Team at first glance :
so here goes ....
JadeX OU Competitive Team.
Infernape(M) @ Focus Sash
Rash Nature
Blaze
252 Speed , 252 SP.Atk , 4 ATK
-Fake Out
-Flame Thrower
-Close Combat
-Stealth Rock
Standard Lead and in fact , I think it works better than Azelf Lead .
It's fast , able to handle common Metagross Lead , Aerodactyl ( other than Swampert ) . Just switch to Starmie to take on Swampert -.-"
Jirachi @ Choice Scarf
Jolly Nature
Serene Grace
252 Atk , 252 Speed , 5 HP
-Iron Head
-Ice Punch
-Thunder Punch
-Trick
Flinch with Iron Head , revenge against Dragon Dance Gyrados/Salamence with Ice Punch / Thunder Punch , Trap with Trick .
Salamence (M)@ Life Orb
Adamant Nature
Intimidate
232 Atk , 252 Speed , 24 Sp.Atk
-Dragon Dance
-Outrage
-Fire Blast
-Earthquake
Typical Dragon Dance and then physical sweep with Outrage .
Fire Fang serves as a Fire Attack for my team as my team lacked Fire power .
A heavy sweeper , however it has a short life after doing an Outrage ( A confused Salamence is really like a Gamble , if it hits itself , I'm dead)
Salamence is sort of the biggest boss in my team .
Lucario (M)@ Life Orb
Adamant Nature
Inner Focus
252 Atk , 252 Speed , 4 HP
-Sword Dance
-Extreme Speed
-Close Combat
-Ice Punch
Lucario serves as a late game sweeper with Extreme Speed as well as a counter against Prior moves user ( mostly Honchkrow with Sucker Punch or Scizor/Metagross with Bullet punch though Extreme speed doesn't deals much damage to them )
Close Combat is it's main attack and Ice Punch deals with Ground/Flying/Dragon .
When boosted with Sword Dance , Lucario had proven itself a very dangerous pokemon .
Inner Focus prevents Flinch ( because I think Lucario is fast enough and preventing Flinch is more important )
Heatran (F) @ Choice Scarf
Rash Nature
Levitate
252 Sp.Atk / 252 Speed / 6 Atk
-Fire Blast
-Explosion
-Earth Power
-Dragon Pulse
To fight against Metagross as well as an Exploder .
Why Rash Nature instead of Naive ?
Well , Heatran Naive Scarf couldn't outrun Agility Metagross so might as well go for more attack since Heatran is fast enough with Choice Scarf .
Starmie @ Life Orb
Timid Nature
Natural Cure
6 HP / 252 Sp.Atk / 252 Speed
-Surf
-Thunderbolt
-Grass Knot
-Rapid Spin
Used to play a Bulky Spinner Version , though durable but the offense is pretty low , so I went for a offensive build . Anyway , Grass Knot over Ice beam to take down Pokemon that walls this set ( Like Swampert ) . Was thinking of running a 216 speed and increase the HP to 42 EVs . Would it be better ?
Or take out Grass Knot for Psychic against Machamp ?
Many people had this thinking that Starmie will have Ice Beam and with it speed , they don't really send Dragon out =X






so here goes ....
JadeX OU Competitive Team.

Infernape(M) @ Focus Sash
Rash Nature
Blaze
252 Speed , 252 SP.Atk , 4 ATK
-Fake Out
-Flame Thrower
-Close Combat
-Stealth Rock
Standard Lead and in fact , I think it works better than Azelf Lead .
It's fast , able to handle common Metagross Lead , Aerodactyl ( other than Swampert ) . Just switch to Starmie to take on Swampert -.-"

Jirachi @ Choice Scarf
Jolly Nature
Serene Grace
252 Atk , 252 Speed , 5 HP
-Iron Head
-Ice Punch
-Thunder Punch
-Trick
Flinch with Iron Head , revenge against Dragon Dance Gyrados/Salamence with Ice Punch / Thunder Punch , Trap with Trick .

Salamence (M)@ Life Orb
Adamant Nature
Intimidate
232 Atk , 252 Speed , 24 Sp.Atk
-Dragon Dance
-Outrage
-Fire Blast
-Earthquake
Typical Dragon Dance and then physical sweep with Outrage .
Fire Fang serves as a Fire Attack for my team as my team lacked Fire power .
A heavy sweeper , however it has a short life after doing an Outrage ( A confused Salamence is really like a Gamble , if it hits itself , I'm dead)
Salamence is sort of the biggest boss in my team .

Lucario (M)@ Life Orb
Adamant Nature
Inner Focus
252 Atk , 252 Speed , 4 HP
-Sword Dance
-Extreme Speed
-Close Combat
-Ice Punch
Lucario serves as a late game sweeper with Extreme Speed as well as a counter against Prior moves user ( mostly Honchkrow with Sucker Punch or Scizor/Metagross with Bullet punch though Extreme speed doesn't deals much damage to them )
Close Combat is it's main attack and Ice Punch deals with Ground/Flying/Dragon .
When boosted with Sword Dance , Lucario had proven itself a very dangerous pokemon .
Inner Focus prevents Flinch ( because I think Lucario is fast enough and preventing Flinch is more important )

Heatran (F) @ Choice Scarf
Rash Nature
Levitate
252 Sp.Atk / 252 Speed / 6 Atk
-Fire Blast
-Explosion
-Earth Power
-Dragon Pulse
To fight against Metagross as well as an Exploder .
Why Rash Nature instead of Naive ?
Well , Heatran Naive Scarf couldn't outrun Agility Metagross so might as well go for more attack since Heatran is fast enough with Choice Scarf .

Starmie @ Life Orb
Timid Nature
Natural Cure
6 HP / 252 Sp.Atk / 252 Speed
-Surf
-Thunderbolt
-Grass Knot
-Rapid Spin
Used to play a Bulky Spinner Version , though durable but the offense is pretty low , so I went for a offensive build . Anyway , Grass Knot over Ice beam to take down Pokemon that walls this set ( Like Swampert ) . Was thinking of running a 216 speed and increase the HP to 42 EVs . Would it be better ?
Or take out Grass Knot for Psychic against Machamp ?
Many people had this thinking that Starmie will have Ice Beam and with it speed , they don't really send Dragon out =X