, Earthquake
Additional information: Ever since one of my favorite Pokemon of all time made its way back to OU just a few days ago, my team couldn't have asked for more. Welcome back, Garchomp, we've missed you. Garchomp's revenge killing capabilities is what my team needed all along. With a fantastic 102 base speed, Garchomp out speeds MoxieMence, and easily k0es it. Not just MoxieMence, but once equipped with a Choice Scarf, Garchomp becomes so fast, it can just about k0 any Pokemon with Stealth Rock and Spike support. That's why, having Stealth Rocks and Spikes on my team is very beneficial for my, Garchomp.